Head to Hedgehog!
Sonic Rivals 2 is a 2007 racing video game developed by Backbone Entertainment and supervised by Sega Studio USA. It is the sequel to Sonic Rivals. The game was released exclusively for the PlayStation Portable handheld video game console in North America on 13 November 2007 and in Europe and Australia on the following month and like its prequel, the game was not released in Japan.
The game was then re-released as a digital downloadable game from the PlayStation Store on October 2009 in North America, August 2010 in Europe and October 2010 in Australia. The digital version is also compatible with the PlayStation Vita.
- For the scripts of each individual storyline, see Category:Sonic Rivals 2 scripts.
The Chao have disappeared and Sonic the Hedgehog and Miles "Tails" Prower immediately get on the case to find them. It turns out that Eggman Nega (once again masquerading as Dr. Eggman) has stolen the Chao and concealed them inside a haunted mansion. His plan is to feed them to an inter-dimensional beast called the "Ifrit" who needs to eat them to become invincible. After that, he plans to release the Ifrit into the world in order to destroy it. However, to open the portal to the Ifrit's world, the seven Chaos Emeralds are required. Eggman Nega secretly hires Rouge the Bat to collect the Chaos Emeralds. The Master Emerald has also gone missing (again) and Knuckles the Echidna teams up with Rouge to find it.
Meanwhile, Silver the Hedgehog has returned from a now ruined future caused by the Ifrit. In order to make a happier future, he searches for and steals the Chao that are left in order to hide them. Espio first thought that Silver was hiding Chao for a cause of evil, but Espio finds out that Silver was trying to save the world. Then, they work together to save the world. The real Dr. Eggman sends Metal Sonic to find Shadow, and tells him of Nega's plans. Nega has learned of the Ifrit by accessing Gerald Robotnik's journals, and Shadow and Metal Sonic set out to retrieve the Chaos Emeralds before he does. Eggman uses Metal Sonic as a communication device to aid Shadow along the way.
All of the teams meet up at the haunted mansion where the portal to the Ifrit's world is. Despite Rouge only collecting six of the Emeralds, the portal opens anyway and Nega dispatches his newly copy of Metal Sonic, Metal Sonic 3.0 to awaken the Ifrit. Despite possessing the minds of Sonic, Tails, Knuckles, and Rouge (depending on who the player plays as), the Ifrit is defeated by the other teams. Shadow and Metal Sonic destroy the Ifrit and close the portal but they and Eggman Nega are trapped in the Ifrit's dimension. However, Metal Sonic tears his chassis open, revealing the 7th Chaos Emerald. Shadow uses the Emerald to teleport back with Metal Sonic. Nega is left trapped under some rubble.
Sonic and Tails save all the Chao and bring them to a Chao Garden and relax there while Knuckles finds the Master Emerald in the Emerald Detector that he and Rouge stole from Eggman Nega. Rouge steals the Master Emerald and runs. Silver returns to what he hopes is a happy future while Espio has to answer to Vector the Crocodile who has spent their client's advanced payment on late rental fees.
Sonic Rivals 2 has the same original five characters from the prequel game and adds three new ones. All characters use Homing Attack and Spin Dash to move through the levels. Each character can also use a "Signature Move" by collecting Rings, Boosting or defeating enemies to fill the "Signature Meter" (formerly the Star Power-Up in the first game).
Sonic the Hedgehog - The world's fastest supersonic hedgehog unrivaled in speed returns. His action and attitude are legendary and he possesses many high-speed offensive and defensive abilities. When Sonic hears that the Chao have gone missing, the race is on to catch up with his old nemesis, Dr. Eggman (Eggman Nega in disguise). With his speed and Tails, the two are a force to be reckoned with.
Sonic's Signature Move is "Sonic Boom". This allows him to break the sound barrier in an instant and take off at high speeds. This move also destroys enemies and damages other opponents.
Miles "Tails" Prower - Tails is Sonic's best friend and a master mechanic. This two-tailed fox excels at building things and flying machines. He is Sonic's sidekick; the two of them will do whatever it takes to stop Eggman. Tails has teamed up with Sonic to locate Dr. Eggman (Eggman Nega in disguise) and get to the bottom of the missing Chao. With the combined speed of Sonic and Tails, they are a force to be reckoned with.
Tails' Signature Move is "Tail Copter". He can quickly go through places that others cannot by flying.
Shadow the Hedgehog - Created as the ultimate life form in a lab by Professor Gerald Robotnik, Shadow believes Sonic to be his rival in all aspects of his life. Unlike Sonic, however, Shadow's speed comes from his Hover Shoes, which allow him to glide just above the surface. This time around Shadow answers the call of...Dr. Eggman?!
Shadow's Signature Move is "Chaos Control". This slows down the other player's movement for a few seconds.
Metal Sonic- Sonic's robotic doppelganger, Metal Sonic is sent by Eggman to work with Shadow.
Metal Sonic's Signature Move is "Copycat". This allows him to copy the Signature Move of the other player. In the event that Metal Sonic is playing against Metal Sonic 3.0, or there is no opponent, Metal Sonic's Signature Move defaults to "Sonic Boom".
Knuckles the Echidna - Not quite as fast as Sonic, though what Knuckles lacks in speed he more than makes up for in strength. He often uses his rock-hard knuckles to his advantage to smash up his enemies. As guardian of the Master Emerald, Knuckles is going to have to reluctantly team up with the sly Rouge to track down Eggman and his Master Emerald.
Knuckles' Signature Move is his "Knuckle Slam". Knuckles punches the air and surrounds himself with a Flare Force Area Barrier .
Rouge the Bat - Rouge is a professional treasure hunter, forever in search of the world's most precious stones. Fearless, bewitching and overflowing in feminine charm, Rouge is dedicated to her work and never leaves a task empty handed. In this adventure, she's looking for a certain kind of Emerald....
Rouge's Signature Move is "Bat Guard". A swarm of bats circle her and act as a damaging shield to other players. She can also launch the bats one by one to attack enemies and players.
Silver the Hedgehog - A mysterious young hedgehog, Silver is equipped with psychic powers that allow him confuse rivals with the power of his mind. All that is known about Silver is that he comes from the future. For unknown reasons he also seems to be looking for Chao.
Silver's Signature Move is "ESP". He temporarily alters the other player's controls (often causing them to go backwards or look around).
Espio the Chameleon - Espio is an opinionated and obsessed chameleon at the Chaotix Detective Agency. He has militaristic discipline despite being quiet and calm. Thanks to his extensive ninja training, he faces trouble head-on and uses his stealth camouflage to render him invisible. Going deep undercover by order of Vector, Espio is trying to get to the bottom of the missing Chao disappearances.
Espio's Signature Move is "Chroma Camo". He cannot be seen by enemies or other players, is momentarily transparent and gains a speed boost.
- Dr. Eggman: The main antagonist of the series, who actually plays a protagonistic role in this game like this game's prequel. Eggman Nega disguises himself as Eggman in attempt to fool the eight playable characters; however, the real Eggman is giving instructions to Shadow and Metal Sonic and gives them missions they must complete; only half of the playable characters can spot Eggman Nega (Shadow, Metal Sonic, Silver and Espio).
- Eggman Nega: The main antagonist of the game. The player must battle him at the end of each zone, however he is disguised as Dr. Eggman. His true form is only revealed to Shadow and Silver's teams. During the storyline he hires Rouge to find the Chaos Emeralds for him and creates Metal Sonic 3.0, an upgraded version of Metal Sonic.
- Ifrit: A giant fire-like beast from another dimension who is intended to be unleashed by Eggman Nega. He attacks the player who must fight it and another character who is under his control.
- Metal Sonic 3.0: An upgraded version of Metal Sonic. He is created by Eggman Nega and helps him to release the Ifrit at the end of the game. The player must fight him during Metal Sonic's story. The player can also unlock him as a costume by copying every playable rival's signature move.
- Mimic Ghost: A ghost that shape-shifts into the appearance of others. In the level Mystic Haunt Zone, it attacks Sonic and Tails and takes on their appearances.
- Egg Liner - Blue Coast Zone
- Egg Crawler - Sunset Forest Zone
- Egg Dealer - Neon Palace Zone
- Egg Bull - Frontier Canyon Zone
- Egg Phantom - Mystic Haunt Zone
- Ifrit - Chaotic Inferno Zone
Sonic Rivals 2 has four main Single Player modes. Story Mode is the main single player mode. Players will go through each of the game's battle modes (listed below) and levels to advance the plot. Each zone has three acts and a boss, with the exception of the final zone. The characters are divided into four teams (Sonic and Tails, Shadow and Metal Sonic, Silver and Espio, Knuckles and Rouge) and each character has their own story.
The game introduces a new mode called Free Play In this single player mode, players can choose any one of the eight characters and play through the zones in traditional 2D Sonic fashion. They can also try Time Attacking, or finding the ten hidden Chao in the levels. There are no opponents for this mode. This is a first for many of the characters featured.
In addition, players can also try the Cup Circuit and Single Event modes. In Cup Circuit mode, the player will go through a set of three acts which can be any act of any zone. (The cups are listed below.) In Single Event mode, Races and Battle can be customized in every aspect, and players can try to earn cards by completing challenges.
Sonic Rivals 2 has a new "Battle Mode" with six different types of competition in addition to the main race mode. These modes are all played during the story except for King of the Hill.This mode is used in second act of all zones but Chaotic Inferno Zone. (In Chaotic Inferno Zone, only Shadow and Metal Sonic can play the second act.) The lengths of the battles can be set through the selection menus in Single Event mode.
- Knock Out: Players start with three rings. The goal is to knock all of the rings out of the rivals and then attack them again to win that round. The first player to win a certain number of rounds wins.
- Rings Battle: Players have a limited time to collect as many rings as possible. The player with the most rings at the end of the time limit wins.
- Capture the Chao: A Sonic themed variation of "Capture the Flag". Players must steal a set number of Chao from their opponent's base and bring them back to their own base with their own Chao still there to win.
- Laps Race: The first player complete a set number of laps around the track wins.
- King of the Hill: An Omochao is stationed at the top of the level with a light beam. Players earn points by simply standing under it. The first player to the set number of points wins.
- Tag: A Sonic themed cross between Hot Potato and Tag. Each player has a time limit that drops when they hold the bomb. Players pass the bomb by attacking the other player. The first player to have their time limit expire loses.
In Sonic Rivals 2, the multiplayer mode can be played using either game sharing or wireless play. Players can select a character and a stage to play. In multiplayer mode, the second act and the boss of each zone can be played.
- Blue Coast Zone - A coastal zone set around white ruins. The boss is the Egg Liner, a vehicle that hits the characters with a spiked ball.
- Sunset Forest Zone - A forest zone with vines and cliffs, squared lands set at sunset (hence its name). Similar to Forest Falls in Sonic Rivals. The boss is the Egg Crawler, a big robotic worm.
- Neon Palace Zone - A casino zone similar to that of Sky Park in Sonic Rivals. Contains number crates the characters can use to get a Bingo and win rings. The boss is the Egg Dealer, a bingo machine.
- Frontier Canyon Zone - A desert wasteland based on the stereotypical "Wild West". The boss is the Egg Bull, a giant robot bull.
- Mystic Haunt Zone - A haunted zone set around a supernatural mansion. It also appears to be home of other ghosts. The boss is the Egg Phantom, the Eggmobile disguised as a ghost.
- Chaotic Inferno Zone - A ruined city covered in flames and lava. The boss is the Ifrit.
Each stage has three acts and a boss, instead of the original game's two. Acts one and three are races, and act two is always a battle. In the story mode, the races may be substituted with single character missions such as "Time Attack", "Collect X Rings", and other challenges. Certain stages can be skipped in the story, depending on the character chosen. An example is Act 2 of the Chaotic Inferno Zone, which is skipped by every character except for Shadow and Metal Sonic.
Sonic Rivals 2 features a card collecting system. There are a total number of 150 different cards to collect, and each is collected by reaching an achievement. For example, getting an S Rank in Knockout Mode unlocks a card of Mephiles the Dark or collecting two hundred rings in a race unlocks Tails Icon .The cards themselves contain art from various older Sonic games and can unlock things such as alternate suits for the characters.For example, Blue world ring card will unlock Rouge's race suit. Unlike the first game, only one card is needed to unlock a suit; and each character has four suits instead of the original three. The cards also unlock the Cup Circuits and Chao Detectors for the Zones.For instance,collecting Nebula card will unlock the first zone's Chao detector .
Various Character Outfits that can be unlocked in the game by meeting select challenges. Each character has four unlockable skins, making a total of thirty two outfits that can be unlocked for all eight characters.
The game received mixed reviews. Game Rankings currently scores it 63.05% and 60/100 on Metacritic.
- IGN - 6.5/10
- GameSpot - 5/10
- GameSpy - 3.5/5
- GameZone - 6/10
- GameDaily - 6/10
- Eurogamer - 7/10
- 1UP.com - C-
|PlayStation Portable||Released in a compilation with Sega Genesis Collection in 2009.|
|PlayStation Portable||Released in a compilation with Sonic Rivals only in the U.S. in 2011.|
- This marks Metal Sonic's first game appearance as a protagonist as opposed to an antagonist.
- Metal Sonic can Spin Dash in this game as opposed to crouching and charging his rocket booster like in the prequel (his Spinning animation is the slowest though)
- This is another game that Knuckles and Rouge are seen working together.
- There is an incorrect card name in the card list, Shahra the genie is misspelled "Shanhra."
- Knuckles and Silver are the only main characters who never smile, though technically Metal Sonic can't smile because he doesn't have lips (or a mouth for that matter).
- This is the first game where no one smiles on the box art.
- Knuckles' gloves are different, as well in the first Sonic Rivals.
- This shows Espio's second appearance without the Chaotix with him, the first being Sonic the Fighters.
- This is the second Sonic game not to be released in Japan, the first being Sonic Rivals.
- Rouge is the only playable female character in the game.
- Espio and Vector are the only non-exclusive characters not to have been involved with the prequel's story in any way. Amy is also the only character from the prequel's story to not be involved with this game in any way.
- This is the first time Espio and Vector have appeared on a game for a handheld console; however, it is only Espio who is playable. Vector would eventually become playable on a handheld for the first time with the Nintendo DS version of Mario & Sonic at the Olympic Games.
- This is the first time Shadow and Rouge are rivals to each other.
- Eggman's nose is not pink in this game.
- Metal Sonic 3.0 and the associated unlockable outfit is actually Metal Sonic's Leather outfit from the first Sonic Rivals, with paint added to the head.
- This is the only game where Metal Sonic is powered by a Chaos Emerald.
- Both Espio and Vector are in this game but not Charmy.
- This is the only game that has Silver working with Team Chaotix.
- Sonic's Signature Move, Sonic Boom, is named after the opening theme of the US version of Sonic CD.
- Rouge's "Stealth Suit" is very similar to her G.U.N. suit she wore in Sonic X (namely episodes 12 and 13).
- Three bosses are named after another robot, as Egg Liner has the same name as Egg Liner; Egg Dealer to Egg Dealer; and the Ifrit to both the Ifrit Golem and Iblis.
- In the card gallery, Sonic's, Shadow's, and Silver's cards are 3D artwork from Sonic the Hedgehog (2006).
- Like the first Rivals Amy Rose is the only hedgehog to not be playable in the game.
- This, along with Sonic Forces are so far the only existing United States cover art of a Sonic the Hedgehog series video game to not depict Sonic either smiling or neutral expression on the box art (excluding international releases).
- ↑ http://au.playstation.com/psn/games/detail/item87602/Sonic-Rivals-2/
- ↑ Sonic Rivals 2 on PS Vita, PSP (Official PlayStation Store US). Sony Interactive Entertainment. Retrieved on 7 December 2017.
- ↑ Sonic Rivals 2 on PS Vita (Official PlayStation Store UK). Sony Interactive Entertainment. Retrieved on 7 December 2017.
- ↑ SONIC RIVALS 2 on PS Vita (Official PlayStation Store Australia). Sony Interactive Entertainment. Retrieved on 7 December 2017.
- ↑ Sega of America Sonic Rivals 2 Minisite. Retrieved on 2007-07-19.
- ↑ https://www.metacritic.com/game/psp/sonic-rivals-2