Station Square is an Adventure Field that appears in Sonic Adventure and its enhanced port Sonic Adventure DX: Director's Cut. It is located in the heart of the city of the same name, a heavily populated metropolis famous for its many attractions, a front-row view to the ocean, and train station to some ancient ruins. Station Square can be accessed by boat at the Egg Carrier and the train station in Mystic Ruins. From this Adventure Field, a number of Action Stages and events can be reached.
Station Square eventually became the target of Dr. Robotnik, who sought to destroy the city with the power of a deity named Chaos and build Robotnikland on top its ruins. Standing in their way, however, was Sonic and his allies who would duke it out with the villains for the fate of the city.
Description[]
Like the other Adventure Fields in Sonic Adventure, Station Square is comprised of a number of distinct areas and a Chao Garden.
Area A - Station Area[]
The Station Area,[3] also known as the Central District,[1] is a large coastal area in Station Square. It is the main district of the city, and a center point for this Adventure Field's areas. Running through the entire Station Area is a large road for numerous cars that are constantly traversing it. However, they will stop if the playable character gets in their way. The Station Area includes the following points of interest:
- Central Station:[2] The train station of Station Square and arguably the most important point in the Station Area. It is located in the center of the Station Area. It is from here the player can travel between Station Square and Mystic Ruins.
- Station District Entrance:[2] The frontal entrance to the Central Station. It is located in front of the Central Station. If there is a strike in the city however, the Station District Entrance will be closed.
- Hotel District Entrance:[2] The frontal entrance to the Hotel, a tall and luxurious building with an underground garage next door. It is located on the right side of the Station District Entrance. In front of the Hotel District Entrance, on the street, is also a small refuge island covered in grass and a palm tree.
- Newsstand:[2] A newsstand inside a building along the area's main road. It is located on the left side of the Station District Entrance. Here, the player can interact with a human woman about the news.
- City Hall District Entrance:[2] The path to the City Hall Area. It is located at the end of the road that runs through the entire Station Area. However, depending on the player's progression through the storylines, this path may be blocked by police cars and barricades.
- Skyscraper:[2] A impressive skyscraper under the ownership of "Cyber-Net Inc.", with a garage on the ground floor that has two elevators. It is located on the other side of the road on the left side when coming out of the Station District Entrance. It serves as the entrance point for Speed Highway for Sonic and Tails. These two characters can get through the garage to Speed Highway. While Sonic needs to collect an Employee ID Card that will appear in the Station Area before he can enter the garage, the garage will be unlocked for Tails due to the fact that Dr. Robotnik destroys a part of the garage door during the storyline. Characters who entered the Speed Highway through the Skyscraper will exit it from Town Hall in the City Hall Area after completing it.
- Twinkle Park Elevator:[2] The colorful entrance to the local amusement park. It is located on the left side of the Station District Entrance, next to the Skyscraper. Two paths lead into it. The main path leads through the elevator that leads to the top of the attraction's glass tower. The player can then walk through the glass tunnel to the Twinkle Park District Entrance. The second route leads through the canals that begin in the City Hall Area. Only Big can use this path. It exits via the elevator and continues through the glass tunnel. For some playable characters, the entrance to the park will be closed and can only be unlocked after completing their story.
- Twinkle Park District Entrance:[2] The entrance point to the Twinkle Park District, the local amusement park for Station Square. It can be accessed through the glass tunnel on the right side when entering the Twinkle Park Elevator.
- Sea:[2] A vast expanse of ocean covering the coastline of the Station Area that. It is located on the opposite side of the road in front of the Station District Entrance. Its coastline includes a small sandy beach with a docking pier where a boat is moored. The Sea is where the Egg Carrier will crash, and it is from here the player can enter the Egg Carrier using the boat at the docking pier on the Sea's coastline.
Notably, behind the Twinkle Park Elevator is a water channel. As the player follows it underneath the Skyscraper, they will eventually run into some metal bars blocking the rest of the path ahead. Here, Big can find his Lure Level Up Item, and Tails can fly through a ceiling hole into a two-part room where the Jet Anklet Level Up Item can be found. There is also a patch of grass next to the Skyscraper, in in front of the Newsstand. Notably, when clearing Tails, Knuckles and Gamma's stories, a cart pass will appear on this patch of grass that grants the player access to the Twinkle Park Elevator and the Twinkle Circuit Sub Game with these characters.
Area B - City Hall Area[]
The City Hall Area,[3] also known as the City Hall District,[1] is a downtown district area adjacent to the Station Area. It appears as a closed-off street surrounded by tall buildings. Encompassing the majority of the City Hall Area is a large road with a roundabout at the end and numerous Cars that are constantly traversing it. However, these vehicles will stop if the playable character gets in their way. In the middle of this district's roundabout is a small park with plants in it. The City Hall Area includes the following points of interest:
- City Hall:[4] The large government building of Station Square. It is located in front of the area's roundabout, behind an entrance in a tall wall. In Knuckles' storyline, City Hall serves as the entrance to Speed Highway. However, the path to City Hall will be blocked by a police barricade. To get through it, Knuckles must destroy it.
- Antiques Shop:[4] A small shop where antiques are sold. It is located on right side of the entrance to the district's roundabout, on the opposite side of the area from the Burger Shop. Inside it, one can find a golden Chao Egg on a pedestal. If the player tries to take this egg out however, the door to the Antiques Shop will be locked up. To get away with the Chao Egg, the player should go behind the walls of the city hall at the end of the City Hall Area and pick up an egg-shaped stone near the palm trees. The player then has to switch the Chao Egg on the pedestal out with this stone in order to keep the door open when taking the Chao Egg out.
- Central District Entrance:[4] The path to the Station Area. It is located at the end of the only road leading out of this district's roundabout.
- Manhole (Sewer Entrance):[4] An entrance to Station Square's sewer. It is located on the road of the roundabout, on the left side of the road leading into it. The Manhole can only be used by Sonic: Big in particular first has to pick up a black car parked above the Manhole in order to enter it. Since other characters cannot pick up such heavy items, they therefore cannot utilize the Manhole normally.
- Burger Shop:[4] A small fast food restaurant where burgers are served. It is located on the opposite side of the City Hall Area's roundabout when first entering it. This establishment can be entered. Inside, the player can find a hidden Emblem. There is also a statue in front of the entrance to the Burger Shop, which is reminiscent of one of the townspeople. The player can pick it up, carry it and throw it. It is required for several missions in Mission Mode, and can sometimes be used to cause glitches.
Notably, when going into the Manhole in the City Hall Area, the player will enter the sewers underneath Station Square. Only Sonic and Big can enter the sewers, and both characters travel through different parts of them. In these dirty sewers are shallow green water channels. In Sonic's story, the north corridor of the sewers have a small platform at the end of a corridor with a balcony on the right wall. Up on that is another passage that leads to the Light Speed Shoes. Past them is a Switch that, when pressed, will reveal a trait of Rings. By using the Light Speed Dash on this Ring trail, the player will be taken out of the sewers and into a room with a backdoor out of there that leads into the Antiques Shop. In Big's story, the sewers' south corridor can be explored since the corridors are not blocked by a large wooden crate. At the end of Big's part of the sewer is another wooden crate that serves as a staircase to jump up on. From there, in front of the crate is an elevator that leads to the Station Area, depositing the user into the glass tunnel that leads into the Twinkle Part Elevator.
Area C - Station[]
The Station,[3] also known as the Station District,[1] is the train station of Station Square. It is located in the middle of Station Square's various areas and connects to the Station Area and Casino Area of Station Square. It is also from here the player can travel between Station Square and the Mystic Ruins. If its employees are on strike however, the Station cannot be accessed. The Station includes the following points of interest:
- Platform:[5] A train platform situated above ground level. It is located in front of the entrance to the Station. It can be accessed by climbing either of the two sets of stairs in front of it. On top of the Platform is a white and blue train that goes to Mystic Ruins. The player can use this train to travel to the aforementioned location. Also, at the top of the Platform, the player can jump or fly to the ledge at the back to collect a hidden Emblem there.
- Central District Entrance:[5] The main entrance to the Station and the passageway between the Station and the Station Area of Station Square. It is located directly in front of the Platform.
- Casino District Entrance:[5] A passageway between the Station and the Casino Area of Station Square. It is located on left side of the Central District Entrance. Unlike the Central District and the Station however, the Station and the Casino Area are fully connected, meaning there are no loading time when utilizing the Casino District Entrance. However, the Casino District Entrance is only open at night.
Area D - Hotel and Pool Side[]
The Hotel[3] and Pool Side[3] encompass what is collectively known as the Hotel District.[1] Despite their medium sizes, these areas contain several important locations. These two areas collectively connect to the Station Area and Casino Area of Station Square. This areas include the following points of interest:
- Hotel: A large and extravagant hotel area with a penthouse restaurant. This area connects to the Pool Side through a doorway in the southern part of the Hotel.
- Central District Entrance:[6] The passageway between the Hotel and the Station Area of Station Square. It is located in the eastern part of the Hotel, on the right side of the front Desk.
- Front Desk:[6] The registration and reception desk for the Hotel. Here, the player can interact with a human employee at the Hotel.
- Casino District Entrance:[6] The passageway between the Hotel and the Casino Area of Station Square. It is located in the northern part of the Hotel, on the left side of the front Desk.
- Elevator to Chao Garden:[6] An elevator in the hotel. It is located in front of the Central District Entrance, and is the elevator on the left out of the two found there. Once the player gets into the elevator, it will close up and take the player to the Station Square Garden.
- Pool Side: An outdoor pool area with human hotel guests. It connects to the Hotel through a doorway in the building in the northern part of this area.
- Pool:[6] An outdoor pool surrounded by chairs, sun loungers, tables and umbrellas. The water in the pool is deep enough for the shorter playable characters to drown in it if they stay in there for too long. It is located in the center of the Pool Side.
- Emerald Coast Entrance:[6] A municipal beach located alongside the Pool Side. It serves as the entrance point for Emerald Coast. For most playable characters, this entrance is blocked by some metal railing. Sonic and Big can go through there without any problems, but Gamma has to shoot down three targets to destroy the railing blocking the path.
Notably, in front of the Hotel's Front Desk is a set of stairs. At the top of them is a balcony with two Switches on it. One opens a door on the balcony above the Front Desk, only for it to slowly close afterwards, and the other creates a trail of Rings leading there. This area is specifically designed for Sonic. By opening the door above the Front Desk and then using the Light Speed Dash to travel along the Ring trail, the player can make it over to the balcony above the Front Desk in record time. If the player can then make it though the door there before it closes, the player will find themselves in a room with the Crystal Ring Level Up Item and another Switch that will temporarily open the door out of said room. Besides this, there is also the elevator next to the Elevator to Chao Garden that only Knuckles can use. This elevator leads to the penthouse restaurant and the boss fight with Chaos 2.
Area E - Casino Area[]
The Casino Area,[3] also known as the Casino District,[1] is Station Square's entertainment district, which features shops and entertainment centers. It is presented as a closed-off asphalt square with sidewalks running around it. The entire district is as well surrounded by tall buildings and no Cars show up here. It also connects to the Station and Hotel of Station Square. However, this district is only accessible during the night. The Casino Area includes the following points of interest:
- Station District Entrance:[7] An upward staircase that serves as one of the entrances to the Casino Area and the passageway between the Station and the Casino Area of Station Square. It is located in the east wall of the Casino Area. Unlike the Hotel and the Casino Area however, the Station and the Casino Area are fully connected, meaning there are no loading time when utilizing the Station District Entrance. If there is a strike in the city however, the Station District Entrance will be closed.
- Hotel District Entrance:[7] An automatic door that serves as one of the entrances to the Casino Area and the passageway between the Station and the Hotel of Station Square. It is located in the south end of the Casino Area.
- Back Alley:[7] A dead end with a leftward turn. It is located on the western side of the Casino Area, on the opposite side of the square from the Station District Entrance. In Sonic and Tails' storylines, it is where the player can find the Ice Stone after clearing Casinopolis.
- Movie Theater:[7] The move theater of Station Square with a Chao in Space movie poster above its entrance. It is located on the right side of the entrance to the Back Alley.
- Casinopolis Entrance: A large city casino with a very richly decorated entrance, and the main attraction of the Casino Area. It is located in the northwestern corner of the Casino Area. It serves as the entrance to Casinopolis. Except for Sonic, Tails and Knuckles, this location will be closed off to all playable characters. In Sonic and Tails' storylines, the Casinopolis Entrance can only be opened by pressing a button on the sign above said entrance. Sonic can reach it by revealing a Ring trail up to it by pressing a nearby Switch and then use the Light Speed Dash, while Tails can just fly up to it. Knuckles, on the other hand, must climb up the opposing wall at the Movie Theater and then glide into it.
Area F - Twinkle Park District[]
The Twinkle Park District[1] is a small, yet colorful corridor room that connects the main attractions of the Twinkle Park amusement park. It is connected to the Station Area of Station Square. Notably, after clearing Tails, Knuckles and Gamma's stories, these characters can use a cart pass at the Station Area's Twinkle Park Elevator to gain access to the Twinkle Park District. The Twinkle Park District includes the following points of interest:
- Twinkle Park Entrance: An automatic sliding door that leads to the area's amusement park. It is located in the eastern end of the district's corridor. It serves as the entrance to Twinkle Park.
- Twinkle Circuit: An automatic sliding door that leads to the area's Bumper Car circuit. It is located on the left wall when entering the Twinkle Park District. It serves as the entrance to Twinkle Circuit. To get in here, the player needs to bring a cart pass to the door in order to open its door.
- Central District Entrance: An automatic sliding door that serves as the Twinkle Park District's entrance and the passageway between the Twinkle Park District and the Station Area of Station Square. It is located in the western end of the of the district's corridor.
Story[]
Sonic the Hedgehog[]
After returning home from a long journey, Sonic finds himself in Station Square during the night, jumping from rooftop to rooftop while enjoying the scenery. Suddenly however, he sees some police cars rushing towards the City Hall Area, and decides to check it out. There, in front of City Hall, the Station Square Police Department confront Chaos. They attempt to shoot him, but with their bullets bouncing harmlessly off the creature, the group retreats. It is then that Sonic steps in and defeats Chaos after a heated battle. However, upon his defeat, Chaos escapes through a nearby water drain, leaving Sonic behind with only questions on his mind. Meanwhile, Dr. Robotnik has been observing the battle, gloating over Sonic's obliviousness.
The next morning, Sonic is relaxing at the Pool Side when he notices Tails flying around in an uncontrollable biplane, before crashing in Emerald Coast. Mildly exasperated, Sonic hurries into Emerald Coast and brings Tails back to the Pool Side. As the two of them catch up, Sonic wonders what led Tails to crash like he did. Tails explains that he was testing out a new propulsion system for his plane. During their following discussion, Tails reveals he is using a Chaos Emerald he had previous found as a power supply for his plane. Afterward, Sonic is convinced by Tails to come with him to his workshop in the Mystic Ruins to see something.
Sonic and Tails soon after return to Station Square in search of more Chaos Emeralds. Entering Casinopolis in the Casino Area, the pair find another Chaos Emerald. However, upon exiting the building, the duo is ambushed by Robotnik in his Egg mobile, causing them to drop their Chaos Emerald. They are then put to sleep by Robotnik with some sleeping gas while Robotnik escapes with the Chaos Emerald. When Sonic and Tails wake up the next day, they notice that they still have their other Chaos Emerald on them. Knowing that Robotnik now has two Chaos Emeralds however, Sonic and Tails hurry out to secure the rest. Their search eventually takes them back to the Mystic Ruins.
After the Tornado gets shot down by the Egg Carrier, Sonic lands on the beach near the Pool Side. Unable to find Tails anywhere, Sonic hurries out to find him. Upon arriving on the Station Area however, Sonic is found by Amy, much to his dismay. To make matters worse for Sonic, Amy needs him to be the bodyguard of a Flicky named birdie. While Sonic refuses the request, Amy decides to tag along anyway. Along the way however, Sonic and Amy notice E-100 ZERO approaching them. While Sonic is ready to take care of it, Amy gets distracted by Twinkle Park's free access for "cute couples" and hurries inside. Exasperated, Sonic chases after Amy into Twinkle Park, only to lose track of her. Knowing that ZERO is after her however, Sonic decides to find Amy before it does. After looking for Amy in Speed Highway, only to come up empty handed however, Sonic returns to the Casino Area. There, he sees ZERO carrying Amy down the train tracks above. Sonic thus heads off to the Mystic Ruins to cut them off there.
Miles "Tails" Prower[]
While flying around Station Square in his prototype biplane, Tails believes that everything is going great, only for his biplane to start malfunctioning and going out of control. After a wayward trip through Station Square, Tails crashes into Emerald Coast. After he is found by Sonic, Tails is brought to the Pool Side in Station Square. There, Sonic asks Tails what went wrong for him to crash like that, to which Tails explains that his new power supply is not compatible with his design yet. Sonic offers him to use his plane, but Tails assures him that his new plane will fly circles around Sonic's with his new power supply: a Chaos Emerald. After explaining how he found the Emerald and planned to use it, Tails convinces Sonic to come with him to his workshop in the Mystic Ruins and see what he has been working on.
Tails and Sonic soon after return to Station Square in search of more Chaos Emeralds. Entering Casinopolis in the Casino Area, the pair find another Chaos Emerald. However, upon exiting the building, the duo is ambushed by Robotnik in his Egg mobile, causing them to drop their Chaos Emerald. They are then put to sleep by Robotnik with some sleeping gas while Robotnik escapes with the Chaos Emerald. When Tails and Sonic wake up the next day, they notice that they still have their other Chaos Emerald on them. Knowing that Robotnik now has two Chaos Emeralds however, Tails and Sonic hurry out to secure the rest. Their search eventually takes them back to the Mystic Ruins.
After having brought the Egg Carrier down, Tails takes Amy back to Station Square. After they have landed in the Station Area however, Tails sees Robotnik crash land nearby in his Eggmobile. Bidding Amy goodbye, Tails hurries over to Robotnik's crash site, confused about Sonic's whereabouts. At the crash site, Robotnik bemoans how Chaos has been defeated and his Egg Carrier destroyed. Refusing to give up on his plans to destroy Station Square however, Robotnik decides to simply destroy it with a missile. Tails then falls down in surprise as Robotnik activates a missile out at the Sea. Gleeful, Robotnik has the missile fired on his command. As the missile takes off, it quickly falls down into the urban area of Station Square. However, nothing happens. Realizing that his missile was a dud, Robotnik heads off in his Eggmobile to deal with it himself. Realizing that he cannot let Robotnik detonate the missile, Tails follows Robotnik, only for the doctor to get ahead of him. Seeing now that the fate of Station Square lies in his hands, Tails tries calling for Sonic's help. However, Tails quickly sees that though he has changed a lot since meeting Sonic, he cannot depend on him forever, and so heads off on his own to stop Robotnik, having faith that he can do this on his own.
After beating Robotnik to the missile and disarming it, Tails is confronted by Robotnik in the Casino Area, with the city's human population watching them. Having had enough of Tails' interference, Robotnik calls in his Egg Walker, determined to make Tails pay. Despite being scared, Tails musters up his courage and confronts Robotnik, and eventually manages to destroy his mech. As the city cheers for Tails, Tails notices that he has done all this on his own without Sonic's aid. Now filled with confidence and happiness, Tails does a victory lap before heading out to find Sonic.
Knuckles the Echidna[]
After the Master Emerald was shattered, Knuckles travels to Station Square looking the scattered shards of the Master Emerald, having planned to look everywhere for them. Making it to City Hall, Knuckles enters Speed Highway from there, where he finds three Emerald Shards. After that, Knuckles returns to Station Square where he makes his way to the Casino Area and finds a way into Casinopolis. Inside the building, he finds three more Emerald Shards. Upon finding the third however, Knuckles is shown a vision of the past by Tikal's spirit. When Knuckles comes back to his senses, he finds himself back in front of Casinopolis' entrance. Although confused about what is happening, Knuckles presses on with his search nonetheless.
When Knuckles later arrives inside the Hotel, he sees Dr. Robotnik entering an elevator with a shine in his hand. Believing that Robotnik is holding a shard of the Master Emerald, Knuckles goes after him. Cornering Robotnik in the Hotel's restaurant, Knuckles demands that he hands over the Master Emerald shard. While Robotnik is surprised to see Knuckles, he reveals that what he is holding is a Chaos Emerald. Regardless, Robotnik uses this opportunity to use Knuckles as a guinea pig for a test of his. Robotnik proceeds to call forth Chaos 1, whom Knuckles recognizes as the creature that appeared on Angel Island when the Master Emerald got shattered. While Knuckles is ready to get back at him, Robotnik feeds Chaos 1 his Chaos Emerald, transforming him into Chaos 2. However, Knuckles is unintimidated, and so proceeds to fight and defeat Chaos 2. Undeterred, Robotnik gloats that Knuckles has yet to see Chaos' true powers. Knuckles remarks that it does not faze him, prompting Robotnik to tell him something that will: Sonic is looking for the Master Emerald's shards too. Knuckles demands an explanation, but Robotnik declines his demand, noting that he will not ruin his surprise, before departing. Confused about what Robotnik meant, Knuckles decides to find Sonic, his search eventually taking him to the Mystic Ruins.
Amy Rose[]
Having take up residence in Station Square, Amy is bringing groceries home as she thinks back on how bored she is of her mundane life in the city and misses the old days where she would go on adventures with Sonic and facing different bad guys. With Sonic now gone however, all Amy can do is shop until she drops. As Amy reminisces, however, she notices that the sky has gone dark. As she looks up, she sees to her shock that the Egg Carrier is flying over the city. As Amy wonders if Robotnik is back, she is hit on the head by a Flicky coming down from the Egg Carrier. Just as Amy takes notice of the injured Flicky though, she sees E-100 ZERO land nearby. Having picked up the Flicky, Amy realizes that ZERO is coming for her, prompting her to run away and hide from the robot in the Burger Shop. After ZERO has left, Amy deduces that this "Birdie" has escaped from Robotnik, who is now hunting him. Amy thus promises to protect Birdie and stay by his side all the way.
Soon after, Amy finds Sonic in the Casino Area. Surprising Sonic when approaching him, a miffed Amy tells Sonic to act as Birdie's bodyguard for a while. When Sonic refuses and tries to run away however, Amy decides to tag along with him anyway, and starts following Sonic with Birdie. When Amy and Birdie later catch up to Sonic at the Twinkle Park Elevator however, ZERO shows up again. While Sonic is ready to take care of ZERO, Amy notices Twinkle Park's free entry for cute couples and heads inside, excepting Sonic to follow her, which he reluctantly does. Inside the amusement park, Amy and Birdie are forced to escape from ZERO. Eventually losing ZERO, Amy and Birdie return to the Station Area. As Amy thinks that Sonic has gotten lost however, ZERO catches up to her and catches both her and Birdie, before taking them with it to the Mystic Ruins.
Escaping the Egg Carrier soon after, Amy and Birdie are taken back to the Station Area by Tails. After Amy and Birdie part ways with Tails, Amy's thoughts drift back to Sonic and how he always seems to rescue her, which makes Amy wish that she was more independent. As Amy talks with Birdie about how he surprised her by having a Chaos Emerald on him, she notices a picture of Birdie's family inside his pendant. Concluding that Robotnik is holding them captive too, Amy decides to help Birdie find them. Following a clue she got from E-102 Gamma, Amy decides to check out Robotnik's base in the Mystic Ruins.
Big the Cat[]
After Froggy ran off, Big cones to Station Square looking for him. Eventually finding Froggy in the City Hall Area, Big sees him slip under a car and into the sewers. Not letting this stop him, Big enters the sewers and follows Froggy's trail into Twinkle Park. There, he manages to catch Froggy, only for him to escape again. From there, Big trails Froggy back to the Mystic Ruins. When his search eventually takes him back to Station Square, Big spots Froggy in the Station Area, where he makes his way into the Hotel. Pursuing Froggy, Big eventually comes to Emerald Coast where he finds Froggy, only for E-102 Gamma to take him, leaving Big to chase after Gamma.
E-102 Gamma[]
After having been assigned by Dr. Robotnik to find Froggy, E-102 Gamma travels to Station Square in search of the amphibian. Tracking Froggy to Emerald Coast, Gamma eventually procures Froggy, just as he treated to a vision of the past by Tikal, during which his mindless body wanders back to the Egg Carrier.
Gameplay[]
Station Square is an open world divided into a number of sections that the player is free to explore at their leisure. Its primary purpose is to serve as a hub world from where the player can reach the different Action Stages, Sub Games and boss fights in each storyline, as well as the Station Square Garden. However, within the different storylines of the games, some sections of Station Square may be inaccessible until the player reaches a certain point in their respective stories. In other cases, some sections may be closed off for the entirety of their storylines.
Found around Station Square are non-player characters (NPCs) that the player can interact with in order to get background information about the surroundings, hints about the gameplay, or just regular daily chat. Mr. Know-It-All in particular has various useable hints about the attacks the playable characters can use and how the player can use them. Sometimes, there are also Hint Orbs and Hint Boxes in Station Square for aiding the player if they are stuck.
In terms of active gameplay, the playable characters have access to all of their abilities and movements in Station Square, meaning they are free to act as if this Adventure Field is an Action Stage. However, the Station Square Adventure Field is nearly devoid of gameplay elements like gimmicks, obstacles and enemies. It also does not rely on the Ring-based damage mechanics or life system, as it is nearly impossible to lose a try here. Still, there are a few gameplay elements for the player to use. Most notable are the Ice Stones that will appear around Station Square. These objects add a degree of puzzle solving to the gameplay, and are needed to open entrances to the different Action Stages in the Mystic Ruins. Also, a number of Level Up Items can be found around Station Square. Some of them are optional, while others must be collected in order to progress with the storylines. There may also be interactable objects in the field that the player can use in order to retrieve items, like Chao Eggs. A notable interactable gimmick in Station Square in the majority of the games' storylines are the switches, which will open entrances or reveal Ring trails for the Light Speed Dash. There are also a few Emblems hidden in different places around Station Square.
At various points throughout the storylines in Station Square, a cutscene will automatically be triggered whenever the player approaches a certain spot in the field. These spots are sometimes marked by the presence of important story characters there, like another playable character.
Overview[]
Sonic the Hedgehog[]
After the introduction cutscenes to Sonic's story have played, the player will be dropped in front of City Hall in the City Hall Area where they will fight Chaos 0. After defeating him, two cutscenes will then play, which will transition the player to the Pool Side. From here, head into the Emerald Coast Entrance and play through Emerald Coast. Once this Action Stage has been cleared, the player will return to the Pool Side where another cutscene will play. When it is over, head into the Hotel and pass through the Central District Entrance in order to reach the Station Area. From there, pass through the Station District Entrance in enter the Station. Once in the Station, head up to the Platform and take the train there to the Mystic Ruins.
After the player has cleared Windy Valley, they will be returning to Station Square's Station via the train. From there, go through the Central District Entrance to re-enter the Station Area. The player must then enter the City Hall Area through the City Hall District Entrance. Once in this area, head to the manhole (Sewer Entrance), and jump into it. Now in the sewers, travel down its north corridor to the platform ahead and jump up on the balcony on the right wall there. On the path up there is another passage that leads to the Light Speed Shoes Level Up Item. Obtain them and continue down the corridor from there until Sonic reaches a switch. Pressing this switch will make a trail of Rings appear. By using the Light Speed Dash on this Ring trail, Sonic will be taken out of the sewers and into a room with a brown door in front of him. Use that door to get out of there and enter the Antiques Shop in the City Hall District. With the Light Speed Shoes now in hand, head to the Station Area through the Central District Entrance. From here, the player must enter the Casino Area from there. Upon arriving in the Casino Area, head to the Switch in front of the Movie Theater and press it to make a Ring trail appear. Use then the Light Speed Dash on this Ring trail to reach and touch the Switch on the sign above the Casinopolis Entrance to open said entrance, and head in there to play through Casinopolis. After clearing it, the player will be treated to another pair of cutscenes before finding themselves in the Casino Area again. From here, head into the Back Alley and pick up the Ice Stone, and take it to the Station Area. Once there, head up to the Platform and take the train to the Mystic Ruins.
After the Sky Chase Act 1 Sub Game, Sonic will land in the Pool Side. There, after a cutscene has played, head into the Hotel and continue into the Casino Area from there through the Casino District Entrance. This will trigger another cutscene. After it has passed, head back to the Hotel through the Hotel District Entrance and enter the Station Area through the Central District Entrance. Once in this area, head to the Twinkle Park Elevator to trigger another cutscene. After it is over, the player will automatically begin Twinkle Park. After clearing this Action Stage, the player is treated to another cutscene as Sonic gets deposited in the Twinkle Park District. From here, pass through the Central District Entrance to be returned to the Twinkle Park Elevator. From here, head to the triangular refuge island in front of the Hotel District Entrance and pick up the Employee ID Card that is dropped there. Bring that to the Skyscraper to open its parking garage and take the elevator on the inside on the left to enter Speed Highway. After clearing it, the player will be deposited in front of City Hall. From here, return to the Station Area through the Central District Entrance. Once in this area, head into the Hotel through the Hotel District Entrance, and enter the Casino Area through the Casino District Entrance. Immediately after, the player will be shown a cutscene. After that, head into the Station via the Station District Entrance and head up the Platform to take the train there to the Mystic Ruins.
Miles "Tails" Prower[]
After a number of introduction cutscenes for Tails' story, the player will find themselves at the Pool Side. From here, the player has to enter the Hotel and go through the Central District Entrance to the Station Area. From there, go through the Central District Entrance to enter the Station. From here, climb the Platform and take the train to the Mystic Ruins.
After clearing Windy Valley, the player will be returning to Station Square's Station via the train. From there, use the Casino District Entrance to enter the Casino Area. In this area, the player has to use Tails' Propeller Flight technique to reach and touch the Switch on the sign above the Casinopolis Entrance to open said entrance, and head in there to play through Casinopolis. After clearing it, the player will be treated to another pair of cutscenes before finding themselves in the Casino Area again. From here, head into the Back Alley and pick up the Ice Stone, and take it to the Station Area. Once there, head up to the Platform and take the train to the Mystic Ruins.
After the Egg Carrier has crash landed, the player will be returned to Station Square. There, they will treated to a few cutscenes before playing Speed Highway. After clearing it, the player will transported to the Casino Area, where they will fight the Egg Walker after seeing a cutscenes. Upon beating it, the player is treated to a few more cutscenes before the story credits appear.
Knuckles the Echidna[]
After the introduction cutscenes for Knuckles' story have played, the player will find themselves in front of the Station District Entrance in the Station Area. Here, the player must make their way into the City Hall Area through the City Hall District Entrance. Upon arriving here, the player has to go to City Hall. However, the entrance gate to the City Hall will be blocked by a police barricade. To destroy this barricade, the player as to use the Punch Attack on it. From here, enter City Hall's main entrance to play through Speed Highway. Once this Action Stage has been cleared, the player must leave the City Hall Area through the Central District Entrance. Now in the Station Area, the player to make their way into the Casino Area. In this area, the player has to climb up the wall at the Movie Theater that is marked with Rings. Once at the top (namely on top of the Chao in Space sign), the player has to jump off the wall and glide into the Switch on the sign above the Casinopolis Entrance to open said entrance. After that, head into the opened entrance to play through Casinopolis.
After clearing Casinopolis, the player will pay a visit to the past of the Mystic Ruins. Once their time in the past is over, the player is taken back to the front of the Casinopolis Entrance in the Casino Area. There, the player is shown another cutscene. After it has played, head into the Hotel via the Hotel District Entrance. Once inside the Hotel, the player is shown another cutscene. After that, the player has to take the elevator on the right side of the Elevator to Chao Garden. Now in the Hotel's restaurant, the player will be shown another cutscene before engaging Chaos 2 in a boss fight. Once that fight has been cleared, the player is automatically taken to the Mystic Ruins following another cutscene.
Amy Rose[]
After the introduction cutscenes for Amy's story have been played, the player will start out in the City Hall Area, in front of the Burger Shop. From here, enter the Station Area through the Central District Entrance. Once in the next area, the player has to find a way into the Casino Area from there. Upon arriving there, a cutscene will then play. Once it is over, head into the Hotel through the Hotel District Entrance, and proceed into the Station Area from there through the Central District Entrance. Now in the Station Area, head to the Twinkle Park Elevator to trigger another cutscene. Once it is over, the player will begin Twinkle Park. After then clearing this Action Stage, the player will find themselves in the Twinkle Park District. From here, renter the Station Area through the Central District Entrance. This will trigger a new cutscene that transition the player to the Egg Carrier.
Following the Egg Carrier's crash, the player will be returned to the Station Area automatically. However, it will only appear during cutscenes, before the player is taken to the Mystic Ruins.
Big the Cat[]
After the introduction cutscenes for Big's story have been played, the player will be placed in front of the Central District Entrance in the Station Area. The player then has to enter the City Hall Area through the area's City Hall District entrance. Upon entering this area, the player will be treated to a new cutscene. After that, the player has to lift and move the car above the manhole (Sewer Entrance) so that Big can drop into said manhole. Now in the sewers, the player has to follow the path leading through the southern corridor. At the end of this path of the sewer is another wooden crate that serves as a staircase to jump up on. From there, in front of the crate is an elevator. Enter it to make Big re-enter the Station Area, depositing him into the glass tunnel that leads into the Twinkle Park Elevator. From here, head into the Twinkle Park District through the Twinkle Park District Entrance. Inside this district, head then into the Twinkle Park Entrance to play through Twinkle Park.
Once done with that Action Stage, Big will be returned to the Twinkle Park District. From here, return to the Station Area through the district's Central District Entrance. Big then appears in front of the Twinkle Park Elevator. From here, the player has to get across the water channel behind the Twinkle Park Elevator and pick up the Ice Stone that has appeared there. The player must then enter the Station through the Station District Entrance, and from there, climb the Platform and take the train to the Mystic Ruins.
Upon return to Station Square's train station following the completion of Icecap, the player has to re-enter the Station Area through the Central District Entrance. A cutscene will then be triggered. After that, the player has to enter the Hotel through the Hotel District Entrance, and from there enter the Pool Side to pass through the Emerald Coast Entrance, which will lead into Emerald Coast.
E-102 Gamma[]
Following the completion of the E-101 Beta boss fight and its subsequent cutscenes, Gamma will appear in front of the Station District Entrance in the Station Area. From here, the player has to enter the Hotel through the Hotel District Entrance. Inside this area, Gamma has to enter the Pool Side. There, the Emerald Coast Entrance will be blocked by some metal railing. To bring down this railing, Gamma has to shoot three targets on it with the Homing Missile Launch. With the railing now down, go through the Emerald Coast Entrance to play through Emerald Coast.
Trivia[]
- In Sonic Adventure DX: Director's Cut, the city hosts a few cameo appearances by Cream. She is seen flying around various areas at an unreachable height in the different characters' stories.
- The statue that can be moved outside the Burger Shop is possibly a reference on statues of Colonel Sanders, the founder of KFC. This statue has various glitches like falling through floors or teleporting. A little girl in Station Square is familiar with the statue and tells you never to throw it in the reservoir. This is a reference to the Curse of the Colonel, a Japanese urban legend.
- In the original Japanese release of Sonic Adventure, the statue could be mounted. This unintentional behavior could be exploited to glitch the game (most notably by allowing Amy to enter Casinopolis with proper placement). The statue was changed in the "International" version so the characters cannot stand on its head to prevent glitches.
- On 10 October 2019, a remix of the theme "Welcome to Station Square" by Tee Lopes and Jun Senoue was released on the official Sonic YouTube channel.[9]
Music[]
Name | Artist(s) | Length | Music track |
---|---|---|---|
"Welcome to Station Square" | Masaru Setsumaru, Jun Senoue | 3:14 |
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Sonic Adventure Online. Map: Station Square. Sonic Team. Archived from the original on 25 May 2016. Retrieved on 20 July 2016.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Sonic Adventure Online. Map: Station Square. Sonic Team. Archived from the original on 25 May 2016. Retrieved on 21 July 2016.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 [[Media:Map - Station Square.png|Map of Station Square, from Sonic Adventure DX: Director's Cut.]]
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Sonic Adventure Online. Map: Station Square. Sonic Team. Archived from the original on 25 May 2016. Retrieved on 21 July 2016.
- ↑ 5.0 5.1 5.2 5.3 Sonic Adventure Online. Map: Station Square. Sonic Team. Archived from the original on 25 May 2016. Retrieved on 21 July 2016.
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 Sonic Adventure Online. Map: Station Square. Sonic Team. Archived from the original on 25 May 2016. Retrieved on 21 July 2016.
- ↑ 7.0 7.1 7.2 7.3 7.4 Sonic Adventure Online. Map: Station Square. Sonic Team. Archived from the original on 25 May 2016. Retrieved on 21 July 2016.
- ↑ Sonic Adventure Online. Map: Station Square. Sonic Team. Archived from the original on 25 May 2016. Retrieved on 21 July 2016.
- ↑ Sonic Adventure Special Remix - "Welcome to Station Square". YouTube. Sega (10 October 2019). Retrieved on 2 March 2022.
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