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Sonic the Hedgehog
Spring Yard Zone

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Jump from springs and bounce off bumpers as if you’re in a real pinball machine.

— United States instruction booklet, Sonic the Hedgehog (1991)[1]

Spring Yard Zone (スプリングヤードゾーン[2] Supuringuyādozōn?) is the third Zone of the original Sonic the Hedgehog. It is a city full of pinball obstacles and Springs.


Spring Yard Zone is a city-like Zone located under a purple sky. In the background, several dark mountains can be spotted. In front of those mountains is what appears to the silhouette of a city, and in front of that is green vegetation.


Spring Yard Zone was one of the many regions on South Island affected by Dr. Robotnik during his quest for the six Chaos Emeralds. There, the doctor kidnapped the local Animals and used some of them to power his Badniks, while leaving the rest of them in huge Capsules. When Sonic the Hedgehog arrived at the Zone however, he saved the Animals and defeated Robotnik in his Egg Mobile.


Spring Yard Zone is a generally slow-paced Zone, featuring many parts with bumpers and iron balls that move around in different patterns. Lots of ramps appear here, and the top and buttom sections of the Zone are connected to each other by moving blocks. Many secrets rooms containing Rings and monitors appear here, commonly behind walls. The top sections also require the player to perform precise jumps to reach moving platforms.


Act 1

The first Act is pretty linear as the player deals with making their way past moving iron balls and interchanging platforms towards the Goal Plate. One wrong move during the platforms shifting up and down and Sonic can be crushed between them as he uses them to ascend or descend through the Act.

Act 2

Act 3


Main article: Spring Yard Zone boss

At the end of Act 3, the player will fight Dr. Robotnik in his Egg Mobile. The doctor will have a spike-equipped craft that slowly removes the blocks Sonic stands on.

Other game appearances

Sonic Drift

Spring Yard in from Sonic Drift.

In Sonic Drift, Spring Yard Zone (named Spring Yard) is the third track of the game, following Marble and preceding Labyrinth (as in its original appearance).

In other media

Sonic X

The Spring Yard Zone in the Sonic X comic book.

In issues #10 and #11 of the Sonic X comic book series, Doctor Eggman trapped Sonic and his friends in a virtual world resembling the original Sonic the Hedgehog game. After making it through the Marble Zone, Sonic and Amy traveled through the Spring Yard Zone, finding Knuckles along the way.

Archie Comics

In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, the Spring Yard Zone is a location on South Island. Its history is virtually identical to its game counterpart.


  • Spring Yard Zone was supposed to be called Sparkling Zone. It also was originally not an urban city with mountains, but rather a luminous place with buildings at night time with neon signs and shiny stars just like a typical casino level that would feature in later Sonic games.
  • Spring Yard Zone was originally intended to be the fifth Zone of the game.
  • Spring Yard Zone was the first Zone created and finished.
  • This is the earliest Zone by which all six Chaos Emeralds can be obtained in Act 2 of this Zone.
  • Game Land 4-1 of Sonic Colors is based on Spring Yard Zone Act 1.
  • The theme for Spring Yard Zone sounds similar to the 1987 composition "Lovin' You 'Sawako'" by famous Japanese jazz guitarist Toshiki Kadomatsu (background structure stripped of the solo/foreground instruments/harmony vocals part after solo in the early second minute mark is extremely easy to spot).
  • The theme for Spring Yard Zone also sounds very similar to the 1988 song by Bobby Brown, "Every Little Step".






Final game



Name Artist(s) Length Music Track
Spring Yard Zone Masato Nakamura 2:10



  1. Sonic the Hedgehog (Sega Mega Drive) United States instruction booklet, pg. 7.
  2. Sonic the Hedgehog (Sega Mega Drive) Japanese instruction booklet, pg. 32.