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Sonic Wiki Zone
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This article pertains to the beta elements of Sonic Forces: Speed Battle.

Unused graphics[]

Placeholders[]

Found in the "COMMON1" file are several images that were used during testing and the game's development.

Image Filename Description
Ob common ring-COMMON1-7583270369378169216
ob_common_ring Sprites of Rings and Spikes. The final game uses 3D objects instead.
Ob common spikes-COMMON1-15229893178954217745
ob_common_spikes
Ob common powerup mark-COMMON1-12161652920779078419
ob_common_powerup_mark An early sprite of the Item Box.
Ob common spring-COMMON1-16061226340817214671
ob_common_spring An image of a Spring, which is never seen in the game.
Ob common dash pad-COMMON1-9434363068716533498
ob_common_dash_panel Though an early design of a Dash Panel, this one had a blue triangle. The final one uses a yellow one instead.
Ob common dash ring-COMMON1-6708707918541799731
ob_common_dash_ring An image of a Dash Ring, which are never seen throughout the game.
Ob common conveyor fast-COMMON1-11249542120140106373
Ob common conveyor slow-COMMON1-3021759465073485375
ob_common_conveyor_fast

ob_common_conveyor_slow

Early images of the Conveyor Belts.
Bee-COMMON1-17245614493803227267
Beewithattack-COMMON1-17790781535103547828
Bee

Beewithattack

Two sprites of a bee enemy, possibly meant for the Buzz Bombers. It would seem that they would also attack the player, rather than simply standing in place.
Crabmeat-COMMON1-10885266762823385496
Crabmeat A drawing of a Crabmeat, which is never seen in the final game.
Springtarget-COMMON1-6137706497283944535
Springtarget Judging by the image and filename, it's possible that the player could have used the Homing Attack after bouncing off a Spring.
Ob common dash pad triple-COMMON1-4614716884890205553
ob_common_dash_panel_triple According to it's filename, this appears to be a placeholder for the Triple Dash Panels. An "S" is seen drawn on the top.
Start-COMMON1-3907406615253367056
Start A sprite for starting a race.
Finish-COMMON1-15818976147823215851
Finish A sprite of the finish line.
Tutorial-COMMON1-4824853736596830562
Tutorial A placeholder of the tutorial.
Fire glow sprite-COMMON1-10820398881404486544
Fire_glow_sprite Judging by the filename, this appears to be a a glowing effect for the Fireball power-up.
Icon camera halfpipe temp-COMMON1-2617951334554221369
Icon cameraLoop entry L-COMMON1-5056125151958777244
Icon cameraLoop entry R-COMMON1-6849006945348712624
Icon cameraLoop exit L-COMMON1-7367985186252130541
Icon cameraLoop exit R-COMMON1-15508320629955184203
Icon cameraCorkscrew entry-COMMON1-9537834079015855739
Icon cameraCorkscrew exit-COMMON1-2695982458845153461
Icon_camera_halfpipe_temp

Icon_cameraLoop_entry_L Icon_cameraLoop_entry_R Icon_cameraLoop_exit_L Icon_cameraLoop_exit_R Icon_cameraCorkscrew_entry Icon_cameraCorkscrew_exit

Several camera test graphics for Loops and Corkscrews.
Input force-COMMON1-16567232624547352779
Input limit-COMMON1-7194880580575468614
imput_force

imput_limit

Unknown. It could've been used testing for a controller port.
SFSBMovie enemy test badniks
N/A Two Drone badniks with letters "F" and "G" in front of them.

General[]

Image Description
SpeedBattleOldAssets
Early versions of several assets of the game. Most notably, there's early versions of the race icons, using stock artwork rather than being based off of the Sonic Forces ones. Interestingly, Chaos and Omega's icons use uncredited fan-art made by Nibroc Sarkaria.
Friends chest
An unused chest type, looking to what possibly could be an earlier version of the Free Chests the player can get. The filename for this sprite is "Friends_chest" indicating that you could get chests from friends who also have the game installed. It's lock icon could highly associate to this as it appears it be a speech bubble with small people icons inside of it.
Paladin Amy Hammer, Victory Purple
An unused texture of Paladin Amy's hammer for her Victory Purple Chroma.
Paladin Amy Hammer, Ruby Red
An unused texture of Paladin Amy's hammer for her Ruby Red Chroma.
SFSBDdraigGochSlayerGreenModel
Unused texture mapping of the Ddraig Goch for Dragon Hunter Lancelot's Slayer Green Chroma.
SFSBDdraigGochRoyalBlackModel
Unused texture mapping of the Ddraig Goch for Dragon Hunter Lancelot's Royal Black Chroma.
SFSBSirGalahadSwordHeroicBlueModel.png
Unused texture mapping of Sir Galahad's sword for his Heroic Blue Chroma.
SFSBSirGalahadJusticeTealSwordModel
Unused texture mapping of Sir Galahad's sword for his Justice Teal Chroma.

Power-up icons[]

Image Description
SFSBGrayTornado
An icon of a tornado. This is possibly an earlier design for the Whirlwind power-up.
SFSBBalkiry
An early version of the Balkiry power-up.
SFSBBombItem
An unused bomb power-up. It's unknown which character would've used this.

Tracks[]

Two unused tracks of Planet Wisp can be found in the games files. In the final game, only Mining Mayhem (and it's reverse variant) is used. This suggests that there would've been three tracks of Planet Wisp rather than just one.

Image Description
SFSB-PlanetWisp2
This track has the Mother Wisp included in it. By it's image, the players would have had to go around her as they progress through the track.
SFSB-PlanetWisp3
This image is purple for whatever reason. All that can be seen is a straight path with several trees surrounding it.

Unused characters[]

SFSB Model HoneyCharmy

Honey Charmy's model

In the game's files, the name for a variant of Tails called "Cupid Tails" can be found as a leftover asset. Judging by it's name, it was most likely meant for a Valentine's Day event. It is unknown if it will be featured in the future.[1] A model for a variant of Charmy seemingly named "Honey Charmy" can be found as well, which was added alongside Spring Cream.

Unused model[]

SFSBGammaSpinJumpUnused

A model of E-102 Gamma performing the Spin Jump can be found in the game's files. This was scrapped in favor of him hovering instead.

References[]

  1. โ†‘ SonicWindBlue on X: "@SparksEchidna Sorry for being the bringer of bad news, but "Cupid Tails" is in the files for a very long time now and a leftover from cancelled content. He's not planned for this year, unfortunately." / X

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