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Sonic Adventure 2
White Jungle

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White Jungle is the ninth stage of the dark story in Sonic Adventure 2 and Sonic Adventure 2: Battle, and is playable as Shadow the Hedgehog. The music for this stage is "Rhythm And Balance".


White Jungle seems cold and is full of mist in the air. Rain was also added in Sonic Adventure 2: Battle.


After placing Eggman’s bomb and setting the timer for ten minutes, Shadow listens to Rouge speaking of being locked inside Security Hall with the Chaos Emeralds after destroying R-1/A Flying Dog and was too humiliated to find a way out. After Shadow parallels Maria and Rouge, he cannot help but want to save her. He cuts through the jungle at high speed regardless of his wish to destroy everything and everyone.


White Jungle is filled with a large number of Bungie Vines and other types of vines, especially ones which can be swung from. The jungle also has many trails of Rings and Weights, and there are many platforms floating detached from each other.


Level Up Item

The Level Up Item in this level is the Air Shoes, which enable Shadow to perform the Light Speed Dash. It is required to beat the game.


Collect 100 Rings

There are plenty of Rings in this stage, but collecting one hundred Rings in under a minute and thirty seconds can be difficult. There are, however, some Item Boxes that can expedite the process.

Find the lost Chao

The player should use the Spring next to the second Chao Container to bounce up to the level above it. Once there, rather than taking the vine in front of Shadow, they must turn toward the camera and run until Shadow comes to an Ancient Ruin in a dead end. The player must play the Mystic Melody atop the ruin to make a series of platforms appear and then jump across these platforms, and Shadow will come to a floating enemy with another platform behind him. The player should perform a Homing Attack to reach that platform, and grab then the vine there.

The player will then end up facing a large gap with a platform on the other side and a single floating enemy in front of Shadow. They must wait for the enemy's force field to dissipate, then destroy it using a Homing Attack. Another enemy will then immediately appear behind it, and the player must destroy this enemy with a Homing Attack and continue this pattern until Shadow reaches the platform with the lost Chao.

Reach the goal within 3:00

If the player Light Speed Dashes whenever possible, hits every Dash Panel and avoids any unnecessary stops, completing this stage in under three minutes should be fairly easy.

Clear Hard mode

  • The Spring at the end of the first half-pipe has been moved to a platform floating in the air.
  • Some other Springs have been erased from the stage too.
  • The row of Rings atop the platform that leads to the Air Shoes' secret room has been removed.

Chao Container locations

  1. After the first Point Marker, the first Chao Container can be found past the wooden structures on the left of the tree trunk. It sits on the first platform there.
  2. On the path that comes after where the Gold Beetle appears, the player should continue past the giant failing Weight and Somersault under the fence. The second Chao Container can be found just ahead.
  3. After the third Point Marker and after launching from two consecutive Bungie Vines, the player must hold back on the control stick to avoid grabbing a third vine. Instead, they must walk forward, Somersault under the fence to the left and look behind the grassy platform to find the third Chao Container.


Big the Cat sighting

Contrary to every stage except Cannon's Core, Big has two cameo appearances in this stage, both in normal and Hard Modes:

  1. After the third Point Marker, and while utilizing the last Vine, Big can be seen laying down and taking a rest on a tree branch to the right.
  2. On the Goal Ring's platform, the player should stand on the northern edge near the water. From there, Big can be seen sitting on a tree to the left.

In other media

Archie Comics

Main article: White Jungle (Archie)

In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, White Jungle appeared as a location where Sonic the Hedgehog and Shadow the Hedgehog faced off in battle, similar to in Sonic Adventure 2.


  • The player cannot get a perfect Ring count for White Jungle without cheating because of the leftover area Rings being counted in the total score. While this problem exists on other Action Stages, White Jungle is noteworthy in that the maximum number of normally obtainable Rings is only over half of the entire amount (287 out of a total of 462 Rings inside the stage). This is due to a second level layout (complete with Rings, traversal objects, and enemies) that is stored within White Jungle's level data, floating above the visible areas of the stage. This level layout mostly aligns with Green Forest, the Hero story counterpart to White Jungle, and is likely a draft version of the stage from an earlier build of the game.
  • In 2P Battle mode, White Jungle ends at the part of the stage where the player gets the Air Shoes. Even then, much of the stage after that remains in the 2P version, with the section after the removed trail of rings being clearly visible.


Name Artist Length Music Track
Rhythm And Balance ...for White Jungle Everett Bradley, Fumie Kumatani 2:28



Sonic Adventure 2 (PS3) White Jungle Mission 1 A Rank


Sonic Adventure 2 (PS3) White Jungle Mission 2 A Rank


Sonic Adventure 2 (PS3) White Jungle Mission 3 A Rank


Sonic Adventure 2 (PS3) White Jungle Mission 4 A Rank


Sonic Adventure 2 (PS3) White Jungle Mission 5 A Rank

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