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This article contains information about or related to a canceled video game.
As a result, the content of the article may have been canceled or replaced by another subject.

Sonic the Hedgehog Extreme, also known as Sonic Extreme, is a prototype of an unreleased skateboarding game in the Sonic the Hedgehog series created by Vision Scape Interactive in 2003. It is possible that the prototype went on to inspire Sonic Riders, as they both feature similar hoverboarding gameplay.

In 2011, the prototype was found on an Xbox developer kit with a build date of 27 May 2003.

Gameplay[]

Sonic Extreme is a third-person skateboarding game in which the player controls either Sonic or Shadow as they ride skateboard-type hoverboards.

The player can move the character left and right as they skate along the road, which feature various ramps and platforms reminiscent of a real-world skatepark. Rings are placed in rows around the levels, often on Grind Rails or leading up a ramp. By skating up on one of these ramps, the player can perform tricks in mid-air, with the playable character falling off if they fail said trick, losing Rings in the process. Points are earned by successfully completing a trick, with the value displayed at the bottom of the screen along with the trick's name.[1]

By collecting various colored keys from around the skatepark, the player can access a lock which will transport them to the next area. This is intended to be used to locate the Chaos Emeralds, though the teleporters only work the Combat mode. The game simply resets in the standard mission mode upon opening said lock.

Objects[]

Items[]

  • Booster rocket (Combat)
  • Firecracker (Combat)
  • Grenade (Combat)
  • Key
  • Lock
  • Mine (Combat)
  • Ring
  • Skateboard

Gimmicks and obstacles[]

Characters[]

Playable characters[]

Modes[]

Mission[]

SonicExtreme Mission

The Mission mode of Sonic Extreme.

The goal of Sonic Extreme's Mission mode is to "Find the Key to get to the Chaos Emerald," as stated upon starting the level. This task ends the mission. Apparently, getting to mission 1 or 2 would freeze the game and then take it back to the main menu.[2] This might have been a glitch, or because the game had not been further developed. The level resembles Green Hill Zone, with a brown checkboard path and bright green grass on top of the ramps.

Combat[]

Combat mode in Sonic Extreme can be played by either one or two players. It takes place in a small skatepark-like area with four sub-zones. There are four Keys, one for each sub-zone. There are various items that can be picked up and used against the other player or to destroy crates. These power-ups are not housed in Item Boxes like in traditional Sonic games, and are instead just large models floating in place. Additionally, pressing + at the same time moves both players back to the middle of the level - not affecting keys earned or boxes destroyed. There is not a way to win, lose, or leave the game without quitting from the pause menu.[2]

Race[]

Race mode greatly resembles the 2P Battle version of City Escape from Sonic Adventure 2. The player skates along a seemingly endless track, with the game returning to the title screen upon the eventual completion.[2]

Soundtrack[]

A couple of tracks from Sonic Adventure 2 are re-used in Sonic Extreme. The Chao Race menu theme is heard over the title screen, cutting out upon loading a game mode. "Escape from the City" is then used in both the Missions and Combat stages, with "A Ghost's Pumpkin Soup" filling the Race mode's background.

Trivia[]

Gallery[]

See also[]

References[]

  1. ProtonX Atomic (29 April 2011). Sonic Extreme Video 2. YouTube.
  2. 2.0 2.1 2.2 Sonic Extreme for Xbox. ASSEMbler (29 April 2011). Archived from the original on 5 September 2011.
Sonic the Hedgehog scrapped video games