Sonic Wiki Zone

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Sonic Wiki Zone
Sonic Wiki Zone
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Tags: Visual edit apiedit
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*'''[[Scrap Brain Zone]]''' - ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'' (1991) - Act 3 only; it also incorporates elements of the [[ancient ruins theme]] since the level is a different color-pallete of Labyrinth Zone.
 
*'''[[Scrap Brain Zone]]''' - ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'' (1991) - Act 3 only; it also incorporates elements of the [[ancient ruins theme]] since the level is a different color-pallete of Labyrinth Zone.
 
*'''[[Aqua Lake Zone]]''', [[Sonic the Hedgehog 2 (8-bit)|''Sonic the Hedgehog 2'' (8-bit)]] (1992)
 
*'''[[Aqua Lake Zone]]''', [[Sonic the Hedgehog 2 (8-bit)|''Sonic the Hedgehog 2'' (8-bit)]] (1992)
*'''[[Chemical Plant Zone]]''', ''[[Sonic the Hedgehog 2]]'' (1992) - A primarily [[industrial theme|industrial]] level, Chemical Plant Zone is flooded with pink [[Mega Mack]], which functions exactly like water.
+
*'''[[Chemical Plant Zone]]''', ''[[Sonic the Hedgehog 2]]'' (1992) - A primarily [[industrial theme|industrial]] level, Act 2 of Chemical Plant Zone is flooded with pink [[Mega Mack]], which functions exactly like water.
 
*'''[[Aquatic Ruin Zone]]''', ''[[Sonic the Hedgehog 2]]'' (1992) - This stage also incorporates elements of the [[ancient ruins theme]].
 
*'''[[Aquatic Ruin Zone]]''', ''[[Sonic the Hedgehog 2]]'' (1992) - This stage also incorporates elements of the [[ancient ruins theme]].
 
*'''[[Hidden Palace Zone (Sonic the Hedgehog 2)|Hidden Palace Zone]]''', ''[[Sonic the Hedgehog 2]]'' ([[Sonic the Hedgehog 2 (Simon Wai prototype)|Beta]]) (1992/2013) - This zone also incorporates elements of the [[ancient ruins theme]] and [[underground theme]]s.
 
*'''[[Hidden Palace Zone (Sonic the Hedgehog 2)|Hidden Palace Zone]]''', ''[[Sonic the Hedgehog 2]]'' ([[Sonic the Hedgehog 2 (Simon Wai prototype)|Beta]]) (1992/2013) - This zone also incorporates elements of the [[ancient ruins theme]] and [[underground theme]]s.

Revision as of 20:15, 19 November 2016

Aquatic Ruin Zone

Knuckles underwater in Aquatic Ruin Zone.

Stages with an underwater theme have significant sections set underwater. Enemies tend to be modeled on fish or other aquatic creatures, but the main obstacle in underwater levels is the water itself. Since Sonic cannot swim or float, he runs along the bottom of the levels just like on land, except that he moves slower and must regularly replenish his air supply or else die by drowning. Air can be obtained by surfacing or by swallowing air bubbles. Partly for this reason, underwater levels are often the most difficult levels in a Sonic game.

Other common elements in underwater levels include water spouts that rocket Sonic to new locations, fast-moving flows of water that Sonic must either ride or resist, and rising water levels that Sonic must keep ahead of as a sort of time limit to certain sections.

The underwater theme is one of the most versatile in terms of setting and can overlap with many other stage themes, including the ancient ruins theme, industrial theme and winter theme.

Note that the fluid making up the level need not strictly be water. Chemical Plant Zone's pink Mega Mack has exactly the same properties.

Stages with an underwater theme