In Sunset Bridge, the playable characters are stuck running down the level's road and can only move left and right between the road's four lanes (akin to the Quick Step). While running, the player can pick up Rings or power-ups from Item Boxes and utilize the gimmicks native to this track. Rings and Item Boxes in particular respawn almost immediately after a playable character picks them up from the track.
Sunset Bridge has many environmental obstacles which the player can either jump over, roll under or move around. Running into one of these obstacles will result in the player taking damage and lose some of their Rings. Falling into bottomless pits on the other hand forces the player to restart from an earlier point on the track.
The racers begin by running through a long section containing only Rings and Item Boxes, and two sets of hurdles near the end of it. They will then go through an area alternating between short sets of Grind Rails and land with obstacles before the pathway splits. The elevated pathway on the left is slightly longer but contains more Grind Rails and Dash Pads with spikes and Aero-Chasers placed in the way, while the pathway on the right is shorter and contains many Rings and several Item Boxes. The two paths rejoin up ahead, entering a long area with a large number of pillars that must be sidestepped. The racers will soon enter the final stretch of the track, which contains a bottomless pit and a number of pillars, some of which can be slid under and have Dash Panels placed directly behind them. The finish line can be found directly ahead.
|"Sunset Heights"||Tomoya Ohtani||3:26|