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Sonic, Knuckles, and Tails join in on a powerful wind attack that may leave targets Sluggish.


— Description, Sonic Chronicles: The Dark Brotherhood[1]

Triple Tornado (トリプルトルネード Toripurutorunēdo?) is a POW move used by Sonic the Hedgehog, with the aid of Miles "Tails" Prower and Knuckles the Echidna, in Sonic Chronicles: The Dark Brotherhood. When performing this move, Sonic creates a whirlwind, sending himself, Knuckles, and Tails into the air, then fall down and hit all enemies. This attack cannot be evaded, damages all enemies present, deals Wind damage and may leave the foes sluggish.

Description[]

When performing Triple Tornado, Sonic, Tails and Knuckles walk up in front of their opponents. Sonic then revs up a Spin Dash and starts circling around all the opposing enemies at high speeds. While circling around the enemies, Sonic stirs up wind currents, thereby forming a vortex of wind resembling a miniature whirlwind, that encloses the enemies. During the creations of the vortex, Sonic will move increasingly faster around his opponent, forming stronger wind currents and making the vortex larger. As the vortex grows larger, Knuckles and Tails are drawn into the vortex and carried up into the air where they circle the enemies. Once in the air, Knuckles and Tails strike the enemies with each pass. At the peak of the vortex's size, Sonic jumps into the vortex as well and is carried through the air for a short time, before the vortex disperses. After the vortex has disappeared, Sonic, Knuckles and Tails sequentially falls down, where each of them dive down on top of the opponents and strike them with their fist first, before they return to their team positions.

In gameplay, Triple Tornado deals attack damage to all enemies present on the opposing side of the battlefield with three strikes that never misses while dealing elemental Wind damage. When it deals damage, Triple Tornado has a chance of inflicting sluggish on the opponents. The higher the level of Triple Tornado is, the more attack damage it will deal and the greater the possibility that it will inflict sluggish on the opponents.

Real-Time Interaction[]

When performing Triple Tornado in gameplay, the player has to complete a series of real-time events by performing certain actions on the Touch Screen, in order to execute Triple Tornado optimally:

  1. The player has to touch and stay inside the outer circle that appears when it overlaps the inner circle and follow it in a curve from the bottom of the screen to the right.
  2. The player has to touch the inside of a circle when the outer circle overlaps the inner circle.
  3. The player has to touch and stay inside the outer circle that appears when it overlaps the inner circle and follow it in a curve from the top of the screen to the left.
  4. The player has to touch the inside of a circle when the outer circle overlaps the inner circle.
  5. The player has to touch and stay inside the outer circle that appears when it overlaps the inner circle and follow it in a curve from the bottom of the screen to the right.
  6. The player has to touch the inside of three circles in succession when the outer circles overlap the inner circles.

Missing or not touching these circles correctly will either result in Sonic, Tails and Knuckles missing a strike or the damage from the attack being reduced.

Statistics[]

Level PP Cost Damage Effect
I 5 3 x 150% of Attack damage Can't miss, Element: Wind, Sluggish I (30% chance)
II 5 3 x 175% of Attack damage Can't miss, Element: Wind, Sluggish I (50% chance)
III 5 3 x 225% of Attack damage Can't miss, Element: Wind, Sluggish I (80% chance)

References[]

  1. Official in-game description.

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