This article pertains to the beta elements from Sonic the Fighters.
Unused music[]
Clip | File name | Description |
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Sd_game_bgm_00 | A second arrangement of the character select screen, which never ends up being used due to the first version replacing it. It was later used for the Options menu in Sonic Gems Collection. | |
Sd_game_bgm_06 | A track given the title of "Sunset Town" in the OST. The stage does not even exist in the final game. | |
Sd_game_bgm_0e | This track is in the test menu but not in the OST. Its use is currently unknown. | |
Sd_game_bgm_0f | In the OST, this track is called "Hurry Up", which attributes it to Death Egg's Hangar. However, the battle against Dr. Eggman uses a completely different track, being "North Wind", which is the fight against Knuckles. The track is still listed in a used list of songs used in order for single-player mode. The song was to come after the final boss, but since there is no stage after the final boss, this renders the music unused. This track was used in the Egg Hangar DLC level of Sonic & Sega All-Stars Racing, where it is played in the pre-race cinematic. |
Unused graphics[]
Expressions[]
There are quite a few expressions that do not get used in the final game, found inside the game's data.
Unused pinball leftovers[]
Remnants of a planned pinball stage.
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Heartstuck expressions[]
All of the characters have heartstruck expressions, complete with hearts in their eyes and blushing (including Honey). Only Bean's expression is used as a random object Amy can drop, which is rare to see in gameplay.
Artwork | Character |
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Sonic |
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Tails |
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Knuckles |
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Amy |
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Espio |
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Bean |
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Bark |
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Fang |
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Honey |
Miscellaneous[]
Artwork | Name | Description |
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Golden Gloves | Not seen in the final version of the game. Interestingly, the left hand's victory sign is one of the first objects programmed in the game. |
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Coordinate object | An X, Y, Z coordinate object. Not seen in the final game. |
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Balls | Three non-detailed balls that are among the first three objects programmed into the game. |
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Rocket | An unused rocket. |
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Container | An unused container |
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Flicky | An unused Flicky model. The colors of the Flickies found in the files correlate with the colors of the eight Chaos Emeralds. |
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Pocky | Unused Pocky models. |
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Heart outline | An unused outline of a heart. |
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Bell | An unused bell model. |
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Pengo | An unused Pengo model. |
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RoboEgg | An unused name tag for the RoboEgg |
Unplayable characters[]
Image | Name | Description |
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Honey the Cat | A character based on the Fighting Vipers character, Candy. She was planned late into development but was eventually cut. During the development of Sonic the Fighters, Honey's character data was based on Amy's character data. Her in-game data is near complete, and she has a complete moveset primarily based on Knuckles', allowing players to hack the game's data and play as Honey in normal gameplay, albeit with a few glitches. With her re-integration into the 2012 digital re-release of Sonic the Fighters however, all her glitches and problems were fixed. |
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Metal Sonic | Metal Sonic goes unused as a playable character in this game but is made playable in the 2012 digital re-release of it. He does not have a grayscale version of himself. |
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Mecha Sonic Model No.29 | Mecha Sonic Model No.29 is not playable in the game without hacking. When hacked, its name is registered as "Rocket Metal" in both its title card and fighter name, which is nowhere to be seen otherwise. |
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RoboEgg | This robot can be made playable by hacking the game. The robot does not have a grayscale version of itself and has the exact same moveset as Eggman's final machine at Egg Hangar. During gameplay, the robot rotates its head every six seconds as part of his idle animation. The only known difference from Eggman's machine's moveset is that the robot has triple punch move, and its speed lines are purple instead of white. |
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Dr. Eggman | Eggman can be seen without his mech from his Final Boss form. He has the same title card, name and moveset is the same as his Final Boss form, but with Knuckles-style punches. |
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Dr. Eggman (big) | A bigger version of Eggman. His skeletal model, when he is idle, is broken but is functional while running or performing a move. |
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Dr. Eggman (UFO) | Dr. Eggman in his UFO, which produces the grayscale clone whenever a character fights themself, can be played with via hacking. He has the default character moveset. |
Dr. Eggman (mech) | An unused boss with no character model data. However, tank treads for the boss can still be found in the game data. |
External links[]
Playable characters | Sonic (Super Sonic) | Tails | Knuckles | Amy | Espio | Bark | Bean | Fang | Dr. Robotnik* | Metal Sonic* | Honey* | |
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Non-playable characters | Mecha Sonic Model No.29 | RoboEgg | |
Arenas | South Island | Flying Carpet | Aurora Icefield | Mushroom Hill | Canyon Cruise | Casino Night | Dynamite Plant | Giant Wing | Death Egg's Eye | Death Egg's Hangar | |
Moves/Techniques | 16t | Aerial Bomb | Air Espio Spin | Air Hammer | Air Kick | Air Punch | Air Spin | Air Snipe | Airplane Drop | Airplane Throw | Back Hammer | Back High Kick | Back Low Punch | Back Punch | Backhand Chop | Bark Elbow | Bark Elbow Combo | Bark Punch | Bark Strike | Bark Uppercut | Barrier Walk | Beak Dive | Beak Rush | Beak Shot | Beak Slip | Bean Warp | Biff-Baff | Blind Fire | Blind Fire Dash | Body Dive | Bomb Shoot | Bomb Toss | Bonk Kick | Cannon Barrage | Crush Punch | Crush and Wham! | Dash Peck | Dash Spin | Dash Tongue | Dizzy Spin | Double Beak Slip | Dodge Beak | Dodge Beak Dive | Dodge Body Dive | Dodge Bonk Kick | Dodge Dive | Dodge Hammer | Dodge High Kick | Dodge Lunge | Dodge Punch | Dodge Snipe | Dodge Spin | Dodge Spin Dive | Dodge Tongue | Double Beak | Double Beak Slip | Double Cork | Double Feint | Double Hammer | Double Jump Kick | Double Kick | Double Punch | Double Scissor | Double Side Kick | Double Slap | Double Tail Kick | Double Tail Whap | Double Upperslap | Drop Kick | Dual Hyper Upper | Emerald Dive | Espio Chop | Espio Spin | Espio Warp | Fierce Attack | Fire 'Em Up! | Fist Drop | Foot Crush | Giant Swing | Girly Punch | Guard & Attack | Hammer Attack | Hammer Dive | Hammer Spin | Hammer Throw | Hammer Uppercut | Headbutt | Head's Up! | Head Slide | Head Spin | Head Throw | High Kick | Hip Attack | Hip Dive | Holding Punch | Hop Hammer | Hop Kick | Hop Punch | Horse Kick | Hyper Uppercut | Jab | Jab-Reversal | Jab, Straight | Kick | Knuckles Glider | Knuckle Special | Leg Throw | Low Hook | Low Punch | Long-Tongue | Magical Hammer | One-Two Punch | One-Two Reversal | One-Two Throw | One-Two Uppercut | One-Two Wham! | Propeller Dash | Propeller Dash-F | Propeller Dash-L | Propeller Dash-R | Pummel Combo | Pummel Punch | Punch | Punch-Kick | Punch Rush | Punch-Spin | Push Away | Rapid Peck | Rapid Shoot | Rapid Straight | Rising Uppercut | Rocket Missile | Roundhouse Kick | Rush Spin | Scissor Punch | Shadow Followup | Shadow Punch | Skip Kick | Side Kick | Sit Punch | Slap Attack | Slap Kick | Slip-Around | Smackback Kick | Sniper Set! Snipe 1,2,3,4 | Spin Attack | Spin Dive | Spin Double Kick | Spin Hammer | Spin Kick | Spin Punch Bomb Throw Combo | Spin Rocket | Spiral Feint | Spiral Spin | Spinning Uppercut Bomb Throw Combo | Stomp | Stomp Dive | Strike | Submarine Sniper | Super Cork | Super Rush | Swing Uppercut | Tabletop Flip | Tail Attack | Tail Combo | Tail Down Attack | Tail Kick | Tail Spring Kick | Tail Throw | Three-Bomb Toss | Tongue-Down | Tongue Punch | Tongue Throw | Tongue Throw + | Toss & Attack | Triple Beak | Triple Cork | Triple Hammer | Triple Kick | Triple Punch | Triple Scissor | Triple Side Kick | Triple Tail Kick | Turnaround | Twin Hammer Dive | Twin-Dodge Snipe | Twin Punch-Spin | Uppercut | Volley Toss | Wall Beak Dive | Wall Dive | Wall Hammer | Wall Spin | Wall Stamp | Wall Twin Hammer | Weapon Grab | Wheel Dash | Wheel Punch | Wimpy Punch | Windup Kick | Windup Punch | | |
Music | Sonic the Fighters Sound Tracks | |
Other | Chaos Emerald | Death Egg II | Difficulty* | E-Mech | Health Gauge | Hyper Mode | Lunar Fox | Mirror fighter | Ring | South Island | Tails' Lab | Tornado | Sunset Town | |
*Appears in the 2012 remaster only V·T·E | Category |