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Based on the hermit crab, the Turbo Spikers have dark red and yellow armor with large eyes on thin eyestalks on their head. They have a large spiky cone-like missile on their back and they move around using two pairs of tracked wheels, one is small and one is bigger.
In gameplay, the Turbo Spikers drive back and forth. When the player gets close however, a Turbo Spiker turns back and fires its cone missile upward. After that, it retreats and moves back and forth. The player should not jump when the Turbo Spiker launches its missile, and only attack right after it is without it.
The player will take damage by rolling into a Turbo Spiker when it has its cone missile attached to it. However, it becomes vulnerable after firing it, making it easy to defeat with any kind of move.
Powers and abilities
The Turbo Spikers can launch their spiky missiles upwards, although doing so will leave them defenseless.