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Volcano Valley Zone
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Zone 5 is a scorching volcanic Zone, completely different from Zone 4. Make sure to take the Red Shield. A good thing happens when you break a square stone...


— Description, Sonic 3D Blast[1]

Volcano Valley Zone is the fifth Zone of Sonic 3D Blast. As with other Zones in this game, Volcano Valley consists of two standard Acts followed by a third Act containing only the boss fight.

Description[]

Volcanic Valley Zone is set inside the volcano of Flicky Island. The paths here are covered in light blue and beige checkerboard patterns, and beneath them are mounds of solidified lava adorned with green crystals in various places. Alongside the dead trees, there also plenty of lava pools, both in the form of river streams bellow the ground and smaller square pools interrupting the walking path.

Story[]

After passing through the Diamond Dust Zone, Sonic makes his way through Volcano Valley Zone.

Gameplay[]

Acts 1 and 2 are divided into three sectors, where the player must find and destroy five Badniks within the available areas. Each of them contains a Flicky in a specific color, which Sonic must touch to make it follow him (ten green Flickies are trapped in Bug Badniks, five blue Flickies are trapped in Firefly Badniks, five purple Flickies are trapped in Bat Badniks and five red Flickies are trapped in Scorpy Badniks). Each sector also has a Dimension Ring which the player must deposit the Flickies they have collected into. After collecting and depositing all the available Flickies into the Dimension Ring, the wooden hatch blocking the hatch below it will open, allowing the player to head into a tunnel that will take Sonic to the next sector. Eventually, after completing the last sector, Sonic will be warped away in a pillar of light.

Many of the gameplay elements in this Zone are based on fire. On the ground, the player may encounter lava pools that deals damage when touched. There are also flamethrowers on the walls or rocks, firing streams of fire continuously or in intervals. Lastly, in some sections, the player has to jump over lava lakes. At these lakes, there are sometimes fireballs that pop out and back into them. On the ground on the other hand, there are rectangular rocks in various places that the player can destroy by Spin Jumping on them from above. However, these rocks may hide lava puddles or tunnels. Others just serve as decorations. The tunnels in particular lead the player to other places, which usually contain collectibles. Some tunnels, however, must be used to progress further into the Acts.

Volcanic Valley Zone also includes the Transport, which are platforms powered by the Spin Dash. These gimmicks appear on high walls. When using them, however, the player must be careful not to get under the Transport when it falls down, or Sonic will get crushed. In Act 2, there are also additional gameplay elements. These include moving iron balls and rock platforms that drift on the lava. The Zone also includes Red Shield TVs, which very useful since it allows Sonic to walk on the lava and renders him immune to fire-based damage.

Overview[]

Act 1[]

Starts off in a center field with only three rings. Sonic will need to jump over a lava filled lake brimming with spouting fireballs to proceed any further. Across the next lava lake, an area containing a Badnik houses a breakable wall where Knuckles can be found. Past a long trail of fire and Badniks, the first Goal Ring resides.

Sonic is then transported into a small island where a small lava pool rests at the end. The player will need to carefully break the stone panels on the floor to reveal a transport tunnel leading to the next area, but beware the lava panels underneath the stones. Sonic will then need to make his way up tall canyons by use of an elevator platform. A dead-end canyon leads to another secret.

Once inside the third area, down the canyon means no turning back. A big jump is needed to cross a large lava pit. Through here, it is more of the same, though an Item Box is located past a dangerous flow of lava.

Act 2[]

Starts off rather dangerous; isolated in the bottom corner, surrounded by lava and rotating spikes and without any Rings nearby. Carefully navigate past these obstacles to acquire some kind of protection for the obstacles that lie ahead. This starting room also contains a Fire Shield, a Continue charm (both on thin surfaces surrounded by lava and spouting fireballs), two lava ropes, two Badniks, and a breakable wall containing a few Rings. Continuing on, another lava lake, but this time with a moving stone platform to ride safely on. Both of the paths near the stone platform will connect to each other. An elevator platform in between the long, winding path will lead to the first Goal Ring.

In the second area, jumping skills are needed to cross over a large quantity of lava pits with fireballs. Tails is located nearby behind another breakable wall. The path then splits into two. The bottom path leads to a mid-sized lava lake with another stone platform. This area also has two more paths; one connects to the main path, while the other leads to a small island containing a secret tunnel that leads Sonic on a tall ledge leading back to the starting room. Jumping off the ledge however, will reveal Knuckles nearby. On the main path, a rather simple square shaped path with a large ledge to jump on/off. Near another lava pit, one last elevator ride leads to the exit Goal Ring above.

Act 3[]

After traversing through the treacherous landscape, Sonic lands on a small island on a ledge filled with lava. A machine is centered in the lava, with pipes pumping out excess lava over two edges. After a bit of sightseeing, Robotnik soon appears and lands his Egg Mobile in the center of the contraption.

Act 3 only contains nine Rings, three on each corner of land except Sonic's starting position.

Boss[]

Sonic3DVolcanoValleyBoss

The boss of Volcano Valley Zone, from Sonic 3D Blast.

The boss of Volcano Valley Zone is Dr. Robotnik in a modified Egg Mobile. It controls a network of pipes located above the intersection of two lava rivers. Every now and then, it fires fireballs that will follow the player. To defeat this boss, the player must hit the Egg Mobile located in the center eight times.

Tails and Knuckles locations[]

In Act 1 and 2, the player may encounter Tails and Knuckles. They can take the player to the Special Stage for fifty Rings.

Act 1[]

  • Knuckles is located in the first sector. After destroying the first Firefly, the player must jump over the lava river to get to the island with Bat, Spring and Invincible TV. On this island, there is a tunnel hidden in the wall. The player must subsequently use the Spin Dash to destroy the wall obscuring the tunnel and then go through the tunnel in order to reach a small island with Knuckles standing on it.
  • Tails is located in the second sector. After traversing the lava reservoir through the tunnel, the player will end up in a section with two paths. To reach Tails, the player must go to the marked Spring. Here, there are two flamethrowers waiting for the player and a Transport, which the player will need to reach an upper level. A wall also appears there, with a hidden passage behind it. Destroy this wall and then go to the room with Tails on the other side of the passages.

Act 2[]

  • Tails is located in the second sector. After the section with the islands, instead of following the path to the rest of the Act, the player has to destroy the part of the wall on the right with a Spin Dash. This passage will lead them to a room with Tails in it.
  • Knuckles is located in the first sector, but his area can only be accessed after entering the second sector. After the first flamethrower, the player must either follow the upper path with the Transport, or the lower one leading to the lava reservoir with a rock platform moving over it. In the latter case, there is an island with the ground near the rock platform. Destroyable rocks appear on it, and under the one in the middle is a tunnel entrance. This tunnel will take the player to a previously inaccessible section of the first sector, with a visible slope. At the end of it, Knuckles can be found standing at the bottom of a cliff.

Trivia[]

Pink is orange

The pink Flicky (left) colored orange, from the Sega Mega Drive version of Sonic 3D Blast.

  • Curiously, in the Sega Mega Drive version one of the Flicky types in this level is fiery orange instead of pink. This could be because of palette limitations.
  • The music for Act 1 of Volcano Valley Zone in the Sega Saturn version of Sonic 3D Blast was remixed as the theme for the Kron Colony in Sonic Chronicles: The Dark Brotherhood.
  • This is the last Zone in which Tails and Knuckles appear, meaning that it is also Sonic's last chance to gather the Chaos Emeralds.
  • This is also the final Zone to feature Sonic Medals.
  • In the Sound Test menu, the music for Act 2 is placed before the music in Act 1. It is possible the tracks were originally reversed.
    • Curiously, both of these tracks are located after Rusty Ruin Zone and before Spring Stadium Zone in the Sound Test menu. It is possible the Zone order may have been originally different as well.

Gallery[]

Level maps[]

Gallery

Music[]

Name Artist(s) Length Music track
Volcano Valley Zone Act I Tatsuyuki Maeda 2:20
Volcano Valley Zone Act II Tatsuyuki Maeda 2:41
Volcano Valley Zone Act 1 Richard Jacques 3:11
Volcano Valley Zone Act 2 Richard Jacques 2:34

Video[]


References[]

  1. Sonic 3D Blast (Sega Saturn) Japanese instruction booklet, pg. 19.

External links[]

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