(→Trivia: added another Sonic composer) |
m (→Alternate costumes: for mobile view) |
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|followed = |
|followed = |
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}} |
}} |
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− | {{Nihongo|'''''Super Smash Bros. Ultimate'''''|大乱闘スマッシュブラザーズ SPECIAL|Dai rantō Sumasshu Burazāzu Supesharu}} is the fifth installment in the ''[[Wikipedia:Super Smash Bros.|Super Smash Bros.]]'' |
+ | {{Nihongo|'''''Super Smash Bros. Ultimate'''''|大乱闘スマッシュブラザーズ SPECIAL|Dai rantō Sumasshu Burazāzu Supesharu}} is the fifth installment in the ''[[Wikipedia:Super Smash Bros.|Super Smash Bros.]]'' fighting game series, developed by [[Wikipedia:Bandai Namco Entertainment|Bandai Namco Studios]] and [[Wikipedia:Sora Ltd.|Sora Ltd.]] and published by [[Nintendo]]. It was released on 7 December 2018 for the [[Nintendo Switch]]. |
[[Sonic the Hedgehog]], along with every other character from the previous installments, returned along with a batch of new characters. This game also supports amiibo, including the [[Sonic (amiibo)|Sonic amiibo]]. |
[[Sonic the Hedgehog]], along with every other character from the previous installments, returned along with a batch of new characters. This game also supports amiibo, including the [[Sonic (amiibo)|Sonic amiibo]]. |
||
Line 61: | Line 61: | ||
===Classic Mode=== |
===Classic Mode=== |
||
− | Classic Mode in ''Super Smash Bros. Ultimate'' has each fighter go through their own predetermined set of opponents and stages, sometimes with special rules or conditions put in place. Sonic's route is named "At the Speed of Sound", and all of his opponents are a mix between the game's fastest characters and references to other ''Sonic'' games in chronological order. |
+ | [https://www.ssbwiki.com/Classic_Mode_(SSBU) Classic Mode] in ''Super Smash Bros. Ultimate'' has each fighter go through their own predetermined set of opponents and stages, sometimes with special rules or conditions put in place. Sonic's route is named "At the Speed of Sound", and all of his opponents are a mix between the game's fastest characters and references to other ''Sonic'' games in chronological order. |
{| class="article-table" |
{| class="article-table" |
||
Line 71: | Line 71: | ||
|- |
|- |
||
|1 |
|1 |
||
+ | |[https://www.ssbwiki.com/Fox_(SSBU) Fox] |
||
− | |[[w:c:starfox:Fox McCloud|Fox]] |
||
− | |[[ |
+ | |[[Green Hill Zone#Super Smash Bros. series|Green Hill Zone]] |
|"[[Sonic the Hedgehog 1&2 Soundtrack|Green Hill Zone]]" |
|"[[Sonic the Hedgehog 1&2 Soundtrack|Green Hill Zone]]" |
||
|This round references the classic ''Sonic'' titles on the [[Sega Mega Drive]]. Fox is a representation of [[Miles "Tails" Prower|Tails]]. |
|This round references the classic ''Sonic'' titles on the [[Sega Mega Drive]]. Fox is a representation of [[Miles "Tails" Prower|Tails]]. |
||
|- |
|- |
||
|2 |
|2 |
||
− | |[ |
+ | |[https://www.ssbwiki.com/Captain_Falcon_(SSBU) Captain Falcon] |
+ | |[https://www.ssbwiki.com/Figure-8_Circuit Figure-8 Circuit] |
||
− | |[[w:c:supersmashbros:Mario Circuit (Super Smash Bros. Brawl)|Figure-8 Circuit]] |
||
|"[[Super Sonic Racing]]" |
|"[[Super Sonic Racing]]" |
||
|This round references the many racing games in the ''Sonic'' franchise. |
|This round references the many racing games in the ''Sonic'' franchise. |
||
Line 84: | Line 84: | ||
|3 |
|3 |
||
|Giant Metal [[Sonic the Hedgehog|Sonic]] |
|Giant Metal [[Sonic the Hedgehog|Sonic]] |
||
− | |[ |
+ | |[https://www.ssbwiki.com/Fourside Fourside] (Ω form) |
|"[[Open Your Heart]]" |
|"[[Open Your Heart]]" |
||
|This round either references the [[Metal Sonic (Sonic the Hedgehog CD)|final battle]] against [[Metal Sonic]] in ''[[Sonic the Hedgehog CD]]'' or the [[Perfect Chaos (Sonic Adventure)|final battle]] against [[Perfect Chaos]] in ''[[Sonic Adventure]]''. |
|This round either references the [[Metal Sonic (Sonic the Hedgehog CD)|final battle]] against [[Metal Sonic]] in ''[[Sonic the Hedgehog CD]]'' or the [[Perfect Chaos (Sonic Adventure)|final battle]] against [[Perfect Chaos]] in ''[[Sonic Adventure]]''. |
||
|- |
|- |
||
|4 |
|4 |
||
− | |[ |
+ | |[https://www.ssbwiki.com/Kirby_(SSBU) Kirby] (x3) |
− | |[ |
+ | |[https://www.ssbwiki.com/Halberd Halberd] |
|"[[Sonic Heroes (song)|Sonic Heroes]]" |
|"[[Sonic Heroes (song)|Sonic Heroes]]" |
||
|This round references ''[[Sonic Heroes]]''. Each Kirby is colored after the three character types (blue for [[Speed Type]], yellow for [[Fly Type]], and red for [[Power Type]]). The round takes place on Halberd, which is a reference to [[Egg Fleet (stage)|Egg Fleet]] and [[Final Fortress]], the last two stages of ''Sonic Heroes''. |
|This round references ''[[Sonic Heroes]]''. Each Kirby is colored after the three character types (blue for [[Speed Type]], yellow for [[Fly Type]], and red for [[Power Type]]). The round takes place on Halberd, which is a reference to [[Egg Fleet (stage)|Egg Fleet]] and [[Final Fortress]], the last two stages of ''Sonic Heroes''. |
||
|- |
|- |
||
|5 |
|5 |
||
+ | |[https://www.ssbwiki.com/Sheik_(SSBU) Sheik] |
||
− | |[[w:c:zelda:Sheik|Sheik]] |
||
− | |[ |
+ | |[https://www.ssbwiki.com/Mushroomy_Kingdom Mushroomy Kingdom] |
|"[[Seven Rings In Hand]]" |
|"[[Seven Rings In Hand]]" |
||
|This round is in reference to ''[[Sonic and the Secret Rings]]'', as the Mushroomy Kingdom is similar in appearance to some of the stages from the game. |
|This round is in reference to ''[[Sonic and the Secret Rings]]'', as the Mushroomy Kingdom is similar in appearance to some of the stages from the game. |
||
|- |
|- |
||
|6 |
|6 |
||
− | |Giant [ |
+ | |Giant [https://www.ssbwiki.com/Incineroar_(SSBU) Incineroar] |
− | |[[ |
+ | |[[Windy_Hill#Super Smash Bros. Ultimate|Windy Hill Zone]] |
|"[[Without Boundaries: Sonic Lost World Original Soundtrack|Wonder World]]" |
|"[[Without Boundaries: Sonic Lost World Original Soundtrack|Wonder World]]" |
||
|This round is a reference to ''[[Sonic Lost World]]''. Giant Incineroar represents the [[Deadly Six (boss)#Zavok|final battle]] against [[Zavok]] in the game. |
|This round is a reference to ''[[Sonic Lost World]]''. Giant Incineroar represents the [[Deadly Six (boss)#Zavok|final battle]] against [[Zavok]] in the game. |
||
Line 109: | Line 109: | ||
|- |
|- |
||
|Final |
|Final |
||
− | |[ |
+ | |[https://www.ssbwiki.com/Master_Hand Master Hand] (with [https://www.ssbwiki.com/Crazy_Hand Crazy Hand] on Intensity 7.0 or higher) |
− | |[ |
+ | |[https://www.ssbwiki.com/Final_Destination_(SSBU) Final Destination] |
|"Master Hand" ("Master Hand / Crazy Hand" on Intensity 7.0 or higher) |
|"Master Hand" ("Master Hand / Crazy Hand" on Intensity 7.0 or higher) |
||
|N/A |
|N/A |
||
|} |
|} |
||
− | The player will unlock the Sonic Fighter Spirit after beating Classic Mode with Sonic. The player can also unlock [ |
+ | The player will unlock the Sonic [https://www.ssbwiki.com/Spirit#Fighter_spirits Fighter Spirit] after beating Classic Mode with Sonic. The player can also unlock [https://www.ssbwiki.com/Bayonetta_(SSBU) Bayonetta] if they have not already. During the credits sequence, "[[Live and Learn]]" will play. |
===''Sonic the Hedgehog'' Spirits=== |
===''Sonic the Hedgehog'' Spirits=== |
||
Line 122: | Line 122: | ||
{| class="article-table" |
{| class="article-table" |
||
!No. |
!No. |
||
+ | !Character(s) |
||
− | !Image |
||
− | !Name |
||
!Type |
!Type |
||
!Class |
!Class |
||
Line 135: | Line 134: | ||
|- |
|- |
||
|776 |
|776 |
||
− | |[[File:Dr. Eggman (Sonic Lost World).png| |
+ | |[[File:Dr. Eggman (Sonic Lost World).png|90px|center]]<center>[[Doctor Eggman|Dr. Eggman]]</center> |
− | |[[Doctor Eggman|Dr. Eggman]] |
||
|Grab |
|Grab |
||
|Legend |
|Legend |
||
Line 151: | Line 149: | ||
|- |
|- |
||
|778 |
|778 |
||
− | |[[File:Super sonic final.png| |
+ | |[[File:Super sonic final.png|130px|center]]<center>[[Super Sonic]]</center> |
− | |[[Super Sonic]] |
||
|Grab |
|Grab |
||
|Legend |
|Legend |
||
Line 166: | Line 163: | ||
|- |
|- |
||
|780 |
|780 |
||
− | |[[File:Metal Forces Pose Alt Colors.png| |
+ | |[[File:Metal Forces Pose Alt Colors.png|70px|center]]<center>[[Metal Sonic]]</center> |
− | |[[Metal Sonic]] |
||
|Shield |
|Shield |
||
|Advanced |
|Advanced |
||
Line 182: | Line 178: | ||
|- |
|- |
||
|781 |
|781 |
||
− | |[[File:SF STEAM MANUAL EN LRv5-9.png| |
+ | |[[File:SF STEAM MANUAL EN LRv5-9.png|90px|center]]<center>[[Knuckles the Echidna|Knuckles]]</center> |
− | |[[Knuckles the Echidna|Knuckles]] |
||
|Grab |
|Grab |
||
|Ace |
|Ace |
||
Line 192: | Line 187: | ||
|- |
|- |
||
|782 |
|782 |
||
− | |[[File:SSBU_Spirit_Chaotix.png| |
+ | |[[File:SSBU_Spirit_Chaotix.png|120px|center]]<center>[[Team Chaotix|Chaotix]]</center> |
− | |[[Team Chaotix|Chaotix]] |
||
|Grab |
|Grab |
||
|Novice |
|Novice |
||
Line 205: | Line 199: | ||
|- |
|- |
||
|783 |
|783 |
||
− | |[[File:STH3D_BigWithFishingRod.png| |
+ | |[[File:STH3D_BigWithFishingRod.png|110px|center]]<center>[[Big the Cat]]</center> |
− | |[[Big the Cat]] |
||
|Neutral |
|Neutral |
||
|Novice |
|Novice |
||
Line 220: | Line 213: | ||
|- |
|- |
||
|784 |
|784 |
||
− | |[[File:E102gamma.png| |
+ | |[[File:E102gamma.png|120px|center]]<center>[[E-102 Gamma|Gamma]]</center> |
− | |[[E-102 Gamma|Gamma]] |
||
|Grab |
|Grab |
||
|Novice |
|Novice |
||
Line 236: | Line 228: | ||
|- |
|- |
||
|785 |
|785 |
||
− | |[[File:SF STEAM MANUAL EN LRv5-12.png| |
+ | |[[File:SF STEAM MANUAL EN LRv5-12.png|80px|center]]<center>[[Chaos]]</center> |
− | |[[Chaos]] |
||
|Grab |
|Grab |
||
|Advanced |
|Advanced |
||
Line 251: | Line 242: | ||
|- |
|- |
||
|786 |
|786 |
||
− | |[[File:Nuetral Chao Tails19950.png| |
+ | |[[File:Nuetral Chao Tails19950.png|70px|center]]<center>[[Chao]]</center> |
− | |[[Chao]] |
||
|Shield |
|Shield |
||
|Novice |
|Novice |
||
Line 266: | Line 256: | ||
|- |
|- |
||
|787 |
|787 |
||
− | |[[File:HeroChao3D.png|60px]] |
+ | |[[File:HeroChao3D.png|60px|center]]<center>[[Hero Chao]]</center> |
− | |[[Hero Chao]] |
||
|Shield |
|Shield |
||
|Ace |
|Ace |
||
Line 276: | Line 265: | ||
|- |
|- |
||
|788 |
|788 |
||
− | |[[File:SF |
+ | |[[File:SF Shadow Variant.png|80px|center]]<center>[[Shadow the Hedgehog]]</center> |
− | |[[Shadow the Hedgehog]] |
||
|Attack |
|Attack |
||
|Ace |
|Ace |
||
Line 294: | Line 282: | ||
|- |
|- |
||
|789 |
|789 |
||
− | |[[File:Super_shadow_final.png| |
+ | |[[File:Super_shadow_final.png|120px|center]]<center>[[Super Shadow]]</center> |
− | |[[Super Shadow]] |
||
|Attack |
|Attack |
||
|Legend |
|Legend |
||
Line 304: | Line 291: | ||
|- |
|- |
||
|792 |
|792 |
||
− | |[[File:E-123_Omega_2011.png| |
+ | |[[File:E-123_Omega_2011.png|110px|center]]<center>[[E-123 Omega|Omega]]</center> |
− | |[[E-123 Omega|Omega]] |
||
|Grab |
|Grab |
||
|Novice |
|Novice |
||
Line 320: | Line 306: | ||
|- |
|- |
||
|797 |
|797 |
||
− | |[[File:InfiniteConceptArt.png| |
+ | |[[File:InfiniteConceptArt.png|70px|center]]<center>[[Infinite]]</center> |
− | |[[Infinite]] |
||
|Attack |
|Attack |
||
|Advanced |
|Advanced |
||
Line 349: | Line 334: | ||
|- |
|- |
||
|777 |
|777 |
||
− | |[[File:Tails in Sonic Lost World.png| |
+ | |[[File:Tails in Sonic Lost World.png|100px|center]]<center>[[Miles "Tails" Prower|Tails]]</center> |
− | |[[Miles "Tails" Prower|Tails]] |
||
|Neutral |
|Neutral |
||
|Ace |
|Ace |
||
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|- |
|- |
||
|779 |
|779 |
||
− | |[[File:AmyRoseColorSharpEditDuck.png| |
+ | |[[File:AmyRoseColorSharpEditDuck.png|80px|center]]<center>[[Amy Rose|Amy]]</center> |
− | |[[Amy Rose|Amy]] |
||
|Attack |
|Attack |
||
|Ace |
|Ace |
||
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|- |
|- |
||
|790 |
|790 |
||
− | |[[File:STH Rouge.png| |
+ | |[[File:STH Rouge.png|90px|center]]<center>[[Rouge the Bat]]</center> |
− | |[[Rouge the Bat]] |
||
|Grab |
|Grab |
||
|Advanced |
|Advanced |
||
Line 394: | Line 376: | ||
|- |
|- |
||
|791 |
|791 |
||
− | |[[File:Cream&Cheese3D.png| |
+ | |[[File:Cream&Cheese3D.png|100px|center]]<center>[[Cream the Rabbit|Cream]] & [[Cheese]]</center> |
− | |[[Cream the Rabbit|Cream]] & [[Cheese]] |
||
|Grab |
|Grab |
||
|Advanced |
|Advanced |
||
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|- |
|- |
||
|793 |
|793 |
||
− | |[[File:BlazeDecal.png| |
+ | |[[File:BlazeDecal.png|70px|center]]<center>[[Blaze the Cat]]</center> |
− | |[[Blaze the Cat]] |
||
|Shield |
|Shield |
||
|Advanced |
|Advanced |
||
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|- |
|- |
||
|794 |
|794 |
||
− | |[[File:Jet_the_Hawk_2011.png| |
+ | |[[File:Jet_the_Hawk_2011.png|70px|center]]<center>[[Jet the Hawk]]</center> |
− | |[[Jet the Hawk]] |
||
|Grab |
|Grab |
||
|Advanced |
|Advanced |
||
Line 429: | Line 408: | ||
|- |
|- |
||
|795 |
|795 |
||
− | |[[File:Happy-new-new-silver.png| |
+ | |[[File:Happy-new-new-silver.png|90px|center]]<center>[[Silver the Hedgehog]]</center> |
− | |[[Silver the Hedgehog]] |
||
|Attack |
|Attack |
||
|Advanced |
|Advanced |
||
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|- |
|- |
||
|796 |
|796 |
||
− | |[[File:Sonic.the.Hedgehog.full.1392010.jpg| |
+ | |[[File:Sonic.the.Hedgehog.full.1392010.jpg|110px|center]]<center>[[Sonic the Werehog]]</center> |
− | |[[Sonic the Werehog]] |
||
|Neutral |
|Neutral |
||
|Advanced |
|Advanced |
||
Line 462: | Line 439: | ||
{| class="article-table" |
{| class="article-table" |
||
!No. |
!No. |
||
+ | !colspan="2"|Character |
||
− | !Image 1 |
||
+ | |- |
||
− | !Image 2 |
||
+ | |rowspan="2"|775 |
||
− | !Name |
||
⚫ | |||
⚫ | |||
|- |
|- |
||
⚫ | |||
− | |775 |
||
⚫ | |||
⚫ | |||
⚫ | |||
|} |
|} |
||
===Alternate costumes=== |
===Alternate costumes=== |
||
− | {| class = " |
+ | {| class = "wikitable" |
|[[File:SmashBrosUltimateSonic.png|100px]] |
|[[File:SmashBrosUltimateSonic.png|100px]] |
||
|[[File:SSBU Sonic Alt1.png|75px]] |
|[[File:SSBU Sonic Alt1.png|75px]] |
||
|[[File:SSBU Sonic Alt2.png|75px]] |
|[[File:SSBU Sonic Alt2.png|75px]] |
||
|[[File:SSBU Sonic Alt3.png|75px]] |
|[[File:SSBU Sonic Alt3.png|75px]] |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
||
|<center>[[File:SSBUSonicIconAlt.png|50px]]</center> |
|<center>[[File:SSBUSonicIconAlt.png|50px]]</center> |
||
Line 487: | Line 459: | ||
|<center>[[File:SSBUSonicIconAlt2.png|50px]]</center> |
|<center>[[File:SSBUSonicIconAlt2.png|50px]]</center> |
||
|<center>[[File:SSBUSonicIconAlt3.png|50px]]</center> |
|<center>[[File:SSBUSonicIconAlt3.png|50px]]</center> |
||
+ | |- |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |- |
||
|<center>[[File:SSBUSonicIconAlt4.png|50px]]</center> |
|<center>[[File:SSBUSonicIconAlt4.png|50px]]</center> |
||
|<center>[[File:SSBUSonicIconAlt5.png|50px]]</center> |
|<center>[[File:SSBUSonicIconAlt5.png|50px]]</center> |
||
Line 613: | Line 591: | ||
**The [[Sonic the Werehog]] Spirit requires the cores of [[w:c:pokemon:Togedemaru|Togedemaru]] and [[w:c:castlevania:Werewolf|Werewolf]]. Werewolf is obviously an allusion to how the Werehog was a more beastly form that Sonic turned into during the nighttime. Togedemaru, while less immediately obvious, is considered an "Electric Hedgehog" referencing Sonic's base form and species. |
**The [[Sonic the Werehog]] Spirit requires the cores of [[w:c:pokemon:Togedemaru|Togedemaru]] and [[w:c:castlevania:Werewolf|Werewolf]]. Werewolf is obviously an allusion to how the Werehog was a more beastly form that Sonic turned into during the nighttime. Togedemaru, while less immediately obvious, is considered an "Electric Hedgehog" referencing Sonic's base form and species. |
||
*[[Jun Senoue]] was requested by [[Nintendo]] to pick a song to arrange for the game. As he was allowed to pick any song he wanted, he picked a ''[[w:c:megaman:Mega Man (franchise)|Mega Man]]'' track, specifically a medley of music from ''[[w:c:megaman:Mega Man 4|Mega Man 4]]'' in the style of a typical ''Sonic'' song. He was inspired to do so after seeing graphic novels from [[Sonic & Mega Man: Worlds Collide]] and [[Worlds Unite]], specifically ''[[Sonic the Hedgehog/Mega Man: Worlds Collide: The Complete Epic]]'' and ''[[Sonic the Hedgehog/Mega Man: Worlds Unite Volume 1: Deadly Fusion|Sonic the Hedgehog/Mega Man: Worlds Unite Vol. 1: Deadly Fusion]]''.<ref name="MegaMan4">{{cite web |url=https://nintendoeverything.com/sonic-team-sound-director-on-why-he-chose-mega-man-4-as-his-contribution-to-smash-bros-ultimate/ |title=Sonic Team sound director on why he chose Mega Man 4 as his contribution to Smash Bros. Ultimate |date=20 January 2019 |accessdate=20 January 2019 }}</ref> |
*[[Jun Senoue]] was requested by [[Nintendo]] to pick a song to arrange for the game. As he was allowed to pick any song he wanted, he picked a ''[[w:c:megaman:Mega Man (franchise)|Mega Man]]'' track, specifically a medley of music from ''[[w:c:megaman:Mega Man 4|Mega Man 4]]'' in the style of a typical ''Sonic'' song. He was inspired to do so after seeing graphic novels from [[Sonic & Mega Man: Worlds Collide]] and [[Worlds Unite]], specifically ''[[Sonic the Hedgehog/Mega Man: Worlds Collide: The Complete Epic]]'' and ''[[Sonic the Hedgehog/Mega Man: Worlds Unite Volume 1: Deadly Fusion|Sonic the Hedgehog/Mega Man: Worlds Unite Vol. 1: Deadly Fusion]]''.<ref name="MegaMan4">{{cite web |url=https://nintendoeverything.com/sonic-team-sound-director-on-why-he-chose-mega-man-4-as-his-contribution-to-smash-bros-ultimate/ |title=Sonic Team sound director on why he chose Mega Man 4 as his contribution to Smash Bros. Ultimate |date=20 January 2019 |accessdate=20 January 2019 }}</ref> |
||
− | *''Sonic'' series composer [[Tomoya Ohtani]] also contributed to the soundtrack with his arrangement of "Bomb Rush Blush" from ''Splatoon''. |
||
*As is the case with ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'', Sonic's snoring and surfacing voice clips are taken directly from ''[[Super Smash Bros. Brawl]]'', in which he was voiced by [[Jason Griffith]], despite being voiced by Roger Craig Smith in this game. |
*As is the case with ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'', Sonic's snoring and surfacing voice clips are taken directly from ''[[Super Smash Bros. Brawl]]'', in which he was voiced by [[Jason Griffith]], despite being voiced by Roger Craig Smith in this game. |
||
*PAC-MAN's standard Spirit is his artwork for ''[[Sonic Dash]]''. |
*PAC-MAN's standard Spirit is his artwork for ''[[Sonic Dash]]''. |
||
Line 621: | Line 598: | ||
*This game is the last game to feature [[Travis Willingham]] as the voice of Knuckles. |
*This game is the last game to feature [[Travis Willingham]] as the voice of Knuckles. |
||
*[[Takeshi Kusao]], the former Japanese voice of Sonic, voices [[w:c:dragonquest:Hero/Heroine (Dragon Quest IV)|Solo]] in this game, who is an alternate costume for the [[w:c:dragonquest:Hero (Dragon Quest XI)|Hero]]. |
*[[Takeshi Kusao]], the former Japanese voice of Sonic, voices [[w:c:dragonquest:Hero/Heroine (Dragon Quest IV)|Solo]] in this game, who is an alternate costume for the [[w:c:dragonquest:Hero (Dragon Quest XI)|Hero]]. |
||
+ | *Upon the games original version, the Sonic spirits were numbered in the order they are listed on the Sonic Channel’s bio page (barring the upgrades Chao and Shadow), with Infinite falling after. After the 1.1.0 update, they were re-ordered based on debut (still barring the upgraded Spirits). |
||
==Videos== |
==Videos== |
||
+ | <tabber> |
||
− | [[File:Sonic – Super Smash Bros. Ultimate|thumb|left|350px]] |
+ | Sonic promo = [[File:Sonic – Super Smash Bros. Ultimate|thumb|left|350px]] |
− | |||
+ | |-| |
||
+ | Everyone is here trailer = [[File:Super Smash Bros. Ultimate - Everyone is here! (Nintendo Switch)|thumb|left|350px]] |
||
+ | |-| |
||
+ | More fighters trailer = [[File:Super Smash Bros. Ultimate - More Fighters Trailer|thumb|left|350px]] |
||
+ | </tabber> |
||
{{Clear}} |
{{Clear}} |
||
Revision as of 09:29, 19 May 2020
Super Smash Bros. Ultimate (大乱闘スマッシュブラザーズ SPECIAL Dai rantō Sumasshu Burazāzu Supesharu?) is the fifth installment in the Super Smash Bros. fighting game series, developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo. It was released on 7 December 2018 for the Nintendo Switch.
Sonic the Hedgehog, along with every other character from the previous installments, returned along with a batch of new characters. This game also supports amiibo, including the Sonic amiibo.
Development
The first teaser for Super Smash Bros. Ultimate appeared during a Nintendo Direct on 8 March 2018. Back then, it was only known by the title Super Smash Bros.. It was formally announced during Nintendo's Nintendo Direct presentation at E3 2018.[2][3][4][1]
Responsible for the development of Super Smash Bros. Ultimate are Bandai Namco Studios and Sora Ltd., who were behind the development of Super Smash Bros. for Nintendo 3DS and Wii U, with Masahiro Sakurai serving as the director. The intention of Sakurai's for Super Smash Bros. Ultimate was to include every possible character from previous Super Smash Bros. games, which he knew would be both a complex problem for both development and licensing.[5] He also intended to speed up the game by adjusting the characters' abilities. Sakurai knew that Super Smash Bros. Ultimate was both a core title for Nintendo, and that it has a dedicated playerbase that he did not want to disappoint, and believed that he needed to complete these goals to satisfy both groups.[5]
Inclusion of Sonic the Hedgehog
On 12 June 2018, it was announced on the E3 Nintendo Direct that every single playable character from the past four games would return.[6] Among them is Sonic the Hedgehog, marking his third appearance as a fighter in the series. Like in Super Smash Bros. Brawl, Sonic must first be unlocked in order to play as him. There are three methods to unlock Sonic:
- Play VS. matches, Mob Smash, Spirit Board or World of Light. He is the 17th character to be unlocked in order.
- Clear Classic Mode as Mario.
- Have Sonic join the player's party in World of Light.
In addition to Sonic's inclusion as a fighter, Green Hill Zone from Super Smash Bros. Brawl and Windy Hill Zone from Super Smash Bros. for Nintendo 3DS and Wii U make a return. Shadow the Hedgehog returns as an Assist Trophy, slowing players down using Chaos Control with the green Chaos Emerald. Knuckles the Echidna also makes an appearance as an Assist Trophy and will attack opponents by punching them, using the Homing Attack, or dig underground and use a powerful uppercut when summoned. Costumes of Knuckles and Miles "Tails" Prower make a return from the previous installments for Mii Fighters to wear. Akira Yuki also appears as an Assist Trophy retaining his polygonal form from Virtua Fighter.
Classic Mode
Classic Mode in Super Smash Bros. Ultimate has each fighter go through their own predetermined set of opponents and stages, sometimes with special rules or conditions put in place. Sonic's route is named "At the Speed of Sound", and all of his opponents are a mix between the game's fastest characters and references to other Sonic games in chronological order.
Round | Opponent(s) | Stage | Music | References |
---|---|---|---|---|
1 | Fox | Green Hill Zone | "Green Hill Zone" | This round references the classic Sonic titles on the Sega Mega Drive. Fox is a representation of Tails. |
2 | Captain Falcon | Figure-8 Circuit | "Super Sonic Racing" | This round references the many racing games in the Sonic franchise. |
3 | Giant Metal Sonic | Fourside (Ω form) | "Open Your Heart" | This round either references the final battle against Metal Sonic in Sonic the Hedgehog CD or the final battle against Perfect Chaos in Sonic Adventure. |
4 | Kirby (x3) | Halberd | "Sonic Heroes" | This round references Sonic Heroes. Each Kirby is colored after the three character types (blue for Speed Type, yellow for Fly Type, and red for Power Type). The round takes place on Halberd, which is a reference to Egg Fleet and Final Fortress, the last two stages of Sonic Heroes. |
5 | Sheik | Mushroomy Kingdom | "Seven Rings In Hand" | This round is in reference to Sonic and the Secret Rings, as the Mushroomy Kingdom is similar in appearance to some of the stages from the game. |
6 | Giant Incineroar | Windy Hill Zone | "Wonder World" | This round is a reference to Sonic Lost World. Giant Incineroar represents the final battle against Zavok in the game. |
Bonus | ||||
Final | Master Hand (with Crazy Hand on Intensity 7.0 or higher) | Final Destination | "Master Hand" ("Master Hand / Crazy Hand" on Intensity 7.0 or higher) | N/A |
The player will unlock the Sonic Fighter Spirit after beating Classic Mode with Sonic. The player can also unlock Bayonetta if they have not already. During the credits sequence, "Live and Learn" will play.
Sonic the Hedgehog Spirits
Various other Sonic characters also make an appearance in the form of Spirits. Spirits are power up characters that can give fighters a boost in battle. They have replaced Trophies in this installment of the Super Smash Bros. series. They are either a Primary Spirit or a Support Spirit, can be one of five types, (Grab, Shield, Attack, Balanced or Neutral) and can come in one of four classes. In order from weakest to strongest class: Novice (★), Advanced (★★), Ace (★★★), and Legend (★★★★). All currently known Sonic Spirits include:
Primary Spirits
No. | Character(s) | Type | Class | Support slots | Ability | Fighter(s) | Condition(s) | Stage | Rules | Summonable |
---|---|---|---|---|---|---|---|---|---|---|
776 | Grab | Legend | 3 | Increased Electric Attack | Roy Metal Sonic |
|
Green Hill Zone | Hazard: Bob-omb Festival | Yes | |
778 | Grab | Legend | 3 | Increased Speed | Gold Sonic |
|
Windy Hill Zone | Sudden Final Smash | No | |
780 | Shield | Advanced | 1 | Increased Speed | Metal Sonic |
|
Windy Hill Zone | None | No | |
781 | Grab | Ace | 2 | Increased Fist Attack | None (unlocked by combining the cores of Gordo, Muddy Mole and a Grab type) | Yes | ||||
782 | Grab | Novice | 3 | None | Sonic, Pichu, and King K. Rool | The enemy occasionally turns invisible | Windy Hill Zone | None | No | |
783 | Neutral | Novice | 1 | Increased Weight | Incineroar |
|
Windy Hill Zone | None | No | |
784 | Grab | Novice | 1 | None | R.O.B. |
|
Frigate Orpheon | None | No | |
785 | Grab | Advanced | 1 | Increased Water Attack | Metal Inkling |
|
Fourside (Battlefield form) | None | No | |
786 | Shield | Novice | 2 | Can Be Enhanced at Lv.99 | Squirtle (x4) |
|
Windy Hill Zone | None | Yes | |
787 | Shield | Ace | 2 | Fast Final Smash Meter | None (enhanced Chao spirit) | No | ||||
788 | Attack | Ace | 2 | Can Be Enhanced at Lv.99 | Sonic |
|
New Pork City (Battlefield form) |
|
No | |
789 | Attack | Legend | 2 | Increased Undamaged Attack & speed | None (enhanced Shadow the Hedgehog spirit) | No | ||||
792 | Grab | Novice | 1 | None | R.O.B. |
|
Green Hill Zone (Battlefield form) | None | No | |
797 | Attack | Advanced | 2 | None | Metal Sonic |
|
Big Blue | Hazard: Screen Flip | No |
Support Spirits
No. | Image | Name | Type | Class | Ability | Fighter(s) | Condition(s) | Stage | Rules |
---|---|---|---|---|---|---|---|---|---|
777 | Neutral | Ace | Increased Up Special | Fox |
|
Windy Hill Zone |
| ||
779 | Attack | Ace | Increased Shield Damage | Inkling |
|
Windy Hill Zone | Item: Hammer | ||
790 | Grab | Advanced | Increased Air Attack | Fox |
|
Fourside | None | ||
791 | Grab | Advanced | Increased Jump Height | Isabelle |
|
Green Hill Zone | None | ||
793 | Shield | Advanced | Mouthful of Curry | Robin |
|
Green Hill Zone (Battlefield form) | Hazard: Lava Floor | ||
794 | Grab | Advanced | Increased Move Speed | None (unlocked by combining the cores of Pidgey and Akari Hayami) | |||||
795 | Attack | Advanced | Slightly increases the power of grabbing and throwing attacks. | Sonic |
|
Green Hill Zone | Item Battle | ||
796 | Neutral | Advanced | Increased Physical Attack | Wolf |
|
Luigi's Mansion |
|
Fighter Spirit
No. | Character | |
---|---|---|
775 | ||
Alternate costumes
World of Light
In the Adventure Mode "World of Light", Sonic and other fighters prepare to battle against a godlike being named Galeem and his army of Master Hands. Galeem unleashes a devastating array of bright yellow lasers which instantly captures anything they come into contact with. The attack puts the fighters into panic, as they all try to either fight back or run away. Sonic uses his speed to outrun the lasers and attempts to save Pikachu in the process. However, Pikachu is captured with Sonic being captured shortly after. Galeem manages to capture all of the fighters aside from Kirby, who escapes on his Warp Star. After this, Galeem envelops the entire galaxy in a burst of light. Kirby eventually crash-lands in the eponymous World of Light and sets out to free the captured fighters who are strewn throughout the world.
Eventually, the freed fighters manage destroy the shield protecting Galeem and beat him in a battle. With the being's power weakened, however, the world is soon taken over by its arch-nemesis, Dharkon, who envelops the world in darkness, and takes control of the remaining fighters and Spirits. After Dharkon's defeat Galeem returns to wage war. Soon, the fighters manage to defeat both Galeen and Dharkon once and for all.
Gameplay
The Adventure Mode has a world map that the character the player has chosen moves around in when not in battle. The player is trying to get to the center of the map, where Galeem is. Throughout the Adventure Mode, the player will find several obstacles.
The most common blockade found are Spirits. To progress, the player will need to fight them. The Spirits take the form of fighters that share common traits with them. After fighting them, the player will free the Spirit and they will be able to use it.
Another common blockade are possessed fighters. Every fighter that was devoured by light was possessed and turned evil. These possessed fighters are usually much more powerful than Spirits. After beating a possessed fighter, the player will be able to play as that fighter. Also, if the player beats a fighter that they have not unlocked in regular gameplay, they will also unlock it there as well. Sonic himself can be found in the Dark Realm, contained in the Legend of Zelda-themed Sacred Land area.
Music
Following the tradition of earlier Super Smash Bros, Super Smash Bros. Ultimate has a number of music tracks from the Sonic series included in it. There are twenty in total, which can be played on both Green Hill Zone and Windy Hill Zone. By using the "My Music" feature, the player can adjust how often they want each available song to play on each stage. Most of the songs are available from the start, while the rest must be unlocked:
Trivia
- Part of the #SmashBrosCountdown collaboration on Twitter, with six days left before the game's release the official Japanese Sega Twitter posted a Tweet representing Sonic's inclusion in the game.
- This is the first Super Smash Bros. game to not feature Trophies since the original Super Smash Bros.
- With Sonic's inclusion in this game, he is the only third-party character to appear in three Super Smash Bros. titles.
- Sonic and Knuckles were both featured on the Super Smash Bros. Ultimate blog on 2 July 2018.
- Sonic's default head icon in Super Smash Bros. Ultimate bears a striking resemblance to several logos and icons in the Sonic series, namely the logo for Sonic Team.
- So far, Sonic is the only third party character with more than one stage representing his series.
- Unlike other installments in the Super Smash Bros. series, Sonic actually takes a bit of damage if he falls in any body of water, which is a nod to his inability to swim.
- This is the first Super Smash Bros. game in which two characters from the Sonic the Hedgehog series appear as Assist Trophies.
- Knuckles will not show up as an Assist Trophy when Green Hill Zone is chosen as a stage. This is likely due to the fact that he is a background character in the stage as well.
- This is the first Super Smash Bros. title in which there are three playable characters that are representatives from Sega: Sonic, Bayonetta and Joker.
- Rodin from the Bayonetta series and Akira from the Virtua Fighter series also make appearances as Assist Trophies.
- One of Incineroar's alternate costumes resembles Big the Cat.
- The Spirit cores used to unlock the Sonic the Hedgehog series Spirits all represent the likeness of the characters they summon:
- The Knuckles Spirit requires the cores of Gordo and Muddy Mole; Gordo represents Knuckles' spiked gloves and Muddy Mole represents Knuckles' digging ability.
- The Jet the Hawk Spirit requires the cores of Pidgey and Akari Hayami; Pidgey is an allusion to Jet being a type of bird and Akari represents Jet's proficiency in riding Extreme Gear.
- The Sonic the Werehog Spirit requires the cores of Togedemaru and Werewolf. Werewolf is obviously an allusion to how the Werehog was a more beastly form that Sonic turned into during the nighttime. Togedemaru, while less immediately obvious, is considered an "Electric Hedgehog" referencing Sonic's base form and species.
- Jun Senoue was requested by Nintendo to pick a song to arrange for the game. As he was allowed to pick any song he wanted, he picked a Mega Man track, specifically a medley of music from Mega Man 4 in the style of a typical Sonic song. He was inspired to do so after seeing graphic novels from Sonic & Mega Man: Worlds Collide and Worlds Unite, specifically Sonic the Hedgehog/Mega Man: Worlds Collide: The Complete Epic and Sonic the Hedgehog/Mega Man: Worlds Unite Vol. 1: Deadly Fusion.[7]
- As is the case with Super Smash Bros. for Nintendo 3DS and Wii U, Sonic's snoring and surfacing voice clips are taken directly from Super Smash Bros. Brawl, in which he was voiced by Jason Griffith, despite being voiced by Roger Craig Smith in this game.
- PAC-MAN's standard Spirit is his artwork for Sonic Dash.
- Unlike in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U, while Sonic's victory jingle was taken from Sonic the Hedgehog (2006), entitled "Mission Clear", his victory jingle was shortened in the final build instead of the full version in the E3 build.
- This makes it one of two series with a victory jingle that was ripped straight from another game, the other being Persona 5.
- This is the second game in which Sonic has appeared alongside Banjo & Kazooie, the first being Sonic & Sega All-Stars Racing.
- This game is the last game to feature Travis Willingham as the voice of Knuckles.
- Takeshi Kusao, the former Japanese voice of Sonic, voices Solo in this game, who is an alternate costume for the Hero.
- Upon the games original version, the Sonic spirits were numbered in the order they are listed on the Sonic Channel’s bio page (barring the upgrades Chao and Shadow), with Infinite falling after. After the 1.1.0 update, they were re-ordered based on debut (still barring the upgraded Spirits).
Videos
References
- ↑ 1.0 1.1 D'Anastasio, Cecilia (12 June 2018). Everything We Know About Super Smash Bros. Ultimate. Kotaku. Retrieved on 12 June 2018.
- ↑ Super Smash Bros. announced for Nintendo Switch (8 March 2018). Archived from the original on 1 May 2018. Retrieved on 1 May 2018.
- ↑ McWhertor, Michael (8 March 2018). Super Smash Bros. is coming to Nintendo Switch. Archived from the original on 9 March 2018. Retrieved on 8 March 2018.
- ↑ The Super Smash Bros. series heads to Nintendo Switch in 2018. Nintendo.com (8 March 2018). Archived from the original on 9 March 2018 l. Retrieved on 8 March 2018.
- ↑ 5.0 5.1 Webster, Andrew (12 June 2018). Why Super Smash Bros. Ultimate was such a daunting game for its creators to build. The Verge. Retrieved on 12 June 2018.
- ↑ Nintendo Direct: E3 2018. YouTube. Nintendo (12 June 2018). Retrieved on 13 June 2018.
- ↑ Sonic Team sound director on why he chose Mega Man 4 as his contribution to Smash Bros. Ultimate (20 January 2019). Retrieved on 20 January 2019.