For the Classic Sonic's world equivalent, see Super Knuckles (Classic).
Appearances in other media
(originally magenta, white)
White gloves with pointed knuckles Red and yellow shoes with green cuffs and gray buckle
Flight Enhanced super strength Enhanced super speed Enhanced acrobatic skills and reflexes Virtual invulnerability Enhanced jump Enhanced gliding Enhanced climbing
Super Knuckles ( スーパーナックルズ Sūpā Nakkuruzu ) ? is a transformation that appears in the  . It is the Sonic the Hedgehog series Super State of Knuckles the Echidna, achieved by harnessing the power of the seven Chaos Emeralds.
When transformed into Super Knuckles, Knuckles' physical traits remain unchanged. Instead, he gains a pulsating golden energy shield around himself.
Sega Mega Drive-based games, Super Knuckles' fur pulsed in a bright magenta color and he possessed a magenta colored aura. However, he lacked any form of a shield.
Sonic the Hedgehog 3 & Knuckles
Super Knuckles in
. Sonic & Knuckles
Super Knuckles first appeared in
and its extension Sonic & Knuckles . The transformation can only be obtained by collecting the seven Sonic the Hedgehog 3 & Knuckles Chaos Emeralds as Knuckles. The player can then activate Knuckles' Super State by collecting fifty Rings and then press the jump button twice in succession. While Knuckles is transformed, the player's Ring count drops by one Ring every second. When the Ring count hits zero or when the Act Boss is defeated, the transformation runs out.
In gameplay, Super Knuckles is
invincible, can move, glide and climb faster. In Sonic the Hedgehog 3 & Knuckles, should the player enter the neon flashing giant ring in Mushroom Hill Zone, the player will have their Chaos Emeralds turned into Super Emeralds in Hidden Palace Zone, thus preventing Knuckles from becoming Super Knuckles anymore. By collecting Super Emeralds though, the player is able to transform Knuckles into Hyper Knuckles.
Knuckles the Echidna in Sonic the Hedgehog 2
and Sonic the Hedgehog 2 , the player is able to get normally Super Knuckles in Sonic & Knuckles by collecting the seven Knuckles the Echidna in Sonic the Hedgehog 2 Chaos Emeralds. In gameplay, Super Knuckles' abilities are identical to that in . Like before, the player's Ring count drops by one for every second Super Knuckles is active. When it reaches zero, Knuckles reverts back to normal.
Sonic & Knuckles
, Super Knuckles appeared as the Sonic Heroes Power Type member of Team Sonic. When [note 1] Metal Overlord took off, Sonic transformed into Super Sonic and shared his chaos energy with Knuckles and Tails, allowing them to achieve their own Super States and go after Metal Overlord together. With the power of teamwork, Team Sonic defeated Metal Overlord.
In gameplay, Super Knuckles cannot take damage and he has automatically obtained three red
Power Cores. Unique to Super Knuckles, his Volcanic Dunk attack has been changed, enabling him to throw fireballs in front of him over a long range to attack targets for indefinite periods of time. During the boss battle, the player's Ring count drops by one every second, and when it runs out, Knuckles and his team revert back to normal which will cost the player a life.
Sonic Chronicles: The Dark Brotherhood
, Super Knuckles was referenced in the Sonic Chronicles: The Dark Brotherhood Chaos Emeralds' entry in the codex, where it is stated Knuckles is among many of the people how have used the Emeralds to attain a Super State.
Sonic the Hedgehog (2013)
2013 re-release of the original , Super Knuckles can be unlocked as a bonus feature in gameplay for Sonic the Hedgehog Knuckles. On the Level Select menu, the player must change the Max Emeralds setting from 6 to 7 to allow all seven Chaos Emeralds to be collected. Once finished, the player can use Super Knuckles in any of the Zones after collecting fifty Rings as Knuckles. His appearance is almost identical to his original one from .
Sonic the Hedgehog 3 & Knuckles
Super Knuckles' abilities are the same as in
Sonic the Hedgehog 3 & Knuckles. Like before, the player's Ring count drops by one for every second Super Knuckles is active. When it reaches zero, Knuckles reverts back to normal.
Powers and abilities
Due to being infused with the seven
Chaos Emeralds' power, Super Knuckles accordingly commands ultimate power and has access to unlimited energy.  As Super Knuckles, Knuckles' innate abilities far surpasses his normal ones. His trademark strength has been enhanced to the point where he can smash a ship from the  Eggman Fleet with a single strike and throw punches so powerful that he creates fireballs which explode upon impact. Knuckles also becomes fast enough to keep up with even Super Sonic who can move at approximately the speed of light.  His reflexes are also improved, allowing him to keep up with his increased movements. Like the traditional Super State, Knuckles gains new abilities in this form too, including high-speed run-flight and virtual invulnerability to harm.
Super Knuckles can only stay transformed for a short time without sustainment from
Ring Energy, as a Super State consumes tremendous amounts of energy.
In other media
Hyper Knuckles in the Archie Comics.
comic series and its spin-offs published by Sonic the Hedgehog Archie Comics, Knuckles' Super State was dubbed Hyper Knuckles. This was because he was set up to battle Super Sonic, and the writers wanted to avoid the monotony of two supers against each other. [
] citation needed
This form would be referred to as "Super Knuckles" as well later on. Knuckles' first known transformation was when he went head-to-head with
Super Sonic in a battle for the Chaos Emeralds. Knuckles would later turn into Hyper Knuckles again to battle Master Mogul and Hunter.
" Man, he's tough!" —Super Knuckles getting fazed by
Metal Overlord's nigh-invulnerability.
" Whew... That was pretty tough!" —Super Knuckles after defeating Metal Overlord.
Knuckles using Emerald Power
All-Star Move in and its Sonic & Sega All-Stars Racing sequel - " Emerald Power" - causes Knuckles to use the power of the Master Emerald to take on a state similar to Super Knuckles, albeit with a green energy shield instead of a yellow one, and a green energy trail. Prior to
, Super Knuckles, unlike most other Super States, does not have a golden glow, but rather a magenta colored one. Sonic Heroes According to the official Japanese guide of , Sonic, Knuckles and Tails entered a " Sonic Heroes Hyper Mode" during the Metal Overlord fight, though its usage is not completely clear. 
↑ The in-game files of the PC-version for Tails and Knuckles during the final battle are named in such a way („sk” and „st”, respectively, compare Super Sonic's files named „ss”). Cream also refers to all members of the team as using super transformation: "
Everyone! Watch your Ring count! You won't be able to use super transformation if you lose all your Rings."
↑ BioWare (26 September 2008). Sonic Chronicles: The Dark Brotherhood. Nintendo DS. Sega. "
Codex: Many, including Sonic, Knuckles, and Shadow, and others, can even use the power of the seven Chaos Emeralds to transform into Super versions of themselves!"
↑ BioWare (September 26, 2008). Sonic Chronicles: The Dark Brotherhood. Nintendo DS. Sega. "
Codex: Each Emerald can float on its own power, but anyone who combines all seven of the Chaos Emeralds can command ultimate power."
↑ Sonic Team, Sonic Team USA (27 February 2004). Sonic Battle. Gameboy Advance. Sega. Area: Emerald Beach (Shadow's Episode). "
Sonic the Hedgehog: I've heard that he who collects 7 "Chaos Emeralds" will be granted unlimited energy."
(2014). In-game description of the "Super Sonic" trophy: "The Chaos Emeralds are said to hold enough power to control the whole world. It's that power that turns Sonic into Super Sonic. He turns a glorious golden color and can fly at nearly the speed of light. In his Final Smash, this high-speed flight damages anyone who gets in its way and can even launch them!" Super Smash Bros. for Wii U
↑ Sonic & Sega All-Stars Racing (PlayStation 3) United States instruction manual, pg. 4.
Navigation Templates to Super Knuckles
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*Appears in Competition mode only.
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Sonic & Knuckles • Sonic the Hedgehog 3
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Maneuvers Auto Homing | Body Press | Bubblegum Descent | Fire Combination | Fire Dunk | Fire Launcher | Fireball Jump | Forward Power Attack | Hammer Down | Jump Fire Knock | Jump Fireball | Remote Power Attack ( Fireball, Fire Knock) | Spin Jump | Triangle Dive | Umbrella Descent | Wide Power Attack ( Big Fishing, Omega Arm, Vector Breath, Volcanic Dunk)
Maneuvers Ascending Flight | Cheese Attack | Dummy Ring Bomb | Spin Jump | Sting Attack | Thunder Shoot | Quick Ascent
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Gimmicks and obstacles
Ball Switch | Bingo | Bobsled | Bomb | Bumper | Bumper wall | Cannon | Check Point | Conveyor Belt | Dash Panel | Dash Rail | Dash Ring | Detonator Switch | Fan | Fireball | Flipper | Flower | Formation Change Gate | Giant Frog | Giant Switch | Grind Rail | Hint Ring | Iron ball | Jump Panel | Kao | Laser field | Mushroom | Orb switch | Pole | Power Gong | Propeller | Pulley | Rainbow Ring | Slot machine | Spring | Target Switch | Trolley | Vine | Warp Flower | Weight | Wide spring
Capsule | Car | Casino chip | Castle Key | Cell Key | Chaos Emerald | Container ( Cage, Case, Steel Container, Unbreakable Container, Wooden Container) | Emblem | Engine Core | Floating Item Box | Goal Ring | Hermit crab | Item Box ( 1 UP, Barrier, Fly Charge, High Speed, Invincible, Rings, Power Core, Team Blast Ring) | Light spider marking | Power Core | Ring | Special Stage Key | Sphere | Torch
Ryan Drummond ( | Sonic, Metal Sonic) Deem Bristow ( | Eggman) William Corkery ( | Tails) Scott Drier ( | Knuckles) David Humphrey ( | Shadow) Lani Minella ( | Rouge, Omochao) Jon St. John ( | Omega, Big) Jennifer Douillard ( | Amy) Sarah Wulfeck ( | Cream) Bill Corkery ( | Espio) Marc Biagi ( | Vector) Emily Corkery (
Jun'ichi Kanemaru ( | Sonic, Metal Sonic) Chikao Ōtsuka ( | Eggman) Ryō Hirohashi ( | Tails) Nobutoshi Canna ( | Knuckles) Kōji Yusa ( | Shadow) Rumi Ochiai ( | Rouge) Taiten Kusunoki ( | Omega) Taeko Kawata ( | Amy) Sayaka Aoki ( | Cream) Takashi Nagasako ( | Big) Yūki Masuda ( | Espio) Kenta Miyake ( | Vector) Yōko Teppōzuka ( | Charmy) Etsuko Kozakura (
" Sonic Heroes" | " We Can" | " This Machine" | " Follow Me" | " Team Chaotix" | " What I'm Made of..."
| Complete Trinity: Sonic Heroes Original Soundtrax | Triple Threat: Sonic Heroes Vocal Trax | Sonic Heroes Official Soundtrack
Sonic Heroes Original Soundtrack 20th Anniversary Edition
Armored train | Chaotix Detective Agency | Dummy Ring | Egg Bazooka | Egg Fleet | Egg Gun | Egg Spear | Fly Type | Health Gauge | HEXAeco | Loop | Moon | Orca | Palm Plants | Power Type | Rank | | Sonic Heroes Puzzle Speed Type | Super Hard Mode | Team Blast Gauge | Tornado 2
Sonic ( Super Sonic*) | Tails ( Super Tails*) | Knuckles* ( Super Knuckles*)
Dr. Robotnik | Animals ( Flicky, Pocky, Pecky, Cucky, Ricky, Picky, Rocky)
Zones Green Hill Zone | Marble Zone | Spring Yard Zone | Labyrinth Zone | Star Light Zone | Scrap Brain Zone | Final Zone | Special Stages
Ball Hog | Batbrain | Bomb | Burrobot | Buzz Bomber | Caterkiller | Chopper | Crabmeat | Jaws | Moto Bug | Newtron | Orbinaut ( Uni Uni, Unidasu) | Roller | Spikes | Splats
Egg Wrecker | Egg Scorcher | Egg Stinger | Labyrinth Zone boss | Egg Spiker | Egg Crusher
Climb* | Crouch | Glide* | Insta-Shield* | Propeller Flying* | Spin Attack | Spin Dash* | Spin Jump | Swim*
Gimmicks and obstacles
Bomb | Bumper | Capsule | Chaos Emerald | Color Block | Conveyor Belt | Crusher | Dropping platform | Electrical emitter | Elevator | Fan | Fire Statue | Fireball Cannon | Flywheel | Giant spear | Goal | Goal Plate | Giant Ring | Iron ball | Jump Stand | Lamppost | Movable box | Reverse | See-saw | Spikes | Spring | Switch | Up and Down
Air Bubble | Ring | Video Monitor ( Aqua Shield*, Extra Life, Flame Shield*, Invincible, Power Sneakers, S*, Shield, Super Ring, Thunder Shield*)
Sonic the Hedgehog 1&2 Soundtrack
Continue | | Blue Sphere Debug Mode | Loop | Madonna | Sonic the Hedgehog Band ( Max, Mach, Sharps, Vector) | Secret Bonus | South Island | | Sonic the Hedgehog (promotional comic) | Sonic the Hedgehog Story Comic Time Attack* | Time Over | Totem pole | Tunnel | Water
*Exclusive to the
2013 re-release of . Sonic the Hedgehog
Main article | Staff | Manuals | Glitches | Beta elements | Gallery | Pre-releases ( Nick Arcade, Simon Wai) | Re-releases ( , Knuckles in Sonic 2 2006, 2013, 3D, Sega Ages)
Sonic ( Super Sonic) | Tails ( Super Tails**) | Knuckles ( Super Knuckles)
Dr. Robotnik | Animals ( Becky, Cucky, Flicky, Locky, Micky, Pecky, Picky, Pocky, Ricky, Rocky, Tocky, Wocky)
Emerald Hill Zone | Chemical Plant Zone | Aquatic Ruin Zone | Casino Night Zone | Hill Top Zone | Mystic Cave Zone | Hidden Palace Zone** | Oil Ocean Zone | Metropolis Zone | Sky Chase Zone | Wing Fortress Zone | Death Egg Zone | Special Stage
Boss Attack Zone** | Egg Gauntlet Zone** | Genocide City Zone* | Green Hill Zone* | Proto Palace Zone** | Rock World Zone* | Sand Shower Zone* | Wood Zone*
Aquis | Asteron | Balkiry | Banper* | Batbot** | BFish* | Bubbler* | Bubbler's Mother* | Buzzer | Cactus* | Chop Chop | Clucker | Coconuts | Crawl | Crawlton | Flasher | Frog* | Gator* | Gohla | Grabber | Grounder | Jellygnite** | Lobster* | Masher | Nebula | Octus | Rexon | Shellcracker | Slicer | Snail* | Spiker | Spiny | Stegway** | Turtloids | Redz** | Whisp
Egg Drillster | Egg Poison | Egg Hammer | Egg Claw | Egg Scorcher Mk II | Egg Digger | Brass Eggman** | Eggmarine | Flying Eggman | Barrier Eggman | Mecha Sonic | Death Egg Robot
Crouch | Glide | Insta-Shield** | Propeller Flying | Spin Jump | Super Dash Attack | Super Spin Attack | Swim**
Gimmicks and obstacles
Bomb | Breakaway column | Booster | Bumper | Bumper wall | Cannon | Capsule | Conveyor Belt | Crusher | Elevator | Fan | Flipper | Giant spear | Goal Plate | Gondola | High-speed warp tube | Iron ball | Jump Panel | Metal nut | Seesaw | Sinking pool | Slot machine | Spikes | Spring | Spring Catapult | Star Post | Switch
Air Bubble | Chaos Emerald | Monitor ( Eggman, Extra Life, Flame Shield**, Invincible, Lightning Shield**, Power Sneakers, Random, S**, Shield, Super Ring, Teleporter, Water Shield**) | Ring | Star Circle
Sonic the Hedgehog 1&2 Soundtrack
Continue | Corkscrew | Death Egg | Death Egg Robot | Debug Mode | Egg Jet | Loop | Mega Mack | Perfect Bonus | Time Attack | Tornado | Totem pole | Tunnel | Water | West Side Island
*Exclusive to the prototype versions of the game.
**Exclusive to the 2013 re-release of the game.