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Sonic Wiki Zone
Sonic Wiki Zone
m (Reverted edits by EdgeLord1234567 (talk) to last version by DarkraiShadowXZ)
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[[File:Aquatic Ruin Zone.png|thumb|200px|Knuckles underwater in [[Aquatic Ruin Zone]].]]
 
[[File:Aquatic Ruin Zone.png|thumb|200px|Knuckles underwater in [[Aquatic Ruin Zone]].]]
Stages with an '''underwater theme''' have significant sections set underwater. Enemies tend to be modeled on fish or other aquatic creatures, but the main obstacle in underwater levels is the water itself. Since [[Sonic the Hedgehog|Sonic]] cannot swim or float, he runs along the bottom of the levels just like on land, except that he moves slower and must regularly replenish his air supply or else die by drowning. Air can be obtained by surfacing or by swallowing [[Air Bubbles|air bubbles]]. Partly for this reason, underwater levels are often the most difficult levels in a [[Sonic the Hedgehog series|''Sonic'' game]].
+
Stages with an '''underwater theme''' have significant sections set underwater. Enemies tend to be modeled on fish or other aquatic creatures, but the main obstacle in underwater levels is the water itself. Since [[Sonic the Hedgehog|Sonic]] cannot swim or float, he runs along the bottom of the levels just like on land, except that he moves slower and must regularly replenish his air supply or else die by drowning. Air can be obtained by surfacing or by swallowing [[Air Bubble|air bubbles]]. Partly for this reason, underwater levels are often the most difficult levels in a [[Sonic the Hedgehog series|''Sonic'' game]].
   
 
Other common elements in underwater levels include water spouts that rocket Sonic to new locations, fast-moving flows of water that Sonic must either ride or resist, and rising water levels that Sonic must keep ahead of as a sort of time limit to certain sections.
 
Other common elements in underwater levels include water spouts that rocket Sonic to new locations, fast-moving flows of water that Sonic must either ride or resist, and rising water levels that Sonic must keep ahead of as a sort of time limit to certain sections.
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==Stages with an underwater theme==
 
==Stages with an underwater theme==
 
*'''[[Labyrinth Zone]]''', ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'' (1991) - The first and arguably most famous example of the underwater theme, [[Labyrinth Zone]] (set in a submerged [[ancient ruins theme|ruin]]) introduced most of the elements that came to define the theme. This zone also incorporates elements of the [[ancient ruins theme]].
 
*'''[[Labyrinth Zone]]''', ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'' (1991) - The first and arguably most famous example of the underwater theme, [[Labyrinth Zone]] (set in a submerged [[ancient ruins theme|ruin]]) introduced most of the elements that came to define the theme. This zone also incorporates elements of the [[ancient ruins theme]].
*'''[[Scrap Brain Zone]]''' - ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'' (1991) - Act 3 only; it also incorporates elements of the [[ancient ruins theme]] since the level is a different color-pallete of Labyrinth Zone.
+
*'''[[Scrap Brain Zone]]''' - ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'' (1991) - Act 3 only; it also incorporates elements of the [[ancient ruins theme]] since the level is a different color-palette of Labyrinth Zone.
 
*'''[[Aqua Lake Zone]]''', [[Sonic the Hedgehog 2 (8-bit)|''Sonic the Hedgehog 2'' (8-bit)]] (1992)
 
*'''[[Aqua Lake Zone]]''', [[Sonic the Hedgehog 2 (8-bit)|''Sonic the Hedgehog 2'' (8-bit)]] (1992)
 
*'''[[Chemical Plant Zone (Sonic the Hedgehog 2)|Chemical Plant Zone]]''', ''[[Sonic the Hedgehog 2]]'' (1992) - A primarily [[industrial theme|industrial]] level, Act 2 of Chemical Plant Zone is flooded with pink [[Mega Mack]], which functions exactly like water.
 
*'''[[Chemical Plant Zone (Sonic the Hedgehog 2)|Chemical Plant Zone]]''', ''[[Sonic the Hedgehog 2]]'' (1992) - A primarily [[industrial theme|industrial]] level, Act 2 of Chemical Plant Zone is flooded with pink [[Mega Mack]], which functions exactly like water.
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*'''[[Hidden Palace Zone (Sonic the Hedgehog 2)|Hidden Palace Zone]]''', ''[[Sonic the Hedgehog 2]]'' ([[Sonic the Hedgehog 2 (Simon Wai prototype)|Beta]]) (1992/2013) - This zone also incorporates elements of the [[ancient ruins theme]] and [[underground theme]]s.
 
*'''[[Hidden Palace Zone (Sonic the Hedgehog 2)|Hidden Palace Zone]]''', ''[[Sonic the Hedgehog 2]]'' ([[Sonic the Hedgehog 2 (Simon Wai prototype)|Beta]]) (1992/2013) - This zone also incorporates elements of the [[ancient ruins theme]] and [[underground theme]]s.
 
*'''[[Wild Water Way]]''', ''[[SegaSonic the Hedgehog]]'' (1993) - This zone also incorporates [[Industrial theme|industrial elements]].
 
*'''[[Wild Water Way]]''', ''[[SegaSonic the Hedgehog]]'' (1993) - This zone also incorporates [[Industrial theme|industrial elements]].
*'''[[Tidal Tempest]]''', ''[[Sonic the Hedgehog CD]]'' (1993) - Past, present and bad future timelines incorporate an [[underground theme]] and an [[ancient ruins theme]] similar to Labyrinth Zone while either future timeline incorporates an [[industrial theme]].
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*'''[[Tidal Tempest]]''', ''[[Sonic the Hedgehog CD]]'' (1993) - Past, present and bad future timelines incorporate an [[underground theme]] and an [[ancient ruins theme]] similar to Labyrinth Zone while either future timeline incorporates an [[industrial theme]]. The water is more noticeably lower in the Past, while water levels have drastically risen in either Futures.
 
*'''[[Aqua Planet Zone]]''', ''[[Sonic Chaos]]'' (1993) - This stage also incorporates elements of the [[ancient ruins theme]].
 
*'''[[Aqua Planet Zone]]''', ''[[Sonic Chaos]]'' (1993) - This stage also incorporates elements of the [[ancient ruins theme]].
 
*'''[[Hydrocity Zone]]''', ''[[Sonic the Hedgehog 3]]'' (1994) - This zone also incorporates elements of the [[Ancient ruins theme|ancient ruins]] and [[underground theme]]s.
 
*'''[[Hydrocity Zone]]''', ''[[Sonic the Hedgehog 3]]'' (1994) - This zone also incorporates elements of the [[Ancient ruins theme|ancient ruins]] and [[underground theme]]s.
*'''[[Carnival Night Zone]]''', ''[[Sonic the Hedgehog 3]]'' (1994) - This zone has an [[amusement park theme]], but also includes underwater areas. This theme is removed when playing as Knuckles.
+
*'''[[Carnival Night Zone]]''', ''[[Sonic the Hedgehog 3]]'' (1994) - This zone has an [[amusement park theme]], but also includes underwater areas in Act 2. This theme is removed when playing as Knuckles.
 
*'''[[IceCap Zone (Sonic the Hedgehog 3)|IceCap Zone]]''', ''[[Sonic the Hedgehog 3]]'' (1994) - Mainly a [[winter theme]]d stage, this zone contains minimal underwater areas in Act 2.
 
*'''[[IceCap Zone (Sonic the Hedgehog 3)|IceCap Zone]]''', ''[[Sonic the Hedgehog 3]]'' (1994) - Mainly a [[winter theme]]d stage, this zone contains minimal underwater areas in Act 2.
*'''[[Launch Base Zone]]''', ''[[Sonic the Hedgehog 3]]'' (1994) - This zone mainly incorporates elements of the [[industrial theme]].
+
*'''[[Launch Base Zone]]''', ''[[Sonic the Hedgehog 3]]'' (1994) - Located in Act 2. This zone mainly incorporates elements of the [[industrial theme]].
 
*'''[[Tidal Plant Zone]]''', ''[[Sonic the Hedgehog Triple Trouble]]'' (1994) - This zone also incorporates elements of the [[industrial theme]].
 
*'''[[Tidal Plant Zone]]''', ''[[Sonic the Hedgehog Triple Trouble]]'' (1994) - This zone also incorporates elements of the [[industrial theme]].
 
*'''[[Lake Rocky]]''', ''[[Tails Adventure]]'' (1995) - This stage also incorporates elements of the [[coastal theme]].
 
*'''[[Lake Rocky]]''', ''[[Tails Adventure]]'' (1995) - This stage also incorporates elements of the [[coastal theme]].
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*'''[[Ocean Ruin]]''', ''[[Sonic & Sega All-Stars Racing]]'' (2010) - This stage also incorporates elements of the [[Ancient ruins theme|ancient ruins]] and [[green hill theme]].
 
*'''[[Ocean Ruin]]''', ''[[Sonic & Sega All-Stars Racing]]'' (2010) - This stage also incorporates elements of the [[Ancient ruins theme|ancient ruins]] and [[green hill theme]].
 
*'''[[Lost Labyrinth Zone]]''', ''[[Sonic the Hedgehog 4: Episode I]]'' (2010) - Act 3 only; mainly incorporates elements of the [[ancient ruins theme]].
 
*'''[[Lost Labyrinth Zone]]''', ''[[Sonic the Hedgehog 4: Episode I]]'' (2010) - Act 3 only; mainly incorporates elements of the [[ancient ruins theme]].
  +
*'''[[Ocean Ruin]]''', ''[[Sonic & SEGA All-Stars Racing]]'' (2010)
 
*'''[[Dolphin Resort]]''', ''[[Sonic Free Riders]]'' (2010) - This course has an underwater segment, but mainly incorporates elements of the [[coastal theme]].
 
*'''[[Dolphin Resort]]''', ''[[Sonic Free Riders]]'' (2010) - This course has an underwater segment, but mainly incorporates elements of the [[coastal theme]].
 
*'''[[Aquarium Park]]''', ''[[Sonic Colors]]'' (2010) - This stage also incorporates elements of the [[Amusement theme|amusement]] and [[east asian theme]]s.
 
*'''[[Aquarium Park]]''', ''[[Sonic Colors]]'' (2010) - This stage also incorporates elements of the [[Amusement theme|amusement]] and [[east asian theme]]s.
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*'''[[Ocean Purification Plant]]''', ''[[Sonic Boom: Rise of Lyric]]'' (2014) - This stage also incorporates elements of the [[industrial theme]].
 
*'''[[Ocean Purification Plant]]''', ''[[Sonic Boom: Rise of Lyric]]'' (2014) - This stage also incorporates elements of the [[industrial theme]].
 
*'''[[Undersea Bolt]]''', ''[[Sonic Boom: Rise of Lyric]]'' (2014) - This level also incorporates elements of the [[ancient ruins theme]].
 
*'''[[Undersea Bolt]]''', ''[[Sonic Boom: Rise of Lyric]]'' (2014) - This level also incorporates elements of the [[ancient ruins theme]].
*'''[[Green Hill Zone (Sonic Mania)|Green Hill Zone]]''', ''[[Sonic Mania]]'' (2018) - This zone mainly incorporates elements of the [[Green Hill theme]] and [[underground theme]].
+
*'''[[Green Hill Zone (Sonic Mania)|Green Hill Zone]]''', ''[[Sonic Mania]]'' (2017) - This zone mainly incorporates elements of the [[Green Hill theme]] and [[underground theme]].
 
*'''[[Chemical Plant Zone (Sonic Mania)|Chemical Plant Zone]]''', ''[[Sonic Mania]]'' (2017) - This zone mainly incorporates elements of the [[industrial theme]].
 
*'''[[Chemical Plant Zone (Sonic Mania)|Chemical Plant Zone]]''', ''[[Sonic Mania]]'' (2017) - This zone mainly incorporates elements of the [[industrial theme]].
 
*'''[[Hydrocity Zone (Sonic Mania)|Hydrocity Zone]]''', ''[[Sonic Mania]]'' (2017) - This zone also incorporates elements of the [[Ancient ruins theme|ancient ruins]] and [[underground theme]]s.
 
*'''[[Hydrocity Zone (Sonic Mania)|Hydrocity Zone]]''', ''[[Sonic Mania]]'' (2017) - This zone also incorporates elements of the [[Ancient ruins theme|ancient ruins]] and [[underground theme]]s.

Revision as of 20:39, 3 August 2020

Aquatic Ruin Zone

Knuckles underwater in Aquatic Ruin Zone.

Stages with an underwater theme have significant sections set underwater. Enemies tend to be modeled on fish or other aquatic creatures, but the main obstacle in underwater levels is the water itself. Since Sonic cannot swim or float, he runs along the bottom of the levels just like on land, except that he moves slower and must regularly replenish his air supply or else die by drowning. Air can be obtained by surfacing or by swallowing air bubbles. Partly for this reason, underwater levels are often the most difficult levels in a Sonic game.

Other common elements in underwater levels include water spouts that rocket Sonic to new locations, fast-moving flows of water that Sonic must either ride or resist, and rising water levels that Sonic must keep ahead of as a sort of time limit to certain sections.

The underwater theme is one of the most versatile in terms of setting and can overlap with many other stage themes, including the ancient ruins theme, industrial theme and winter theme.

Note that the fluid making up the level need not strictly be water. Chemical Plant Zone's pink Mega Mack has exactly the same properties.

Stages with an underwater theme