Sonic Wiki Zone

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.

READ MORE

Sonic Wiki Zone
Sonic Wiki Zone
(→‎Characters introduced: transformations count)
(22 intermediate revisions by 8 users not shown)
Line 1: Line 1:
  +
{{Real world}}
{{Real world}}[[File:Current Xbox 360 Logo.png|250px|right]][[File:X360 Consoles.png|thumb|Xbox 360 consoles]][[File:Kinect.png|thumb|Kinect Sensor]]
 
  +
{{Infobox platform
The '''Xbox 360''' is a home video game console produced by [[Microsoft]] and is the successor to the [[Xbox]]. It competed with the [[Sony Interactive Entertainment|Sony's]] [[PlayStation 3]] and [[Nintendo]]'s [[Wii]] as part of the seventh generation of video game consoles. Originally released in 2005, the console sold over 84 million consoles until on 20 April 2016, where Microsoft announced they will no longer be producing any new hardware although Microsoft will continue to support the platform.<ref>{{Cite web |url= http://news.xbox.com/2016/04/20/xbox-360-celebrating-10-years/ |title= Achievement Unlocked: 10 Years – Thank You, Xbox 360 |publisher= Xbox Wire |author= Phil Spencer |date= 20 April 2016 |accessdate= 17 March 2017 }}</ref> The console's successor, the [[Xbox One]] was released on November 2013.
 
  +
|title = Xbox 360
  +
|image = <gallery>
  +
Xbox 360.png|Original
  +
Xbox 360 S.png|Slim
 
</gallery>
  +
|caption = '''{{C|Left}}''': Xbox 360 Premium {{C|Original Model}} '''{{C|Right}}''': Xbox 360 S {{C|2010}}
  +
|aka =
  +
|price =
  +
|type = [[wikipedia:Video game console|Video game console]]
  +
|manufacturer =
  +
*[[Microsoft]] '''{{C|Developer}}'''
  +
*Wistron
  +
*Celestico
  +
*Foxtronn
  +
*Flextronics
  +
|first_available = 22 November 2005
  +
|discontinued = 20 April 2016
  +
|units_sold = Worldwide: 84 million (as of June 9, 2014)
  +
|cpu = 3.2 GHz PowerPC Tri-Core Xenon
  +
|ram = 512 MB of GDDR3 RAM clocked at 700 MHz
  +
|sound =
  +
*Analog stereo
  +
*Stereo LPCM {{C|TOSLINK and HDMI}}
  +
*Dolby Digital 5.1 {{C|TOSLINK and HDMI}}
  +
*Dolby Digital with WMA pro {{C|TOSLINK and HDMI}}
  +
|battery =
  +
|precursor = [[Xbox]]
  +
|successor = [[Xbox One]]
  +
}}
  +
The '''Xbox 360''' is a home video game console developed by [[Microsoft]] and is the successor to the [[Xbox]]. It competed with the [[Sony Interactive Entertainment|Sony's]] [[PlayStation 3]] and [[Nintendo]]'s [[Wii]] as part of the seventh generation of video game consoles. It hosts a large number of ''[[Sonic the Hedgehog (series)|Sonic the Hedgehog]]'' titles.
  +
 
Originally released in 2005, the console sold over 84 million consoles until on 20 April 2016, where Microsoft announced they will no longer be producing any new hardware, although they will continue to support the platform.<ref>{{Cite web |url= http://news.xbox.com/2016/04/20/xbox-360-celebrating-10-years/ |title= Achievement Unlocked: 10 Years – Thank You, Xbox 360 |publisher= Xbox Wire |author= Phil Spencer |date= 20 April 2016 |accessdate= 17 March 2017 }}</ref>
   
The console hosts several ''[[Sonic the Hedgehog series|Sonic the Hedgehog]]'' titles.
+
The console's successor, the [[Xbox One]] was released on November 2013.
   
 
==Kinect==
 
==Kinect==
Kinect is a motion sensor camera created by Microsoft for the Xbox 360 and was released in late 2010. Kinect was released to compete with the Wii Remote's motion controls and the PlayStation Move for the PlayStation 3. ''[[Sonic Free Riders]]'' was released exclusively for the Kinect and so far it is the only ''Sonic'' game to use the Kinect. The Kinect for the Xbox 360 is incompatible with the Xbox One.
+
Kinect is a motion sensor camera created by Microsoft for the Xbox 360 and was released in late 2010. Kinect was released to compete with the Wii Remote's motion controls and the PlayStation Move for the PlayStation 3. ''[[Sonic Free Riders]]'' was released exclusively for the Kinect and so far it is the only ''Sonic'' game to use full functionality of the Kinect. The Kinect for the Xbox 360 is currently incompatible with the Xbox One.
   
 
==List of games==
 
==List of games==
Line 31: Line 63:
 
Dreamcast.jpg|''[[Dreamcast Collection]]''
 
Dreamcast.jpg|''[[Dreamcast Collection]]''
 
SG5922 360 PACK-FRONT.jpg|''[[Sonic Generations]]''
 
SG5922 360 PACK-FRONT.jpg|''[[Sonic Generations]]''
S360Transformed.PNG|''[[Sonic & All-Stars Racing Transformed]]''
+
SASRT 360 US.jpg|''[[Sonic & All-Stars Racing Transformed]]''
 
S&ASRT 7692335788 173dbdec06.jpg|''Sonic & All-Stars Racing Transformed'': Bonus Edition
 
S&ASRT 7692335788 173dbdec06.jpg|''Sonic & All-Stars Racing Transformed'': Bonus Edition
 
</gallery>
 
</gallery>
Line 39: Line 71:
 
The Xbox 360 also has its integrated Xbox Live, an online service created and operated by Microsoft. Xbox Live allows for online multiplayer gaming and digital media delivery, including connectivity with the Xbox Games Store, an online digital distribution network. Here, in the Games Store, players can purchase and download Xbox 360 games and demos, [[downloadable content]] and '''Xbox Live Arcade''' ('''XBLA''') digital-only games which offers ports of classic games and original titles.
 
The Xbox 360 also has its integrated Xbox Live, an online service created and operated by Microsoft. Xbox Live allows for online multiplayer gaming and digital media delivery, including connectivity with the Xbox Games Store, an online digital distribution network. Here, in the Games Store, players can purchase and download Xbox 360 games and demos, [[downloadable content]] and '''Xbox Live Arcade''' ('''XBLA''') digital-only games which offers ports of classic games and original titles.
   
Xbox Live is available as a free and a paid-subscription service (known as Xbox Live Free and Xbox Live Gold respectively) where most features such as online multiplayer gaming are restricted to the Gold service
+
Xbox Live is available as a free and a paid-subscription service (known as Xbox Live Free and Xbox Live Gold respectively) where most features such as online multiplayer gaming are restricted to the Gold service.
   
==List of Xbox Live Arcade games==
+
===List of Xbox Live Arcade games===
*''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]''<ref>http://www.xbox.com/en-US/games/s/sonicxboxlivearcade/default.htm</ref>[[File:Xbox Live Arcade.jpg|thumb|200px]]
+
[[File:Xbox Live Arcade.png|thumb|200px]]
  +
*''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]''<ref>http://www.xbox.com/en-US/games/s/sonicxboxlivearcade/default.htm</ref>
 
*''[[Sonic the Hedgehog 2]]''<ref>http://www.xbox.com/en-US/games/s/sonic2xboxlivearcade/</ref>
 
*''[[Sonic the Hedgehog 2]]''<ref>http://www.xbox.com/en-US/games/s/sonic2xboxlivearcade/</ref>
 
*''[[Sonic the Hedgehog 3]]''<ref>http://www.xbox.com/en-US/games/s/sonicth3xboxlivearcade/</ref>
 
*''[[Sonic the Hedgehog 3]]''<ref>http://www.xbox.com/en-US/games/s/sonicth3xboxlivearcade/</ref>
 
*''[[Sonic & Knuckles]]''<ref>http://www.xbox.com/en-US/games/s/sonicknucklesxbla/</ref>
 
*''[[Sonic & Knuckles]]''<ref>http://www.xbox.com/en-US/games/s/sonicknucklesxbla/</ref>
*''[[Sonic Adventure (2010)|Sonic Adventure]]''<ref>{{Cite web|url= http://blogs.sega.com/2010/06/10/dreamcast-makes-a-digital-return/|title= Dreamcast Makes a Digital Return|date = 10 June 2010 |accessdate=8 June 2014}}</ref>
+
*''[[Sonic Adventure (2010)|Sonic Adventure]]''<ref>{{Cite web|url= http://blogs.sega.com/2010/06/10/dreamcast-makes-a-digital-return/|title= Dreamcast Makes a Digital Return|date = 10 June 2010 |accessdate=8 June 2014 |archiveurl=https://web.archive.org/web/20160323230206/http://blogs.sega.com/2010/06/10/dreamcast-makes-a-digital-return/ |archivedate=23 March 2016 }}</ref>
 
*''[[Sonic the Hedgehog 4: Episode I]]''
 
*''[[Sonic the Hedgehog 4: Episode I]]''
 
*''[[Sonic the Hedgehog CD (2011)|Sonic CD]]''
 
*''[[Sonic the Hedgehog CD (2011)|Sonic CD]]''
Line 55: Line 88:
   
 
===Box art gallery===
 
===Box art gallery===
{{Gallery start}}
+
{{Gallery start}}<gallery>
<gallery>
 
 
File:Boxsonichedgehog.jpg|''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]''
 
File:Boxsonichedgehog.jpg|''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]''
 
File:Boxsonichedgehog2.jpg|''[[Sonic the Hedgehog 2]]''
 
File:Boxsonichedgehog2.jpg|''[[Sonic the Hedgehog 2]]''
Line 68: Line 100:
 
Sonic the Fighers XBLA Box.jpg|''[[Sonic the Fighters]]''
 
Sonic the Fighers XBLA Box.jpg|''[[Sonic the Fighters]]''
 
</gallery>
 
</gallery>
  +
 
{{Gallery end}}
 
{{Gallery end}}
   
 
==Characters introduced==
 
==Characters introduced==
 
*[[Silver the Hedgehog]]
 
*[[Silver the Hedgehog]]
  +
**[[Super Silver]]
 
*[[Princess Elise]]
 
*[[Princess Elise]]
 
*[[Mephiles the Dark]]
 
*[[Mephiles the Dark]]
Line 85: Line 119:
   
 
==Backward compatibility==
 
==Backward compatibility==
All Xbox 360 models have backwards compatibility with selected [[Xbox]] games via software emulation. Amongst the games in the list, all ''Sonic'' games released for the Xbox ''([[Sonic Heroes]]'', ''[[Sonic Mega Collection|Sonic Mega Collection Plus]]'','' [[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' and ''[[Sonic Riders]]'') will work when the game disc is inserted into the Xbox 360 console. A hard disk drive is required to save any Xbox games' progress. All of the Xbox ''Sonic'' games versions do not have a widescreen setting (despite that the Xbox has widescreen setting with all of its Sonic games) and each game has some additional emulation issues and glitches listed below:<ref>[[Wikipedia:List of Xbox games compatible with Xbox 360]]</ref>
+
All Xbox 360 models have backwards compatibility with selected [[Xbox]] games via software emulation. Amongst the games in the list, all ''Sonic'' games released for the Xbox ''([[Sonic Heroes]]'', ''[[Sonic Mega Collection|Sonic Mega Collection Plus]]'','' [[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' and ''[[Sonic Riders]]'') will work when the game disc is inserted into the Xbox 360 console. A hard disk drive is required to save any Xbox games' progress. All of the Xbox ''Sonic'' games versions do not have a widescreen display setting (despite that the orignal Xbox supports this setting with all of its Sonic games) and each game has some additional emulation issues and glitches listed below:<ref>[[Wikipedia:List of Xbox games compatible with Xbox 360]]</ref>
 
''Sonic Heroes'': The PAL version of ''Sonic Heroes'' will not work if the display refresh rate is set to 50&nbsp;Hz.
 
 
In-game, the text is not sharp and has some graphical errors on it (lines under or through letters). The stage title screens have lines through them. All CGI cutscenes play at around 15 frames per second but is in sync with the audio. On the opening movie the song has to repeat sections in order to stay in sync. During gameplay, button prompts are not sharp. On the title screen the logo still has aliasing issues. In the credits, the cutscenes shown actually play without the subtitles while it is meant to be muted on the original Xbox version. Although in the Xbox version where the white button is used to activate [[Team Blast]] (mapped to LB), either LB or RB (black button) will activate [[Team Blast]] in the Xbox 360.
 
 
''Sonic Mega Collection Plus'': Sound glitches in PAL version when playing ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'', may occur in other games.
 
 
''Shadow the Hedgehog'': Intro and CGI cutscenes will lag after starting. Some sound effects are muffled. Small frame rate issues happen when large amounts of gunfire and enemies are on-screen. Freezes occasionally during cutscenes and gameplay.
 
   
  +
*''Sonic Heroes'':
''Sonic Riders'': Cinematic cutscenes have grey cylinder guides under characters, the level [[Metal City]] has loading problems as the player can see the stage progress as it loads.
 
 
**The PAL version of the game will not work if the display refresh rate is set to 50&nbsp;Hz.
  +
**In-game, the text is not sharp and has some graphical errors on it (lines under or through letters).
  +
**The stage title screens have lines through them.
  +
**All CGI cutscenes play at around 15 frames per second but is in sync with the audio. In the opening movie however, the "[[Sonic Heroes (song)|Sonic Heroes]]" song has to repeat sections in order to stay in sync.
  +
**In gameplay, any displayed button prompts are not sharp.
  +
**In gameplay, the player can press either {{LB Button (Xbox)}} or {{RB Button (Xbox)}} to activate [[Team Blast]], despite the Black Button which {{RB Button (Xbox)}} is mapped to did not have a function in the original version of the game.
  +
**On the title screen, the logo has notable aliasing issues.
  +
**In the credits, the cutscenes shown actually play without the subtitles while it is meant to be muted on the original Xbox version.
 
*''Sonic Mega Collection Plus'': Sound glitches in PAL version when playing ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'', may occur in other games.
  +
*''Shadow the Hedgehog'':
  +
**Intro and CGI cutscenes will lag after starting.
  +
**Some sound effects are muffled.
 
**Small frame rate issues happen when large amounts of gunfire and enemies are on-screen. Freezes occasionally during cutscenes and gameplay.
  +
*''Sonic Riders'':
  +
**Cinematic cutscenes have grey cylinder guides under the characters.
 
**The [[Metal City]] track has loading problems as the player can see the stage progress as it loads.
   
 
==Trivia==
 
==Trivia==
  +
[[File:TheBest360Ever.jpg|thumb|150px]]
 
*In Holiday 2008, ''[[Sega Superstars Tennis]]'' (along with ''Xbox Live Arcade Compilation Disc'' which came with all Xbox 360 Arcade systems until late 2009) was bundled with Xbox 360 Arcade systems.
 
*In Holiday 2008, ''[[Sega Superstars Tennis]]'' (along with ''Xbox Live Arcade Compilation Disc'' which came with all Xbox 360 Arcade systems until late 2009) was bundled with Xbox 360 Arcade systems.
 
*Of all the characters introduced on this video game console, the only two that has managed to get to another game are [[Silver the Hedgehog]] and [[Orbot]].
 
*Of all the characters introduced on this video game console, the only two that has managed to get to another game are [[Silver the Hedgehog]] and [[Orbot]].
*Only two ''Sonic'' games were released exclusively for the Xbox 360, those being ''Sonic Free Riders'' and ''Dreamcast Collection'' (with the latter being a console-exclusive release). The remaining games were also released for the PlayStation 3.
+
*Only two ''Sonic'' games were released exclusively for the Xbox 360, those being ''Sonic Free Riders'' and ''Dreamcast Collection'' (with the latter being a console-exclusive release). The remaining games were also released for the PlayStation 3.
  +
*A ''Sonic Free Riders'' skin was sold for the Xbox 360 and the Kinect.
   
 
==References==
 
==References==
Line 109: Line 153:
   
 
{{Video game systems}}
 
{{Video game systems}}
[[Category:Systems]]
+
[[Category:Platforms]]
  +
[[Category:2005]]

Revision as of 15:55, 25 June 2019

SEGA
This article is about a subject in the real world.
Information in this article is about real-life people, companies, and objects, which do not relate to the in-universe Sonic series.

The Xbox 360 is a home video game console developed by Microsoft and is the successor to the Xbox. It competed with the Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. It hosts a large number of Sonic the Hedgehog titles.

Originally released in 2005, the console sold over 84 million consoles until on 20 April 2016, where Microsoft announced they will no longer be producing any new hardware, although they will continue to support the platform.[1]

The console's successor, the Xbox One was released on November 2013.

Kinect

Kinect is a motion sensor camera created by Microsoft for the Xbox 360 and was released in late 2010. Kinect was released to compete with the Wii Remote's motion controls and the PlayStation Move for the PlayStation 3. Sonic Free Riders was released exclusively for the Kinect and so far it is the only Sonic game to use full functionality of the Kinect. The Kinect for the Xbox 360 is currently incompatible with the Xbox One.

List of games

Box art gallery

Gallery

Xbox Live

The Xbox 360 also has its integrated Xbox Live, an online service created and operated by Microsoft. Xbox Live allows for online multiplayer gaming and digital media delivery, including connectivity with the Xbox Games Store, an online digital distribution network. Here, in the Games Store, players can purchase and download Xbox 360 games and demos, downloadable content and Xbox Live Arcade (XBLA) digital-only games which offers ports of classic games and original titles.

Xbox Live is available as a free and a paid-subscription service (known as Xbox Live Free and Xbox Live Gold respectively) where most features such as online multiplayer gaming are restricted to the Gold service.

List of Xbox Live Arcade games

Xbox Live Arcade

Box art gallery

Gallery

Characters introduced

Backward compatibility

All Xbox 360 models have backwards compatibility with selected Xbox games via software emulation. Amongst the games in the list, all Sonic games released for the Xbox (Sonic Heroes, Sonic Mega Collection Plus, Shadow the Hedgehog and Sonic Riders) will work when the game disc is inserted into the Xbox 360 console. A hard disk drive is required to save any Xbox games' progress. All of the Xbox Sonic games versions do not have a widescreen display setting (despite that the orignal Xbox supports this setting with all of its Sonic games) and each game has some additional emulation issues and glitches listed below:[8]

  • Sonic Heroes:
    • The PAL version of the game will not work if the display refresh rate is set to 50 Hz.
    • In-game, the text is not sharp and has some graphical errors on it (lines under or through letters).
    • The stage title screens have lines through them.
    • All CGI cutscenes play at around 15 frames per second but is in sync with the audio. In the opening movie however, the "Sonic Heroes" song has to repeat sections in order to stay in sync.
    • In gameplay, any displayed button prompts are not sharp.
    • In gameplay, the player can press either Xbox-Button-LB or Xbox-Button-RB to activate Team Blast, despite the Black Button which Xbox-Button-RB is mapped to did not have a function in the original version of the game.
    • On the title screen, the logo has notable aliasing issues.
    • In the credits, the cutscenes shown actually play without the subtitles while it is meant to be muted on the original Xbox version.
  • Sonic Mega Collection Plus: Sound glitches in PAL version when playing Sonic the Hedgehog, may occur in other games.
  • Shadow the Hedgehog:
    • Intro and CGI cutscenes will lag after starting.
    • Some sound effects are muffled.
    • Small frame rate issues happen when large amounts of gunfire and enemies are on-screen. Freezes occasionally during cutscenes and gameplay.
  • Sonic Riders:
    • Cinematic cutscenes have grey cylinder guides under the characters.
    • The Metal City track has loading problems as the player can see the stage progress as it loads.

Trivia

TheBest360Ever
  • In Holiday 2008, Sega Superstars Tennis (along with Xbox Live Arcade Compilation Disc which came with all Xbox 360 Arcade systems until late 2009) was bundled with Xbox 360 Arcade systems.
  • Of all the characters introduced on this video game console, the only two that has managed to get to another game are Silver the Hedgehog and Orbot.
  • Only two Sonic games were released exclusively for the Xbox 360, those being Sonic Free Riders and Dreamcast Collection (with the latter being a console-exclusive release). The remaining games were also released for the PlayStation 3.
  • A Sonic Free Riders skin was sold for the Xbox 360 and the Kinect.

References

External links

Template:Video game systems