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Sonic Wiki Zone
Sonic Wiki Zone
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|original = [[Ray the Flying Squirrel (Classic Sonic's world)|Ray the Flying Squirrel]]
 
|original = [[Ray the Flying Squirrel (Classic Sonic's world)|Ray the Flying Squirrel]]
 
|cause = The seven [[Chaos Emerald (Classic Sonic's world)|Chaos Emeralds]]
 
|cause = The seven [[Chaos Emerald (Classic Sonic's world)|Chaos Emeralds]]
|fur color = Yellow
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|fur color = Gold-yellow
 
|skin color = Dark tan
 
|skin color = Dark tan
 
|eye color = Black
 
|eye color = Black
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==Appearance==
 
==Appearance==
When assuming his Super State, Ray does not undergo any major physical changes. However, the red parts of his shell gain a pulsating, magenta glow. Also, any fast movement he makes leaves after-images.
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When assuming his Super State, Ray does not undergo any major physical changes. However, the his yellow fur gains a pulsating, yellow glow. Also, any fast movement he makes leaves after-images.
   
 
==Overview==
 
==Overview==

Revision as of 23:43, 17 July 2018

Super Ray is a transformation that appears in the Sonic Mania Plus. It is the Super State of Ray the Flying Squirrel, achieved by harnessing the power of the seven Chaos Emeralds.

Appearance

When assuming his Super State, Ray does not undergo any major physical changes. However, the his yellow fur gains a pulsating, yellow glow. Also, any fast movement he makes leaves after-images.

Overview

In Sonic Mania Plus, Ray can become Super Ray after the player collects all seven Classic Emeralds. To transform into Super Ray during an Act, the player must press Y button/PSTriangleButton/Switch x in midair while holding at least fifty Rings. After transforming however, the player's Ring count will begin decreasing by one every second; if the Ring count hits zero, Ray will revert back to normal. In gameplay, Super Ray possesses invincibility, increased running speed and an enhanced jump for as long as the transformation lasts.

Powers and abilities

Due to being infused with the seven Chaos Emeralds' power, Super Ray accordingly commands ultimate power and has access to unlimited energy.[1][2] As Super Ray, Ray's innate abilities far surpasses his normal ones. He can therefore run faster, and jump higher than he can in his regular form. Like the traditional Super State, Ray gains new abilities in this form too, including high-speed run-flight and virtual invulnerability to harm.

Like in his natural state, Super Ray can utilize the Spin Attack, a technique where he curls into a concussive ball or cutting disk and directs himself at his targets. Due to Ray being in a Super State, this technique's power is greatly amplified as a result. With it, Super Ray can shred or burrow through just about any substance given enough speed. Highly adept in its usage, Super Ray can utilize variants of the Spin Attack, including the Spin Dash and Spin Jump.

Weakness

Super Ray can only stay transformed for a short time without sustainment from Ring Energy, as a Super State consumes tremendous amounts of energy. Extensive usage will also put him at risk of disappearing entirely.[3]

References

  1. BioWare (September 26, 2008). Sonic Chronicles: The Dark Brotherhood. Nintendo DS. Sega. "Codex: Each Emerald can float on its own power, but anyone who combines all seven of the Chaos Emeralds can command ultimate power."
  2. Sonic Team, Sonic Team USA (27 February 2004). Sonic Battle. Gameboy Advance. Sega. Area: Emerald Beach (Shadow's Episode). "Sonic the Hedgehog: I've heard that he who collects 7 "Chaos Emeralds" will be granted unlimited energy."
  3. Sonic Team (May 3, 2002). Sonic Adventure 2. GameCube. Sega. Area/Level: Finalhazard. "Sonic the Hedgehog: Shadow! Continuous use of your super form will cause you to disappear! Get back to the Colony!"