For the Sonic the Hedgehog 4: Episode II Badnik, please see Fullboar.

A Wild Boar

The Wild Boar (やまイノシシ Ya ma inoshishi?, lit. "Mountain Boar") is an enemy that appears in Sonic Chronicles: The Dark Brotherhood. They are large boards that that are a natural part of the wildlife on Earth.


When the Nocturnus Clan returned on Earth to escape from the Twilight Cage, the Nocturnus Clan set up signal projectors in Green Hill Zone that could control the native animals. As such, the Wild Boars and the other animals in Green Hill Zone became aggressive, and began attacking anyone who got nearby. In the side mission "Stop the Signal", Sonic and his team destroyed the signal projectors, resulting in the Wild Boars and all the other animals in Green Hill Zone returning to normal.

The Wild Boars can only be encountered in Green Hill Zone. Their basic attack is striking their opponents with their tusks. Their POW Move is Parry, which gives them Auto-Counter.


Number of actions 1[1]
HP 45[1]
Speed 5[1]
Attack 8[1]
Defense 12[1]
Luck 2[1]
Damage 8[1]
Armor 3[1]
Resistance Wind (25%)[1]
Water (50%)[1]
Weakness Fire (25%)[1]
Ice (10%)[1]
Lightning (10%)[1]
Earth (10%)[1]



  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Grossman, Howard; Taruc, Nelson (30 September 2008). "Enemy Chart". Sonic Chronicles: The Dark Brotherhood: Prima Official Game Guide. Prima Games. pp. 186–187. ISBN 978-0761559986.

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