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m (→‎References: Case, replaced: Zero Gravity Info}} → Zero Gravity info}})
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|title = The Crazy
 
|title = The Crazy
 
|image =
 
|image =
  +
<gallery>
{{#tag:tabber|
 
  +
The Crazy SR.png|SR
SR=
 
  +
Exgear crazy.png|SR: ZG
[[File:The Crazy SR.png|180px]]<br>The Crazy in ''Sonic Riders''.
 
  +
The Crazy SFR.png|SFR
{{!}}-{{!}}
 
  +
</gallery>
SR: ZG=
 
[[File:Exgear crazy.png|242px]]<br>The Crazy in ''Sonic Riders: Zero Gravity''.
 
{{!}}-{{!}}
 
SFR=
 
[[File:The Crazy SFR.png|242px]]<br>The Crazy in ''Sonic Free Riders''.
 
{{!}}-{{!}}
 
}}
 
 
|1st_app = ''[[Sonic Riders]]''
 
|1st_app = ''[[Sonic Riders]]''
 
|other_apps =
 
|other_apps =
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==Game appearances==
 
==Game appearances==
 
===''Sonic Riders''===
 
===''Sonic Riders''===
{{quote|This Gear uses Rings instead of Air.|Description, ''[[Sonic Riders]]''<ref>Official in-game description in ''[[Sonic Riders]]''.</ref>}}
+
{{Quote left|This Gear uses Rings instead of Air.|Description, ''[[Sonic Riders]]''<ref>Official in-game description in ''[[Sonic Riders]]''.</ref>}}
   
 
====Description====
 
====Description====
The Crazy made its first appearance in ''Sonic Riders''. According to its profile, it uses [[Ring]]s instead of Air. It is unlocked after achieving a Gold Rank on all the missions in the game and can thereafter be bought at the shop for 2,000 Rings from the beginning of the game.
+
The Crazy made its first appearance in ''Sonic Riders''. According to its profile, it uses [[Ring]]s instead of Air. It is unlocked after achieving a Gold Rank on all the missions in the game and can thereafter be bought at the shop for two thousand Rings from the beginning of the game.
   
 
Being based on the Chevy Impala Taxi from the ''Crazy Taxi'' series, The Crazy's design is based on a flattened out version of said vehicle, but without the wheels. Also, in place of the seats, The Crazy has a orange and purple striped foot panel on which the rider can stand.
 
Being based on the Chevy Impala Taxi from the ''Crazy Taxi'' series, The Crazy's design is based on a flattened out version of said vehicle, but without the wheels. Also, in place of the seats, The Crazy has a orange and purple striped foot panel on which the rider can stand.
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As a Board-type Extreme Gear in ''Sonic Riders'', The Crazy is well-balanced in its attributes with average statistics and is suited for general riding.
 
As a Board-type Extreme Gear in ''Sonic Riders'', The Crazy is well-balanced in its attributes with average statistics and is suited for general riding.
   
Unlike every other Extreme Gear in ''Sonic Riders'', however, The Crazy does not use [[Air]] as fuel, but instead uses Rings. This means that the players Ring counter serves as The Crazy's "Air Tank", while The Crazy's actual Air Tank serve no purpose. This also means that the players' Ring count will decrease over the duration of a race and should the players run of Rings, The Crazy will run out of fuel, forcing the players to run around on foot, until the players can obtain at least one Ring from the race course.
+
Unlike almost every other Extreme Gear in ''Sonic Riders'', however, The Crazy does not use [[Air]] as fuel, but instead uses Rings. This means that the players Ring counter serves as The Crazy's "Air Tank", while The Crazy's actual Air Tank serve no purpose. This also means that the players' Ring count will decrease over the duration of a race and should the players run of Rings, The Crazy will run out of fuel, forcing the players to run around on foot, until the players can obtain at least one Ring from the race course.
   
When starting a race with The Crazy, the players start out with 50 Rings, allowing the players to immediately start riding on the Crazy. When racing normally, The Crazy consumes one Ring per second. However, using [[Air Slide]] causes The Crazy to consume Rings more rapidly. Using an [[Kick Dash|Air Boost]] with The Crazy as well cost 17 Rings for each Air Boost. Also, because this Extreme Gear relies on Rings, the players cannot level up.
+
When starting a race with The Crazy, the players start out with fifty Rings, allowing the players to immediately start riding on the Crazy. When racing normally, The Crazy consumes one Ring per second. However, using [[Air Slide]] causes The Crazy to consume Rings more rapidly. Using an [[Kick Dash|Air Boost]] or a [[Tornado (Sonic Riders)|Tornado]] with The Crazy as well cost seventeen Rings for each usage. Also, because this Extreme Gear relies on Rings, the players cannot level up.
   
When performing Trick Actions or other Air-fueling actions while riding The Crazy, the players will not gain more Rings as fuel, but when attacking opponents, the players gain 17 Rings. The Crazy will also not consume Rings when using [[Speed Type]]/[[Fly Type|Flight Type]] shortcuts, riding turbulence, performing a Trick Action, or when in automated areas. Also, when opening [[Item boxes]] that would normally contain Air to fuel the Extreme Gear, the players will gain ten Rings instead.
+
When performing Trick Actions or other Air-fueling actions while riding The Crazy, the players will not gain more Rings as fuel, but when attacking opponents, the players gain seventeen Rings. The Crazy will also not consume Rings when using [[Speed Type]]/[[Fly Type|Flight Type]] shortcuts, riding turbulence, performing a Trick Action, or when in automated areas. Also, when opening [[Item boxes]] that would normally contain Air to fuel the Extreme Gear, the players will gain ten Rings instead. If the player falls off the course or travels backwards for too long, they will respawn with fifty Rings.
   
 
====Statistics====
 
====Statistics====
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===''Sonic Riders: Zero Gravity''===
 
===''Sonic Riders: Zero Gravity''===
{{quote|A greedy cabby's soul inhabits this gear that runs on Rings instead of GP.|Description, ''[[Sonic Riders: Zero Gravity]]''<ref>Official in-game description in ''[[Sonic Riders: Zero Gravity]]''.</ref>}}
+
{{Quote|A greedy cabby's soul inhabits this gear that runs on Rings instead of GP.|Description, ''[[Sonic Riders: Zero Gravity]]''<ref>Official in-game description in ''[[Sonic Riders: Zero Gravity]]''.</ref>}}
   
 
====Description====
 
====Description====
 
The Crazy returned later in ''[[Sonic Riders: Zero Gravity]]''. According to its profile, a greedy cabby's soul inhabits it. It can be purchased at the shop for 4,200 [[Ring]]s.
 
The Crazy returned later in ''[[Sonic Riders: Zero Gravity]]''. According to its profile, a greedy cabby's soul inhabits it. It can be purchased at the shop for 4,200 [[Ring]]s.
   
In ''Sonic Riders: Zero Gravity'', The Crazy maintains much of the same design it had in ''Sonic Riders'', but is not as flatten out as it was in ''Sonic Riders''. Also, it has what appear to be hover units where it would have wheels.
+
In ''Sonic Riders: Zero Gravity'', The Crazy maintains much of the same design it had in ''Sonic Riders'', but is not as flat as it was in ''Sonic Riders''. Also, it has what appear to be hover units in place of wheels.
   
 
====Abilities and traits====
 
====Abilities and traits====
 
As a Board type Extreme Gear in ''Sonic Riders: Zero Gravity'', The Crazy is well-balanced in its attributes with overall average statistics and is suited for general riding.
 
As a Board type Extreme Gear in ''Sonic Riders: Zero Gravity'', The Crazy is well-balanced in its attributes with overall average statistics and is suited for general riding.
   
The Crazy retains many of the same traits that it had in ''Sonic Riders'', meaning that The Crazy runs on Rings instead of [[Gravity Points]], consuming one per second when racing normally and will force the player to go on foot when running out of Rings. Likewise, the players cannot gain Rings by performing [[Trick Action|Tricks]]. Performing moves such as [[Gravity Control]] and [[Gravity Dive]] also causes The Crazy to consume the player's Rings more rapidly.
+
The Crazy retains many of the same traits that it had in ''Sonic Riders'', meaning that The Crazy runs on Rings instead of [[Gravity Point]]s, consuming one per second when racing normally and will force the player to go on foot when running out of Rings. Likewise, the players cannot gain Rings by performing [[Trick Action|Tricks]]. Performing moves such as [[Gravity Control]] and [[Gravity Dive]] also causes The Crazy to consume the player's Rings more rapidly.
   
Unlike in ''Sonic Riders'', The Crazy will not start the race with a set amount of Rings, meaning the player will run around with The Crazy until he/she has collected any amount of Rings. In this state though, the racer can still access [[Springs]] and other shortcuts that would require the [[Attack (attack item)|Attack]].
+
Unlike in ''Sonic Riders'', the player riding The Crazy will not start the race with a set amount of Rings, meaning the player will run around with The Crazy on foot until they collect any amount of Rings. In this state though, the racer can still access [[Springs]] and other shortcuts that would require the [[Attack (Sonic Riders: Zero Gravity)|Attack]].
   
 
====Statistics====
 
====Statistics====
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{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
!Dash
 
!Dash
  +
| width="5" style="background:#FFD700;" |
|█ █ █ █ █ █
 
  +
| width="5" style="background:#FFD700;" |
  +
| width="5" style="background:#FFD700;" |
  +
| width="5" style="background:#FFD700;" |
  +
| width="5" style="background:#FFD700;" |
  +
| width="5" style="background:#FFD700;" |
 
|-
 
|-
 
!Limit
 
!Limit
  +
| width="5" style="background:#FFD700;" |
|█ █ █ ░ ░ ░
 
  +
| width="5" style="background:#FFD700;" |
  +
| width="5" style="background:#FFD700;" |
  +
| width="5" |
  +
| width="5" |
  +
| width="5" |
 
|-
 
|-
 
!Power
 
!Power
  +
| width="5" style="background:#FFD700;" |
|█ █ ░ ░ ░ ░
 
  +
| width="5" style="background:#FFD700;" |
  +
| width="5" |
  +
| width="5" |
  +
| width="5" |
  +
| width="5" |
 
|-
 
|-
 
!Curve
 
!Curve
  +
| width="5" style="background:#FFD700;" |
|█ █ █ ░ ░ ░
 
  +
| width="5" style="background:#FFD700;" |
  +
| width="5" style="background:#FFD700;" |
  +
| width="5" |
  +
| width="5" |
  +
| width="5" |
 
|}
 
|}
   
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===''Sonic Free Riders''===
 
===''Sonic Free Riders''===
{{quote|The soul of an infamous cabbie haunts the collector's Gear. Unlike most Gear, it runs on Rings, not Air.|Description, ''[[Sonic Free Riders]]''<ref>Official in-game description in ''[[Sonic Free Riders]]''.</ref>}}
+
{{Quote|The soul of an infamous cabbie haunts the collector's Gear. Unlike most Gear, it runs on Rings, not Air.|Description, ''[[Sonic Free Riders]]''<ref>Official in-game description in ''[[Sonic Free Riders]]''.</ref>}}
   
 
====Description====
 
====Description====
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As a Board type Extreme Gear in ''Sonic Free Riders'', The Crazy is, like in ''Sonic Riders: Zero Gravity'', well-balanced in its attributes with average statistics and is suited for general riding.
 
As a Board type Extreme Gear in ''Sonic Free Riders'', The Crazy is, like in ''Sonic Riders: Zero Gravity'', well-balanced in its attributes with average statistics and is suited for general riding.
   
Just like in ''Sonic Riders'', The Crazy is fueled by Rings instead of Air in ''Sonic Free Riders'', and consumes one Ring per second when riding it normally. Likewise, the players cannot gain Rings from performing tricks to fuel The Crazy and performing a [[Kick Dash]] costs twenty-five Rings. However, unlike the two previous titles, the players can ride at The Crazy at all times, even if the players run out of Rings and the player starts with 30 Rings. When crouching down for a jump that normally costs Air, it does not cost any Rings. It can be equipped with two Gear Parts.
+
Just like in ''Sonic Riders'', The Crazy is fueled by Rings instead of Air in ''Sonic Free Riders'', and consumes one Ring per second when riding it normally. Likewise, the players cannot gain Rings from performing tricks to fuel The Crazy and performing a [[Kick Dash]] costs twenty-five Rings. However, unlike the two previous titles, the players can ride at The Crazy at all times, even if the players run out of Rings and the player starts with thirty Rings. When crouching down for a jump that normally costs Air, it does not cost any Rings. It can be equipped with two Gear Parts.
   
 
====Statistics====
 
====Statistics====
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|★★★☆☆☆
 
|★★★☆☆☆
 
|}
 
|}
  +
  +
==Gallery==
  +
<gallery>
  +
The Crazy (Extreme Gear Select) (Sonic Riders (Zero Gravity)).png|''[[Sonic Riders: Zero Gravity]]''
  +
</gallery>
   
 
==See also==
 
==See also==

Revision as of 12:01, 4 March 2020

The Crazy (ザ・クレイジー Za kureijī?) is a recurring Board type Extreme Gear in the Sonic Riders series. It is unique for being the only Extreme Gear that runs on Rings (other than the Chaos Emerald). It is based on B.D. Joe's personal Chevy Impala from the Crazy Taxi series.

Game appearances

Sonic Riders

This Gear uses Rings instead of Air.


— Description, Sonic Riders[1]

Description

The Crazy made its first appearance in Sonic Riders. According to its profile, it uses Rings instead of Air. It is unlocked after achieving a Gold Rank on all the missions in the game and can thereafter be bought at the shop for two thousand Rings from the beginning of the game.

Being based on the Chevy Impala Taxi from the Crazy Taxi series, The Crazy's design is based on a flattened out version of said vehicle, but without the wheels. Also, in place of the seats, The Crazy has a orange and purple striped foot panel on which the rider can stand.

Abilities and traits

As a Board-type Extreme Gear in Sonic Riders, The Crazy is well-balanced in its attributes with average statistics and is suited for general riding.

Unlike almost every other Extreme Gear in Sonic Riders, however, The Crazy does not use Air as fuel, but instead uses Rings. This means that the players Ring counter serves as The Crazy's "Air Tank", while The Crazy's actual Air Tank serve no purpose. This also means that the players' Ring count will decrease over the duration of a race and should the players run of Rings, The Crazy will run out of fuel, forcing the players to run around on foot, until the players can obtain at least one Ring from the race course.

When starting a race with The Crazy, the players start out with fifty Rings, allowing the players to immediately start riding on the Crazy. When racing normally, The Crazy consumes one Ring per second. However, using Air Slide causes The Crazy to consume Rings more rapidly. Using an Air Boost or a Tornado with The Crazy as well cost seventeen Rings for each usage. Also, because this Extreme Gear relies on Rings, the players cannot level up.

When performing Trick Actions or other Air-fueling actions while riding The Crazy, the players will not gain more Rings as fuel, but when attacking opponents, the players gain seventeen Rings. The Crazy will also not consume Rings when using Speed Type/Flight Type shortcuts, riding turbulence, performing a Trick Action, or when in automated areas. Also, when opening Item boxes that would normally contain Air to fuel the Extreme Gear, the players will gain ten Rings instead. If the player falls off the course or travels backwards for too long, they will respawn with fifty Rings.

Statistics

Dash ★★★☆☆☆☆
Limit ★★★★☆☆☆
Power ★★★☆☆☆☆
Cornering ★★☆☆☆☆☆

Sonic Riders: Zero Gravity

A greedy cabby's soul inhabits this gear that runs on Rings instead of GP.

Description, Sonic Riders: Zero Gravity[2]

Description

The Crazy returned later in Sonic Riders: Zero Gravity. According to its profile, a greedy cabby's soul inhabits it. It can be purchased at the shop for 4,200 Rings.

In Sonic Riders: Zero Gravity, The Crazy maintains much of the same design it had in Sonic Riders, but is not as flat as it was in Sonic Riders. Also, it has what appear to be hover units in place of wheels.

Abilities and traits

As a Board type Extreme Gear in Sonic Riders: Zero Gravity, The Crazy is well-balanced in its attributes with overall average statistics and is suited for general riding.

The Crazy retains many of the same traits that it had in Sonic Riders, meaning that The Crazy runs on Rings instead of Gravity Points, consuming one per second when racing normally and will force the player to go on foot when running out of Rings. Likewise, the players cannot gain Rings by performing Tricks. Performing moves such as Gravity Control and Gravity Dive also causes The Crazy to consume the player's Rings more rapidly.

Unlike in Sonic Riders, the player riding The Crazy will not start the race with a set amount of Rings, meaning the player will run around with The Crazy on foot until they collect any amount of Rings. In this state though, the racer can still access Springs and other shortcuts that would require the Attack.

Statistics

Stats
Dash
Limit
Power
Curve
Gear Parts
Name Icon Description Requirements
Ring Cap UP Ring Cap UP Icon Increases Max Rings by 50. 50 Rings
Magnetic Barrier Magnet Barrier Icon Attracts nearby Rings. 80 Rings

Sonic Free Riders

The soul of an infamous cabbie haunts the collector's Gear. Unlike most Gear, it runs on Rings, not Air.

Description, Sonic Free Riders[3]

Description

The Crazy made another reappearance in Sonic Free Riders. According to its profile in this game, it is a collector's Gear that is haunted by the soul of an infamous cabbie. It can be purchased from the shop for 1,750 Rings.

In Sonic Free Riders, The Crazy possesses a design nearly identical to that it had in Sonic Riders, except that its foot panel is colored black instead of purple.

Abilities and traits

As a Board type Extreme Gear in Sonic Free Riders, The Crazy is, like in Sonic Riders: Zero Gravity, well-balanced in its attributes with average statistics and is suited for general riding.

Just like in Sonic Riders, The Crazy is fueled by Rings instead of Air in Sonic Free Riders, and consumes one Ring per second when riding it normally. Likewise, the players cannot gain Rings from performing tricks to fuel The Crazy and performing a Kick Dash costs twenty-five Rings. However, unlike the two previous titles, the players can ride at The Crazy at all times, even if the players run out of Rings and the player starts with thirty Rings. When crouching down for a jump that normally costs Air, it does not cost any Rings. It can be equipped with two Gear Parts.

Statistics

Dash ★★★☆☆☆
Limit ★★★☆☆☆
Power ★★★☆☆☆
Turn ★★★☆☆☆

Gallery

See also

References

  1. Official in-game description in Sonic Riders.
  2. Official in-game description in Sonic Riders: Zero Gravity.
  3. Official in-game description in Sonic Free Riders.





Main article | Scripts (Heroes, Babylon) | Staff | Glitches | Beta elements | Gallery

Main article | Scripts (Introduction, Team Heroes, Team Babylon, Team Dark, Team Rose, Final Race) | Staff | Gallery