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Sonic Jump 2 is a mobile phone game released as a part of the Sega Mobile service offered by Sega. This game is a sequel to Sonic Jump.

Plot[]

Dr. Eggman is once again seeking to destroy the earth, and Sonic the Hedgehog is the only one who can stop him.[1]

Gameplay[]

Sonic-jump-2-01

Sonic in Green Hill Zone, the first Zone in the game.

Like in the original Sonic Jump, in Sonic Jump 2 the player controls Sonic's left and right movements to navigate him jumping from platform to platform, rising up the screen to the top. If Sonic falls to the bottom of the screen, he loses a life - collecting fifty rings gains one back. Fragments of Chaos Emeralds return in each level - to collect it, the player must finish the act with at least fifty rings. There are seven levels of increasing difficulty, with the final one only unlocked when the player has six Chaos Emeralds. Contrary to the game's instruction set, there is no secret reward for acquiring all seven Chaos Emeralds.

Objects[]

Items[]

Gimmicks and obstacles[]

Characters[]

Playable characters[]

Non-playable characters[]

Enemies[]

Zones[]

The Zones in Sonic Jump 2 are identical to those in Sonic Jump:

Reception[]

 Reception
Review scores
Publication Score
IGN 7/10[2]

Sonic Jump 2 received positive reception, with IGN scoring it a 7 out of 10.[2]

Trivia[]

  • Like Sonic Jump, the turquoise Chaos Emerald is replaced with a black one.
  • This game uses Sonic's sprites from the Sonic Advance series.
  • Sonic's eyes are now the correct color, as in the first game they were colored blue.
  • Unlike other Sonic games, Sonic earns a life by collecting only 50 rings, as opposed to 100.

References[]

  1. Sonic Jump 2. Sega Mobile. Sega. Archived from the original on 5 July 2008.
  2. 2.0 2.1 Roush, George (20 May 2008). Sonic Jump 2 Review. IGN. Retrieved on 28 December 2014.

External links[]

Sonic the Hedgehog mobile games
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