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Emerl's Air Shot awakened. He creates numerous shock waves by going into an ultra fast spin to attack opponents.


— Info, Sonic Battle[1]

Ult. Air Shot is a move used by Emerl in Sonic Battle. In the game, it serves as Emerl's ultimate Air Shot.

Description[]

Whilst in the air, the user curls into a ball and spins at incredible speed, creating three shocks that move in a downwards diagonal motion, also while flying a very small distance back from the recoil. This is more so an aerial version of Ult. Grnd Shot with a few differences.

First off, the user will not recover from their spinball period until they the ground, which can hit anyone normally who's around the user's landing area. The wave also is fired off faster with much less startup time, and it can be aimed like the ground version.

Unlike the wave itself, the aforementioned spinball period however, is not affected by the auto-block setting against any Shot attacks (and it only deals one hit), so it can be easy to K.O. an unaware opponent with it if the Ichikoro Gauge happens to be full.

Ult. Air Shot can be obtained through Virtual Training. It is an enhanced version of Sonic's Sonic Storm.

When the Ichikoro Gauge is full, this move can be exploited by using it right before landing, causing an instant K.O. on its target(s) yet keeping the Gauge full, via cancelling the animation of the move but doing it just right so the hitbox of the spinball period comes out on the very first possible frame.

Skill statistics[]

No. 225
Skill Points ★ ★ ★ ★ ★ ★
Power
Speed

References[]

  1. Official in-game description

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