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The Special Spring[1] (スペシャルバネ[2] Supesharu Bane?), also known as Special Stage Transporter[3] (ロックされたスプリング[4] Rokku sa reta supuringu?, lit. "locked spring"), is a gimmick that appears in the Sonic the Hedgehog series. It is a special Spring variant used to access Special Stages.

Description[]

The Special Springs are slightly larger than normal springs with a thicker blue and yellow base support that has bolts set around. The springboard itself is colored red with a blue center that may have a white five-point star on it.

Game appearances[]

Sonic Advance[]

Special Spring

Special Springs are first seen in Sonic Advance, where these objects are hidden in specific acts on each zones. There are seven Special Springs to locate in the game, which all of them lead to a particular Special Stage. If the player finds the Special Spring, they have to jump on it where they are launched into the Special Stage with a snowboard.

After the player attempts the Special Stage (regardless of outcome), the player respawns in the stage next to the Special Spring they just used, which will not transport the player to the Special Stage a second time after this (although it works like normal yellow spring), unless the player loses a life or restarts from the beginning of the Zone. The player can find Special Springs from the following acts/zones:

Sonic Advance 3[]

Untitled 54 (2)

Sonic next to a locked Special Spring, from Sonic Advance 3

In Sonic Advance 3, Special Springs, here renamed as Special Stage Transporters[3] (ロックされたスプリング[4] Rokku sa reta supuringu?, lit. "locked spring") or simply Transporters,[3] look closely the same as in Sonic Advance, although a lock is attached to it. They are found in each of the seven Zone Maps. Like in Sonic Advance, each Special Spring in their particular Zone Map can grant access to a certain Special Stage.

To use the Special Spring, the player must first obtain a Special Key from one of the Acts in the same Zone as that spring, which appears in any Act once they find 10 Chao from the zone's three Acts and Zone Map. After clearing the Act with the key and returning back to the Special Spring, the player can then use the Special Spring by simply jumping on it, transporting the player to the Special Stage. In doing so, one Special Key of that Zone is consumed.

References[]

  1. Sonic Advance (Game Boy Advance) United States instruction booklet, pg. 17.
  2. Sonic Advance (Game Boy Advance) Japanese instruction booklet, pg. 26.
  3. 3.0 3.1 3.2 Sonic Advance 3 (Game Boy Advance) United States instruction booklet, pg. 23.
  4. 4.0 4.1 Sonic Advance 3 (Game Boy Advance) Japanese instruction booklet, pg. 39.

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