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In other media[]

Animation[]

Sonic X[]

Main article: Super Sonic (Sonic X)
Sx-supersonic

Super Sonic, from "Countdown to Chaos".

In the Sonic X anime series and its comic series published by Archie Comics, Sonic could transform into Super Sonic using only the seven Chaos Emeralds.

Sonic's first transformation into Super Sonic occurred during his fight with the E-99 Eggsterminator. With the Chaos Emeralds, Sonic turned into Super Sonic and made short work of the Eggsterminator. Sonic would later transform into Super Sonic to defeat Perfect Chaos, stop the Space Colony ARK from impacting the Earth alongside Super Shadow, and then to return to his home dimension. Back home, Sonic would become Super Sonic three times more to battle Dark Oak and his legions of Metarex.

In the comics, Sonic would become Super Sonic to stop Chaosbot from destroying Station Square.

Books and comics[]

Sonic the Comic[]

STC85-SuperSonic

Super Sonic, from Sonic the Comic #85.

In the Sonic the Comic series and its spin-offs published by Fleetway Editions, Super Sonic was again a powered-up form of Sonic's, but in this series he was also portrayed as an evil entity bent on destruction. Sonic frequently battled to prevent his transformations into Super Sonic, since this put innocent people, like his friends, in great danger. Sonic is able to transform into Super Sonic when he is either exposed to chaos energy or when he is under extreme stress or anger.

In this media, Sonic was separated from Super Sonic, who unwittingly contributed to the downfall of Dr. Ivo Robotnik. Shortly after this, Super Sonic lost his memory and his powers, becoming peaceful for a time. Eventually, however, he regained them again, and returned to his evil self. Sonic was forced to re-merge with Super Sonic in order to keep the demon under control.

Archie Comics[]

Super Sonic transparent

Super Sonic, from Sonic the Hedgehog #183.

In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, Super Sonic is once again Sonic the Hedgehog's super form, which he can assume upon absorbing seven Chaos Emeralds or something with equivalent amounts of Chaos energy to them.

Super Sonic's first appearance in the comics was in Sonic the Hedgehog #4, where he battled the Universalamander. In the subsequent years, Sonic would assume this form again to battle Hyper Knuckles, Master Mogul, Perfect Chaos and the Finalhazard, and as well briefly when trying to stop a time abnormality engulfing Knothole.

When Sonic was thrust into deep space, he tried using the red Chaos Emeralds of planet Thoraxia to become Super Sonic and defeat the Bzzz. Rather than transforming into Super Sonic however, his powered-up form became a separate, malevolent entity. Before Sonic's rogue Super State could kill him though, he ran out of energy and dissipated. When Enerjak later resurfaced, Sonic used the Master Emerald to become Super Sonic and stop the demi-god. Sonic would soon after assume his Super State two times more, both times to reverse the effects of the Genesis Wave, though the latter attempt would cause the Multiverse to reboot.

Following the Super Genesis Wave, Super Sonic became nearly identical to his game counterpart.

IDW Publishing[]

Super Sonic IDW

Super Sonic, from Sonic the Hedgehog #29.

All or Nothing[]

After Sonic and Silver acquired the final Chaos Emerald from Giant Zavok, the two transformed into Super Sonic and Super Silver, and proceeded to beat back Zavok, forcing him back down to his normal form. To get rid of the Metal Virus around the world, Super Sonic used the Warp Topaz to open a Super Warp Portal and Super Silver used his enhanced psychokinesis to remove the virus from every infected living thing on the planet. Super Sonic had opened the portal up to the sun, where the virus was immediately destroyed. As the Warp Topaz began to spin out of control, the duo flew around the world several times at super sonic speed, removing more Metal Virus at a faster pace. Once Super Silver detected that there was no more Metal Virus left, Super Sonic decided to throw the Warp Topaz away through the Super Warp Portal. However, due to the extreme instability of the Warp Topaz, this action backfired and instead created an explosion (that Sonic disappeared through) that subsequently caused a distorted green gate of energy in the sky.[1]

Films[]

Paramount[]

Sonic 2 movie - Super Sonic

Super Sonic, from Sonic the Hedgehog 2 (film).

In the Sonic the Hedgehog film series produced by Paramount Pictures and its spin-offs, Super Sonic is a transformation that Sonic can achieve using the power of the seven Chaos Emeralds. He first assumed this form to defeat the Giant Eggman Robot.

Theme songs[]

Quotes[]

"Hey, I'll play with you some other time!"
—Super Sonic after defeating Perfect Chaos, Sonic Adventure
"Yeah! Take that, you creep! Shadow, are you okay?!"
—Super Sonic attacking the Finalhazard, Sonic Adventure 2
"Did you really think you had a chance?"
—Super Sonic after defeating the Finalhazard, Sonic Adventure 2
"No way that's getting through!"
—Super Sonic before saving the Space Colony ARK from its collision course, Sonic Adventure 2
"Here we come! You all ready?"
—Super Sonic after the second Team Blast on Metal Overlord, Sonic Heroes
"Hmph! You actually thought you could defeat me by transforming into a monster?!"
—Super Sonic mocking Metal Overlord, Sonic Heroes
"So... he can use Chaos Control!"
—Super Sonic, after Metal Overlord used Chaos Control, Sonic Heroes
"Too bad it's all over... FOR YOU!"
—Super Sonic after defeating Metal Overlord, Sonic Heroes
"All right, it's my turn! Let's have some fun, Solaris!"
—Super Sonic before fighting Solaris, Sonic the Hedgehog (2006)
"Now I’ll show you!"
—Super Sonic, Super Smash Bros. Brawl
"Well, this is new. Showing remorse, Eggman? If you played nice, I wouldn't have to break all your toys."
—Super Sonic, Sonic Unleashed
"All right, Chip! Time for the big finish!"
—Super Sonic and the Gaia Colossus confronting Perfect Dark Gaia, Sonic Unleashed
"No one can keep up with me!"
—Super Sonic upon winning a race, Sonic Free Riders
"Time to scramble some Eggman, SUPER SONIC STYLE!"
—Super Sonic, Sonic Generations
"Ladies first!"
—Super Sonic teaming up with Sage, Sonic Frontiers
"He took your home world! He took your lives! Are you going to let him do it all over again? I need your help! We can end this! please!"
—Super Sonic preparing to fight The End with Sage from Sonic Frontiers
"Now or Never!"
—Super Sonic before finishing The End, Sonic Frontiers

Merchandise[]

ModernSuperSonicLightUpF4F

The exclusive version of the Modern Super Sonic statue, by First 4 Figures.

To promote the release of Sonic the Fighters in Japan, a soft toy of Super Sonic was available as part of a set with all of the other characters from the game, only available to be won from claw crane machines. Part of the SegaSonic the Hedgehog brand in Japan, several items related to Super Sonic were produced such as coloring pencils, stickers and a pin. First 4 Figures released a miniature 2" figurine of Super Sonic in his original design, and two statues; one in his original design set in Chemical Plant and a modern one set during Sonic Adventure. Jazwares re-released an action figure of Sonic by Toy Island, but recolored it yellow to resemble Super Sonic. The spines and eye shape were unchanged though, making it inaccurate. It was eventually re-released several years later with the spines correctly pointing upwards, however the eye shape was still unchanged. Jazwares also produced smaller 3" and 6" action figures of Super Sonic. Kellytoy released the first soft toy of Super Sonic in his modern design, and it uniquely used a golden color material instead of yellow for Super Sonic's fur. Great Eastern Entertainment produced a soft toy, hat, mug, and other various items of Super Sonic. Tomy produced several gashapon items of Super Sonic, along with a 12" plush. Diamond Select Toys, Jakks Pacific, GNF Toyz and Shinobi 7 are all set to release merchandise of Super Sonic.

Trivia[]

  • Super Sonic is widely viewed as an homage to Dragon Ball Z and the Super Saiyan transformations within it. When asked if comments about this were received from Dragon Ball creator Akira Toriyama, Sonic Team member Yuji Naka smiled and said no.[2]
  • In Sonic the Hedgehog 2, it is possible for Super Sonic to appear in the game's 2P Play mode by causing a Game Over or by completing the game and then selecting 2P via the Options menu, with any Chaos Emeralds the player has in the previous game will be carried over. If this is done, his sprite will appear in its messy form.
  • Although Super Sonic's bio on Sonic Channel states that Sonic burns through energy in order to maintain this form (consecutively shown to be Ring energy), there has been numerous times in which Super Sonic had appeared without any apparent Ring consumption displayed. This is either not shown at all or is replaced by a life bar like in Sonic Chronicles: The Dark Brotherhood and the Xbox 360/PlayStation 3 version of Sonic Unleashed. In Sonic R, the Xbox 360/PlayStation 3 version of Sonic Unleashed, and Sonic the Fighters, he can even stay in his Super State indefinitely. Similarly, Sonic has been able to transform into Super Sonic with Ring amounts below the fifty-Ring minimum like in Sonic Advance and Sonic Advance 3. The true ending of Sonic Advance also shows Sonic still as Super Sonic after a few days, though it is unknown what occurred over those days.
  • There is a glitch in Sonic the Hedgehog 2 when Sonic finishes an Act after passing the Goal Plate or opening the Capsule. If he jumps while having fifty Rings, he will turn into Super Sonic, but he does not transform and will instead do a running animation in the air without going on. Sometimes the results screen will not appear and the player may have to restart the game.
  • When Sonic transforms into Super Sonic in Sonic Adventure, his Crystal Ring disappears, and in Sonic Adventure 2, his Flame Ring, Bounce Bracelet, and Magic Hand disappears. Strangely, his only visible upgrades in Sonic Adventure are the Light Speed Shoes and in Sonic Adventure 2 the Light Shoes, respectively.
  • The Wii version of Sonic Colors and the remastered version, Sonic Colors: Ultimate marked the first time Super Sonic is playable in a 3D platformer on any stage. Previously, Super Sonic was only used for the final boss.
  • A Super Sonic 3-inch figure was released by Jazwares, although the figure has black lines going down his eyes, in the actual games he does not have the black lines. Later releases of this figure, though, had those lines removed.
  • In an early prototype of the Wii version of Sonic Colors, there was going to be a special music track for playing the final boss with Super Sonic. However, it was excluded in the final version, as Super Sonic did not make it as playable in boss stages. However, the music is still programmed in the system.
  • Sonic Adventure was originally going to have Super Sonic playable in every stage, but was scrapped.
    • Sonic Adventure 2 had also planned to have Super Sonic in the multiplayer, but remained unused.[3]
  • Sonic the Hedgehog (2006) originally had a gem which the player could transform Sonic into Super Sonic with, though this was cut from the final release.
  • Sonic Generations is the first game since Sonic & Knuckles to feature Super Sonic as a bonus character and is the first game since Sonic Unleashed to make him relevant to the plot. It is also the first mainstream game without a dedicated theme for Super Sonic (although Sonic the Hedgehog 4: Episode I's theme plays when the two Sonics transform in the cutscene before the final fight against the Time Eater and before defeating him with their final attack ).
  • In Super Smash Bros. Brawl, Sonic transforms into Super Sonic before the Chaos Emeralds enter his body. This feature reoccurs in every game Super Sonic appears in up until Sonic Frontiers.
  • In most Sonic games, Sonic gets an extra life for gaining one-hundred Rings. As the Ring-draining mechanic while using Super Sonic allows for the player to reach the 100-Ring mark multiple times, the games do not allow Sonic to get an extra life from the same 100 after once.
  • Only three games make it possible for the player to de-transform from Super Sonic at will. These are Sonic Generations, Sonic the Hedgehog 4: Episode II, and Sonic Lost World. In Sonic Generations and the Nintendo 3DS version of Sonic Lost World, it is only possible by using a Wisp's Color Power while in the Super State. In Sonic the Hedgehog 4: Episode II, it can be done anytime simply by performing a tag action with Tails. In the Wii U version of Sonic Lost World, it can be done anytime, with or without using a Color Power.
  • In the games Sonic the Hedgehog 2 (and its lock-on with Sonic & Knuckles), Sonic the Hedgehog 3 (and its lock-on with Sonic & Knuckles) and Sonic Lost World, Super Sonic is not completely animated with certain movements. The same applies to Hyper Sonic, Sonic's other transformation that only appeared in Sonic the Hedgehog 3 & Knuckles.
  • In Sonic Generations, there is unused text for a bio of Super Sonic in the Collection Room. It is unknown why it was not used.[4]
  • Super Sonic was originally going to appear in the Hidden Palace Zone in Sonic the Hedgehog 2. However, the idea and Zone were both scrapped due to time constraints.[5]

References[]

  1. Sonic the Hedgehog #29, "All or Nothing, Part 4"
  2. Sonic Jam: Sonic Magazine with Yuji Naka. Retrieved on 22 September 2007.
  3. Sonic Adventure 2 (Dreamcast). The Cutting Room Floor. Retrieved on 28 September 2015.
  4. In-game files: "The name given to Sonic's ultimate form when he is transformed through the power of the Chaos Emeralds. Sonic is more powerful than normal as Super Sonic, but he can remain so for only a short time due to the tremendous amounts of energy required."
  5. Sega's Yuji Naka Talks!. GameSpy. Retrieved on 22 September 2007.
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