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Sonic the Fighters (ソニック・ザ・ファイターズ Sonikku za Faitāzu?), also known as Sonic Championship on Western cabinet releases, is a fighting video game in the Sonic the Hedgehog series, developed by Sega AM2 and published by Sega. It was released in 1996 for arcades in Japan, and saw limited releases in North America and Europe later that same year.

In November 2012, a digital high-definition port of the game was released for the Xbox 360 and PlayStation 3, simply titled Sonic the Fighters.

Plot

Spoiler warning: Plot, ending details or any kind of information follow.

The story begins with a large quantity of destructive robots suddenly appearing in places where peace has reigned supreme thanks to Sonic's frequent actions. Tails suspects that Dr. Robotnik is behind this, but cannot figure out where all the robots are coming from. It is then that he receives an emergency message from Espio. In this message is a video showing that Robotnik is dispatching his robots from a giant orbital space fortress: the Death Egg II.[3]

Sonic decides to travel to Death Egg II alone using the Lunar Fox, a single-seat space rocket that Tails invented. However, in order for the Lunar Fox to fly, eight Chaos Emeralds must be inserted to act as the ship's power supply. Meanwhile, Sonic's friends, who are spread throughout the world, are guarding the Chaos Emeralds separately so that they are not misused by Robotnik, although one of them ended up being stolen by Fang.[3]

For their first stop on their journey to get the Chaos Emeralds, Sonic and Tails head over to Knuckles. However, after hearing about what is going on, Knuckles begins provoking Sonic by stating that if the Lunar Fox is a single-seater, then only the toughest among them should go. When Sonic, who believes that he is the strongest, accepts Knuckles' challenge and gets ready to fight him, Tails forces his way in-between the two. Tails then proposes fighting fair and square in the ring, and the one who is victorious against all of those holding the Chaos Emeralds will ride the Lunar Fox to the Death Egg II.[3]

One of the fighters, the player's choice, eventually makes it to the end of the tournament. Here, Robotnik appears and creates a clone of the fighter to defeat them with. However, the fighter is able to defeat their clone and head to the Death Egg II in the Lunar Fox.

After arriving at the Death Egg II, the fighter gets a surprise visit from Metal Sonic. After defeating him, the Death Egg II begins to fall apart as Dr. Robotnik, in his E-Mech suit, challenges the victor. Using the Chaos Emeralds' power, the fighter defeats the doctor, and subsequently escapes the Death Egg II in the Lunar Fox before it explodes. However, the post credits scene shows that Robotnik and Metal Sonic also escaped the explosion and head back to the planet.

Gameplay

Sonic fighting Knuckles in South Island.

Sonic the Fighters is a psuedo-3D fighting game with gameplay similar to Sega AM2's Fighting Vipers and Virtua Fighter 2, as the game was built on the engine of the former. Two characters brawl from a dynamically-shifting 2D view in a 3D arena, each using a variety of attacks and maneuvers to gain the better of the opponent. The first player to drain the other's health bar to zero wins the current round, and the first to win two (sometimes three) rounds wins the entire match. The rounds are timed, and if both characters are still standing when the timer reaches zero, the player with the most health is chosen as the winner.

Sonic the Fighters is controlled with the joystick and three buttons; punch, kick, and barrier.

Controls

General

Button formation Movement
Joystick STF-Arrow-Up.png Jump
Joystick STF-Arrow-Down.png Squat (except Bark)
Joystick STF-Arrow-Left.png/STF-Arrow-Right.png Move forward/backward
STF-Arrow-Left.pngSTF-Arrow-Left.png/STF-Arrow-Right.pngSTF-Arrow-Right.png Quick move
Tap STF-Arrow-Left.png/STF-Arrow-Right.png > hold STF-Arrow-Left.png/STF-Arrow-Right.png Run
STF-B-Button.png Barrier
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png (close range) Slip-Around
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png (mid-air) Safe Landing
STF-Arrow-Left.png/STF-Arrow-Right.png (on ground) Get up
STF-Arrow-Up.png/STF-Arrow-Down.png (on ground) Roll up
STF-Arrow-Left.png > STF-P-Button.png + STF-K-Button.png (with at least one Barrier) Activate Hyper Mode
Hold STF-Arrow-Up.png > STF-P-Button.png + STF-K-Button.png (with at least one Barrier) Activate Hyper Mode while midair

Character specific

Button formation Sonic 48.gif Movement[4]
STF-P-Button.png Punch
STF-P-Button.png STF-K-Button.png Punch-Kick
STF-P-Button.png STF-P-Button.png Double Punch
STF-P-Button.png STF-P-Button.png STF-P-Button.png Triple Punch
STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png Punch Rush
STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png Super Rush
STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-Arrow-Down.png STF-P-Button.png Rush Spin
STF-P-Button.png (close range) STF-P-Button.png + STF-K-Button.png + STF-B-Button.png Punch-Spin
STF-P-Button.png STF-P-Button.png (close range) STF-P-Button.png + STF-K-Button.png + STF-B-Button.png Twin Punch-Spin
STF-Arrow-Right.png STF-P-Button.png Scissor Punch
STF-Arrow-Down-Right.png STF-P-Button.png Volley Toss
STF-Arrow-Down-Right.png STF-P-Button.png STF-Arrow-Up.png STF-P-Button.png Toss & Attack
STF-Arrow-Left.png STF-Arrow-Down-Left.png STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-Arrow-Right.png STF-P-Button.png Windup Punch
STF-Arrow-Down.png STF-P-Button.png Spin Attack
STF-Arrow-Down.png STF-Arrow-Down.png STF-P-Button.png Spiral Spin
STF-Arrow-Down.png STF-Arrow-Down.png STF-P-Button.png STF-P-Button.png Spiral Feint
STF-Arrow-Down.png STF-Arrow-Down.png STF-P-Button.png STF-P-Button.png STF-P-Button.png Double Feint
STF-K-Button.png Kick
STF-K-Button.png STF-K-Button.png Double Kick
STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Kick
STF-Arrow-Down-Right.png STF-K-Button.png Side Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png Double Side Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Side Kick
STF-Arrow-Down-Left.png STF-K-Button.png Leg Throw
STF-Arrow-Right.png STF-Arrow-Right.png STF-K-Button.png Horse Kick
STF-K-Button.png + STF-B-Button.png Smackback Kick
STF-Arrow-Down.png STF-P-Button.png + STF-K-Button.png Turnaround
STF-Arrow-Left.png STF-K-Button.png (back to wall) Spin Rocket
STF-P-Button.png + STF-B-Button.png (close range) Head Spin
STF-Arrow-Down.png STF-P-Button.png + STF-B-Button.png (close range) Weapon Grab
STF-Arrow-Down.png STF-Arrow-Down.png STF-K-Button.png + STF-B-Button.png Foot Crush
STF-Arrow-Left.png STF-Arrow-Down-Left.png STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-Arrow-Right.png STF-P-Button.png + STF-B-Button.png (close range) Dizzy Spin
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-P-Button.png Dodge Spin
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-K-Button.png Dodge High Kick
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-Arrow-Up.png STF-P-Button.png Dodge Spin Dive
STF-P-Button.png (running) Dash Spin
STF-K-Button.png (running) Drop Kick
STF-P-Button.png (from behind) Back Punch
STF-K-Button.png (from behind) Back High Kick
STF-Arrow-Down.png STF-K-Button.png (opponent downed) Stomp
Hold STF-Arrow-Up.png STF-P-Button.png STF-Arrow-Left.png STF-Arrow-Down-Left.png STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-Arrow-Right.png STF-P-Button.png (opponent downed) Double Spin
STF-Arrow-Up.png STF-P-Button.png Hop Punch
STF-Arrow-Up.png STF-K-Button.png High Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png Double Jump Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Skip Kick
STF-Arrow-Up.png STF-K-Button.png (midair) Hop Kick
Hold STF-Arrow-Up.png STF-P-Button.png Spin Dive
Hold STF-Arrow-Up.png STF-K-Button.png Stomp Dive
Hold STF-Arrow-Up.png STF-P-Button.png (midair) Air Spin
Hold STF-Arrow-Up.png STF-K-Button.png (midair) Air Kick
STF-P-Button.png (on wall) Wall Spin
STF-K-Button.png (on wall) Wall Stamp
STF-Arrow-Left.png STF-Arrow-Down-Left.png STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-Arrow-Right.png STF-P-Button.png + STF-K-Button.png (Hyper Mode) Emerald Dive
STF-P-Button.png (squashed) Wimpy Punch

Button formation Tails pose 47.gif Movement[5]
STF-P-Button.png Punch
STF-P-Button.png STF-K-Button.png Punch-Kick
STF-P-Button.png STF-P-Button.png Double Punch
STF-P-Button.png STF-P-Button.png STF-P-Button.png Pummel Combo
STF-P-Button.png (close range) + STF-K-Button.png + STF-B-Button.png Punch-Spin
STF-P-Button.png STF-P-Button.png (close range) STF-P-Button.png + STF-K-Button.png + STF-B-Button.png Twin Punch-Spin
STF-Arrow-Right.png STF-P-Button.png Scissor Punch
STF-Arrow-Down-Right.png STF-P-Button.png Windup Punch
STF-Arrow-Left.png STF-Arrow-Down-Left.png STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-Arrow-Right.png STF-P-Button.png Pummel Punch
STF-Arrow-Down.png STF-P-Button.png Spin Attack
STF-K-Button.png Kick
STF-K-Button.png STF-K-Button.png Double Kick
STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Kick
STF-Arrow-Down-Right.png STF-K-Button.png Spin Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png Spin Double Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Windup Kick
STF-Arrow-Right.png STF-Arrow-Right.png STF-K-Button.png Horse Kick
STF-P-Button.png + STF-K-Button.png Propeller Dash
STF-P-Button.png + STF-K-Button.png STF-P-Button.png Propeller Dash-L
STF-P-Button.png + STF-K-Button.png STF-K-Button.png Propeller Dash-R
STF-P-Button.png + STF-K-Button.png STF-P-Button.png + STF-K-Button.png Propeller Dash-F
STF-K-Button.png + STF-B-Button.png Smackback Kick
STF-Arrow-Down.png STF-P-Button.png + STF-K-Button.png Turnaround
STF-Arrow-Left.png STF-K-Button.png (back to wall) Rocket Missile
STF-P-Button.png + STF-B-Button.png (close range) Airplane Drop
STF-Arrow-Down.png STF-P-Button.png + STF-B-Button.png (close range) Weapon Grab
STF-Arrow-Left.png STF-Arrow-Right.png STF-P-Button.png + STF-B-Button.png (close range) Airplane Throw
STF-Arrow-Down.png STF-Arrow-Down.png STF-K-Button.png + STF-B-Button.png (close range) Foot Crush
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png (close range) Turnaround
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-P-Button.png Dodge Punch
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-K-Button.png Dodge High Kick
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-Arrow-Up.png STF-P-Button.png Dodge Spin Dive
STF-Arrow-Down.png STF-K-Button.png (opponent downed) Stomp
STF-P-Button.png (running) Push Away
STF-K-Button.png (running) Horse Kick
STF-P-Button.png (from behind) Back Punch
STF-K-Button.png (from behind) Back High Kick
STF-Arrow-Up.png STF-P-Button.png Hop Punch
STF-Arrow-Up.png STF-K-Button.png High Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png Double Jump Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Skip Kick
STF-Arrow-Up.png STF-K-Button.png (midair) Hop Kick
Hold STF-Arrow-Up.png STF-P-Button.png Spin Dive
Hold STF-Arrow-Up.png STF-P-Button.png (midair) Air Spin
Hold STF-Arrow-Up.png STF-K-Button.png (midair) Air Kick
STF-P-Button.png (on wall) Wall Spin
STF-K-Button.png (on wall) Wall Stamp
STF-P-Button.png (squashed) Wimpy Punch

Button formation STF-Knuckles.gif Movement[6]
STF-P-Button.png Jab
STF-P-Button.png STF-K-Button.png Punch-Kick
STF-P-Button.png STF-P-Button.png Jab, Straight
STF-P-Button.png STF-P-Button.png STF-P-Button.png One-Two-Uppercut
STF-P-Button.png (close range) STF-P-Button.png + STF-K-Button.png + STF-B-Button.png Jab-Reversal
STF-P-Button.png STF-P-Button.png (close range) STF-P-Button.png + STF-K-Button.png + STF-B-Button.png One-Two Reversal
STF-Arrow-Right.png STF-P-Button.png Scissor Punch
STF-Arrow-Right.png STF-Arrow-Right.png STF-P-Button.png Headbutt
STF-Arrow-Down-Right.png STF-P-Button.png Uppercut
STF-Arrow-Down-Right.png STF-Arrow-Down-Right.png STF-P-Button.png Rising Uppercut
STF-Arrow-Down.png STF-P-Button.png Spin Attack
STF-Arrow-Left.png STF-Arrow-Down-Left.png STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-Arrow-Right.png STF-P-Button.png Windup Punch
STF-K-Button.png Kick
STF-K-Button.png STF-K-Button.png Double Kick
STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Kick
STF-Arrow-Down-Right.png STF-K-Button.png Side Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png Double Side Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Side Kick
STF-Arrow-Right.png STF-Arrow-Right.png STF-K-Button.png Horse Kick
STF-P-Button.png + STF-K-Button.png Knuckle Glider
STF-K-Button.png + STF-B-Button.png Smackback Kick
STF-Arrow-Left.png STF-K-Button.png (back to wall) Rocket Missile
STF-P-Button.png + STF-B-Button.png (close range) Shadow Punch
STF-P-Button.png + STF-B-Button.png STF-P-Button.png (close range) Shadow Followup
STF-P-Button.png + STF-B-Button.png STF-P-Button.png STF-P-Button.png (close range) Knuckle Special
STF-Arrow-Down.png STF-P-Button.png + STF-B-Button.png (close range) Weapon Grab
STF-Arrow-Down.png STF-Arrow-Down.png STF-K-Button.png + STF-B-Button.png (close range) Foot Crush
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-P-Button.png Dodge Punch
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-K-Button.png Dodge High Kick
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-Arrow-Up.png STF-P-Button.png Dodge Body Dive
STF-Arrow-Down.png STF-K-Button.png (opponent downed) Stomp
STF-P-Button.png (running) Push Away
STF-K-Button.png (running) Drop Kick
STF-P-Button.png (from behind) Back Punch
STF-K-Button.png (from behind) Back High Kick
STF-Arrow-Up.png STF-P-Button.png Hop Punch
STF-Arrow-Up.png STF-K-Button.png High Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png Double Jump Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Skip Kick
STF-Arrow-Up.png STF-K-Button.png (midair) Hop Kick
Hold STF-Arrow-Up.png STF-P-Button.png Body Dive
Hold STF-Arrow-Up.png STF-K-Button.png Stomp Dive
Hold STF-Arrow-Up.png STF-P-Button.png (midair) Air Spin
Hold STF-Arrow-Up.png STF-K-Button.png (midair) Air Kick
STF-P-Button.png (on wall) Wall Spin
STF-K-Button.png (on wall) Wall Stamp
STF-Arrow-Right.png STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-P-Button.png (Hyper Mode) Hyper Uppercut
STF-Arrow-Right.png STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-P-Button.png STF-P-Button.png (Hyper Mode) Dual Hyper Upper
STF-P-Button.png (squashed) Wimpy Punch

Button formation STF-Amy.gif Movement[7]
STF-P-Button.png Hammer Attack
STF-P-Button.png STF-P-Button.png Double Hammer
STF-P-Button.png STF-P-Button.png STF-P-Button.png Triple Hammer
STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-Arrow-Up.png STF-P-Button.png Hammer Dive
STF-Arrow-Right.png STF-P-Button.png Spin Hammer
STF-Arrow-Right.png STF-Arrow-Right.png STF-P-Button.png Head Slide
STF-Arrow-Down-Right.png STF-P-Button.png Hammer Uppercut
STF-Arrow-Down-Right.png STF-P-Button.png STF-Arrow-Right.png STF-P-Button.png Hammer Spin
STF-Arrow-Down.png STF-P-Button.png Magical Hammer
STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-Arrow-Right.png STF-P-Button.png Hammer Throw
STF-Arrow-Up.png STF-Arrow-Down.png STF-P-Button.png Head's Up!
STF-K-Button.png Kick
STF-K-Button.png STF-K-Button.png Double Kick
STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Kick
STF-Arrow-Down-Right.png STF-K-Button.png Spin Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png Spin Double Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Roundhouse Kick
STF-Arrow-Right.png STF-Arrow-Right.png STF-K-Button.png Hip Attack
STF-K-Button.png + STF-B-Button.png Horse Kick
STF-Arrow-Left.png STF-K-Button.png (back to wall) Rocket Missile
STF-P-Button.png + STF-B-Button.png (close range) Vaulting Horse
STF-Arrow-Down.png STF-P-Button.png + STF-B-Button.png (close range) Weapon Grab
STF-Arrow-Down.png STF-Arrow-Down.png STF-K-Button.png + STF-B-Button.png (close range) Foot Crush
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-P-Button.png Dodge Hammer
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-K-Button.png Dodge High Kick
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-Arrow-Up.png STF-P-Button.png Dodge Dive
STF-Arrow-Down.png STF-K-Button.png (opponent downed) Stomp
STF-P-Button.png (running) Head Slide
STF-K-Button.png (running) Hip Attack
STF-P-Button.png (from behind) Back Hammer
STF-K-Button.png (from behind) Hip Attack
STF-Arrow-Up.png STF-P-Button.png Hop Hammer
STF-Arrow-Up.png STF-K-Button.png High Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png Double Jump Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Skip Kick
STF-Arrow-Up.png STF-K-Button.png (midair) Hop Kick
Hold STF-Arrow-Up.png STF-P-Button.png Hammer Dive
Hold STF-Arrow-Up.png STF-K-Button.png Stomp Dive
Hold STF-Arrow-Up.png STF-P-Button.png (midair) Air Punch
Hold STF-Arrow-Up.png STF-P-Button.png (before landing) Air Hammer
Hold STF-Arrow-Up.png STF-K-Button.png (midair) Air Kick
STF-P-Button.png (on wall) Wall Hammer
STF-K-Button.png (on wall) Wall Stamp
STF-Arrow-Up.png STF-Arrow-Down.png STF-P-Button.png (Hyper Mode) 16t
STF-P-Button.png (squashed) Girly Punch

Button formation STF-Epsio.gif Movement[8]
STF-P-Button.png Slap Attack
STF-P-Button.png STF-K-Button.png Slap Kick
STF-P-Button.png STF-P-Button.png Double Slap
STF-P-Button.png STF-P-Button.png STF-P-Button.png Double Upperslap
STF-Arrow-Right.png STF-P-Button.png Tongue Punch
STF-Arrow-Right.png STF-Arrow-Right.png STF-P-Button.png Headbutt
STF-Arrow-Down-Right.png STF-P-Button.png Espio Chop
STF-Arrow-Down-Right.png STF-Arrow-Down-Right.png STF-P-Button.png Backhand Chop
STF-Arrow-Down.png STF-P-Button.png Espio Spin
STF-Arrow-Left.png STF-Arrow-Down-Left.png STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-Arrow-Right.png STF-P-Button.png Long-Tongue
STF-K-Button.png Kick
STF-K-Button.png STF-K-Button.png Double Kick
STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Kick
STF-Arrow-Down-Right.png STF-K-Button.png Side Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png Double Side Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Side Kick
STF-Arrow-Right.png STF-Arrow-Right.png STF-K-Button.png Horse Kick
STF-K-Button.png + STF-B-Button.png Smackback Kick
STF-Arrow-Left.png STF-K-Button.png (back to wall) Rocket Missile
STF-P-Button.png + STF-B-Button.png (close range) Tabletop Flip
STF-Arrow-Down.png STF-P-Button.png + STF-B-Button.png (close range) Weapon Grab
STF-Arrow-Right.png STF-Arrow-Left.png STF-P-Button.png + STF-B-Button.png (close range) Tongue Throw
STF-Arrow-Right.png STF-Arrow-Left.png STF-P-Button.png + STF-B-Button.png STF-Arrow-Left.png STF-Arrow-Right.png STF-P-Button.png + STF-B-Button.png Tongue Throw +
STF-Arrow-Down.png STF-Arrow-Down.png STF-K-Button.png + STF-B-Button.png (close range) Foot Crush
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-P-Button.png Dodge Tongue
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-K-Button.png Dodge High Kick
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-Arrow-Up.png STF-P-Button.png Dodge Body Dive
STF-Arrow-Down-Right.png STF-P-Button.png (opponent downed) Tongue-Down
STF-Arrow-Down.png STF-K-Button.png (opponent downed) Stomp
STF-P-Button.png (running) Dash Tongue
STF-K-Button.png (running) Drop Kick
STF-P-Button.png (from behind) Back Punch
STF-K-Button.png (from behind) Back High Kick
STF-Arrow-Up.png STF-P-Button.png Hop Punch
STF-Arrow-Up.png STF-K-Button.png High Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png Double Jump Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Skip Kick
STF-Arrow-Up.png STF-K-Button.png (midair) Hop Kick
Hold STF-Arrow-Up.png STF-P-Button.png Body Dive
Hold STF-Arrow-Up.png STF-K-Button.png Stomp Dive
Hold STF-Arrow-Up.png STF-P-Button.png (midair) Air Espio Spin
Hold STF-Arrow-Up.png STF-K-Button.png (midair) Air Kick
STF-P-Button.png (on wall) Wall Dive
STF-K-Button.png (on wall) Wall Stamp
STF-Arrow-Down.png STF-Arrow-Down.png STF-P-Button.png + STF-K-Button.png + STF-B-Button.png (Hyper Mode) Espio Warp
STF-P-Button.png (squashed) Wimpy Punch

Button formation STF-Bean.gif Movement[9]
STF-P-Button.png Beak Attack
STF-P-Button.png STF-P-Button.png Double Beak
STF-P-Button.png STF-P-Button.png STF-P-Button.png Triple Beak
STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png Beak Rush
STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-Arrow-Right.png STF-P-Button.png Rapid Straight
STF-P-Button.png (close range) STF-P-Button.png + STF-K-Button.png + STF-B-Button.png Beak Slip
STF-P-Button.png STF-P-Button.png (close range) STF-P-Button.png + STF-K-Button.png + STF-B-Button.png Double Beak Slip
STF-Arrow-Right.png STF-P-Button.png Spin Punch
STF-Arrow-Right.png STF-P-Button.png STF-P-Button.png Spin Punch Bomb Throw Combo
STF-Arrow-Right.png STF-Arrow-Right.png STF-P-Button.png Three-Bomb Toss
STF-Arrow-Down-Right.png STF-P-Button.png Swing Uppercut
STF-Arrow-Down-Right.png STF-P-Button.png STF-P-Button.png Spinning Uppercut Bomb Throw Combo
STF-Arrow-Down.png STF-P-Button.png Bomb Toss
STF-K-Button.png Kick
STF-K-Button.png STF-K-Button.png Double Kick
STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Kick
STF-Arrow-Down-Right.png STF-K-Button.png Side Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png Double Side Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Side Kick
STF-Arrow-Right.png STF-K-Button.png Bomb Shoot
STF-Arrow-Right.png STF-Arrow-Right.png STF-K-Button.png Horse Kick
STF-K-Button.png + STF-B-Button.png Smackback Kick
STF-Arrow-Left.png STF-K-Button.png (back to wall) Rocket Missile
STF-P-Button.png + STF-B-Button.png (close range) Beak Shot
STF-Arrow-Down.png STF-P-Button.png + STF-B-Button.png (close range) Weapon Grab
STF-Arrow-Left.png STF-Arrow-Right.png STF-Arrow-Left.png STF-P-Button.png + STF-B-Button.png (close range) Fierce Attack
STF-Arrow-Down.png STF-Arrow-Down.png STF-K-Button.png + STF-B-Button.png (close range) Foot Crush
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-P-Button.png Dodge Beak
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-K-Button.png Dodge High Kick
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-Arrow-Up.png STF-P-Button.png Dodge Beak Dive
STF-Arrow-Down.png STF-K-Button.png (opponent downed) Stomp
STF-P-Button.png (running) Dash Peck
STF-K-Button.png (running) Horse Kick
STF-P-Button.png (from behind) Back Low Punch
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png (from behind) Back Punch
STF-K-Button.png (from behind) Back High Kick
STF-Arrow-Up.png STF-P-Button.png Hop Punch
STF-Arrow-Up.png STF-K-Button.png High Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png Double Jump Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Skip Kick
STF-Arrow-Up.png STF-K-Button.png (midair) Hop Kick
Hold STF-Arrow-Up.png STF-P-Button.png Beak Dive
Hold STF-Arrow-Up.png STF-K-Button.png Stomp Dive
Hold STF-Arrow-Up.png STF-P-Button.png (midair) Aerial Bomb
Hold STF-Arrow-Up.png STF-K-Button.png (midair) Air Kick
STF-P-Button.png (on wall) Wall Beak Dive
STF-K-Button.png (on wall) Wall Stamp
STF-Arrow-Down.png STF-Arrow-Down.png STF-P-Button.png + STF-K-Button.png + STF-B-Button.png (Hyper Mode) Bean Warp
STF-P-Button.png (squashed) Wimpy Punch

Button formation STF-Bark.gif Movement[10]
STF-P-Button.png Bark Punch
STF-P-Button.png STF-P-Button.png One-Two Punch
STF-P-Button.png STF-P-Button.png (close range) STF-P-Button.png One-Two-Throw
STF-P-Button.png STF-P-Button.png STF-Arrow-Down.png STF-P-Button.png One-Two Wham!
STF-Arrow-Right.png STF-P-Button.png Scissor Punch
STF-Arrow-Right.png STF-P-Button.png STF-P-Button.png Double Scissor
STF-Arrow-Right.png STF-P-Button.png STF-P-Button.png STF-P-Button.png Triple Scissor
Hold STF-Arrow-Right.png STF-P-Button.png Low Punch
Hold STF-Arrow-Right.png STF-P-Button.png STF-P-Button.png Low Hook
STF-Arrow-Left.png STF-P-Button.png Guard & Attack
STF-Arrow-Down.png STF-P-Button.png Crush Punch
STF-Arrow-Down.png STF-P-Button.png STF-P-Button.png Crush And Wham!
STF-Arrow-Down-Right.png STF-P-Button.png Bark Uppercut
STF-Arrow-Down-Right.png STF-Arrow-Down-Right.png STF-P-Button.png Sit Punch
STF-Arrow-Left.png STF-Arrow-Right.png STF-P-Button.png Bark Elbow
STF-Arrow-Left.png STF-Arrow-Right.png STF-P-Button.png STF-P-Button.png Bark Elbow Combo
STF-K-Button.png Bonk Kick
STF-P-Button.png + STF-K-Button.png Wheel Kick
(guarding) STF-Arrow-Right.png STF-Arrow-Right.png STF-P-Button.png + STF-K-Button.png + STF-B-Button.png Barrier Walk
STF-P-Button.png + STF-B-Button.png (close range) Strike
STF-Arrow-Left.png STF-Arrow-Right.png STF-Arrow-Left.png STF-P-Button.png + STF-B-Button.png (close range) Biff-Baff
STF-Arrow-Down-Right.png STF-Arrow-Down-Right.png STF-P-Button.png + STF-B-Button.png (close range) Bark Strike
STF-Arrow-Right.png STF-Arrow-Down.png STF-P-Button.png + STF-B-Button.png (close range) Head Throw
STF-Arrow-Down.png STF-Arrow-Down.png STF-P-Button.png + STF-B-Button.png (close range) Holding Punch
STF-Arrow-Left.png STF-Arrow-Down-Left.png STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-Arrow-Right.png STF-P-Button.png + STF-B-Button.png (close range) Giant Swing
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-P-Button.png Dodge Punch
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-K-Button.png Dodge Bonk Kick
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-Arrow-Up.png STF-P-Button.png Dodge Lunge
STF-Arrow-Down.png STF-K-Button.png (opponent downed) Stomp
STF-P-Button.png (running) Push Away
STF-K-Button.png (running) Drop Kick
STF-P-Button.png (from behind) Back Punch
STF-K-Button.png (from behind) Back High Kick
STF-Arrow-Up.png STF-P-Button.png Hop Punch
STF-Arrow-Up.png STF-K-Button.png Hop Kick
STF-Arrow-Up.png STF-K-Button.png (midair) Hop Kick
Hold STF-Arrow-Up.png STF-P-Button.png Twin Hammer Dive
Hold STF-Arrow-Up.png STF-K-Button.png Hip Dive
Hold STF-Arrow-Up.png STF-P-Button.png (midair) Air Hammer
Hold STF-Arrow-Up.png STF-P-Button.png (before landing) Fist Drop
Hold STF-Arrow-Up.png STF-K-Button.png (midair) Air Kick
STF-P-Button.png (on wall) Wall Twin Hammer
STF-K-Button.png (om wall) Wall Stamp
STF-P-Button.png + STF-K-Button.png (Hyper Mode) Wheel Dash
STF-P-Button.png (squashed) Wimpy Punch

Button formation STF-Fang.gif Movement[11]
STF-P-Button.png Cork Shoot
STF-P-Button.png STF-P-Button.png Double Cork
STF-P-Button.png STF-P-Button.png STF-P-Button.png Triple Cork
STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-Arrow-Right.png STF-P-Button.png Blind Fire Dash
STF-Arrow-Right.png STF-P-Button.png Sniper Set!
STF-Arrow-Right.png STF-P-Button.png STF-P-Button.png Snipe 1
STF-Arrow-Right.png STF-P-Button.png STF-P-Button.png STF-P-Button.png Snipe 2
STF-Arrow-Right.png STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png Snipe 3
STF-Arrow-Right.png STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png Snipe 4
STF-Arrow-Right.png STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png STF-P-Button.png Rapid Shoot
STF-Arrow-Right.png STF-Arrow-Right.png STF-P-Button.png Submarine Sniper
STF-Arrow-Down-Right.png STF-P-Button.png Volley Toss
STF-Arrow-Down-Right.png STF-P-Button.png STF-P-Button.png Fire 'Em Up!
STF-Arrow-Left.png STF-Arrow-Right.png STF-Arrow-Right.png STF-P-Button.png Super Cork
STF-Arrow-Left.png STF-Arrow-Down-Left.png STF-Arrow-Down.png STF-Arrow-Down-Right.png STF-Arrow-Right.png STF-P-Button.png Blind Fire
STF-K-Button.png Kick
STF-K-Button.png STF-K-Button.png Double Kick
STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Kick
STF-Arrow-Down-Right.png STF-K-Button.png Tail Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png Double Tail Kick
STF-Arrow-Down-Right.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Triple Tail Kick
STF-Arrow-Right.png STF-Arrow-Right.png STF-K-Button.png Tail Spring Kick
STF-K-Button.png + STF-B-Button.png Tail Attack
STF-K-Button.png + STF-B-Button.png STF-K-Button.png Double Tail Whap
STF-K-Button.png + STF-B-Button.png STF-K-Button.png STF-K-Button.png Tail Combo
STF-Arrow-Left.png STF-K-Button.png (back to wall) Rocket Missile
STF-P-Button.png + STF-B-Button.png (close range) Tabletop Flip
STF-Arrow-Down.png STF-P-Button.png + STF-B-Button.png (close range) Weapon Grab
STF-Arrow-Right.png STF-Arrow-Left.png STF-K-Button.png + STF-B-Button.png (close range) Tail Throw
STF-Arrow-Down.png STF-Arrow-Down.png STF-K-Button.png + STF-B-Button.png (close range) Foot Crush
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-P-Button.png Dodge Snipe
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-P-Button.png Twin-Dodge Snipe
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-K-Button.png Dodge High Kick
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-Arrow-Up.png STF-P-Button.png Dodge Body Dive
STF-Arrow-Down.png STF-K-Button.png (opponent downed) Tail Down Attack
STF-P-Button.png (running) Push Away
STF-K-Button.png (running) Horse Kick
STF-P-Button.png (from behind) Back Low Punch
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png (from behind) Back Punch
STF-K-Button.png (from behind) Back High Kick
STF-Arrow-Up.png STF-P-Button.png Hop Punch
STF-Arrow-Up.png STF-K-Button.png High Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png Double Jump Kick
STF-Arrow-Up.png STF-K-Button.png STF-K-Button.png STF-K-Button.png Skip Kick
STF-Arrow-Up.png STF-K-Button.png (midair) Hop Kick
Hold STF-Arrow-Up.png STF-P-Button.png Body Dive
Hold STF-Arrow-Up.png STF-K-Button.png Stomp Dive
Hold STF-Arrow-Up.png STF-P-Button.png (midair) Air Snipe
Hold STF-Arrow-Up.png STF-K-Button.png (midair) Air Kick
STF-P-Button.png (on wall) Wall Dive
STF-K-Button.png (on wall) Wall Stamp
STF-P-Button.png + STF-K-Button.png + STF-B-Button.png STF-Arrow-Right.png STF-P-Button.png (Hyper Mode) Cannon Barrage
STF-P-Button.png (squashed) Wimpy Punch

Characters

All playable characters, as seen in the game's opening.

Playable characters

Sonic is able to become Super Sonic in story mode if the player reaches the second Round against Metal Sonic without losing any prior Rounds.

Hackable characters

Arenas

  1. South Island
  2. Flying Carpet
  3. Aurora Icefield
  4. Mushroom Hill
  5. Canyon Cruise
  6. Casino Night
  7. Dynamite Plant
  8. Giant Wing
  9. Death Egg's Eye
  10. Death Egg's Hangar

Development

Masahiro Sugiyama,[12] a character designer at AM2, added Sonic and Tails into the fighting game Fighting Vipers as a way to cure his boredom. Yu Suzuki saw this and decided to present the idea of a 3D Sonic fighting game to the head producer at Sega AM2, Hiroshi Kataoka. Suzuki then presented the idea to Yuji Naka.[12] At first, Kataoka was worried because of the concept of child-friendly Sonic characters beating each other up, and feared that Yuji Naka would not approve. However, Naka was actually very receptive to the concept, commenting that "I couldn't think of Sonic as a fighting game and was worried whether he could really fight with his short hands and big head. But Mr. Yu encouraged me... We were delighted."[13] At that point nobody had yet attempted to present Sonic in 3D, so Sonic the Fighters was Sonic's 3D debut and had Naka's full support. Developers were worried about rendering Sonic in 3D at first, so Naka gave the team a Sonic figure to work off of. The game was released in Japanese arcades in May 1996, running on Sega Model 2 hardware.[14]

Cancelled Sega Saturn version

There was a planned Sega Saturn version to the game advertised in various gaming magazines, but was quietly cancelled. No explanation has ever been offered for the port's cancellation.

Merchandise

Promotional photo of the plush toy set, excluding Super Sonic.

A set of plushies were made to promote the game, but they were only available in Japan and had to be won out of UFO captures. There was a plush toy of all eight main playable characters, as well as Dr. Eggman, Metal Sonic and Super Sonic. This set contained the first ever plush toys of Metal Sonic, Espio, Bean, Bark, Fang and Super Sonic, making them very sought after.

Other merchandise for the game included a CD release of the soundtrack, a T-shirt, a 12-inch plaque, a phonecard and mini doll keychains.

Re-releases

Sonic the Fighters was included in Sonic Gems Collection for the Nintendo GameCube and PlayStation 2 under its original title.

Adaptations

While an adaptation of Sonic the Fighters was not made for this, Bark and Bean were introduced into the Sonic the Hedgehog comic series published by Archie Comics starting with Sonic the Hedgehog #160 and were later revealed to have participated in underground fighting tournaments. However, an official Sonic the Fighters adaptation was eventually made, covering Sonic the Hedgehog #268-#271 as a part of the "Champions" story arc. This adaption introduced Honey the Cat into the comics, along with Breezie the Hedgehog, who in the comics was one of Sonic's oldest friends, despite them rarely keeping in touch. However, this story only involved one Chaos Emerald.

Staff

  • Director: Hiroshi Kataoka
  • Game Coordinator: Daichi Katagiri
  • Programmers: Daichi Katagiri, Susumu Morii, Eiji Ikuta, Hiroshi Masui
  • Character Designer: Masahiro Sugiyama
  • Stage Designers: Yasuko Suzuki, Wataru Kawashima
  • 2D Graphic & Model Design: Takako Kawaguchi
  • Graphic & Model Design: Kazunori Oh
  • Motion Designers: Daichi Katagiri, Hiroki Iwasaki
  • Sound Designer: Maki Morrow
  • Special Thanks: Original Sonic Team, Katsunori Itai, Goho Ogura, Syuji Takahashi, Takenobu Mitsuyoshi, Susumu Takatsuka
  • Producer: Yu Suzuki
  • Presented by: Sega

Trivia

"Robotonic", from the game's intro.

  • A special theme plays when Sonic and Knuckles fight each other in Versus mode.
  • Although the game received a western arcade cabinet release, it had very minimal distribution across the United States, leaving very few arcades to actually receive the game. The Palisades Center Ice Rink at the Palisades Center in West Nyack, New York was known to have the game since its opening in 1998 until it was replaced with Area 51 in late 2013.
  • In the English version of the game's intro, Dr. Robotnik's name was misspelled as "Robotonic". However, in the final battle the character is named Dr. Eggman, and his Vs. Card reads "Dr. Eggman" with "Robotnik" written underneath.
  • Amy's muzzle and arms are peach in all her promotional and pre-rendered pictures, but white on her playable character model due to color limitations. The HD release corrected this issue.
  • Honey the Cat was a character who was going to be in the final game, but was scrapped for unknown reasons. Before the 2012 re-release of Sonic the Fighters, she was only playable through hacking in the original arcade version.
  • There is an otherwise unused song in the game's sound test called "Sunset Town". There is no stage with this name in the game as released.
  • Eight Chaos Emeralds appear in this game, whereas the majority of other games in the series include only seven.
  • The Vs. art of of Sonic features a gold buckle on his shoe, but the promotional art of him in the same pose does not.
  • The character select icons of Sonic, Knuckles, Amy, and Fang are all taken from their Sonic Drift 2 artwork.

The Sonic Championship arcade cabinet cameo in Wreck-It Ralph.

  • In the Dreamcast game Shenmue, characters from Sonic the Fighters appear as collectible capsule figurines that Ryo Hazuki can buy from a dispenser. Also, figurines of Super Sonic and Metal Sonic can be won in a lottery.
    • The Fang figurine erroneously has five fingers on its right hand, while the left hand has the correct four digits.
  • A Sonic Championship arcade machine appears in the beginning of the Disney film, Wreck-It Ralph.

References

  1. Sega Arcade Game History. Sega.
  2. 2.0 2.1 Flynn, Ian; Sega (8 December 2021). "Sonic Arcade Classics". Sonic the Hedgehog Encyclo-speed-ia. Dark Horse Books. p. 20. ISBN 978-1506719276.
  3. 3.0 3.1 3.2 "Sonic the Fighters" (in Japanese) (PDF). Gamest (173): 40-43. June 1996. Archived from the original. Retrieved on 15 July 2018.
  4. Sonic Team (16 August 2005). Sonic Gems Collection. Nintendo GameCube. Sega. Content: Sonic the Fighters. Area/Level: Pause menu, "Commands for SONIC."
  5. Sonic Team (16 August 2005). Sonic Gems Collection. Nintendo GameCube. Sega. Content: Sonic the Fighters. Area/Level: Pause menu, "Commands for TAILS."
  6. Sonic Team (16 August 2005). Sonic Gems Collection. Nintendo GameCube. Sega. Content: Sonic the Fighters. Area/Level: Pause menu, "Commands for KNUCKLES."
  7. Sonic Team (16 August 2005). Sonic Gems Collection. Nintendo GameCube. Sega. Content: Sonic the Fighters. Area/Level: Pause menu, "Commands for AMY."
  8. Sonic Team (16 August 2005). Sonic Gems Collection. Nintendo GameCube. Sega. Content: Sonic the Fighters. Area/Level: Pause menu, "Commands for ESPIO."
  9. Sonic Team (16 August 2005). Sonic Gems Collection. Nintendo GameCube. Sega. Content: Sonic the Fighters. Area/Level: Pause menu, "Commands for BEAN."
  10. Sonic Team (16 August 2005). Sonic Gems Collection. Nintendo GameCube. Sega. Content: Sonic the Fighters. Area/Level: Pause menu, "Commands for BARK."
  11. Sonic Team (16 August 2005). Sonic Gems Collection. Nintendo GameCube. Sega. Content: Sonic the Fighters. Area/Level: Pause menu, "Commands for FANG."
  12. 12.0 12.1 ; Kemps, Heidi The Last Arcade Crusaders Sega-AM2 Interview. 1UP (31 March 2006). Archived from the original on 4 June 2011. Retrieved on 12 February 2022. "I think Honey's character designer probably slipped her in there. He's actually the one responsible for the whole concept"
  13. Hickman, Sam (February 1996). "Sonic Revival". Sega Saturn Magazine (EMAP) (4): 6,16. Archived from the original. Retrieved on 27 February 2022.
  14. SEGA MODEL 2B CRX HARDWARE. System 16.

External links

Sonic the Fighters

Main article | Manuals | Beta elements | Gallery | Re-releases (2012)
Sonic the Hedgehog spin-off games
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