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The Turtloids[2] (ドースン[3],Dawson?) are enemies that appear in the Sonic the Hedgehog series. It is a mass-produced, turtle-based Badnik created by Dr. Eggman and functions as two separate Badniks: one large Turtloid that is able to hover and a small Turtloid which rides the bigger one. They are always seen in these pairs.
Turtloids consist of two robots: one large and one small. They are based on turtles, hence their name. The larger, tired-looking robots possess two gray jet engines on their backside instead of hindlegs. They also have a gray metallic head with a turtle nose and front legs. They also got a large, green shell with two small arrow sticker on both sides and a yellow underbelly. The smaller turtle robots stand on the larger ones' back, apparently piloting them while hanging onto the pole set on the larger ones' shell. These smaller variants are very similar to the big ones, with exception of being able to stand on two back feet and having more enthusiastic expressions.
Turtloids in Sonic the Hedgehog 4 are more detailed. Here, they have a more turtle-looking design and slightly larger jet engines. The top of the larger Badniks have a straighter platform for smaller ones to hang on. In Sonic Lost World, they are chubbier and the smaller Badniks have yellow pacifiers in their mouths. The bigger Turtloids are also more expressive, as they seem to lose their balance when the player steps on them.
In gameplay, the larger Badniks move slowly forward through midair and will shoot one small sparkling projectile at the playable characters directly in front of them upon spotting them. These projectiles move slightly faster than the Turtloids. The smaller Badniks do nothing but control the larger ones they ride.
The larger Badniks cannot be destroyed, but they will float harmlessly through the air once their riders are gone. After the small one is destroyed, the player can also hop onto the larger one's shell as a platform from the Tornado. Also, upon the smaller Badniks' destruction, they each release an animal and reward the player 100 points.
Sonic Rivals[]
In Sonic Rivals, Turtloids make a small appearance as a collectible card.
In gameplay, these Badniks have the same attack pattern as in Sonic the Hedgehog 2, but come in a new, upgraded design. They are guarding the Metal Carrier ridden by Metal Sonic in Sky Fortress Zone Act 1. In Sky Fortress Zone Act 2 on the other hand, they float through the Zone. The player can use the Homing Attack to hit the smaller Badniks easily and stepping above on the bigger ones, making them wobble. Also, upon their destruction, they will reward the player 100 points and release an animal.
In this game, the Tornado cannot pass through the bigger turtles, and at a certain point in the Act, Sonic is required to step across them to get from one side to the other.
Sonic Lost World[]
In the Wii U version and PCversion of Sonic Lost World, Turtloids appear regularly as enemies. During the games' storyline, every Badnik, Turtloids included, get hijacked by the Deadly Six's electromagnetic powers.
In Sonic Lost World, Turtloids appear in Tropical CoastZone ?, Sky Road Zone 3 and Hidden World Zone 2. In gameplay, their attack pattern is relatively the same as in Sonic the Hedgehog 2. In Hidden World Zone 2, Turtloids do not have smaller Badniks riding on them, as the larger Badniks function as hovering obstacles that cannot be defeated.
Other game appearances[]
Sonic Speed Simulator[]
Turtloids appear as enemies in Sonic Speed Simulator's Tornado Assault, once again firing projectiles, but can be destroyed by the Tornado's projectiles.
Personality[]
While built to serve as work drones, the Turtloids possess a degree of sentience and personality traits. These traits include fawning over Dr. Eggman and celebrating his birthday on their own volition. They also seem to share a parental bond with one another, as a Turtloid held a smaller Turtloid with a Chaos Emerald-shaped gift for Dr. Eggman on his birthday, as if the smaller one was their child.[4]
Powers and abilities[]
Larger Turtloids are able to fly by using their hind legs as rocket engines and can shoot energy balls from their mouths. Their offensive capabilities seem to be controlled by the smaller Turtloids. If the smaller turtle is destroyed, the larger one is rendered completely harmless.
The Armadiloid is an armadillo-based variant of the Turtloids. These Badniks possess the same abilities as the Turtloids, but their motif is based around armadillos. They first appeared in Sonic Mania.
In the reality created by the Super Genesis Wave, the Turtloids and their history became virtually identical to their video game counterparts'.
IDW Publishing[]
In the Sonic the Hedgehog comic series and its spin-offs published by IDW Publishing, at some point in the past, a Turtloid pair would help the other Badniks throw a birthday party for Dr. Eggman, which he did not enjoy. The Turtloids even presented Eggman with a heartfelt Chaos Emerald-designed gift, but Eggman did not like it.[4]
After Sonic the Hedgehog thwarted Dr. Eggman in their last encounter during the Eggman War, the doctor disappeared while his Turtloids and the rest of his Badnik army remained. Without a leader however, the Turtloids were directionless and no longer a unified threat.[5] Even so, they would still randomly attack anyone they came across[6] (although such incidents were more accidental than aggression-based[5]). Eventually though, the Turtloids came under the control of Dr. Eggman again. Later, when Dr. Starline took over the Eggman Empire, he sent out an override code that brought Badniks all over the world under his control, including the Turtloids. The Turtloids would then make their way towards Eggperial City upon Starline's command, eventually arriving in said city in droves.[7] The Turtloids later aided their fellow Badniks in defending Eggperial City from Sonic, who was aided by Lanolin, Tangle, and Whisper to shut down the City's expansion on orders from the Restoration.[8] During the city's destruction, Metal Sonic hijacks one in a last ditch effort to defeat Sonic and his friends.[9]
Trivia[]
In Tails' Skypatrol, the Dorigame enemies bear a heavy resemblance to the smaller Turtloid Badniks. However, they are not seen with their inseparable counterparts and have very different behavior.
The Turtloids' Japanese name, "Dawson," is derived from darui, meaning "sluggish," and son, meaning "descendant." This plays on the fact that Turtloids are slow, like real turtles, and are accompanied by smaller Turtloids.