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|caption = A Spike Gate from ''[[Sonic the Hedgehog (2006)|Sonic the Hedgehog]]''.
 
|caption = A Spike Gate from ''[[Sonic the Hedgehog (2006)|Sonic the Hedgehog]]''.
 
|1st_app = ''[[Sonic Adventure]]''
 
|1st_app = ''[[Sonic Adventure]]''
|other_apps =
+
|game_apps =
 
*''[[Sonic Adventure DX: Director's Cut]]''
 
*''[[Sonic Adventure DX: Director's Cut]]''
 
*[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]]
 
*[[Sonic the Hedgehog (2006)|''Sonic the Hedgehog'' (2006)]]

Revision as of 20:13, 13 April 2021

The Spike Gate is an obstacle that appears in the Sonic the Hedgehog series. It is a variant of the more common Spikes, being a metal rod covered in harmful spikes held up by metal vertical posts.

Description

Spike Gates consist of a metal rod of spikes held by two vertical posts. The placement of the spikes vary from above and below the spikes to to diagonally of four directions, but usually hard to the touch.

In gameplay, when a playable character physically touches the spiked rod of the game, they will receive damage. As such, they usually serve as obstacles that are placed along the player's way. The supports however re harmless to the touch. The spike rod can move up and down and will try to determine and obstruct the players path. However the spike rod moves at a certain pace and can be voided in various ways.

Game appearances

Sonic Adventure

ECSONIC35

A pair of Spike Gates in Sonic Adventure DX: Director's Cut.

In Sonic Adventure and Sonic Adventure DX: Director's Cut, Spike Gates debut in Emerald Coast. In these games, they have vertical spikes and move up and down to prevent Sonic from passing through them..

Sonic the Hedgehog (2006)

WVOBLAZE10

Varients of Spike Gates in Wave Ocean in Sonic the Hedgehog (2006).

In Sonic the Hedgehog (2006), Spike Gates return and can be found along Wave Ocean.

Variants of the Spike Gate can be found in Blaze stages where they ar elarger and have additional spike rods. However given these spike rods are fixed and do not move mean they can be passed through if the spikes are avoided.

References


Main article · Scripts (Sonic, Tails, Knuckles, Amy, Big, Gamma, Super Sonic) · Story Screens (Sonic, Tails, Knuckles, Amy, Big, Gamma) · Credits · Glitches · Beta elements · Gallery · Pre-releases (Limited Edition, DX Demo Version) · Re-releases (DX, 2010)