While strafing, the player will remain facing the same direction while they move around. The move allows the player to continue firing at an enemy whilst moving left or right to avoid enemy attacks. To strafe, the player must hold down // whilst moving. While strafing, the player will move much slower than normal, and cannot achieve full speed whilst doing so. The player can also jump whilst strafing to perform acrobatic flips to further avoid attacks.
Sonic the Hedgehog makes use of this during any of the fights against Diablon in Final Haunt, Black Comet, or GUN Fortress, as he will perform identical flips to Shadow to avoid gunfire directed at him. As a co-op character however, he cannot strafe.