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This article is about a subject in the real world.
Information in this article is about real-life people, companies, and objects, which do not relate to the in-universe Sonic series.
Not to be confused with the original Xbox.

The Xbox One is a line of home video game consoles released by Microsoft and is the successor to the Xbox 360. It was released in November 2013 as part of the eighth generation of consoles, competing against Sony's PlayStation 4 and Nintendo's Wii U and Switch.

While only several new Sonic games released for the system, there are many Sonic games previously released for the Xbox 360 that are also compatible with the Xbox One.

The console's successors, the Xbox Series X and Series S were released in November 2020.

History[]

Initial hardware for the 360's successor, commonly referred to by the industry as the "Xbox 720",[2] was reportedly under development as early as May 2011.[3] The official developer kit was codenamed Durango,[4] and appeared to be available to developers by mid-2012.[5] Leaked documents suggested that the new console would include an improved Kinect sensor, cloud access to games and media, integration with phone and tablet devices, and technology to provide players heads-up displays on glasses worn by the player, codenamed "Fortaleza"; Microsoft did not comment on these reported features.[6] Leaked design documents also suggested that Microsoft was seeking to eliminate the ability to play used games, though Microsoft later clarified it was still reviewing the design and were "thinking about what is next and how we can push the boundaries of technology like we did with Kinect", but did not comment on the validity of the information.[7]

The console was publicly unveiled under the name Xbox One on May 21, 2013 in a press conference designed to cover the unit's broad multimedia and social capabilities.[8][9][10] A second press event for the console was held during E3 2013, focusing on its video game-oriented functionality.[11][12] At that time, Microsoft announced that the console would be released in 21 different markets on November 22, 2013, but this was later amended down to 13.[13][14] The change, which pushed the release date for the other eight markets to 2014, was attributed to unforeseen complexity in localizing the device's voice recognition capabilities.[15] Later, in September 2014, the Xbox One was released in 26 markets, including remaining markets in Europe, the Japanese market, and Middle Eastern markets.[13][16][17][18]

From the first announcement to the actual launch of the product, Microsoft made some significant changes to the console. Initially the system was to be able to play a disc-based game without the disc after the initial install; however, this came with a requirement that the users would have to connect online once per day, as well as restrictions on used games. These policies were reversed in June 2013.[19][20]

Backwards compatibility[]

The Xbox One was not backwards compatible with either the original Xbox or the Xbox 360 console at launch. However, during its E3 press conference on June 15, 2015, Microsoft announced plans to introduce Xbox 360 backward compatibility using the software method on the Xbox One. Supported Xbox 360 games are supposed to run within a software emulator provided by the updated system software, implementing both the hardware and software of the Xbox 360. Xbox One recording and broadcasting features are supported along with Xbox 360 multiplayer, achievements and cloud save access.[21][22]

Unlike Xbox 360's emulation of the original Xbox, games do not have to be specifically patched but need to be repackaged in the Xbox One format.[23][24][25][26] Users' digitally purchased games will automatically appear in their library for download once available. Games on physical media will not be executed directly from disc; inserting the disc will initiate a download of a ported version. As with Xbox One titles, if the game is installed using physical media, the disc is still required for validation purposes.[22][27] On 9 November 2015, Microsoft has announced 104 titles from Xbox 360 coming to Xbox One along with some of Sonic's titles, but except Sonic the Fighters, Sonic the Hedgehog 4: Episode I and Episode II which became backward compatible afterward.[28][29]

On 11 June 2017, Microsoft announced there would be backwards compatibility with the original Xbox games which would be added in an update later in the year.[30][31] However, no original Xbox Sonic games have been made compatible yet.

Hardware revisions[]

Xbox One S[]

On 13 June 2016, during its E3 2016 press conference, Microsoft unveiled Xbox One S, a revision of the original Xbox One hardware with a streamlined form factor. Its new casing is 40% smaller than the original design and supports vertical orientation with a stand. The capacitive power and eject keys were replaced by physical buttons,[32] the side USB port and controller sync button were moved to the front of the console, and its power supply is integrated into the console's casing rather than sitting externally. Xbox One S requires a USB adapter to attach a Kinect sensor, as it no longer includes the proprietary port used on the original model.[33] A free USB adapter was provided by Microsoft to Kinect owners who registered their ownership of Kinect and Xbox One S online, but this promotion ended in March 2017. Although Microsoft stated that it would eventually bundle the adapter with standalone Kinect units, this has yet to occur.[33][34]

Xbox One S natively supports video output at 4K resolution, and high dynamic range (HDR) color using HDR10. 4K video can be played from supported streaming services and Ultra HD Blu-ray Disc,[33][35] Games are upscaled from 1080p to 4K.[32] Xbox One S also ships with a revision of the Xbox One controller, with textured grips and Bluetooth support.[33][36]

Xbox One S is available in 500 GB, 1 TB, and "special edition" 2 TB models, which originally retailed at US$299, $349, and $399 respectively.

Xbox One X[]

During its E3 2017 press conference, Microsoft unveiled Xbox One X, a high-end version of the Xbox One console which released on 7 November 2017. First teased at E3 2016 under the codename "Project Scorpio", Xbox One X features upgraded hardware that is designed primarily to play games at 4K resolution, and supersampling to provide graphical improvements on high-definition displays.[23]

Xbox One X's design is a revision of the Xbox One S hardware, but further streamlined.[37] It uses a system-on-chip (SoC) known as Scorpio Engine, which incorporates a 2.3 GHz octa-core CPU, and a Radeon GPU with 40 Compute Units clocked at 1172 MHz, generating 6 teraflops of graphical computing performance. It also includes 12 GB of GDDR5 RAM, 9 GB of which is allocated to games.[38] Scorpio Engine's CPU utilizes a custom platform designed to maintain compatibility with the Jaguar CPU of the original Xbox One, but with a 31% increase in performance; the custom platform is unrelated to AMD's current Ryzen architecture. The console will feature a vapor chamber method of cooling for the SoC, and motherboards will be tailored to the exact voltage needs of each individual Scorpio SoC to optimize their output and energy usage.[39] The console will also support AMD's FreeSync technology on compatible displays.[40]

Xbox One X will be compatible with all existing Xbox One software and accessories.[41] Games marketed as Xbox One X Enhanced have specific optimizations for graphical fidelity on the console's hardware, while separate iconography is being used to denote games that natively run at 4K resolution, or support HDR.[42] Existing games may receive updates to enhancements or additional 4K support for Xbox One X.[23][37] So far, Sonic Forces, Team Sonic Racing, and Sonic Generations benefit from such enhancements. After the launch of the Xbox Series X and Series S, the Xbox One X Enhanced label has since been dropped, though some titles released afterwards can still be enhanced on the Xbox One X, such as Sonic Colors: Ultimate.

The Xbox One X has been said to be a competitor to the PlayStation 4 Pro, a hardware update of the PlayStation 4 released in late-2016 that similarly focuses on 4K gaming and improved virtual reality performance, although Phil Spencer stated that the PlayStation 4 Pro's competition is instead the Xbox One S.[43]

Sonic games[]

Image Game Release date
SonicMania XboxOne Sonic Mania 15 August 2017 (digital)
5 November 2019 (physical)
SFCoverXboxOne Sonic Forces 7 November 2017
SFBonusCoverXboxOne Sonic Forces: Bonus Edition 7 November 2017
SonicManiaPlusX1US Sonic Mania Plus 17 July 2018
GenesisCollectionXboxOneCollectionBoxArt Sega Genesis Classics 29 May 2018
SF SMP DoublePack XBO AU Sonic Forces & Sonic Mania Plus Double Pack 23 November 2018
TSR Xbox PackShot 1534833897 Team Sonic Racing 21 May 2019
SCU XO EU Sonic Colors: Ultimate 7 September 2021
Sonic-Origins-Cover Sonic Origins 23 June 2022
Frontiers Xbox Cover Sonic Frontiers 8 November 2022
Sonic Origins Plus XB Sonic Origins Plus 23 June 2023
SonicSuperstarsXbox Sonic Superstars 17 October 2023

Backwards compatible games[]

XBO Sonic1
Sonic the Hedgehog[44]
XBO Sonic2
Sonic the Hedgehog 2[44]
XBO Sonic3
Sonic the Hedgehog 3[44]
XBO S&K
Sonic & Knuckles[44]
XBO SonicCD
Sonic the Hedgehog CD[44]
Sonic the Fighters XONE box art
Sonic the Fighters[44]
S4EI XBO
Sonic the Hedgehog 4: Episode I
XBO S4EII
Sonic the Hedgehog 4: Episode II
SASRT XONE box art
Sonic & All-Stars Racing Transformed[45]
Sonic Adventure XONE box art
Sonic Adventure[46]
Sonic Adventure 2 XONE box art
Sonic Adventure 2[47]
Sonic Generations XONE box art
Sonic Generations[48]
SonicUnleashed-BackwardsCompatability
Sonic Unleashed[49]

Characters introduced[]

Trivia[]

  • In E3 2015 when Microsoft announced backwards compatibility for the Xbox One, Sonic Adventure 2 was browsed quickly on the screen for the public, suggesting that it was going to appear on the backward compatibility list.[50] However, it was not made backward compatible on the Xbox One until December 2017.[47]
  • Sonic Forces was released on the same day as the Xbox One X on 7 November 2017.
Sonic movie Xbox One X

The custom Sonic movie Xbox One X.

  • To celebrate the digital release of the Sonic the Hedgehog film, an official custom Xbox One X stylised after the film was available to be won from a sweepstakes from 31 March to 14 April 2020.[51]
  • The Xbox One is the last Xbox console to have a budget line for its games through the Greatest Hits label, though fewer games on the Xbox One were re-released under the label compared to previous Xbox consoles and primarily only lasted in the first three or so years of the console's release.
    • None of the Xbox One Sonic titles were ever re-released under the Greatest Hits label.
  • The Xbox One is the first Xbox console to have none of its Sonic titles available for purchase physically in Asia, with the exception of Sonic Forces getting a physical release in China.
    • Currently, the Xbox One has the second-most number of Sonic titles to not be released in Japan in any form at three (the Xbox 360 had five Sonic titles that never released in Japan; in certain parts of Asia, these titles did get released, albeit only in English).
  • The Xbox One is Microsoft's first fully region free console.

References[]

  1. Miche, Hunter (13 November 2020). Xbox One Sales Reach 50 Million In New Turtle Beach Earnings Call. SegmentNext. Archived from the original on 7 December 2020. Retrieved on 7 December 2020.
  2. Goldfarb, Andrew (October 5, 2011). Xbox 720 Appears in a Real Steel Trailer. IGN. Ziff Davis. Retrieved on June 21, 2015.
  3. Crossly, Rob (May 5, 2011). Develop source: New Xbox console on desks at EA. Develop. NewBay Media. Retrieved on June 26, 2013.
  4. Goldfarb, Andrew (February 28, 2012). Report: Next Xbox Codenamed 'Durango'. IGN. Ziff Davis. Retrieved on May 21, 2013.
  5. Goldfarb, Andrew (July 29, 2012). Xbox 720 Development Kit Photos Surface. IGN. Ziff Davis. Retrieved on June 26, 2013.
  6. Dyer, Mitch (June 16, 2012). Xbox 720 Price, Features Revealed in Allegedly Leaked Document. IGN. Ziff Davis. Retrieved on June 26, 2013.
  7. Tolito, Stephan (January 25, 2012). Sources: The Next Xbox Will Play Blu-Ray, May Not Play Used Games (And Will Introduce Kinect 2). Kotaku. Univision Communications. Retrieved on June 25, 2013.
  8. Holpuch, Amanda (May 21, 2013). Microsoft unveils Xbox One console — as it happened | Technology. The Guardian. Guardian News and Media. Retrieved on June 24, 2013.
  9. Wagner, Kyle (May 12, 2005). Xbox One: Everything You Need to Know About Microsoft's New Console. Gizmodo. Univision Communications. Retrieved on June 24, 2013.
  10. Goldfarb, Andrew (May 21, 2013). Xbox One Announced. IGN. Ziff Davis. Retrieved on May 21, 2013.
  11. Plafke, James (June 10, 2013). E3 2013: How the Xbox One will use SmartGlass. Geek.com. Ziff Davis. Retrieved on June 11, 2013.
  12. Sinha, Robin (August 18, 2014). Xbox One 'August' Update Roll-Out Begins; Brings New Activity Feed and More. NDTV. Retrieved on January 8, 2015.
  13. 13.0 13.1 Xbox Leadership Team (August 14, 2013). Xbox One Launch Markets Confirmed. Xbox Wire. Microsoft. Retrieved on August 24, 2013.
  14. Pereira, Chris (August 14, 2015). Microsoft Downscale Xbox One 2013 Launch to 13 Markets. IGN. Ziff Davis. Retrieved on June 30, 2015.
  15. Conditt, Jessica (August 14, 2013). Report: Xbox One regional delays due to Kinect localization issues. Joystiq. AOL. Retrieved on August 29, 2013.
  16. Skillings, Jon (March 18, 2014). Xbox One 26 new markets. CNET. CBS Interactive. Retrieved on March 23, 2014.
  17. Xbox One Coming to 26 New Markets in September. Xbox Wire. Microsoft (March 18, 2014). Retrieved on March 18, 2014.
  18. Xbox One to Launch Next Generation of Gaming in China September 23. Microsoft (July 30, 2014). Retrieved on July 30, 2014.
  19. Xbox 180: Microsoft Backpedals on 2 Controversial Xbox One Features. ABC (June 20, 2013). Retrieved on April 3, 2016.
  20. Xbox 180: Microsoft Fully Reverses Xbox One’s DRM Policies. Condé Nast (June 19, 2016). Retrieved on April 3, 2016.
  21. Xbox One back compatibility supports Xbox 360 DLC. Retrieved on June 23, 2015.
  22. 22.0 22.1 Warren, Tom (15 June 2015). Microsoft built an Xbox 360 emulator to make games run on the Xbox One. Vox Media. Retrieved on 15 June 2015.
  23. 23.0 23.1 23.2 Xbox One X is Microsoft's next game console, arriving on November 7th for $499. Vox Media. Retrieved on June 12, 2017.
  24. Microsoft built an Xbox 360 emulator to make games run on the Xbox One. Vox Media (June 15, 2015). Retrieved on June 15, 2015.
  25. Skrebels, Joe (June 17, 2015). Xbox One's backwards compatibility works because it's tricking your 360 games. GamesRadar. Retrieved on June 20, 2015.
  26. Sayed, Rashid (June 17, 2015). Microsoft Compares Sony's Exclusive Line-up With Theirs, Comments On Backwards Compatability [sic] & More. GamingBolt. Retrieved on June 20, 2015.
  27. Machkovech, Sam (15 June 2015). Xbox 360 backward compatibility coming to Xbox One. Condé Nast. Retrieved on 15 June 2015. "If users already purchased the games digitally through Xbox Live, they can simply log in and re-download the game on Xbox One without paying any additional cost. If they own the game as a disc, they'll have to download the game to their Xbox One hard drive, and the system will then check for the disc before launching the game."
  28. 9 SEGA Titles Coming To Xbox One Backwards Compatibility. tssznews. Retrieved on 9 July 2016.
  29. Andrea Gil (13 April 2016). Sonic the fighters, now backwards compatible at Xbox ONE. TSSZ News. Retrieved on 9 July 2016.
  30. Kohler, Chris (June 11, 2017). Xbox One Will Get Compatibility With Original Xbox Games.
  31. Play three generations of games on Xbox One. Xbox.com. Microsoft Corporation. Retrieved on June 12, 2017.
  32. 32.0 32.1 Pino, Nick . Xbox One S review. Future plc. Retrieved on August 4, 2016.
  33. 33.0 33.1 33.2 33.3 Webster, Andrew (June 13, 2016). Microsoft announces the Xbox One S, its smallest Xbox yet. Vox Media. Retrieved on June 13, 2016.
  34. Microsoft ends free Kinect adapter promotion for Xbox One S owners. Vox Media. Retrieved on April 5, 2017.
  35. Yin-Poole, Wesley (June 14, 2016). Forza Horizon 3 uses the Xbox One S high dynamic range tech. Eurogamer. Gamer Network. Retrieved on June 15, 2016.
  36. Welch, Chris (June 13, 2016). Microsoft's new Xbox finally ditches the annoying power brick. Vox Media. Retrieved on June 13, 2016.
  37. 37.0 37.1 Look for these Xbox One X logos to know you’re getting enhanced 4K and HDR games. Retrieved on June 12, 2017.
  38. Xbox exec reveals Scorpio has 9GB of RAM available for games. Retrieved on June 12, 2017.
  39. Leadbetter, Richard (April 6, 2017). Inside the next Xbox: Project Scorpio tech revealed. Eurogamer. Retrieved on April 6, 2017.
  40. Xbox One X: Everything you need to know (en-us). Ars Technica.
  41. Webster, Andrew . Project Scorpio is a 4K-capable, VR-ready Xbox One launching next fall. Vox Media. Retrieved on June 13, 2016.
  42. Microsoft introduces branding for Xbox One X improvements. Retrieved on June 14, 2017.
  43. Xbox’s Phil Spencer: PS4 Pro is an Xbox One S competitor, not a true 4K console. Retrieved on June 14, 2017.
  44. 44.0 44.1 44.2 44.3 44.4 44.5 All the Xbox One Backwards Compatibility Games. gamespot. Retrieved on 9 July 2016.
  45. Sonic & All-Stars Racing Transformed is Now Backwards Compatible with Xbox One. sonicstadium. Retrieved on 6 October 2016.
  46. Xbox One Backward Compatibility. Xbox Live's Major Nelson. Retrieved on 28 September 2016.
  47. 47.0 47.1 Earth Defense Force 2017 & Sonic Adventure 2 Now Available on Xbox One Backwards Compatibility (1 December 2017). Retrieved on 1 December 2017.
  48. Kevin Knezevic (12 April 2018). New Xbox One Backwards Compatible Game Now Available. GameSpot. Retrieved on 23 April 2018.
  49. SEGA Europe on Twitter. Twitter (29 November 2018). Retrieved on 29 November 2018.
  50. http://www.tssznews.com/2015/06/19/e3-2015-sonic-adventure-2-coming-to-xbox-one/
  51. https://twitter.com/Xbox/status/1245123753383579649

External links[]

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