Uni Uni also makes an appearance in the [[Nintendo DS]] version of ''[[Sonic Colors]]'' asbeingfeaturedat [[Planet Wisp]], [[Aquarium Park]] and [[Asteroid Coaster]]. They haveanappearancecloselysimilarto ''Sonic the Hedgehog 4: Episode I'', itappears both of ground and underwater sections.
the [[Nintendo DS]] version of ''[[Sonic Colors]]'' [[Planet Wisp]], [[Aquarium Park]] and [[Asteroid Coaster]]. They ''Sonic the Hedgehog 4: Episode I'', both ground and underwater sections.
Some of them can be seen blocking path openings and there are also ones that moves only up and down. The only way to destroy them is using [[Yellow Wisp|drill]] or [[Cyan Wisp|laser]] [[Whisp]] powers. Underwater sections of same level have big sea mines, which look like one of Orbinaut's spike balls.
===''Sonic Lost World''===
===''Sonic Lost World''===
Revision as of 17:07, October 18, 2015
The Orbinauts return as one of Sonic's most challenging Badnicks! Pay close attention, you only have a split second to defeat them.
Uni Uni belongs to the Sea Urchin-like Orbinaut series. As such, they look similar to their other variations. They have a green spherical body with wide eyes and four yellow spike balls orbiting their body. They usually have black eyes, but had cyan eyes in Sonic Lost World.
In Sonic the Hedgehog 4: Episode I, the Uni Unis' design is more detailed. They have two lines encircling it vertically and one horizontally. They also have two black bases on both sides of their body.
Powers and abilities
As an Orbinaut, Uni Unis have spiked balls that orbit their body at slow speed, unlike the Unidasus which releases all their spiked balls at victims; it can thus be considered more of a defensive model rather than offensive one. This makes Uni Unis hard to defeat and dodge. They simply keep hovering forward, never stopping in place. Their spiked balls usually orbit them laterally, but in Sonic Lost World, they are occasionally seen orbiting them horizontally.
Sonic the Hedgehog (1991)
First appearing in the original Sonic the Hedgehog, the Uni Unis are found around the highways of Star Light Zone. Due to their constantly orbiting spike balls, they are hard to avoid at high speed. However, the player slip under them with a Spin Attack. They are best defeated while the player is invincible, although the player can also destroy them with a well-aimed hit or with a direct attack immediately after gaining invulnerability from taking damage.
In the 8-bit version of the game with same name, the Uni Uni appear only in Sky Base Zone Act 1. Their appearance is also different, having a pinkish body surrounded by yellow spike balls. Otherwise, they behave identically to their 16-bit counterparts. Like all the other Badniks, they do not have Animals as power sources.
In Sonic Rivals, the Uni Uni made an appearance as one of the game's collectible cards. It is again referred to as "Orbinaut."
In the Nintendo DS version of Sonic Colors, the Uni Unis appear in Planet Wisp, Aquarium Park and Asteroid Coaster. They look similar to how they did in Sonic the Hedgehog 4: Episode I, and appear both above ground and in underwater sections. Some Uni Unis block openings for the player to pass through while others move up and down. The best way to destroy them is by using Color Powers.
In 2.5D side scrolling sections in Wii U version, Orbinauts are seen either hovering back and forth or at one place while spinning their spike balls laterally, as many of these Badniks can create huge enemy wall. In the Wii U version exclusively, they are seen dropping its spiked balls when the player has locked his Focused Homing Attack on them. As defenseless, they can be also defeated by performing just Spin Jump.
During main 3D sections in Wii U version and through the whole Nintendo 3DS version of the game, Uni Uni is seen rotating its spiked balls around the core body horizontally, while moving towards the player when Sonic is close to them. In Nintendo 3DS version, Uni Uni is usually seen placed individually or in groups with different Badniks, but they don't drop spike balls like in Wii U version and the player should try hit the Badnik above without touching its spike balls.
Uni Uni variants of Orbinauts appear in many issues of Fleetway's Sonic the Comic as part of Robotnik's badnik army. In few stories, Orbinauts are colored as completely gray. Orbinaut is also featured in pin-up of issue 106.
It has been suggested that this article or section be separated into Orbinaut (Archie).
A single Orbinaut appears in earlier issues of ArchiesSonic the Hedgehog comics as part of Robotnik's badniks. In the comics its coloring has varied in many stories, as in earlier issues it is colored as dark blue orb with spike balls, but since issue 40, it has a green and yellow color scheme.
Robotnik first announced the Orbinaut in Casino Night Zone and after that he tested it for Sonic, who gets knocked out by one of its spiked balls. However Sonic used Spin Attack to deflect two more spiked balls, which got sent back to the Orbinaut itself. It later tries to attack Tails with Buzz Bomber but got knocked down by his own spike balls which Tails sends back. Instead of being at Robo Hobo Jungle fighting Sonic, he's later seen informing Robotnik that Sonic was spotted in the badlands during the Mecha Madness being backfired. He's also later seen fighting with several other badniks against Sonic and Bunnie Rabbot at robot bar called Rusty's.
Orbinaut doesn't appear for long time until Sonic decided to visit in the Island of Misfit Badniks, where Orbinaut and numerous other badniks nabbed him. Usually Sonic quickly beat all badniks, but as Pseudo-Sonic arrives, the duel between them makes the island sink down. Badniks with Orbinaut return with revenge plan with enlarging Pseudo-Sonic, but got interrupted by the Forty Fathom Freedom Fighters. While Orbinaut saw them interfering him, he lost to P.B. Jellyfish. Later all of them got crushed by Big Fluke into a cube.
↑Pattenden, Mike (4 January 1993). "Robotnik's Badniks". Stay Sonic. Fantail. p. 36. ISBN 978-0140903904. "Orbinauts are extraordinary creatures. Part animal, part machine, all nasty, they can be found underwater in the Labyrinth Zone, on dry land in the Star Light Zone and in the Hilltop Zone in Sonic II. They come in all colours, some of them throw four spiky missiles, some have missiles but don't throw them, and some don't even have missiles (Sonic's careful of those ones because they can't be killed) but they all have a middle bit with big eyes, and they are all slow-moving. If Sonic sees an Orbinaut, back away from it. Jump over the missiles, then attack. If they don't throw their missiles, Sonic jumps over them."