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This article contains a list of glitches from Sonic Rush. Unless otherwise noted, all glitch names are conjectural. Many of them have not been confirmed by Sega.
List of glitches[]
Death ride[]
During Night Carnival Zone in Blaze's Story, the player will find themselves trying to outrun a giant wheel that quickly catches up to them if they are not careful, and will take away one life upon contact. In most cases, boosting is all that is needed to avoid it, but on exception happens in a section where the player runs down a hill just to perform a narrow U-turn that makes them run on the ceiling. That single exception hides a cruel glitch with Blaze: No matter how fast the player goes, the wheel catches her at the very edge of that turn, crushing her right away. If the player manages to go frame by frame, they will see she stands up on thin air for a brief period of time, which moves her hitbox up and into the range of the wheel. Thankfully, the player can avoid this by jumping off the hill soon after the chase begins, hovering until the wheel is gone from their sight, and then running downhill normally.
Dead Line Boost clash[]
During the respectivefights between Sonic and Blaze, a Real-Time Interaction will prompt the player to press and really quickly. This Real-Time Interaction contains a programing error, prompting the player to mash and at inhumanly high speeds when the actual method is to press them quickly but steady and rhythmically.