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Sonic Wiki Zone
Sonic Wiki Zone

This article pertains to the beta elements of Sonic the Hedgehog 4: Episode I.

Unused Achievements[]

Meant for the Xbox 360, Playstation 3, and Steam versions of the game. The game would've had more achievements than the twelve that are in the final game. While most of them are basic, one is interesting.

Image Name Description
Centurion Get 120 rings in Mad Gear Zone Act 1.
Sonic4EpisodeI-AchSplashHill
Splash Hill Zone Finish all 3 Acts and boss round of Splash Hill Zone.
Sonic4EpisodeI-AchCasinoStreet
Casino Street Zone Finish all 3 Acts and boss round of Casino Street Zone.
Lost Labyrinth Zone Finish all 3 Acts and boss round of Lost Labyrinth Zone.
Mad Gear Zone Finish all 3 Acts and boss round of Mad Gear Zone.

Unused Graphics[]

PC[]

Sonic the hedgehog 2006 game

Image shows the unused launcher icon

In the PC version of the game, there is a file meant for when the player were to launch the game from either the desktop or before the game logo appears. The image itself is a render of Sonic from Sonic the Hedgehog (2006). The launchers that i used to start up that is used in the settings are Splash Hill Zone's backdrop, the Eggman-themed XInput controller (for when connecting an Xbox 360 controller to play the game), and colored keys.

(Android/iOS)[]

These graphics go unused in both the Android and iOS versions of the game.

Image Screen Display Description
Sonic4EPI-LiteRibbon
Title Screen A "Lite" ribbon that was used in the OUYA version's demo of the game
Sonic4EPI-BackButton
A simple "Back" button, which was used in the Windows Phone version to back out into the title screen.
Sonic4EPI-PurchaseButton
Sonic4EPI-ReturnButton
Sonic4EPI-PurchaseBG
Purchase Screen Textures for the player to purchase the full game. They were probably used for the OUYA version as only that version had a demo.
Sonic4EPI-ManualCriware
How to Play Menu An unused texture for "Criware Mobile". The Android version uses .wav and .mp3 for sound and music instead of Criware's sound system (CRI ADX), which is probably why it goes unused.
Sonic4EPI-TiltTouch
Sonic4EPI-TiltControlSkills
While this is used in the Windows Phone version of the game, these go unused in the Android/iOS versions.
Sonic4EPI-DefaultButton
Options Menu A button that would have restored the BGM and SE to 100%, which was used in the prototype version of the game.
Sonic4EPI-OptionsHeader
While this is used in the final game, the curved portion of the sprite isn't seen in normal gameplay.
Sonic4EPI-LoadingSonicSkid
Loading Screen A skidding sprite from Sonic the Hedgehog.
Sonic4EPI-LSSplashHill
Sonic4EPI-LSCasinoStreet
Sonic4EPI-LSLostLabyrinth
Sonic4EPI-LSMadGear
Sonic4EPI-LSEGGStation
Sonic4EPI-LSSpecialStage
Sonic4EPI-LevelSelectPanel
World Map/Level Select Leftover level select graphics, which were used in the prototype version of the game.
Sonic4EPI-WMSplashHill
Sonic4EPI-WMCasinoStreet
Sonic4EPI-WMLostLabyrinth
Sonic4EPI-WMMadGear
Sonic4EPI-WMEGGStation
Sonic4EPI-WMSpecialStage
World Map/Level Select The World Map's zone text meant for the mobile version of the game.
Sonic4EPI-AutosaveMsg
Title Screen An autosave message that would appear before the SEGA logo.
Sonic4EPI-XButton
Sonic4EPI-YButton
Sonic4EPI-BButton
Sonic4EPI-L1Button
Sonic4EPI-LRButton
N/A Low quality controller buttons for the Xbox 360 and PlayStation 3, found in the mobile version of the game.

External Links[]


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