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:''For other usages of Sonic the Hedgehog 4, see [[Sonic the Hedgehog 4 (disambiguation)]].''
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{{Otheruses4|||Sonic the Hedgehog 4 (disambiguation)}}
{{quote|A long time has passed...|Introduction}}
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[[File:Episode Metal.png|200px|thumb|Cover artwork of ''Episode Metal'']]
{{Infobox CVG
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{{Quote left|A long time has passed...|Introduction}}
|developer = [[Dimps]], [[Sonic Team]] (co-developer)
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'''''Sonic the Hedgehog 4: Episode Metal''''' is an additional episode of ''[[Sonic the Hedgehog 4]]'' in ''[[Sonic the Hedgehog 4: Episode II]]'', which is unlockable to players who also have ''[[Sonic the Hedgehog 4: Episode I]]'' on the same device. The extra episode ties together the events of ''[[Sonic the Hedgehog CD]]'' to those of ''Sonic the Hedgehog 4'', beginning with the formal return of [[Metal Sonic]].
|publisher = [[Sega]]
 
|genre = 2.5D Platformer
 
|platforms = *[[Xbox 360#Xbox Live Arcade|Xbox Live]]
 
*[[PlayStation 3#PlayStation Network|PlayStation Network]]
 
*[[IOS|iOS devices]]
 
*Non-Tegra 3 and Tegra 3 compatible [[Android (operating system)|Android]] devices
 
*[[PC]]
 
|preceded= ''[[Sonic Generations]]'' {{C|de facto}}<br />''[[Sonic the Hedgehog 4: Episode I]]'' {{C|chronologically}}
 
|followed=''[[Sonic the Hedgehog 4: Episode II]]'' {{C|chronologically}}
 
|image = [[File:Episode_Metal.png|250px]]
 
|caption = Cover art of ''Episode Metal''
 
}}
 
'''''Sonic the Hedgehog 4: Episode Metal''''' is the lock-on content of ''[[Sonic the Hedgehog 4: Episode II]]'', which is available to those who also have ''[[Sonic the Hedgehog 4: Episode I]]'' on the same device. The extra episode ties together the events of ''[[Sonic the Hedgehog CD]]'' to those of ''[[Sonic the Hedgehog 4]]'', beginning with the formal return of [[Metal Sonic]].
 
   
The extra episode is the result of ''Episode II'' detecting ''Episode I'' on the same system, similar to the lock-on feature of ''[[Sonic & Knuckles]]'' onto ''[[Sonic the Hedgehog 3]]'' with ''[[Sonic & Knuckles#Sonic the Hedgehog 3|Sonic the Hedgehog 3 &amp; Knuckles]]'', ''[[Sonic the Hedgehog 2]]'' with ''[[Sonic & Knuckles#Sonic the Hedgehog 2|Knuckles the Echidna in Sonic the Hedgehog 2]]'', and ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'' (or any other Mega Drive/Genesis title) with ''[[Blue Sphere]]''.
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The extra episode is the result of ''Episode II'' detecting ''Episode I'' on the same system, similar to the lock-on cartridge feature of ''[[Sonic & Knuckles]]'' onto ''[[Sonic the Hedgehog 3]]'' (''[[Sonic the Hedgehog 3 & Knuckles]]''), ''[[Sonic the Hedgehog 2]]'' (''[[Knuckles the Echidna in Sonic the Hedgehog 2]]'') and ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'' or any other Mega Drive/Genesis title (''[[Blue Sphere]]''). As of the ''[[Sega Forever]]'' update on iOS and Android , it is unlocked from the start, therefore not requiring ''Episode I''.
   
 
Once [[Sylvania Castle Zone#Act 1 - A New Frontier|Sylvania Castle Zone Act 1]] is completed in ''Episode II'', the game will check for a save file of ''Episode I'' with at least [[Splash Hill Zone#Act 1 - The Adventure Begins|Splash Hill Zone Act 1]] cleared the next time the player continues the main game. If that requirement is met, the player can access ''Episode Metal'' as an extension of the ''Episode II'' world map.
 
Once [[Sylvania Castle Zone#Act 1 - A New Frontier|Sylvania Castle Zone Act 1]] is completed in ''Episode II'', the game will check for a save file of ''Episode I'' with at least [[Splash Hill Zone#Act 1 - The Adventure Begins|Splash Hill Zone Act 1]] cleared the next time the player continues the main game. If that requirement is met, the player can access ''Episode Metal'' as an extension of the ''Episode II'' world map.
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==Plot==
 
==Plot==
 
{{Spoiler}}
 
{{Spoiler}}
Immediately following his crushing and brutal defeat to [[Sonic the Hedgehog|Sonic]] on [[Stardust Speedway]], a severely damaged and powerless Metal Sonic falls as he is left behind on [[Little Planet]]. A long time has passed as a screen floats down to the robot's remains. The screen, showing [[Doctor Eggman|Dr. Eggman]] as he finds the ruined Metal Sonic, electrocutes and reactivates him. Eggman then commands the still crippled Metal Sonic to leave Little Planet and summons him to [[Mad Gear Zone]], which was built for the specific purpose of repairing and enhancing Metal Sonic. Revitalized, Metal Sonic is sent off to eliminate Sonic once and for all.
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Immediately following his crushing and brutal defeat by [[Sonic the Hedgehog|Sonic]] on [[Stardust Speedway]], a severely damaged and powerless Metal Sonic falls as he is left behind on [[Little Planet]]. A long time afterward, a screen floats down to the robot's remains. The screen shows [[Doctor Eggman|Dr. Eggman]] as he finds the ruined Metal Sonic, who he shocks and reactivates. Eggman then commands the crippled Metal Sonic to leave Little Planet and summons him to [[Mad Gear Zone]], which was built for the specific purpose of repairing and enhancing Metal Sonic. Revitalized, Metal Sonic is sent off to eliminate Sonic once and for all.
   
He soon arrives at the [[Lost Labyrinth Zone]], and explores the deeper parts of the ruins. Once he reaches an altar in a secret room hidden within the darkness, he finds a [[Lost Labyrinth treasure|mysterious orb]] comprised of powerful energy, which is exactly what Eggman was searching the Labyrinth for. Metal Sonic approaches the orb and absorbs it into his system. With a massive surge of power, his body erupts with purple sparks and a purple aura as he tears through the stone walls of the Labyrinth with ease, leaving for the electric roads of [[Casino Street Zone]].
+
He soon arrives at the [[Lost Labyrinth Zone]] and explores the deeper parts of the ruins. Once he reaches an altar in a secret room hidden within the darkness, he finds a [[Lost Labyrinth treasure|mysterious orb]] comprised of powerful energy, which is exactly what Eggman was searching the Labyrinth for. Metal Sonic approaches the orb and absorbs it into his system. With a massive surge of power, his body erupts with purple sparks and a purple aura as he tears through the stone walls of the Labyrinth with ease, leaving for the electric roads of [[Casino Street Zone]].
   
In pursuit of Sonic, Metal Sonic finally reaches [[Splash Hill Zone]]. However, though he manages to locate his organic counterpart, he reaches the end of the Zone only to find Sonic and [[Miles "Tails" Prower|Tails]] taking off on the [[Tornado]], heading for [[Sylvania Castle Zone]]. Metal Sonic quickly notices a [[Tails' Rocket|rocket]] with Tails' insignia placed not too far from an open [[Capsule]]. Metal Sonic unleashes his new special attack to scare the surrounding [[Animal friends|animals]] away as he then takes the rocket for himself, flying off to trail the brotherly duo.
+
In pursuit of Sonic, Metal Sonic finally reaches [[Splash Hill Zone]]. However, while he manages to locate his organic counterpart, he reaches the end of the Zone only to find Sonic and [[Miles "Tails" Prower|Tails]] taking off on the [[Tornado]], heading for [[Sylvania Castle Zone]]. Metal Sonic quickly notices a [[Tails' Rocket|rocket]] with Tails' insignia placed not too far from an open [[Capsule]]. Metal Sonic unleashes his new special attack to scare the surrounding [[Animals]] away as he takes the rocket for himself, flying off to trail the brotherly duo.
 
Sonic and Tails would confront Metal Sonic in the [[White Park Zone]] in ''[[Sonic the Hedgehog 4: Episode II|Episode II]]'', just as the robotic double arrives with the stolen rocket, beginning the [[Metal Sonic (White Park Zone)|boss battle]] against him.
 
 
{{Endspoiler}}
 
{{Endspoiler}}
   
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Metal Sonic bears nearly the exact same gameplay mechanics as Sonic does in ''Episode I''. However, due to the additional content being built from ''Episode II'', it shares the same modified physics engine.
 
Metal Sonic bears nearly the exact same gameplay mechanics as Sonic does in ''Episode I''. However, due to the additional content being built from ''Episode II'', it shares the same modified physics engine.
   
The Acts are reworked versions of pre-existing Zones from ''Episode I'', specifically all of the "Act 1" stages of the four main Zones. The zone order is in reverse compared to ''Episode I'', with the first stage being Mad Gear Zone to the final one being Splash Hill Zone. The level design is also more difficult than usual, having more enemies, fallouts, and spikes.
+
The Acts are reworked versions of pre-existing Zones from ''Episode I'', specifically all of the "Act 1" stages of the four main Zones. The zone order is in reverse compared to ''Episode I'', with the first stage being Mad Gear Zone to the final one being Splash Hill Zone. The level designs are also more difficult than usual, having additional enemies, [[bottomless pit]]s, and [[Spikes (obstacle)|spikes]].
   
Interestingly, when Metal Sonic clears an Act and dashes past a [[Goal Plate|Signpost]], it spins and changes from displaying an image of Sonic to an image of Metal Sonic. This mimics the same action that occurs when Sonic clears an Act and zooms by a Goal Plate, which normally changes the image of Eggman to one of Sonic. Additionally, the picture of the [[Power Sneakers]] box, which usually shows Sonic's shoes, now shows Metal Sonic's foot.
+
Interestingly, when Metal Sonic clears an Act and dashes past a [[Goal Plate|Signpost]], it spins and changes from displaying an image of Sonic to an image of Metal Sonic. This mimics the same action that occurs when Sonic clears an Act and zooms by a Goal Plate, which normally changes the image of Eggman to one of Sonic. Additionally, the picture of the [[Power Sneakers (power-up)|Power Sneakers]] Item Box, which usually shows Sonic's shoes, now shows Metal Sonic's foot.
   
 
==Titles==
 
==Titles==
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*[[Metal Sonic]]
 
*[[Metal Sonic]]
   
====Non-Playable====
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====Non-playable====
 
*[[Doctor Eggman|Dr. Eggman]]
 
*[[Doctor Eggman|Dr. Eggman]]
 
*[[Sonic the Hedgehog]]
 
*[[Sonic the Hedgehog]]
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===Zones===
 
===Zones===
  +
[[File:S4ep2 mp2.png|thumb|Map of the Zones.]]
 
*[[Stardust Speedway]] (cutscene only)
 
*[[Stardust Speedway]] (cutscene only)
 
*[[Mad Gear Zone]] - [[Mad Gear Zone#Sonic the Hedgehog 4: Episode Metal|Act 1]]
 
*[[Mad Gear Zone]] - [[Mad Gear Zone#Sonic the Hedgehog 4: Episode Metal|Act 1]]
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*[[Casino Street Zone]] - [[Casino Street Zone#Sonic the Hedgehog 4: Episode Metal|Act 3]]
 
*[[Casino Street Zone]] - [[Casino Street Zone#Sonic the Hedgehog 4: Episode Metal|Act 3]]
 
*[[Splash Hill Zone]] - [[Splash Hill Zone#Sonic the Hedgehog 4: Episode Metal|Act 4]]
 
*[[Splash Hill Zone]] - [[Splash Hill Zone#Sonic the Hedgehog 4: Episode Metal|Act 4]]
  +
  +
==Trivia==
  +
[[File:Stardust Speedway EPM.png|thumb|200px|The introductory cutscene.]]
  +
*Stardust Speedway, as it is depicted in ''Episode Metal'', is [[Metal Sonic (Sonic Generations)|the same as it was]] in ''[[Sonic Generations]]''.
  +
*The introductory cutscene begins with the Stardust Speedway Zone 3 title card from ''Sonic CD'', the same Round and Zone where the [[Metal Sonic (Sonic the Hedgehog CD)|Metal Sonic race]] took place at.
  +
*As Metal Sonic reactivates, the music turns into an instrumental version of "[[Sonic Boom (song)|Sonic Boom]]", which is the main theme of the North American version of ''Sonic the Hedgehog CD''. When Metal departs Little Planet and flies towards Mad Gear Zone in Sonic's world, a rendition of "[[You Can Do Anything]]" plays, being the same game's main theme in the Japanese and European versions.
  +
**Additionally, the song that plays when Metal Sonic steals [[Tails' rocket]] is a remix of the "Cutscene Before the [[E.G.G. Station Zone|E.G.G. Station]]" theme from the home console and PC versions of Episode I.
  +
*A beta of the Windows version of ''Episode II'' was leaked on [[Steam]] in April, though it was quickly removed. As a result, those who owned ''Episode I'' had access to ''Episode Metal'' as well.
  +
*All of Metal Sonic's sound effects are taken from his added playable appearance in ''[[Sonic Adventure DX: Director's Cut]]''.
  +
*The sound that [[Black Doom]] made when he appeared to [[Shadow the Hedgehog|Shadow]] in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' was reused when Metal Sonic obtained the energy in Lost Labyrinth Zone.
  +
*The introductory cutscene set in Stardust Speedway may be mistakenly absent in the mobile version of the game depending on the user's device.
   
 
==Gallery==
 
==Gallery==
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Eggman reviviendo a Metal Sonic.png|Metal Sonic reactivated by Dr. Eggman.
 
Eggman reviviendo a Metal Sonic.png|Metal Sonic reactivated by Dr. Eggman.
 
Metal2.png|Metal Sonic's re-awakening.
 
Metal2.png|Metal Sonic's re-awakening.
Metal4lostlab.jpg|Metal Sonic in ''[[Lost Labyrinth Zone]]''.
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Episode Metal Mad Gear Zone.jpg|Metal Sonic in [[Mad Gear Zone]]
Episode_Metal_Screenshot.png|Metal Sonic in ''[[Lost Labyrinth Zone]]''.
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Metal Sonic Returns! HD.png|Metal Sonic in Mad Gear Zone.
erg43h57i7.png|Metal Sonic in ''[[Splash Hill Zone]]''.
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Episode Metal Mad Gear Zone 2.png|Metal Sonic in Mad Gear Zone.
pcVjqrysrtuy2212.jpg
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Metal4lostlab.jpg|Metal Sonic in [[Lost Labyrinth Zone]].
bandicam 2012-05-12 07-30-15-797.png
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Episode_Metal_Screenshot.png|Metal Sonic in Lost Labyrinth Zone.
bandicam 2012-05-12 07-30-33-052.png
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Episode Metal Lost Labyrinth Zone.png|Metal Sonic in Lost Labyrinth Zone.
bandicam 2012-05-12 07-30-41-138.png
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Casino Street Zone en Metal Version.png|Metal Sonic in [[Casino Street Zone]].
bandicam 2012-05-12 07-30-45-392.png
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Episode Metal Splash Hill Zone 1.png|Metal Sonic in [[Splash Hill Zone]].
Casino Street Zone en Metal Version.png
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Episode Metal Splash Hill Zone 2.jpg|Metal Sonic in Splash Hill Zone.
Metal Sonic Returns! HD.png
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Episode Metal Splash Hill Zone 3.png|Metal Sonic in Splash Hill Zone.
xq9osi201jksn10kaqa12467'ksc.jpg|[[Metal Sonic]] in [[Mad Gear Zone]]
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SEGA Forever - Sonic 4 Episode 2 - Screenshot 01 1533124452.PNG
 
</gallery>
 
</gallery>
 
{{Gallery end}}
 
{{Gallery end}}
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{{Sonic 4 Episode II info}}
==Trailers==
+
{{Italic title}}
[[Video:Trailer that Reveals Episode Metal]]
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[[fr:Sonic the Hedgehog 4: Episode Metal]]
 
==Trivia==
 
[[File:Stardust_Speedway_EPM.png|thumb|200px|The introductory cutscene.]]
 
*Stardust Speedway, as it is depicted in ''Episode Metal'', is [[Stardust Speedway (Sonic Generations)|the same as it was]] in ''[[Sonic Generations]]''.
 
*The introductory cutscene begins with the Stardust Speedway Zone 3 title card from ''Sonic CD'', the same Round and Zone the memorable race took place.
 
*As Metal Sonic reactivates, the music turns into an instrumental version of "[[Sonic Boom (song)|Sonic Boom]]", which is the main theme of the North American version of ''Sonic CD''. When Metal departs Little Planet and flies towards Mad Gear Zone in Sonic's world, a rendition of "[[You Can Do Anything]]" plays, being the same game's main theme in the Japanese and European versions.
 
**Additionally, the song that plays when Metal Sonic steals [[Tails' Rocket]] is a more robotic reprise of the ''Cutscene Before the E.G.G. Station'' theme from console and PC versions of Episode I.
 
*The physics of ''Episode II'' are used in the game but the gameplay elements are from ''Episode I''.
 
*This is the first game to star Metal Sonic as a main character.
 
*A Beta version of ''Episode II'' was leaked on [[Steam]] in April, though it was quickly removed. As a result, those who have owned ''Episode I'' had access to ''Episode Metal'' as well.
 
*Interestingly, after every stage [[Metal Sonic]] completes, the sign image changes from [[Sonic the Hedgehog|Sonic]] to Metal Sonic, rather than Doctor Eggman to Sonic.
 
*Even though the stages are from ''Episode I'', the signpost of Sonic is in the style of ''Episode II's'' signpost, not ''Episode I'''s style.
 
*All of Metal Sonic's sound effects are taken from his added playable appearance from ''Sonic Adventure DX''.
 
*The sound that [[Black Doom]] had made when he appeared to [[Shadow the Hedgehog|Shadow]] in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' was reused when Metal Sonic had obtained the energy in Lost Labyrinth Zone.
 
{{Episode II Info}}
 
{{Sonic games}}
 
{{DISPLAYTITLE: ''{{PAGENAME}}''}}
 
[[it:Sonic_the_Hedgehog_4_(episode_metal)]]
 
 
[[Category:Sonic the Hedgehog 4]]
 
[[Category:Sonic the Hedgehog 4]]
[[Category:2012]]
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[[Category:Sonic the Hedgehog 4: Episode II]]
[[Category:PC games]]
 
[[Category:Xbox LIVE Arcade games]]
 
[[Category:PlayStation Network games]]
 

Latest revision as of 00:03, December 28, 2019

Episode Metal

Cover artwork of Episode Metal

Quotation1 A long time has passed... Quotation2
— Introduction

Sonic the Hedgehog 4: Episode Metal is an additional episode of Sonic the Hedgehog 4 in Sonic the Hedgehog 4: Episode II, which is unlockable to players who also have Sonic the Hedgehog 4: Episode I on the same device. The extra episode ties together the events of Sonic the Hedgehog CD to those of Sonic the Hedgehog 4, beginning with the formal return of Metal Sonic.

The extra episode is the result of Episode II detecting Episode I on the same system, similar to the lock-on cartridge feature of Sonic & Knuckles onto Sonic the Hedgehog 3 (Sonic the Hedgehog 3 & Knuckles), Sonic the Hedgehog 2 (Knuckles the Echidna in Sonic the Hedgehog 2) and Sonic the Hedgehog or any other Mega Drive/Genesis title (Blue Sphere). As of the Sega Forever update on iOS and Android , it is unlocked from the start, therefore not requiring Episode I.

Once Sylvania Castle Zone Act 1 is completed in Episode II, the game will check for a save file of Episode I with at least Splash Hill Zone Act 1 cleared the next time the player continues the main game. If that requirement is met, the player can access Episode Metal as an extension of the Episode II world map.

PlotEdit

Spoiler warning: Plot, ending details or any kind of information follow.

Immediately following his crushing and brutal defeat by Sonic on Stardust Speedway, a severely damaged and powerless Metal Sonic falls as he is left behind on Little Planet. A long time afterward, a screen floats down to the robot's remains. The screen shows Dr. Eggman as he finds the ruined Metal Sonic, who he shocks and reactivates. Eggman then commands the crippled Metal Sonic to leave Little Planet and summons him to Mad Gear Zone, which was built for the specific purpose of repairing and enhancing Metal Sonic. Revitalized, Metal Sonic is sent off to eliminate Sonic once and for all.

He soon arrives at the Lost Labyrinth Zone and explores the deeper parts of the ruins. Once he reaches an altar in a secret room hidden within the darkness, he finds a mysterious orb comprised of powerful energy, which is exactly what Eggman was searching the Labyrinth for. Metal Sonic approaches the orb and absorbs it into his system. With a massive surge of power, his body erupts with purple sparks and a purple aura as he tears through the stone walls of the Labyrinth with ease, leaving for the electric roads of Casino Street Zone.

In pursuit of Sonic, Metal Sonic finally reaches Splash Hill Zone. However, while he manages to locate his organic counterpart, he reaches the end of the Zone only to find Sonic and Tails taking off on the Tornado, heading for Sylvania Castle Zone. Metal Sonic quickly notices a rocket with Tails' insignia placed not too far from an open Capsule. Metal Sonic unleashes his new special attack to scare the surrounding Animals away as he takes the rocket for himself, flying off to trail the brotherly duo.

GameplayEdit

Being an extension of the Sonic the Hedgehog 4 saga, the game is handled the same way as the other Episodes, with a few differences.

Metal Sonic bears nearly the exact same gameplay mechanics as Sonic does in Episode I. However, due to the additional content being built from Episode II, it shares the same modified physics engine.

The Acts are reworked versions of pre-existing Zones from Episode I, specifically all of the "Act 1" stages of the four main Zones. The zone order is in reverse compared to Episode I, with the first stage being Mad Gear Zone to the final one being Splash Hill Zone. The level designs are also more difficult than usual, having additional enemies, bottomless pits, and spikes.

Interestingly, when Metal Sonic clears an Act and dashes past a Signpost, it spins and changes from displaying an image of Sonic to an image of Metal Sonic. This mimics the same action that occurs when Sonic clears an Act and zooms by a Goal Plate, which normally changes the image of Eggman to one of Sonic. Additionally, the picture of the Power Sneakers Item Box, which usually shows Sonic's shoes, now shows Metal Sonic's foot.

TitlesEdit

  • Act 1 - Metal Sonic Returns!
  • Act 2 - The Altar's Hidden Treasure
  • Act 3 - Electric Road
  • Act 4 - In Pursuit of Sonic...

AppearancesEdit

CharactersEdit

PlayableEdit

Non-playableEdit

EnemiesEdit

ZonesEdit

S4ep2 mp2

Map of the Zones.

TriviaEdit

Stardust Speedway EPM

The introductory cutscene.

  • Stardust Speedway, as it is depicted in Episode Metal, is the same as it was in Sonic Generations.
  • The introductory cutscene begins with the Stardust Speedway Zone 3 title card from Sonic CD, the same Round and Zone where the Metal Sonic race took place at.
  • As Metal Sonic reactivates, the music turns into an instrumental version of "Sonic Boom", which is the main theme of the North American version of Sonic the Hedgehog CD. When Metal departs Little Planet and flies towards Mad Gear Zone in Sonic's world, a rendition of "You Can Do Anything" plays, being the same game's main theme in the Japanese and European versions.
    • Additionally, the song that plays when Metal Sonic steals Tails' rocket is a remix of the "Cutscene Before the E.G.G. Station" theme from the home console and PC versions of Episode I.
  • A beta of the Windows version of Episode II was leaked on Steam in April, though it was quickly removed. As a result, those who owned Episode I had access to Episode Metal as well.
  • All of Metal Sonic's sound effects are taken from his added playable appearance in Sonic Adventure DX: Director's Cut.
  • The sound that Black Doom made when he appeared to Shadow in Shadow the Hedgehog was reused when Metal Sonic obtained the energy in Lost Labyrinth Zone.
  • The introductory cutscene set in Stardust Speedway may be mistakenly absent in the mobile version of the game depending on the user's device.

GalleryEdit

Gallery

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