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{{Infobox attack
 
{{Infobox attack
|width =
 
 
|title = Thunder Shoot
 
|title = Thunder Shoot
|image = [[File:Team Dark Thundershoot.jpg|242px]]
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|image = Team Dark Thundershoot.jpg
|caption = Rouge performing Thunder Shoot.
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|caption = [[Rouge the Bat|Rouge]] performing Thunder Shoot.
|1st_app = ''[[Sonic Heroes]]''<br>{{Only}}
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|1st_app = ''[[Sonic Heroes]]'' {{Only}}
 
|user =
 
|user =
 
*[[Miles "Tails" Prower]]
 
*[[Miles "Tails" Prower]]
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*[[Rouge the Bat]]
 
*[[Rouge the Bat]]
 
*[[Cream the Rabbit]]
 
*[[Cream the Rabbit]]
  +
|utilization =
  +
*Offense
  +
*Paralyzation
  +
*Attracting [[Ring]]s
  +
*Triggering [[Target Switch]]es
 
|description = An attack that shoots an ally as an electrically charged projectile.
 
|description = An attack that shoots an ally as an electrically charged projectile.
 
}}
 
}}
{{Nihongo|'''Thunder Shoot'''|サンダーシュート|Sandāshūto}} is a [[Fly Type|Fly Formation]] maneuver used by [[Miles "Tails" Prower]] on [[Team Sonic]], [[Rouge the Bat]] on [[Team Dark]], [[Cream the Rabbit]] on [[Team Rose]], and [[Charmy Bee]] on [[Team Chaotix]] in ''[[Sonic Heroes]]''. When using this technique, the team's Fly type member launches teammates like cannonballs towards enemies.
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{{Nihongo|'''Thunder Shoot'''<ref>''[[Sonic Heroes]]'' ([[Nintendo GameCube]]) United States instruction booklet, pg. 19.</ref>|サンダーシュート<ref>''[[Sonic Heroes]]'' ([[PlayStation 2]]) Japanese instruction booklet, pg. 9.</ref>|Sandāshūto}} is a [[Fly Type|Fly Formation]] maneuver used by [[Miles "Tails" Prower]] on [[Team Sonic]], [[Rouge the Bat]] on [[Team Dark]], [[Cream the Rabbit]] on [[Team Rose]], and [[Charmy Bee]] on [[Team Chaotix]] in ''[[Sonic Heroes]]''. When using this technique, the team's Fly type member launches teammates like cannonballs towards enemies.
   
 
==Description==
 
==Description==
When performing Thunder Shoot, the Fly Type member on the team punts one of the team members currently holding onto him/her forward, like kicking a ball. In the process, the launched team member is conferred in a crackling shield of electricity. Once the launched team member hits an enemy, the enemy in question will become temporarily stunned and as well take damage if the Thunder Shoot is powerful enough, while the launched teammate returns to his/her position in the team formation.
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When performing Thunder Shoot, the Fly Type member on the team punts one of the team members currently holding onto them forward, like kicking a ball. In the process, the launched team member is conferred in a crackling shield of electricity. Once the launched team member hits an enemy, the enemy in question will become temporarily stunned and also take damage if the Thunder Shoot is powerful enough, while the launched teammate returns to their position in the team formation. Armored enemies are immune to damage from this move, however.
   
 
By collecting yellow [[Power Core]]s during gameplay, the player can increase the power, effect, and radius of the Thunder Shoot. The levels of power are as follows:
To perform Thunder Shoot in gameplay, the selected team must be in Fly Formation and have at least one other team member present or the move will fail. The player then has to press the Attack button ({{Square Button (PS)}}/{{X Button (Xbox)}}/{{B Button (Gamecube)}}) to launch the teammates at enemies. When launched away, the teammate will home onto any nearby target. When used on airborne enemies, the move will cause them to drop to the ground. For as long as the player has other team members present, the player can continue to use Thunder Shoot in succession.
 
   
 
*'''Level 0''': Thunder Shoot will only stun enemies and the target will recover from the stun after a short time. It can only hit one target. Shot team member will receive damage when the attack connects.
Aside from attacking enemies, the player can also use Thunder Shoot to trigger target [[switch]]es in the air, strike hovering metallic [[container]]s down to the ground, or fill the [[Team Blast Gauge]] (although it fills a very partial amount).
 
 
===Levels===
 
By collecting yellow [[Power Core]]s during gameplay, the player can increase the power, effect and radius of the Thunder Shoot. The levels of power are as follows:
 
 
*'''Level 0''': Thunder will only stun enemies and the target will recover from the stun after a short time. It can only hit one target. Shot team member will receive damage when the attack connects.
 
 
*'''Level 1''': Thunder Shoot will damage the target by one hit point and stun the target for a slightly longer time. It can possibly hit two targets during one shot.
 
*'''Level 1''': Thunder Shoot will damage the target by one hit point and stun the target for a slightly longer time. It can possibly hit two targets during one shot.
 
*'''Level 2''': Thunder Shoot has a slight chance of destroying the target. If not destroyed, the stun effect will last a long time. It can hit multiple targets.
 
*'''Level 2''': Thunder Shoot has a slight chance of destroying the target. If not destroyed, the stun effect will last a long time. It can hit multiple targets.
*'''Level 3''': Thunder Shoot inflicts heavy damage on target unless the target is armored and inflicts stun. It can hit all targets within shooting range and draws in nearby [[Ring]]s.
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*'''Level 3''': Thunder Shoot inflicts heavy damage on the target and inflicts stun. It can hit all targets within shooting range and draws in nearby [[Ring]]s.
  +
 
To perform Thunder Shoot in gameplay, the selected team must be in Fly Formation and have at least one other team member present or the move will fail. The player then has to press the Attack button ({{Square Button (PS)}}/{{X Button (Xbox)}}/{{B Button (GameCube)}}) to launch the teammates at enemies. When launched away, the teammate will home on to any nearby target. When used on airborne enemies, the move will cause them to drop to the ground. For as long as the player has other team members present, the player can continue to use Thunder Shoot in succession.
  +
 
Aside from attacking enemies, the player can also use Thunder Shoot to trigger [[Target Switch]]es in the air, shoot airborne [[Cage (metal bar container)|Cages]] down from the air, or fill the [[Team Blast Gauge]] (although it fills a very partial amount).
   
 
==Gallery==
 
==Gallery==
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Heroes_Thundershoot.png|Tails performing Thunder Shoot in gameplay.
 
Heroes_Thundershoot.png|Tails performing Thunder Shoot in gameplay.
 
</gallery>
 
</gallery>
{{-}}
 
{{Heroes info}}
 
   
  +
==References==
  +
{{Reflist}}
 
{{Heroes info}}
 
[[pl:Thunder Shoot]]
 
[[pl:Thunder Shoot]]
 
[[Category:Attacks and moves]]
 
[[Category:Attacks and moves]]

Revision as of 18:05, 23 May 2019

Thunder Shoot[1] (サンダーシュート[2] Sandāshūto?) is a Fly Formation maneuver used by Miles "Tails" Prower on Team Sonic, Rouge the Bat on Team Dark, Cream the Rabbit on Team Rose, and Charmy Bee on Team Chaotix in Sonic Heroes. When using this technique, the team's Fly type member launches teammates like cannonballs towards enemies.

Description

When performing Thunder Shoot, the Fly Type member on the team punts one of the team members currently holding onto them forward, like kicking a ball. In the process, the launched team member is conferred in a crackling shield of electricity. Once the launched team member hits an enemy, the enemy in question will become temporarily stunned and also take damage if the Thunder Shoot is powerful enough, while the launched teammate returns to their position in the team formation. Armored enemies are immune to damage from this move, however.

By collecting yellow Power Cores during gameplay, the player can increase the power, effect, and radius of the Thunder Shoot. The levels of power are as follows:

  • Level 0: Thunder Shoot will only stun enemies and the target will recover from the stun after a short time. It can only hit one target. Shot team member will receive damage when the attack connects.
  • Level 1: Thunder Shoot will damage the target by one hit point and stun the target for a slightly longer time. It can possibly hit two targets during one shot.
  • Level 2: Thunder Shoot has a slight chance of destroying the target. If not destroyed, the stun effect will last a long time. It can hit multiple targets.
  • Level 3: Thunder Shoot inflicts heavy damage on the target and inflicts stun. It can hit all targets within shooting range and draws in nearby Rings.

To perform Thunder Shoot in gameplay, the selected team must be in Fly Formation and have at least one other team member present or the move will fail. The player then has to press the Attack button (Square/XboxX/SNNBGAMECUBEDISCO) to launch the teammates at enemies. When launched away, the teammate will home on to any nearby target. When used on airborne enemies, the move will cause them to drop to the ground. For as long as the player has other team members present, the player can continue to use Thunder Shoot in succession.

Aside from attacking enemies, the player can also use Thunder Shoot to trigger Target Switches in the air, shoot airborne Cages down from the air, or fill the Team Blast Gauge (although it fills a very partial amount).

Gallery

References

  1. Sonic Heroes (Nintendo GameCube) United States instruction booklet, pg. 19.
  2. Sonic Heroes (PlayStation 2) Japanese instruction booklet, pg. 9.