Sonic Wiki Zone

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.

READ MORE

Sonic Wiki Zone
Register
Advertisement
Sonic Wiki Zone
Sonic Boom Tv logo
This location exists primarily or exclusively within the Sonic Boom continuity.
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.
For the settlement, see Hedgehog Village.
<< Previous level Sonic Dash 2: Sonic Boom
Village
Next level >>

The Village[1] is the second level introduced in Sonic Dash 2: Sonic Boom. It is a route that leads through the central area of Hedgehog Village. With the subsequent updates to the game, this stage was made exclusive to the "Shadow's Run" event and became unaccessible through normal means.

Description[]

The Village takes place in Hedgehog Village's Village Center. Above is a blue sky and in the horizon are small mountains with patches of plants. Inside the Village are patches of semi-dry grass and palm trees, and enclosing the Village on both sides are the city walls.

Along the level's well-tread, three-lane dirt road are rustic houses of wood and stone, the Village's water well, Seaside Island-styled wooden huts, wooden stalls from the marketplace, reststops, barrels, crates, and what look like Meh Burger and the DangerCo Deadly Equipment Warehouse. Some road sections also consist of water fountains. Standing outside the road are several villagers, including Lady Goat, the Walrus Male, Stratford, Mayor Fink and Wild Cat.

For certain game events, the Village received different remodelings. For the "Shadow's Run" event, the Village's setting was changed to a sunset, the villagers were trapped in Eggman's cages and Eggman machinery can occasionally be seen. Also, for the 2015 holidays, the Village was given a thin layer of snow and a matching weather.

Gameplay[]

In the Village, the playable characters are stuck running down the level's road and can only move left and right between the road's three lanes (akin to the Quick Step). While running, the player can pick up powerups like the Shield, Score Doubler, Magnet, Enerbeam and Super Ring, and utilize gimmicks like the Springs, Hoops, Rails and Boost Pads. There are also occasionally Junctions that the player can enter to switch characters, change level, and bank Rings.

The Village has many environmental obstacles which the player can either jump over, roll under or move around. Obstacles like mines and saws will inflict damage upon touch without protection, and falling into a pit results in a game over. There are also village-themed blockades that cause a game over when hitting them without protection. All of these obstacles are otherwise rendered moot when Dashing.

Overview[]

The Village has no set goal to reach. The only objective is to keep running for as long as possible. As such, the level cannot be completed in the conventional sense; it only ends when the player switches level or gets a game over.

Trivia[]

  • The Village uses the same background music as the Jungle.
  • The Village's layout for the "Shadow's Run" event uses a few objects seen in the Sonic Boom television series:
    • The cages for the villagers are the same as the one Eggman used to hold Amy in the episode "Fortress of Squalitude".
    • The parabola-like machine seen at the reststop is the same one seen at the beginning of the episode "Aim Low".

Gallery[]

Concept artwork[]

Gallery

Screenshots[]

Gallery

Music[]

Name Artist(s) Length Music track
N/A N/A 1:58

References[]

  1. Hardlight Studio on Twitter. Twitter (6 June 2016). Retrieved on 8 June 2016. "Alexander Soerensen: I would be ever so grateful if you would say what the first three levels (forest, village and lair) in Sonic Dash 2 are named. / Hardlight Studio: Hi there! Jungle, Village and Eggman’s Lair. We’ve also just added Mountain :) Thanks for playing our game!!!"
Advertisement