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{{Quote|[[Amy Rose|Amy]] delivers a series of concussive hammer attacks that may leave her target [[sluggish]].|Description, ''[[Sonic Chronicles: The Dark Brotherhood]]''<ref>Official In-GameDescription.</ref>}}
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{{AttackInfobox
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|image = [[File:Untitled_349_(2).jpg|242px]]
|title = Tantrum
|title = Tantrum
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|image = Untitled 349 (2).jpg
|1st_app = ''[[Sonic Chronicles: The Dark Brotherhood]]''<br>{{Only}}
|1st_app = ''[[Sonic Chronicles: The Dark Brotherhood]]''<br>{{Only}}
{{Quote left|[[Amy Rose|Amy]] delivers a series of concussive hammer attacks that may leave her target [[sluggish]].|Description, ''[[Sonic Chronicles: The Dark Brotherhood]]''<ref>Official in-game description.</ref>}}
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{{Nihongo|'''Tantrum'''|ヒステリックブロー|''Hisuterikku Burō''|lit. "Hysteric Blow"}} is a POW move used by [[Amy Rose]] in ''[[Sonic Chronicles: The Dark Brotherhood]]''. When performing this move, Amy charges at an enemy, spinning like a tornado. This attack may leave the foe [[Sluggish|sluggish]].
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{{Nihongo|'''Tantrum'''|ヒステリックブロー|''Hisuterikku Burō''|lit. "Hysteric Blow"}} is a POW move used by [[Amy Rose]] in ''[[Sonic Chronicles: The Dark Brotherhood]]''. When performing this move, Amy charges at an enemy, spinning like a tornado. This attack may leave the foe [[sluggish]].
==Description==
==Description==
When performing Tantrum, Amy walks up in front of her opponent, where she then starts to spin around herself with her [[Piko Piko Hammer]] at high speed, stirring up some pink wind currents, before she rams into the opponent, dealing a series of concussive hammer strikes. After that, Amy returns to her team position.
When performing Tantrum, Amy walks up in front of her opponent, where she then starts to spin around herself with her [[Piko Piko Hammer]] at high speed, stirring up some pink wind currents, before she rams into the opponent, dealing a series of concussive hammer strikes. After that, Amy returns to her team position.
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In gameplay, Tantrum deals attack damage to a single target. When it deals damage, Tantrum has a chance of inflicting [[Sluggish|sluggish]] on the target. The higher the level of Tantrum is, the more attack damage it will deal and the greater the possibility that it will inflict sluggish on an opponent.
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In gameplay, Tantrum deals attack damage to a single target. When it deals damage, Tantrum has a chance of inflicting [[sluggish]] on the target. The higher the level of Tantrum is, the more attack damage it will deal and the greater the possibility that it will inflict sluggish on an opponent.
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===Quick-Time Event===
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===Real-Time Interaction===
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When performing Tantrum in gameplay, the player has to complete a series of [[Quick Time Events|real-time events]] by performing certain actions on the Touch Screen, in order to execute Tantrum optimally. For these actions, the player has to touch and stay inside the outer circle that appears when it overlaps the inner circle and follow it horizontally across the middle of the screen, from right to left. Missing or not touching these circles correctly will either result in Amy missing a strike or the damage from the attack being reduced.
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When performing Tantrum in gameplay, the player has to complete a series of [[Real-Time Interaction|real-time events]] by performing certain actions on the Touch Screen, in order to execute Tantrum optimally. For these actions, the player has to touch and stay inside the outer circle that appears when it overlaps the inner circle and follow it horizontally across the middle of the screen, from right to left. Missing or not touching these circles correctly will either result in Amy missing a strike or the damage from the attack being reduced.
Tantrum (ヒステリックブロー,Hisuterikku Burō?, lit. "Hysteric Blow") is a POW move used by Amy Rose in Sonic Chronicles: The Dark Brotherhood. When performing this move, Amy charges at an enemy, spinning like a tornado. This attack may leave the foe sluggish.
When performing Tantrum, Amy walks up in front of her opponent, where she then starts to spin around herself with her Piko Piko Hammer at high speed, stirring up some pink wind currents, before she rams into the opponent, dealing a series of concussive hammer strikes. After that, Amy returns to her team position.
In gameplay, Tantrum deals attack damage to a single target. When it deals damage, Tantrum has a chance of inflicting sluggish on the target. The higher the level of Tantrum is, the more attack damage it will deal and the greater the possibility that it will inflict sluggish on an opponent.
Real-Time Interaction
When performing Tantrum in gameplay, the player has to complete a series of real-time events by performing certain actions on the Touch Screen, in order to execute Tantrum optimally. For these actions, the player has to touch and stay inside the outer circle that appears when it overlaps the inner circle and follow it horizontally across the middle of the screen, from right to left. Missing or not touching these circles correctly will either result in Amy missing a strike or the damage from the attack being reduced.