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The Spring Pole[1] (スプリングポール Supuringu Pōru?), also called the Pole (ポール Pōru?) and the Springpole,[2] is a gimmick in the Sonic the Hedgehog series. A variant of the Spring, they are flexible bars that are used by the playable characters to launch themselves higher into the air, though they have also been known to give a horizontal boost.

Since their introduction, the Spring Poles have become one of the main gimmicks in several games. Spring Poles sometimes also poke out of the ground and can function or look different in several games.

Description

Usually, Spring Poles are metallic gray poles with a small red round pin on one ends, though their appearance have known to be altered to better fit their location's environment. They are typically set on walls above Jump Panels or springs. When a playable character presses against a horizontal Spring Pole from colliding with them, it will result in the Spring Pole launching the playable character high into the air. Usually, the height of the bounce on the Spring Poles is determined by how far out on the Spring Poles that the playable character is presses against it; in other words, the farther out on the Spring Pole the playable character is pressing against it, the higher will the character be thrown into the air.

When the player does not have enough speed to reach the top of the wall, they can use the Spring Pole to get launched into the air. In several games, the player can also utilize the Stomp to gain an extra amount of boost from the Spring Pole and go even higher than normal.

Game appearances

Sonic the Hedgehog CD

Early Spring Poles

Brown poles in Sonic the Hedgehog CD.

While not exactly Spring Poles, similar-looking, brown bendy poles appeared as minor objects in Sonic the Hedgehog CD. They are featured only in Palmtree Panic Zone 2 where they can be found in all of the Zone's time periods except for the present timeline. They are usually set on the ledges and walls of level structures or shuttle loops.

When the player jumps on them, it will normally launch the playable character into the air while using his Spin Attack. Also, the player can be launched higher into the air by bouncing on the pole repetitively.

Sonic Advance series

Sonic Advance

Pole-Sonic-Advance-I

In Sonic Advance, the Spring Poles are referred to as Poles and look like gray poles with a red pin on their outer end. In this game, the Spring Poles are only seen in Neo Green Hill Zone and Casino Paradise Zone, where they in the latter are decorated with red flags.

In gameplay, when the player makes contact with a Pole, the playable character will grab onto it and gain an extra vertical boost into midair. Casino Paradise Zone also features vertical Poles that are set on the ground, which can give the playable character an extra amount of running speed when making contact with them, similar to the Dash Panels. This only happens, however, if the player has enough momentum before touching them.

Sonic Advance 2

Pole-Sonic-Advance-II

In Sonic Advance 2, the Spring Poles are referred to as Poles again. In this game, there are bouncy bars set on the walls which are similar to the Spring Poles in terms of both appearance and function. However, the player has to bounce on these objects as far away from the wall as possible in order to reach great enough bounce height.

Besides the aforementioned gimmicks, there are also Poles similar to the Spring Poles. However, these resemble more large pins and are standing upright on the ground. These pins function differently from the Spring Poles: when the player runs into such a pin, the playable character sticks to it and spins around it once before being launched running in the opposite direction from where they came.

Sonic Advance 3

SpringPoleAdvance3

Sonic using a Pole in Sonic Advance 3.

In Sonic Advance 3, the Spring Poles are called Poles once more. In this game, the Poles are again gray poles with a red pin on their outer end. Also, their functions are the same as they were in Sonic Advance. While they are regularly seen in the Zones, Spring Poles also appear in the Zone Maps of each Zone. Also, after utilizing a Spring Pole in gameplay, the player can perform Mid-Air Trick Actions.

Sonic Rush

In Sonic Rush, the Spring Poles are regular objects only seen in Leaf Storm, with their appearance being green stretchy poles like in Sonic Advance 2. The Spring Poles also had mechanics similar to those in Sonic Advance 2 as the player has to keep bouncing at them at one point to gain extra height.

Sonic Rivals series

In Sonic Rivals and Sonic Rivals 2, the Spring Poles have the same mechanics and design as in the Sonic Rush series. Also, the player has to keep bouncing on them at one point to gain extra height. 

Sonic Unleashed

Spring Poles appear as regular objects in Sonic Unleashed, where they had the same appearance they had in Sonic Advance and Sonic Advance 3, but featured the same mechanics they had in the Sonic Rush games. When the player lands on a Spring Pole, the player keeps bouncing in one place to gain extra height.

Sonic Colors

In Nintendo Wii version of Sonic Colors, the Spring Poles has the same appearances and mechanics as they had in Sonic Unleashed. However as the player is able to use the Stomp in the game, the player is able to once again achieve high bouncing heights on the Spring Poles by using the Stomp on them.

Sonic Generations

Spring Poles have also made an appearance in console/PC version of Sonic Generations, where they are only seen in Modern Sonic's acts. Their appearance and mechanics are the same as they were in the previous games.

Sonic Forces

Spring Poles make another appearance in Sonic Forces with the same mechanics as before. Strangely, they make the Spring sound effect when bounced on, instead of the distinct one heard in previous games.

References

  1. Sonic Generations (PlayStation 3) European instruction booklet, p. 11.
  2. Sonic Unleashed (PlayStation 3) European instruction booklet, p. 19.
Navigation templates to Spring Pole


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