Sonic Wiki Zone

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.

READ MORE

Sonic Wiki Zone
Register
Advertisement
Sonic Wiki Zone

The Super Sonic Missile[1] is a move that appears in the Sonic the Hedgehog series. It is a chaos power used by Modern Super Sonic where he augments and manually engages a version of the Super Sonic Boost.

Description[]

SonicGenerations 2015-02-11 22-08-56-322

When charging the Super Sonic Missile, from the console/PC version of Sonic Generations.

In the console/PC version of Sonic Generations, when performing the Super Sonic Missile, Modern Super Sonic pulls back while Classic Super Sonic moves up in front and charges Chaos Emerald energy in the form of a golden aura surrounding him. Once charged, Classic Super Sonic shoots Modern Super Sonic forward as a powerful missile while the latter uses a bolstered Super Sonic Boost.

In gameplay, the Super Sonic Missile can be used to clear out obstacles during the fight with the Time Eater, such as floating debris and Homing Shots. However, it cannot be used to damage the Time Eater. The strength of the move depends on how long it is charged. To use it in gameplay, the player must control Classic Super Sonic and then hold and release XboxA/Cross to charge and launch this technique.

References[]

  1. BradyGames (1 November 2011). Sonic Generations Official Strategy Guide. BradyGames. p. 189. ISBN 978-0744013429.

Main article · Script · Staff · Glitches · Beta elements · Gallery · Re-releases (Sonic X Shadow)
Advertisement