The Sweet Roll (スウィートロール Suu~īto Rōru?) is a recurring move in the Sonic the Hedgehog series. It is the Long Wind Jump technique used by Cream the Rabbit.


When performing the Sweet Roll, Cream launches herself forward in midair while twirling, thereby increasing her horizontal speed to gain distance.

In gameplay, the Sweet Roll is useful for crossing larger areas when sent flying into the air or preserving Cream's momentum when falling to the ground. Additionally, the move will not cancel the momentum Cream receives from the Boost Mode. Unlike other Long Wind Jump maneuvers however, the Sweet Roll does not let Cream damage foes in her flight path, leaving her vulnerable to enemy collision. The move can also only be pulled off after Cream has been launched into midair by gimmicks like the Spring or Ramp.

Game appearances

Sonic Advance 2

The Sweet Roll first appeared alongside the other Long Wind Jump maneuvers in Sonic Advance 2. To perform the Sweet Roll in gameplay, the player must press right/left on Controlpadds and the R Button at the same time after being launched into midair by gimmicks. The direction Cream heads in is determined by the direction pressed on Controlpadds.

Sonic Advance 3

In Sonic Advance 3, the Sweet Roll returned as Cream's Long Wind Jump maneuver, and one of her Special Actions.[1] In this game, Cream can only use the move when having Amy as her partner. To perform the Sweet Roll in gameplay, the player must press the R Button after being launched into midair by gimmicks. To launch the Sweet Roll in a certain horizontal direction, press left/right on Controlpadds when pressing the R Button. Pressing the R Button without selection a direction launches the Sweet Roll in the direction Cream faces.


  1. Sonic Advance 3 (Game Boy Advance) United States instruction booklet, p. 15.

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