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|description = Red plates connected with long coil springs that are located at the narrow end of tunnels.
 
|description = Red plates connected with long coil springs that are located at the narrow end of tunnels.
 
}}
 
}}
The '''Spring Catapult''',<ref>[[Sonic Team]] (1 November 2011). [[Sonic Generations]]. [[Xbox 360]]. [[Sega]]. Area/level: White Space. "'''Casino Nights controls menu''': Spring Catapult."</ref> also known simply as the '''spring''',<ref>''[[Sonic the Hedgehog 2]]'' ([[Sega Mega Drive]]) United States instruction booklet, p. 13.</ref> is a gimmick in the ''[[Sonic the Hedgehog series|Sonic the Hedgehog]]'' series. It can usually be found in casino-themed [[Zone]]s. In gameplay, as the playable character [[Spin Attack|spins]] on a Spring Catapult, the spring depresses, then launches the player forward or upward at a high speed.
+
The '''Spring Catapult''',<ref>[[Sonic Team]] (1 November 2011). [[Sonic Generations]]. [[Xbox 360]]. [[Sega]]. Area/level: White Space. "'''Casino Nights controls menu''': Spring Catapult."</ref> also known simply as the '''spring''',<ref name="StH2Manual">''[[Sonic the Hedgehog 2]]'' ([[Sega Mega Drive]]) United States instruction booklet, p. 13.</ref> is a gimmick in the ''[[Sonic the Hedgehog series|Sonic the Hedgehog]]'' series. It can usually be found in casino-themed [[Zone]]s. In gameplay, as the playable character [[Spin Attack|spins]] on a Spring Catapult, its spring will depress, then launch the player forward or upward at high speed.
   
 
==Description==
 
==Description==
Spring Catapults work similarly to the [[wikipedia:Pinball#Plunger|plungers]] on pinball tables. Spring Catapults are usually located in a sharp turn or at the other end of a tunnel. As the playable character enters the tunnel, they start [[Spin Attack|rolling]] down it, before ending up on the top of the Spring Catapult where the player continues to roll around in one spot. When the player holds down the jump button, the Spring Catapult's spring depresses. Once the spring is fully depressed, the player can release the jump button and launch the playable character forward or upward through the tunnel's most direct route.
+
Spring Catapults work similarly to the [[wikipedia:Pinball#Plunger|plungers]] on real-life pinball tables. Spring Catapults are usually located in a sharp turn or at the other end of a tunnel. When the playable character enters the tunnel, they start [[Spin Attack|rolling]] down it, before ending up on the top of the Spring Catapult's spring where the character continues to roll around in one spot. When the player holds down the jump button, the Spring Catapult's spring depresses. Once the spring is fully depressed, the player can release the jump button and launch the playable character forward or upward through the tunnel's most direct route.
   
If the Spring Catapult is not fully depressed, the playable character will only be launched a short distance and will fall back on the Spring Catapult. In a few games, the player does not need to load the Spring Catapult as it automatically launches the player itself.
+
If the Spring Catapult is not fully depressed, the playable character will only be launched a short distance and will fall back on the Spring Catapult. In a few games, the player does not need to load the Spring Catapult as it automatically launches the playable character itself.
   
 
==Game appearances==
 
==Game appearances==
 
===''Sonic the Hedgehog 2''===
 
===''Sonic the Hedgehog 2''===
 
[[File:Bang I.png|thumb|200px|left|A Spring Catapult in ''[[Sonic the Hedgehog 2]]''.]]
Spring Catapults are first seen in the 16-bit version of ''[[Sonic the Hedgehog 2]]''. These objects are only featured in [[Casino Night Zone (Sonic the Hedgehog 2)|Casino Night Zone]] and are referred to as "Spring" in the American instruction manual. The player can load and release the Spring Catapult and release it by holding down {{A Button (Sega Genesis)}}, {{B Button (Sega Genesis)}} or {{C Button (Sega Genesis)}} and then release them. After being launched from the Spring Catapult, the characters usually enter a [[Shuttle Loop|shuttle loop]] or one of pinball sections of the zone.
 
  +
The Spring Catapults were first seen in the 16-bit version of ''[[Sonic the Hedgehog 2]]''. These objects are only featured in [[Casino Night Zone (Sonic the Hedgehog 2)|Casino Night Zone]] and are referred to as "springs" in the North American instruction manual.<ref name="StH2Manual"/>
  +
 
[[file:Bang II.png|thumb|200px|right|A Spring Catapult in ''[[Sonic the Hedgehog 2]]''.]]
 
In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing {{A Button (Sega Genesis)}}, {{B Button (Sega Genesis)}} or {{C Button (Sega Genesis)}}. After being launched from the Spring Catapult, the characters usually enter a [[Shuttle Loop|shuttle loop]] or one of the pinball sections in the [[Zone]].
   
 
===''Sonic the Hedgehog Spinball''===
 
===''Sonic the Hedgehog Spinball''===
In the the 8-bit version of ''[[Sonic the Hedgehog Spinball (8-bit)|Sonic the Hedgehog Spinball]]'', there are several large red Spring Catapultrs set around [[Toxic Caves]]. The player can load and release the Spring Catapults by holding down and eventually releasing the 1 or 2 buttons. The springs will send Sonic to back to the pinball sections.
+
[[file:Something different in 8-bit version.png|thumb|200px|left|A Spring Catapult in [[Sonic the Hedgehog Spinball (8-bit)|''Sonic the Hedgehog Spinball'' (8-bit)]].]]
  +
In the 8-bit version of ''[[Sonic the Hedgehog Spinball (8-bit)|Sonic the Hedgehog Spinball]]'', there are several large red Spring Catapults set around the [[Toxic Caves]]. In gameplay, the player can load and release these Spring Catapults by holding down and eventually releasing {{1 Button (Game Gear)}} or {{2 Button (Game Gear)}}. These springs will send [[Sonic the Hedgehog|Sonic]] back to the pinball sections.
   
 
===''Knuckles' Chaotix''===
 
===''Knuckles' Chaotix''===
 
[[file:And they wouldn't guess what will happen next.png|thumb|200px|right|A Spring Catapult in ''[[Knuckles' Chaotix]]''.]]
Spring Catapults are seen in ''[[Knuckles' Chaotix]]'', as there are several shooters featured in [[Speed Slider]], despite the level not being pinball themed. The Spring Catapult will automatically launch the player out the tunnels once the characters land on the spring.
+
In ''[[Knuckles' Chaotix]]'', there are several Spring Catapults featured in [[Speed Slider]], despite the [[stage]] not being pinball-themed. In gameplay, the Spring Catapults will automatically launch the playable characters out of their tunnels once the playable characters land on their spring.
   
 
===''Sonic Adventure''===
 
===''Sonic Adventure''===
Spring Catapults can be seen at the right side of pinball tables in [[Casinopolis]] in ''[[Sonic Adventure]]'', though they are only used in [[Sonic the Hedgehog]]'s story. These Spring Catapults automatically send Sonic to the pinball table.
+
In ''[[Sonic Adventure]]'' and its remake ''[[Sonic Adventure DX: Director's Cut]]'', Spring Catapults can be seen on the right side of the pinball tables in [[Casinopolis]], though they are only used in [[Sonic the Hedgehog]]'s story. In gameplay, these Spring Catapults automatically send Sonic into the pinball table.
   
 
===''Sonic Pocket Adventure''===
 
===''Sonic Pocket Adventure''===
 
[[file:And here we go again.png|thumb|200px|left|A Spring Catapult in ''[[Sonic the Hedgehog Pocket Adventure]]''.]]
Spring Catapults are featured in [[Cosmic Casino|Cosmic Casino Zone]] of ''[[Sonic the Hedgehog Pocket Adventure]]'', which closely resemble those from the Casino Night Zone in ''Sonic the Hedgehog 2''. The player can load and release the Spring Catapults by holding down and eventually releasing the jump button.
+
In ''[[Sonic the Hedgehog Pocket Adventure]]'', Spring Catapults are featured in [[Cosmic Casino Zone]], which closely resembles [[Casino Night Zone (Sonic the Hedgehog 2)|Casino Night Zone]] from ''[[Sonic the Hedgehog 2]]''. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing {{A Button (Sega Genesis)}}/{{B Button (Sega Genesis)}}.
   
 
===''Sonic Pinball Party''===
 
===''Sonic Pinball Party''===
A single Spring Catapult is featured in on the right side of all pinball tables in ''[[Sonic Pinball Party]]''. Like in ''Sonic Adventure'', the shooter will launch automatically.
+
In ''[[Sonic Pinball Party]]'', a single Spring Catapult is featured on the right side of all the pinball tables. Like in ''[[Sonic Adventure]]'', the shooter will launch automatically in gameplay. Instead of launching playable characters however, it launches regular pinballs.
   
 
===''Sonic the Hedgehog 4: Episode I''===
 
===''Sonic the Hedgehog 4: Episode I''===
 
[[File:Banging for the fourth time...ehh.png|thumb|right|A Spring Catapult in ''[[Sonic the Hedgehog 4: Episode I]]''.]]
Spring Catapults are featured as one of the gimmicks in the [[Casino Street Zone]] in ''[[Sonic the Hedgehog 4: Episode I]]'', . In this game, their appearance and functions are similar to the Spring Catapults featured in ''Sonic the Hedgehog 2''. The player can load and release the Spring Catapults by holding down and eventually releasing the jump button.
+
In ''[[Sonic the Hedgehog 4: Episode I]]'', Spring Catapults are featured as one of the gimmicks in [[Casino Street Zone]]. In this game, their appearance and mechanics are similar to the Spring Catapults featured in ''[[Sonic the Hedgehog 2]]''. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing {{Cross Button (PS)}}/{{Circle Button (PS)}}/{{A Button (Xbox)}}/{{B Button (Xbox)}}/{{2 Button (Wii)}}.
   
 
===''Sonic Generations''===
 
===''Sonic Generations''===
  +
[[file:Screenshot 39818.jpg|thumb|200px|left|A Spring Catapult in the [[Nintendo 3DS]] version of ''[[Sonic Generations]]''.]]
In the [[Nintendo 3DS]] version of ''[[Sonic Generations]]'', Spring Catapults are featured in both the classic and modern acts of [[Casino Night (Sonic Generations) (3DS)|Casino Night Zone]]. The plate of the springs in the Spring Catapult has in this game a [[Bobbin#Symbol|red background, with a blue center with yellow star in it]]. It also loads much faster than it did in its initial game. The player can load and release the Spring Catapults by holding down and eventually releasing the B button.
+
In the [[Nintendo 3DS]] version of ''[[Sonic Generations]]'', Spring Catapults are featured in both the first and second Act of [[Casino Night (Sonic Generations) (3DS)|Casino Night]]. In this game, the springboard on the Spring Catapult has a [[Bobbin#Symbol|red background, with a blue center with yellow star in it]]. It also loads much faster than it did in its debut game. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing {{B Button (DS)}}.
   
Two Spring Catapults also appear in the DLC-exclusive Casino Night minigame in the console/PC version of ''Sonic Generations''. It is located at the lower right corner of the pinball table, where the player will start. The player can load and release the Spring Catapults by holding down and eventually releasing the jump button. Right next to the start-up shooter is a second Spring Catapult where the player can fall down from the higher level of pinball table.
+
Two Spring Catapults also appear in the DLC-exclusive [[Casino Night (Sonic Generations) (console/PC)|Casino Night]] minigame in the console/PC version of ''Sonic Generations''. The first one is located in the lower right corner of the pinball table, where the player will start the minigame. Right next to the start-up shooter is the second Spring Catapult where the player can fall down from the higher level of pinball table. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing {{Cross Button (PS)}}/{{A Button (Xbox)}}.
   
 
===''Sonic Lost World''===
 
===''Sonic Lost World''===
  +
[[file:Screenshot (26).png|thumb|200px|right|A Spring Catapult in the [[Wii U]] version of ''[[Sonic Lost World]]''.]]
Spring Catapults make an appearance in the [[Wii U]] version of ''[[Sonic Lost World]]''. They are seen in the casino-themed [[Frozen Factory]] Zone 3, in which they are normally set around pinball tables. They are very similar to the ones from the console/PC version of ''Sonic Generations''.
+
In the [[Wii U]] version of ''[[Sonic Lost World]]'', the Spring Catapults make a reappearance. They are seen in the casino-themed [[Frozen Factory]] Zone 3, where they are normally set around the pinball tables. They are very similar to the ones from the console/[[PC]] version of ''[[Sonic Generations]]''. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing {{A Button (Wii/DS)}}/{{B Button (DS)}}.
   
 
===''Sonic Forces''===
 
===''Sonic Forces''===
The Spring Catapults make an appearance in ''[[Sonic Forces]]'', exclusively in [[Casino Forest]].
+
[[file:SFCASINOPARK1.png|thumb|200px|left|A Spring Catapult in ''[[Sonic Forces]]''.]]
  +
In ''[[Sonic Forces]]'', the Spring Catapults are featured exclusively in [[Casino Forest]]. In this game, the springboards on the Spring Catapults have received an entirely different design. This time, they look like round stone slabs with yellow markings on them. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing {{A Button (Xbox One)}}/{{Cross Button (PS)}}/{{B Button (Switch)}}.
   
 
==In other media==
 
==In other media==
 
===''Adventures of Sonic the Hedgehog''===
 
===''Adventures of Sonic the Hedgehog''===
A single Spring Catapult is seen in episode [[Robotnikland (episode)|Robotnikland]] of ''[[Adventures of Sonic the Hedgehog]]'', where it is part of large pinball table called "Pin-Ball Blizzard" at park that Robotnik has taken over. Spring Catapult has seen first bursting [[Sonic the Hedgehog (Adventures of Sonic the Hedgehog)|Sonic]] to the pinball table. After an while, [[Doctor Ivo Robotnik (Adventures of Sonic the Hedgehog)|Robotnik]] sends the large pinball ball with Spring Catapult to the game while [[Robotnik]] controls the game itself. After Sonic starts to rule in the pinball game, Robotnik then as maniac sending [[Scratch]] and [[Grounder (Adventures of Sonic the Hedgehog)|Grounder]] to the Spring Catapult which launches them to the pinball table, who only gets bounced back and forth while Sonic gets away from "Pin-Ball Blizzard".
+
A single Spring Catapult is seen in episode "[[Robotnikland (episode)|Robotnikland]]" of ''[[Adventures of Sonic the Hedgehog]]'', where it is part of large pinball table called "Pin-Ball Blizzard" in a park that [[Doctor Ivo Robotnik (Adventures of Sonic the Hedgehog)|Dr. Robotnik]] has taken over. The Spring Catapult is first seen bursting [[Sonic the Hedgehog (Adventures of Sonic the Hedgehog)|Sonic]] into the pinball table. After a while, Robotnik sends a large pinball ball into the game with the Spring Catapult. After Sonic starts to rule the pinball game however, Robotnik sends [[Scratch]] and [[Grounder (Adventures of Sonic the Hedgehog)|Grounder]] into the Spring Catapult and launches them onto the pinball table, only for the two of them to get bounced back and forth while Sonic escapes the "Pin-Ball Blizzard".
   
 
===''Sonic the Hedgehog'' (TV series)===
 
===''Sonic the Hedgehog'' (TV series)===
In the episode "[[Game Guy]]" of ''[[Sonic the Hedgehog (TV series)|Sonic the Hedgehog]]'' animated series, Sonic gets launched once by large Spring Catapult, when he enters the only time to the [[Doctor Robotnik (SatAM)|Robotnik]] giant pinball table inside the large pyramid base.
+
In the episode "[[Game Guy]]" of the ''[[Sonic the Hedgehog (TV series)|Sonic the Hedgehog]]'' animated series, Sonic gets launched once by a large Spring Catapult when he enters [[Doctor Robotnik (SatAM)|Robotnik]]'s giant pinball table inside a large pyramid base.
 
==Gallery==
 
{{Gallery start}}
 
<gallery>
 
Bang I.png|''[[Sonic the Hedgehog 2]]''
 
Bang II.png|''[[Sonic the Hedgehog 2]]''
 
Something different in 8-bit version.png|[[Sonic the Hedgehog Spinball (8-bit)|''Sonic the Hedgehog Spinball'' (8-bit)]]
 
And they wouldn't guess what will happen next.png|''[[Knuckles' Chaotix]]''
 
And here we go again.png|''[[Sonic the Hedgehog Pocket Adventure]]''
 
Banging for the fourth time...ehh.png|''[[Sonic the Hedgehog 4: Episode I|Sonic the Hedgehog 4]]''
 
Screenshot 39818.jpg|''[[Sonic Generations]]''<br>(Nintendo 3DS)
 
Screenshot (26).png|''[[Sonic Lost World]]''
 
SFCASINOPARK1.png|''[[Sonic Forces]]''
 
</gallery>
 
{{Gallery end}}
 
   
 
==References==
 
==References==

Revision as of 13:23, 24 August 2018

The Spring Catapult,[1] also known simply as the spring,[2] is a gimmick in the Sonic the Hedgehog series. It can usually be found in casino-themed Zones. In gameplay, as the playable character spins on a Spring Catapult, its spring will depress, then launch the player forward or upward at high speed.

Description

Spring Catapults work similarly to the plungers on real-life pinball tables. Spring Catapults are usually located in a sharp turn or at the other end of a tunnel. When the playable character enters the tunnel, they start rolling down it, before ending up on the top of the Spring Catapult's spring where the character continues to roll around in one spot. When the player holds down the jump button, the Spring Catapult's spring depresses. Once the spring is fully depressed, the player can release the jump button and launch the playable character forward or upward through the tunnel's most direct route.

If the Spring Catapult is not fully depressed, the playable character will only be launched a short distance and will fall back on the Spring Catapult. In a few games, the player does not need to load the Spring Catapult as it automatically launches the playable character itself.

Game appearances

Sonic the Hedgehog 2

Bang I

A Spring Catapult in Sonic the Hedgehog 2.

The Spring Catapults were first seen in the 16-bit version of Sonic the Hedgehog 2. These objects are only featured in Casino Night Zone and are referred to as "springs" in the North American instruction manual.[2]

Bang II

A Spring Catapult in Sonic the Hedgehog 2.

In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing Sega Genesis A Button, Sega Genesis B Button or Sega Genesis C Button. After being launched from the Spring Catapult, the characters usually enter a shuttle loop or one of the pinball sections in the Zone.

Sonic the Hedgehog Spinball

Something different in 8-bit version

A Spring Catapult in Sonic the Hedgehog Spinball (8-bit).

In the 8-bit version of Sonic the Hedgehog Spinball, there are several large red Spring Catapults set around the Toxic Caves. In gameplay, the player can load and release these Spring Catapults by holding down and eventually releasing Game Gear I Button or Game Gear II Button. These springs will send Sonic back to the pinball sections.

Knuckles' Chaotix

And they wouldn't guess what will happen next

A Spring Catapult in Knuckles' Chaotix.

In Knuckles' Chaotix, there are several Spring Catapults featured in Speed Slider, despite the stage not being pinball-themed. In gameplay, the Spring Catapults will automatically launch the playable characters out of their tunnels once the playable characters land on their spring.

Sonic Adventure

In Sonic Adventure and its remake Sonic Adventure DX: Director's Cut, Spring Catapults can be seen on the right side of the pinball tables in Casinopolis, though they are only used in Sonic the Hedgehog's story. In gameplay, these Spring Catapults automatically send Sonic into the pinball table.

Sonic Pocket Adventure

And here we go again

A Spring Catapult in Sonic the Hedgehog Pocket Adventure.

In Sonic the Hedgehog Pocket Adventure, Spring Catapults are featured in Cosmic Casino Zone, which closely resembles Casino Night Zone from Sonic the Hedgehog 2. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing Sega Genesis A Button/Sega Genesis B Button.

Sonic Pinball Party

In Sonic Pinball Party, a single Spring Catapult is featured on the right side of all the pinball tables. Like in Sonic Adventure, the shooter will launch automatically in gameplay. Instead of launching playable characters however, it launches regular pinballs.

Sonic the Hedgehog 4: Episode I

Banging for the fourth time..

A Spring Catapult in Sonic the Hedgehog 4: Episode I.

In Sonic the Hedgehog 4: Episode I, Spring Catapults are featured as one of the gimmicks in Casino Street Zone. In this game, their appearance and mechanics are similar to the Spring Catapults featured in Sonic the Hedgehog 2. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing Cross/Circle/XboxA/XboxB/Snnwii2buttondisco.

Sonic Generations

Screenshot 39818

A Spring Catapult in the Nintendo 3DS version of Sonic Generations.

In the Nintendo 3DS version of Sonic Generations, Spring Catapults are featured in both the first and second Act of Casino Night. In this game, the springboard on the Spring Catapult has a red background, with a blue center with yellow star in it. It also loads much faster than it did in its debut game. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing DSB.

Two Spring Catapults also appear in the DLC-exclusive Casino Night minigame in the console/PC version of Sonic Generations. The first one is located in the lower right corner of the pinball table, where the player will start the minigame. Right next to the start-up shooter is the second Spring Catapult where the player can fall down from the higher level of pinball table. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing Cross/XboxA.

Sonic Lost World

Screenshot (26)

A Spring Catapult in the Wii U version of Sonic Lost World.

In the Wii U version of Sonic Lost World, the Spring Catapults make a reappearance. They are seen in the casino-themed Frozen Factory Zone 3, where they are normally set around the pinball tables. They are very similar to the ones from the console/PC version of Sonic Generations. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing WiiDSA/DSB.

Sonic Forces

SFCASINOPARK1

A Spring Catapult in Sonic Forces.

In Sonic Forces, the Spring Catapults are featured exclusively in Casino Forest. In this game, the springboards on the Spring Catapults have received an entirely different design. This time, they look like round stone slabs with yellow markings on them. In gameplay, the player can load and release the Spring Catapults by holding down and eventually releasing A button/Cross/Switch b.

In other media

Adventures of Sonic the Hedgehog

A single Spring Catapult is seen in episode "Robotnikland" of Adventures of Sonic the Hedgehog, where it is part of large pinball table called "Pin-Ball Blizzard" in a park that Dr. Robotnik has taken over. The Spring Catapult is first seen bursting Sonic into the pinball table. After a while, Robotnik sends a large pinball ball into the game with the Spring Catapult. After Sonic starts to rule the pinball game however, Robotnik sends Scratch and Grounder into the Spring Catapult and launches them onto the pinball table, only for the two of them to get bounced back and forth while Sonic escapes the "Pin-Ball Blizzard".

Sonic the Hedgehog (TV series)

In the episode "Game Guy" of the Sonic the Hedgehog animated series, Sonic gets launched once by a large Spring Catapult when he enters Robotnik's giant pinball table inside a large pyramid base.

References

  1. Sonic Team (1 November 2011). Sonic Generations. Xbox 360. Sega. Area/level: White Space. "Casino Nights controls menu: Spring Catapult."
  2. 2.0 2.1 Sonic the Hedgehog 2 (Sega Mega Drive) United States instruction booklet, p. 13.
Navigation templates to Spring Catapult


Main article (Knuckles in Sonic 2) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (Nick Arcade, Simon Wai) · Re-releases (2006, Dash!, Crash!, 2013, 3D, Sega Ages)

Main article · Scripts (Sonic, Tails, Knuckles, Amy, Big, Gamma, Super Sonic) · Story Screens (Sonic, Tails, Knuckles, Amy, Big, Gamma) · Credits · Glitches · Beta elements · Gallery · Pre-releases (Limited Edition, DX Demo Version) · Re-releases (DX, 2010)

Main article · Script · Staff · Glitches · Beta elements · Gallery · Re-releases (Sonic X Shadow)

Main article · Script · Beta elements · Credits · Glitches · Gallery · Re-releases (PC)