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Survival Battle is one of three special games in Survival Mode of Sonic Riders: Zero Gravity. It is playable with up to four players and is always played with four characters, with the computer controlling the remaining characters.

Gameplay

In Survival Battle, players ride around a field and collect Missile power-up items from Item Boxes. Once the player has a Missile(s), they must use Gravity Control to launch them in order to attack opponents. However, the player must take aim at an opponent to ensure that the missile hits. While aiming, a lock-on target appears on the player's screen which is the moment that the player has to release the input for performing Gravity Control. If the player does not aim, the missiles will simply fly across the arena in a straight trajectory which are unlikely to hit opponents. If an attack is successful, the word "HIT" will be displayed on the screen. If a player is targeted (which is signified by a lock-on target surrounding their character), they must take evasive action.

The criteria to win Survival Battle varies on the Rules Settings of the game set by Player 1. There are two different modes: Points Battle and Sudden Death. In Points Battle, each time a player successfully hits another, a point is awarded to that player. The player with the highest number of points within a time limit wins. The time limit can be set to 3, 5 or 10 minutes. In Sudden Death, a player loses one Hit Point each time they are hit. The last remaining player or the player with the most Hit Points after 10 minutes wins. The number of Hit Points each player starts with can be set to 3, 6 or 9.

Notably in this mode, all players ride around at slow speeds and cannot perform Gravity Control to the full extent compared to the game's regular gameplay. In addition, if a player depletes their GP Gauge, that player will be forced to run around the field until they can regain Gravity Points.

Fields

Items

The following power-up items can be obtained from the Item Boxes that are scattered around the field:

  • Missile - A missile which is the most common power-up that is used to hit opponents by using Gravity Control to launch them.
  • Shield - A shield that protects the user from one attack.
  • Explosion - A bomb which serves as both a power-up and an obstacle. It will explode after a short amount of time, damaging the character that is holding it and any nearby opponents. It can be transferred to another character by using Gravity Control.
  • GP Boost - Replenishes Gravity Points to the user's GP Gauge.
  • Hit Point - Replenishes a Hit Point to the user. Only appears in Sudden Death battles.

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