- For the location in the Archie Comics, see South Island (Archie).
South Island (サウスアイランド Sausu Airando?) is a location in the Sonic the Hedgehog series. It is also the main setting of Sonic the Hedgehog (1991) and has made many appearances in the earlier games. South Island is known to be a trove of gems and ancient ruins, that supposedly shifts along the water due to some connection to the Chaos Emeralds.[1] The island is also inhabited by animals.
Game appearances
Sonic the Hedgehog (1991)
In Sonic the Hedgehog (1991), Sonic goes to the island and finds that the evil Doctor Robotnik built a base on the island and turned the local wildlife into robots.[1] The heroic hedgehog stops Robotnik while collecting the Emeralds. Zones of the game are below:
- Green Hill Zone, grassy plains with lakes and waterfalls. This zone has appeared in several other Sonic games as well. It is without a doubt the most iconic level in all of Sonic history.
- Marble Zone, ancient ruins half-sunk in lava.
- Spring Yard Zone, an urban area with pinball bumpers and springs.
- Labyrinth Zone, an underwater maze.
- Star Light Zone, a peaceful, highway-like city area at night.
- Scrap Brain Zone, a heavily industrialized area which serves as Robotnik's base.
Sonic the Hedgehog (8-bit)
The story in the 8-bit Sonic the Hedgehog is the same as in the 16-bit one, and the games most likely depict the same adventure. However, after collecting all the Chaos Emeralds, the pollution cloud caused by Scrap Brain Zone above the South Island is erased by emeralds. Zones of the game are below:
- Green Hill Zone, sporting the same verdant fields as in its other appearances.
- Bridge Zone, a long bridge over a river.
- Jungle Zone, a rain forest with wild rivers and vines.
- Labyrinth Zone, the same submerged ruins as in the 16-bit game.
- Scrap Brain Zone, the Doctor's industrial stronghold.
- Sky Base Zone, a large, weaponized zeppelin made by Robotnik.
Sonic the Hedgehog 2 (8-bit)
In Sonic the Hedgehog 2, Dr. Robotnik returns and kidnaps all the inhabitants, along with Miles "Tails" Prower, demanding a ransom of six Chaos Emeralds to return them.[2] Sonic goes out to stop him once again and succeeds. The Zones of the game are as follows:
- Under Ground Zone, a volcanic mountain, once used as a mine.
- Sky High Zone, the top of a mountain that reaches the clouds.
- Aqua Lake Zone, a lake surrounded by fountains and pillars.
- Green Hills Zone, very like the one from the previous games, but with normal trees instead of palm trees.
- Gimmick Mountain Zone, one of Robotnik's metallic bases, apparently set inside a mountain.
- Scrambled Egg Zone, a mountain filled with large pipes, and another of Robotnik's bases.
- Crystal Egg Zone, a transparent crystal base of Robotnik's. Can only be accessed with six Chaos Emeralds.
Sonic Chaos
In Sonic Chaos, Robotnik steals one of the Chaos Emeralds on South Island and as a result, the rest of the Emeralds become unbalanced and cause the island to slowly sink into the ocean.[3] However, Sonic recovers all the Emeralds and saves the island. Zones of the game are below:
- Turquoise Hill Zone, a grassy hillside area, much like Green Hill Zone.
- Gigalopolis Zone, a sprawling urban area with various passages. The Game Gear version spells it as "Gigapolis Zone".
- Sleeping Egg Zone, a mostly flat region of plains, with Eggman's self-portrait adorning parts of the background.
- Mecha Green Hill Zone, Robotnik's version of the Green Hill Zone, with deathtraps strewn everywhere.
- Aqua Planet Zone, a group of ruins partially submerged in water. Despite the name, there is actually very little water.
- Electric Egg Zone, another of Robotnik's many large bases.
Sonic the Fighters
In Sonic the Fighters, South Island is one of the battle arenas. It is the very first arena in story mode, and is where the player character faces Knuckles the Echidna. The arena is set on a small island plateau, in an area that looks mostly like the Green Hill Zone. If the player plays as Knuckles here, the player will fight a shadow Knuckles.
Sonic Blast
In Sonic Blast, Robotnik's latest floating base threatens Sonic's home, so Sonic and Knuckles resolve to take it down.[4] While the location was not specified as South Island in the western storyline, the presence of another version of Green Hill Zone further implies it. Zones of the game are below:
- Green Hill Zone, a version of the series landmark.
- Yellow Desert Zone, a large yellow desert with Egyptian caverns.
- Red Volcano Zone, an active underground area surrounded by molten rock.
- Blue Marine Zone, the waters off the coast inhabited by ancient ruins.
- Silver Castle Zone, Robotnik's massive station that rose from the ocean.
Sonic Adventure 2
In Sonic Adventure 2 and its GameCube re-release, Sonic Adventure 2: Battle, Green Hill Zone was a secret stage that could be unlocked by obtaining all 180 Emblems. On the Stage Select screen, the icon for Green Hill could be found on a secluded island, presumably South Island.
Sonic Battle
Sonic Battle features Green Hill as an unlockable arena unrelated to Story Mode. In addition, as Central City would later be shown to be located on South Island, it introduces Emerald Town, Holy Summit and Night Babylon as neighboring areas on the island.
Sonic Chronicles: Dark Brotherhood
South Island appears here as the western landmass in the first part of the game. In addition to Green Hill Zone and Central City, it reveals that the Mystic Ruins and the remains of Station Square are also found here.
Sonic Generations
Although South Island itself is not mentioned in Sonic Generations, one of its main locations, Green Hill, makes its reappearance as the first level in this game.
Sonic Runners Adventure
In Sonic Runners Adventure, South Island was the location Sonic traveled to after hearing from Tails that Dr. Eggman was causing trouble there. After finding Tails, Sonic put a stop to Eggman's plan before following Eggman off the island.
Sonic Mania
In Sonic Mania, after meeting the five Eggrobos that were excavating the Phantom Ruby at Angel Island, Sonic, Tails and eventually Knuckles are sent to Green Hill Zone thanks to the power of the Ruby. At the end of the Zone, the character have to fight the Death Egg Robot. After the battle, they encounter the Hard-Boiled Heavies, and are immediatly teleported to Chemical Plant Zone.
In other media
Sonic the Comic
In the Sonic the Comic published by Fleetway Editions, South Island is a location on Planet Mobius which hosts a number of prominent Hill-themed Zones, including not only the Green Hill Zone but the Emerald Hill Zone as well. It is also home to the Emerald Hill Folk and the Freedom Fighters.
Sonic the Hedgehog: The Movie
In Sonic the Hedgehog: The Movie, South Island, rather than being a single island, is a region in the Land of the Sky on Planet Freedom which is governed by the President. It is made up of many islands suspended in the sky. Sonic the Hedgehog and Tails serves as South Island's defenders, protecting it from Dr. Robotnik's schemes.
Archie Comics
In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, South Island is a location on Sonic's World. In the Post-Super Genesis Wave timeline, Sonic the Hedgehog has had many battles with Dr. Eggman and his forces.
Music
References
- ↑ 1.0 1.1 Sonic the Hedgehog (Sega Mega Drive) Japanese instruction manual, pg. 7-10.
- ↑ Sonic the Hedgehog 2 (Game Gear) Japanese instruction manual, pg. 4-5.
- ↑ Sonic Chaos (Game Gear) Japanese instruction manual, pg. 4-5.
- ↑ Sonic Blast (Game Gear) Japanese instruction manual, pg. 4-7.
Template:Sonic features
Playable characters | Sonic | |
Non-playable characters | Eggman · Animals (Flicky, Pocky, Pecky, Cucky, Ricky, Picky, Rocky) | |
Zones | Green Hill Zone · Bridge Zone · Jungle Zone · Labyrinth Zone · Scrap Brain Zone · Sky Base Zone · Special Stages | |
Enemies | Ball Hog · Bomb · Burrobot · Buzz Bomber · Caterkiller · Chopper · Crabmeat · Jaws · Moto Bug · Newtron · Orbinaut (Uni Uni, Unidasu) · Spikes | |
Bosses | Green Hill Zone boss · Bridge Zone boss · Jungle Zone boss · Labyrinth Zone boss · Sky Base Zone boss | |
Moves/techniques | Crouch · Spin Attack · Spin Jump | |
Gimmicks and obstacles | Bomb · Bumper · Capsule · Conveyor Belt · Crusher · Electrical emitter · Fireball · Flipper · Giant spear · Goal Plate · Iron ball · Seesaw · Spikes · Spring · Switch | |
Items | Air bubble · Chaos Emerald · Item Box (1-Up, Continue Monitor, Marker, Invincible, Shield, Super Ring, Power Sneakers) · Ring | |
Other | Continue · Egg Mobile · Game Over · Life · South Island · Time Over · Teleporter · Totem pole · Water |
Playable characters | Sonic | |
Non-playable characters | Tails · Eggman · Animals (Flicky, Ricky, Pocky, Rocky, Pecky, Cucky, Picky) | |
Zones | Under Ground Zone · Sky High Zone · Aqua Lake Zone · Green Hills Zone · Gimmick Mountain Zone · Scrambled Egg Zone · Crystal Egg Zone | |
Enemies | Bomb · Buton · Burrowbot · Flying Chopper · Game-game · Newtron · New Motora · Taraban · Zaririn | |
Bosses | Pit Master · Hiyoko Master · Balance Master · Dohyo Master · Charge Master · Mecha Sonic · Crystal Egg Zone boss | |
Moves/techniques | Crouch · Spin Attack · Spin Jump | |
Gimmicks and obstacles | Capsule · Goal Plate · Flywheel · Hang Glider · High-speed warp tube · Minecart · Spring | |
Items | Air bubble · Chaos Emerald · Item Box (1-Up, Invincible, Power Sneakers, Super Ring) · Ring | |
Other | Life · Loop · Master Robots · South Island · Teleporter · Water |
Playable characters | Sonic · Tails | |
Non-playable characters | Eggman · Flicky | |
Zones | Turquoise Hill Zone · Gigalopolis Zone · Sleeping Egg Zone · Mecha Green Hill Zone · Aqua Planet Zone · Electric Egg Zone · Special Stages | |
Enemies | Boing-o-Bot · Bomblin · Buzz Bomber · Coconut-Bot · Frogger · Mecha Hiyoko · Metal-o-Turtle · Veg-o-Bot | |
Bosses | Lady Bug Boss · Bead Worm Boss · Bouncy Boss Robot · Tree Crawler Boss · Sphere-o-Bot Boss · Laser Walker | |
Moves/techniques | Crouch · Propeller Flying · Spin Attack · Spin Dash · Spin Jump · Super Peel Out | |
Gimmicks and obstacles | Dash Panel · Goal Plate · High-speed warp tube · Spikes · Spring · Switch | |
Items | Air bubble · Chaos Emerald · Continue · Giant Ring · Item Box (1-Up, Invincible, Super Ring, Pogo Spring, Power Sneakers, Rocket Shoes, Time Stop) · Ring | |
Other | Corkscrew · Life · Loop · Master Robots · North Cave · South Island · Water |
Playable characters | Sonic | |
Non-playable characters | Eggman | |
Zones | Labyrinth of the Sky · Labyrinth of the Sea · Labyrinth of the Factory · Labyrinth of the Castle · Bonus Stage | |
Enemies | Aroro · Beroro · Dragogo · Flowawa · Gabubu · Gaikoko · Kabutoto · Kibaba · Mukaka · Nyororo · Ototo · Peppepe · Puyoyo · Robototo · Takoko · Toriri · Yadokaka | |
Bosses | Mecha Gorilla · Kani Pearl · Needle Man · Smiley Bomb | |
Gimmicks and obstacles | Cannon · Flipper · Iron ball · Spring | |
Items | Chaos Emerald · Triangle (? Item, 1-Up, Invincible, Power Sneakers, Time Bonus) · Key · Ring | |
Other | Life · South Island · Slow Down Boots · Super Labyrinth · Spin Attack · Spin Dash · Time Attack · Water |
Playable characters | Sonic (Super Sonic) | Tails | Knuckles | Amy | Espio | Bark | Bean | Fang | Dr. Robotnik* | Metal Sonic* | Honey* | |
---|---|---|
Non-playable characters | Mecha Sonic Model No.29 | RoboEgg | |
Arenas | South Island | Flying Carpet | Aurora Icefield | Mushroom Hill | Canyon Cruise | Casino Night | Dynamite Plant | Giant Wing | Death Egg's Eye | Death Egg's Hangar | |
Moves/Techniques | 16t | Aerial Bomb | Air Espio Spin | Air Hammer | Air Kick | Air Punch | Air Spin | Air Snipe | Airplane Drop | Airplane Throw | Back Hammer | Back High Kick | Back Low Punch | Back Punch | Backhand Chop | Bark Elbow | Bark Elbow Combo | Bark Punch | Bark Strike | Bark Uppercut | Barrier Walk | Beak Dive | Beak Rush | Beak Shot | Beak Slip | Bean Warp | Biff-Baff | Blind Fire | Blind Fire Dash | Body Dive | Bomb Shoot | Bomb Toss | Bonk Kick | Cannon Barrage | Crush Punch | Crush and Wham! | Dash Peck | Dash Spin | Dash Tongue | Dizzy Spin | Double Beak Slip | Dodge Beak | Dodge Beak Dive | Dodge Body Dive | Dodge Bonk Kick | Dodge Dive | Dodge Hammer | Dodge High Kick | Dodge Lunge | Dodge Punch | Dodge Snipe | Dodge Spin | Dodge Spin Dive | Dodge Tongue | Double Beak | Double Beak Slip | Double Cork | Double Feint | Double Hammer | Double Jump Kick | Double Kick | Double Punch | Double Scissor | Double Side Kick | Double Slap | Double Tail Kick | Double Tail Whap | Double Upperslap | Drop Kick | Dual Hyper Upper | Emerald Dive | Espio Chop | Espio Spin | Espio Warp | Fierce Attack | Fire 'Em Up! | Fist Drop | Foot Crush | Giant Swing | Girly Punch | Guard & Attack | Hammer Attack | Hammer Dive | Hammer Spin | Hammer Throw | Hammer Uppercut | Headbutt | Head's Up! | Head Slide | Head Spin | Head Throw | High Kick | Hip Attack | Hip Dive | Holding Punch | Hop Hammer | Hop Kick | Hop Punch | Horse Kick | Hyper Uppercut | Jab | Jab-Reversal | Jab, Straight | Kick | Knuckles Glider | Knuckle Special | Leg Throw | Low Hook | Low Punch | Long-Tongue | Magical Hammer | One-Two Punch | One-Two Reversal | One-Two Throw | One-Two Uppercut | One-Two Wham! | Propeller Dash | Propeller Dash-F | Propeller Dash-L | Propeller Dash-R | Pummel Combo | Pummel Punch | Punch | Punch-Kick | Punch Rush | Punch-Spin | Push Away | Rapid Peck | Rapid Shoot | Rapid Straight | Rising Uppercut | Rocket Missile | Roundhouse Kick | Rush Spin | Scissor Punch | Shadow Followup | Shadow Punch | Skip Kick | Side Kick | Sit Punch | Slap Attack | Slap Kick | Slip-Around | Smackback Kick | Sniper Set! Snipe 1,2,3,4 | Spin Attack | Spin Dive | Spin Double Kick | Spin Hammer | Spin Kick | Spin Punch Bomb Throw Combo | Spin Rocket | Spiral Feint | Spiral Spin | Spinning Uppercut Bomb Throw Combo | Stomp | Stomp Dive | Strike | Submarine Sniper | Super Cork | Super Rush | Swing Uppercut | Tabletop Flip | Tail Attack | Tail Combo | Tail Down Attack | Tail Kick | Tail Spring Kick | Tail Throw | Three-Bomb Toss | Tongue-Down | Tongue Punch | Tongue Throw | Tongue Throw + | Toss & Attack | Triple Beak | Triple Cork | Triple Hammer | Triple Kick | Triple Punch | Triple Scissor | Triple Side Kick | Triple Tail Kick | Turnaround | Twin Hammer Dive | Twin-Dodge Snipe | Twin Punch-Spin | Uppercut | Volley Toss | Wall Beak Dive | Wall Dive | Wall Hammer | Wall Spin | Wall Stamp | Wall Twin Hammer | Weapon Grab | Wheel Dash | Wheel Punch | Wimpy Punch | Windup Kick | Windup Punch | | |
Music | Sonic the Fighters Sound Tracks | |
Other | Chaos Emerald | Death Egg II | E-Mech | Health Gauge | Hyper Mode | Lunar Fox | Mirror fighter | Ring | South Island | Tails' Lab | Tornado | Sunset Town | |
*Appears in the 2012 remaster only V·T·E | Category |
Playable characters | Sonic · Knuckles | |
Non-playable characters | Eggman | |
Zones | Green Hill Zone · Yellow Desert Zone · Red Volcano Zone · Blue Marine Zone · Silver Castle Zone · Special Stages | |
Enemies | Aquis · Batbot · Buzzer · Coconuts · Crabmeat · Egg Pogo · Egg Saucer · Egg Sentry · Gohla · Masher · Octopus · Rexon · Sandoom | |
Bosses | Green Hill Zone boss · Yellow Desert Zone boss · Red Volcano Zone boss · Blue Marine Zone boss · Silver Castle Zone boss · Final boss | |
Moves/techniques | Climb · Crouch · Glide · Double Jump · Spin Attack · Spin Dash · Spin Jump | |
Gimmicks and obstacles | Bumper · Dash Panel · Goal Plate · High-speed warp tube · Quicksand · Spikes · Spring · Switch · Transport · Sewer Warp | |
Items | Air bubble · Chaos Emerald · Emerald Shard · Giant Ring · Ring · Item Box (1-Up, Eggman Mark, Invincible, Marker, Power Sneakers, Random, Shield, Super Ring) | |
Other | Continue · Life · Loop · Round Select · South Island · Water |