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Sonic Wiki Zone
Sonic Wiki Zone
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{{Tab
 
{{Tab
 
|title1 = Main page
 
|title1 = Main page
|tab2 = Gallery
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|tab2 = Script (Hero)
|tab3 = Beta elements
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|tab3 = Script (Dark)
|tab4 = Staff |title4 = Credits
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|tab4 = Script (Last)
|tab5 = Glitches
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|tab5 = Recap (Hero)
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|tab6 = Recap (Dark)
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|tab7 = Recap (Last)
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|tab8 = Staff |title8 = Credits
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|tab9 = Manuals
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|tab10 = Glitches
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|tab11 = Beta elements
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|tab12 = Gallery
 
|bg = browntab
 
|bg = browntab
 
}}
 
}}
 
{{Infobox video game
 
{{Infobox video game
 
|title = ''Sonic Adventure 2''
 
|title = ''Sonic Adventure 2''
|image = Sonic Adventure 2.PNG
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|image = Sonic Adventure 2 box artwork.png
|developer = [[Sonic Team]]
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|developer = [[Sega Studio USA|Sonic Team USA]]
 
|publisher = [[Sega]]
 
|publisher = [[Sega]]
|designer = [[Takashi Iizuka]]; [[Eitaro Toyoda]]; [[Kazuyuki Hoshino]]
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|designer =
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*[[Takashi Iizuka]]
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*[[Eitaro Toyoda]]
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*[[Kazuyuki Hoshino]]
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|director = [[Takashi Iizuka]]
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|producer = [[Yuji Naka]]
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|programmer = [[Tetsu Katano]]
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|artist =
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*[[Kazuyuki Hoshino]]
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*[[Yuji Uekawa]]
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|writer = [[Shiro Maekawa]]
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|composer =
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*[[Jun Senoue]]
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*[[Kenichi Tokoi]]
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*[[Fumie Kumatani]]
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*[[Tomoya Ohtani]]
 
|series = [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]]
 
|series = [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]]
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|released = {{Vgrelease|NA= June 19, 2001<ref>{{cite web |url=https://www.gamespot.com/articles/updated-dreamcast-release-list/1100-2766081/|title=Updated Dreamcast release list |publisher=Gamespot |date=June 4, 2001|accessdate=March 14, 2024}}</ref>|INT=June 23, 2001<ref>{{cite web |url=http://tails01.sonicteam.com/sonicadv2/0413/titlelogo_e.html |title=SONIC ADVENTURE 2 |publisher=[[Sega]] |date=December 11, 2001|accessdate=June 18, 2019 |archiveurl=https://web.archive.org/web/20011211104226/http://tails01.sonicteam.com/sonicadv2/0413/titlelogo_e.html |archivedate=December 11, 2001}}</ref>}}
|released = '''Dreamcast'''<br>{{release|NA=18 June 2001|JP=23 June 2001|EU=23 June 2001}}
 
|genre = Platform, action, shoot 'em up
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|genre =
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*Platformer
|modes = Single player, multiplayer
 
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*Action
|ratings = ESRB: Everyone (Dreamcast and Gamecube), Everyone 10 and Up (XBOX Live and PSN)<br>ELSPA: 3+<br>OFLC: G8+<br>USK: 6
 
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*Third-person shooter
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|modes = Single-player, multiplayer
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|ratings = {{Vgrating|ESRB=E|ELSPA=3+|SEGA=All Ages|USK=0|ACB=G|Tectoy=T.I.}}
 
|platforms = [[Dreamcast]]
 
|platforms = [[Dreamcast]]
 
|media = GD-ROM
 
|media = GD-ROM
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|input = Dreamcast controller
|requirements =
 
|input = Game controller
 
 
|preceded = ''[[Sonic Adventure]]''
 
|preceded = ''[[Sonic Adventure]]''
|followed = ''[[Sonic Advance]]''
 
 
}}
 
}}
{{Quote left|What kind of hedgehog are you? |Tagline}}
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{{Quote left|What kind of hedgehog are you?|Tagline}}
{{Nihongo|'''''Sonic Adventure 2'''''|ソニックアドベンチャー2|Sonikku Adobenchā Tsū}} is a platform game developed by Sonic Team and published by [[Sega]] in 2001 as a part of the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]]. It is the sequel to ''[[Sonic Adventure]]''.
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{{Nihongo|'''''Sonic Adventure 2'''''|ソニックアドベンチャー2|Sonikku Adobenchā Tsū}} is a platform game developed by [[Sonic Team]] and published by [[Sega]] in 2001 for the [[Dreamcast]], as part of the [[Sonic the Hedgehog series|''Sonic the Hedgehog'' series]]. It is the sequel to ''[[Sonic Adventure]]'' and was developed to celebrate the [[Sonic the Hedgehog 10th Anniversary|tenth anniversary]] of the franchise, as well as the last ''Sonic'' title to be released on a Sega console. The game features two good-and-evil storylines, each featuring three playable characters with whom they share a gameplay style with their opposite counterpart. ''Sonic Adventure 2'' additionally serves as the debut of [[Shadow the Hedgehog]], a black hedgehog that vaguely looks like [[Sonic the Hedgehog|Sonic]], and [[Rouge the Bat]], an enigmatic treasure hunter.
   
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In ''Sonic Adventure 2'', Sonic is arrested by the [[Guardian Units of Nations]] military organization due to being the supposed perpetrator of a [[Chaos Emerald]] theft. When the hedgehog learns that the true culprit is Shadow, whom he has been mistaken with, and that Eggman is up to no good again and plans to conquer the world using a planet-shattering weapon, he joins forces with his friends [[Miles "Tails" Prower|Tails]], [[Knuckles the Echidna|Knuckles]] and [[Amy Rose|Amy]] to stop both evildoers and prove his innocence.
''Sonic Adventure 2'' was originally released on 18 June 2001. In Japan, it also came with a limited-time {{nihongo|[[Sonic the Hedgehog Birthday Pack|Birthday Pack]]|バースデイパック}} during the first two days of release to mark the tenth anniversary of the release of the original ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]''. This game introduces two new playable characters, [[Shadow the Hedgehog]] and [[Rouge the Bat]] and is also one of the few ''Sonic'' games to feature [[Doctor Eggman|Dr. Eggman]] as a playable character.
 
   
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Like its predecessor, ''Sonic Adventure 2'' was met with positive reviews, with praise for its gameplay variety, visuals, and music. It nevertheless received criticism for failing to address its prequel's flaws, most noticeably the camera orientations. Due to being released at the end of the Dreamcast's lifetime, it only sold around 500,000 copies. The game was re-released for the [[Nintendo GameCube]] less than a year later, under the name ''[[Sonic Adventure 2: Battle]]'', with several tweaks to various aspects regarding graphics and gameplay features.
==Development==
 
[[File:sonic team sf.jpg|left|thumb|200x200px|Team Sonic USA along with [[Yuji Naka]] in U.S.A]]
 
Sonic Adventure 2 was developed by [[Sonic Team|Sonic Team USA]], the now-defunct U.S. division of [[Sonic Team]], and published by [[Sega]]. After the longtime series contributor [[Takashi Iizuka]] brought select members of Sonic Team to America to polish up the English release of the original ''[[Sonic Adventure]]'', the team immediately their first project as the U.S. branch of Sonic Team - ''Sonic Adventure 2''- shortly after the release of the American version of ''Sonic Adventure'' in 1999. It was designed to be more action-oriented than the slower-paced, more story-driven ''Adventure''. The development team ran the game at 60 frames per second with "tempo", giving Sonic a variety of actions rather than focusing on speed alone. Its levels facilitated this flow, making Sonic seem faster than he was.<ref name="iizuka">{{Cite web|title=Interview With Sonic Adventure 2 Director Takashi Iizuka|publisher=IGN|url=http://dreamcast.ign.com/articles/095/095406p1.html|date=June 4, 2001|author=IGN Staff|accessdate=February 19, 2010}}</ref>
 
   
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==Plot==
Taking inspiration from their Southern California location for the game's levels and environments, the developers were inspired by [[Wikipedia:San Francisco|San Francisco]] (their headquarters) and other American locations, such as [[Wikipedia:Yosemite National Park|Yosemite National Park]] (where they vacationed during its development), the [[Wikipedia:Golden Gate Bridge|Golden Gate Bridge]] and the [[Wikipedia:San Francisco Bay Area|San Francisco Bay Area]]. Sonic Team thus decided to set ''Sonic Adventure 2'' in the fictional "Central City", featuring their own takes on these landmarks. Compared to ''Sonic Adventure'', the sequel was intended to have "more of an American flavor".<ref name="iizuka" /> Although the game's level design prioritized the frame rate, it was more streamlined than ''Sonic Adventure'' because of the team's experience with Dreamcast hardware.<ref name="turns 10">{{Cite web|url=http://www.gamespot.com/articles/sonic-the-hedgehog-turns-10/1100-2782086/|publisher=GameSpot|date=July 2, 2001|last=Torres|first=Ricardo|title=Sonic the Hedgehog turns 10|accessdate=February 16, 2014}}</ref>
 
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{{Spoiler}}
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===Storylines===
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====Hero Story====
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[[File:Sonic Adventure 2 Sonic opening.png|thumb|left|225px|A fugitive [[Sonic the Hedgehog|Sonic]], having broken free from [[Guardian Units of Nations|G.U.N.]].]]
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A helicopter from [[Sigma-Alpha 2]], a subdivision of the [[Guardian Units of Nations]] (G.U.N.) military, is flying over the city, with [[Sonic the Hedgehog]] captive inside. Suddenly, Sonic manages to break free and jumps out of the helicopter, using a torn-off piece of the wing as a snowboard, and rushes through the [[City Escape|city]] desperately trying to lose his pursuers. He defeats the [[F-6t Big Foot]] mech but soon runs into a black hedgehog named [[Shadow the Hedgehog]], who shares his speed and has stolen the green [[Chaos Emerald]] from the [[national reserve bank]]. Realizing G.U.N. have mistaken him for Shadow, Sonic attempts to attack but Shadow uses [[Chaos Control]] to warp away as Sonic is re-captured.
   
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Meanwhile, in the desert, [[Knuckles the Echidna]] and [[Rouge the Bat]] are fighting for possession over the [[Master Emerald]]. Suddenly, [[Doctor Eggman|Dr. Eggman]] drops in and grabs the Emerald using a claw, forcing Knuckles to jump up and punch the Emerald, shattering it into pieces. Rouge is furious, saying that all the world's gems belong to her and now neither of them have it, but Knuckles explains that he can simply find all of the [[Emerald Shard|pieces]] and repair it. The two split as Eggman flies off to his base, and Knuckles finds some shards in a [[Wild Canyon|canyon]] nearby.
Throughout its development cycle, ''Sonic Adventure 2'' changed rather dramatically. Early media and interviews with Yuji Naka point to there only being three playable characters initially: Sonic, Knuckles, and Eggman. After outcry from gamers wondering where certain franchise-staple characters were, Tails, Shadow, and Rouge were revealed to be playable. The fact that Tails, Shadow, and Rouge were possibly added to the roster later in development may help explain why over half the levels in the game recycle assets from other stages.
 
   
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The next day, [[Miles "Tails" Prower]] is flying to [[Prison Island]] in the [[Cyclone]] to try and save Sonic when he sees Eggman forcing [[Amy Rose]] to the edge of an aircraft carrier at gunpoint, prompting Tails to drop down and engage the plane's mech mode. [[Doctor Eggman (Sonic Adventure 2)|They fight]], and it ends in a stalemate. Eggman decides to let Tails and Amy go this time before he leaves. The two infiltrate the prison, and eventually find Sonic in a cell. Breaking him free, the hedgehog escapes from the harbor and into the jungle. Sonic runs into Shadow again, and [[Shadow (Sonic Adventure 2)|they fight]] before Shadow receives a transmission from Eggman revealing that the time bombs are set to go off soon. Panicking, Sonic rushes through the forest and finds his friends, and they escape in the Cyclone as Prison Island blows up. Meanwhile, Knuckles explores a [[Pumpkin Hill|haunted mountain]] and finds more shards of the Master Emerald.
Iizuka described the Chao as a "relative neutral entity" in ''Sonic Adventure''. In the sequel the developers expanded the creatures' presence, adding the ability to raise "Hero" and "Dark" Chao to reflect the conflict between good and evil. For the same reason, all six playable characters have roughly equal gameplay time (unlike ''Sonic Adventure'', where [[Big the Cat]]'s and [[E-102 Gamma]]'s stories were short).<ref name="iizuka" /> In ''Sonic Adventure 2'' Chao have the ability to socialize, so they resemble a "real artificial life form."<ref name="turns 10" />
 
   
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As soon as they return to the city, Eggman starts a live broadcast. He proclaims that he is now the ruler of the planet and demonstrates his new power aboard a previously abandoned space colony known as the [[Space Colony ARK]]. Using a massive [[Eclipse Cannon|laser cannon]] installed on it, he blows up half of the [[moon]] and gives everyone one day to accept him as his ruler, lest they want the Cannon fired at [[earth]]. The heroes are furious with the doctor's plan, but wonder how he could harness such power. Sonic realizes that the Chaos Emeralds must be involved somehow, before Tails takes out the yellow Emerald. He explains that the Chaos Emeralds are attracted to each other, similar to a magnetic force, and using this he can figure out where Eggman is hiding. G.U.N. track them down and order the three to surrender, prompting Sonic to hold them off as Tails and Amy get to safety in the Cyclone. Back with Knuckles, he explores a [[Aquatic Mine|flooded mine]] and obtains more Emerald shards.
Other early preview material point to the game at one point having branching storyline pathways; one example given of this in effect was a scenario involving Sonic trapped, underwater, in a submarine. The player would be given one of two options: Make Sonic try to pilot the submarine to safety, or open the hatch and take his chances in the water (despite Sonic being unable to swim). Though scrapped for ''Sonic Adventure 2'', branching storyline pathways were eventually introduced in Sonic Adventure 2 pseudo-sequel Shadow the Hedgehog; however neither ''Sonic Adventure 2'' nor ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' contains any scene with a submarine in it.
 
   
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Tails and Amy hide in a safe area and call Sonic on a walkie-talkie. Tails says that he cannot get a signal on the Emeralds, meaning that Eggman's base is in outer space. Knuckles promptly meets up with them after climbing out of a manhole, saying he got lost in the mines. As Amy pulls him out, Tails manages to track the [[president]]'s limo by hacking into the US government's computer and finding a call the president had with Eggman. The plan is to trace the limo and the call to find out where Eggman is. On the highway, the president is being driven through the city in a limo while in a call with Eggman. The doctor explains that he wants the president to surrender at his desert base within one day and not try to retaliate, or he will fire the Eclipse Cannon at the [[United Federation]]. Suddenly, Sonic and Tails jump into the limo from the sunroof and assure both the president and Eggman that they will intervene. Tails mans the computer and finds that Eggman's transmission is coming from the ARK.
Sega announced a follow-up to ''Sonic Adventure'' and a spinoff (which would become ''[[Sonic Shuffle]]'') on October 4, 1999.<ref>{{Cite web|url=http://www.ign.com/articles/1999/10/05/sega-speaks-out-on-sonic-adventure-follow-up|publisher=IGN|author=IGN Staff|title=Sega Speaks Out on Sonic Adventure Follow-up|date=October 4, 1999|accessdate=February 26, 2014}}</ref> The newly named ''Sonic Adventure 2'' appeared at [[Wikipedia:Electronic Entertainment Expo|E3]] 2000, with Sonic Team adding video shown there to its website on June 30.<ref name="direct">{{Cite web|url=http://www.ign.com/articles/2000/07/01/first-direct-feed-footage-of-sonic-adventure-2|publisher=IGN|date=June 30, 2000|last=Gantayat|first=Anoop|title=First Direct Feed Footage of Sonic Adventure 2|accessdate=February 15, 2014}}</ref> Sonic Team posted a trailer and a number of screenshots on May 30, 2001,<ref name="trailer">{{Cite web|url=http://www.ign.com/articles/2001/05/31/new-sonic-adventure-2-trailer-and-screens|author=IGN Staff|date=May 31, 2001|publisher=IGN|title=New Sonic Adventure 2 Trailer and Screens|accessdate=February 15, 2014}}</ref> with Sega promoting ''Sonic Adventure 2'' as the last ''Sonic'' game for the Dreamcast and as marking the series' 10th anniversary.<ref>{{Cite book|title=[[Wikipedia:Official Dreamcast Magazine (UK)|Official Dreamcast Magazine]]|page=9 |chapter=Forecast: ''Sonic Adventure 2''}}</ref> Sega held a 10th-anniversary party for Sonic in June 2001, at which attendees could compete in a battle tournament; the winner played against Iizuka.<ref name="turns 10" />
 
   
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Sonic, Tails, Knuckles, and Amy head for the [[Hidden Base (location)|Hidden Base]], Dr. Eggman's secret base inside a pyramid in the desert. Tails blasts through the outer defenses in the Cyclone and Sonic [[Pyramid Cave|goes through the catacombs]] to find the launch pad, albeit locked. Knuckles searches the area to find the key, and despite being attacked by [[King Boom Boo]], the king of ghosts, he manages to defeat it and assemble the key. Eggman reveals himself to the heroes and vows to kill them and take the Chaos Emerald to unlock the Cannon's true power. Revealing a newly repaired [[Egg Golem (Sonic Adventure 2)|Egg Golem]], Eggman orders it to attack but Sonic defeats it easily. He then races to join his friends aboard a rocket as it takes off for outer space.
''Sonic Adventure 2'' was released in North America on 18 June 2001 while the game saw a simultaneous release on 23 June 2001 in Japan and Europe, marking Sonic's 10th Anniversary. A special collectors edition of the game was produced, featuring a large blue case that contained the game, a music CD (featuring tracks spanning Sonic's 10 year history), a Sonic the Hedgehog Retrospective booklet, and a commemorative coin. Though originally intended to be limited edition, so many copies of the 10th Anniversary Edition were published that it is fairly easy to find one for relatively cheap.
 
   
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They reach the ARK, but the rocket slams into a giant asteroid, damaging it. The Master Emerald shards drift out into space and Knuckles angrily orders the heroes to stop the rocket and let him out so he can get them back. He and Sonic get into a fight over the rocket's controls, causing it to spin out of control. Knuckles promptly bails as Tails manages to make a safe landing. Sonic is angry at Knuckles for doing that as Tails researches the ARK's history. The ARK was the most advanced research center on Earth but shut down 50 years prior due to a [[Project Shadow|horrible accident]]. He finds that the Eclipse Cannon is impenetrable on the outside, before taking out a [[Fake Emerald|convincing replica]] of the yellow Chaos Emerald he made that has the same properties as the real Emerald but is weaker.
==Gameplay==
 
===Single player===
 
Gameplay takes place between two different points of view storylines, the "Hero" story and the "Dark" story; the player has the option of advancing in either one or the other at any time. The "Hero" story features [[Sonic the Hedgehog|Sonic]], [[Knuckles the Echidna|Knuckles]], [[Miles "Tails" Prower|Tails]] and the non-playable [[Amy Rose|Amy]], while the "Dark" story features [[Shadow the Hedgehog|Shadow]], [[Rouge the Bat|Rouge]] and [[Doctor Eggman|Dr. Eggman]]. Each hero character plays similarly to their respective dark character and vice versa. Levels advance in order for each storyline, come between each of the playable characters.
 
   
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The plan is to insert it into the console with the other Chaos Emeralds, causing the energy flow to reverse and blow up the Cannon. Tails blasts through the ARK and finds the power generator, which he destroys, and Sonic reaches the console for the Eclipse Cannon, but before he can insert the fake Emerald, Eggman approaches Tails, having captured Amy, and demands Sonic meet him in the research facility. Outside, Knuckles and Rouge [[Rouge (Sonic Adventure 2)|fight]] over the shards, but during the battle Rouge slips and falls off the tower they were fighting on. Knuckles catches her before she can hit the lava below, but despite him having just saved her from a painful death Rouge angrily tells Knuckles to get off her. She jokingly guesses that he only saved her just so he could take her hand and calls him a creep. Knuckles is angry at her, saying that the situation is not a joke, and that he wasn't saving her, but the shards of the Master Emerald she is carrying. Regardless, Rouge gives him the shards, saying they stink of echidna. Knuckles says that if she thought that in the first place, they should not have fought. The Master Emerald is restored once again, and Knuckles apologizes to it for what he did before leaving to return it to its rightful place.
Levels featuring [[Sonic the Hedgehog|Sonic]] or [[Shadow the Hedgehog|Shadow]] are designed in much the same way as they were in Sonic's levels in ''Sonic Adventure,''<ref>http://dreamcast.ign.com/articles/164/164855p1.html Sonic Adventure 2 review on IGN</ref> where the player's primary objective is simply to get to the end of the level. Levels with [[Miles "Tails" Prower|Tails]] or Dr. [[Doctor Eggman|Eggman]] allow the player to control a mechanized robot walker and generally blast their way to the end, much like [[E-102 Gamma]]'s stages in ''Sonic Adventure''. [[Knuckles the Echidna|Knuckles]] and [[Rouge the Bat|Rouge]] are required to scour their levels for shards of the Master Emerald (with the exception of [[Death Chamber|two]] [[Egg Quarters|stages]] where they must find keys into Eggman's base and [[Security Hall|one stage]] where Chaos Emeralds are located), again, much like ''Sonic Adventure''. Interspersed between the levels are various bosses, which one particular character must fight. The main story line can only be finished when both "Hero" and "Dark" story modes are finished, and an extra story feature is revealed where the player must use all the characters to beat it.
 
   
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Sonic reaches the research facility, where Eggman threatens to kill Amy if he does not give him the Chaos Emerald. Sonic attempts to trick Eggman by handing over the fake Chaos Emerald, but Eggman suddenly springs a trap, locking the hedgehog inside an escape pod set to hurtle down to Earth and blow up. Before Eggman pushes the button, he tricks Tails into confirming the Emerald was fake, as he'd suspected, and Sonic encourages Tails to take care of Eggman and tells Amy to take care of herself. As the pod hurtles into space, Sonic remembers both Shadow's technique and that the Emerald has the same properties as the real one, albeit slightly weaker, and gets an idea. Back on the ARK, everyone present sees the escape pod explode, and Tails and Amy are in dismay, believing Sonic is dead. Eggman then demands Tails hand over the real Emerald, promising to release both him and Amy in return, but the fox remembers Sonic's last words and vows not to let him down. The two fight again, but despite Tails' efforts, Eggman escapes with the last Chaos Emerald.
Within Action Stages, players collect [[Ring]]s and defeat enemies, with a timer counting the time spent within the level. At the end of each stage, the player is given a score based on the number or rings collected and time spent within the level. The less time is used and the more rings obtained, the higher the score is. The player is also given a [[Rank|rank-based performance]], a letter grade that is either A, B, C, D, or E, with A being the highest and E being the lowest. Irrelevant to any other factors, an A Rank is automatically awarded to players that complete any score-ranked mission with all of the rings from that level in the player's possession.
 
   
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Meanwhile, as Knuckles tries to find the exit, he feels a strange energy before being blinded by a bright flash. Sonic appears, having used the fake Emerald to perform Chaos Control and escape the pod before it blew up. He asks Knuckles to go save Tails and Amy, while he rushes to slam the fake Emerald into the barrel of the Eclipse Cannon in a final attempt to destroy it. Encountering Shadow along the way, both hedgehogs fight in a climactic showdown, and Sonic slams the Chaos Emerald into the Eclipse Cannon as it charges up, telling Tails and Amy via walkie-talkie to look out the window to see him standing atop the exploding cannon, giving a thumbs up.
There are five missions within each Action Stage; in order to obtain the second mission, the player must complete the first one, to unlock the third, the second mission must be finished, and so on. In order from first through fifth, the missions are to complete the level, collect 100 rings, find a "lost [[Chao]]" using the Mystic Melody Level Up Item, finish within a time limit, and complete a "Hard mode" version of the Action Stage.
 
   
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====Dark Story====
[[Emblem]]s are also given within the game; there are 180 Emblems in total. In order to gain all 180 Emblems, players must defeat every mission within every stage, achieve an A rank in all stages and missions, etc.. After collecting all 180 Emblems, the player unlocks an extra level 3-D [[Green Hill Zone (Sonic Adventure 2)|Green Hill]] level, a remake of Green Hill Zone from the original ''[[Sonic the Hedgehog (game)|Sonic the Hedgehog]]'' game.
 
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[[File:Sonic Adventure 2 Eggman releases Shadow.png|thumb|225px|[[Doctor Eggman|Dr. Eggman]] releasing [[Shadow the Hedgehog]], initially mistaking him for [[Sonic the Hedgehog|Sonic]].]]
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[[Doctor Eggman|Dr. Eggman]] breaks into [[Prison Island]] and begins storming through the base. He is searching for a top-secret military weapon that his grandfather, Professor [[Gerald Robotnik]], had created. However, the [[Guardian Units of Nations|military]] had shut it down as they feared its power. He eventually finds it encased in a stasis capsule and unlocks it by entering the password "MA-RI-A" and inserting the gray [[Chaos Emerald]] into a console. The capsule unlocks, revealing a [[Shadow the Hedgehog|jet black and red hedgehog]]. Eggman initially mistakes him for his arch-nemesis [[Sonic the Hedgehog]] but realizes that he is different. The hedgehog introduces himself as Shadow, thanks Eggman for freeing him, and tells him that, in return, he will grant him one wish before easily defeating the [[B-3x Hot Shot]] mech sent to capture them both. Eggman is astounded by the feat, and asks about the wish, but Shadow simply tells Eggman to gather more Chaos Emeralds and meet him in the control room on the [[Space Colony ARK]].
   
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Meanwhile, in the desert, [[Knuckles the Echidna]] and [[Rouge the Bat]] are fighting for possession of the [[Master Emerald]]. Suddenly, Eggman drops in and grabs the Emerald using a claw, forcing Knuckles to jump up and punch the Emerald, shattering it into pieces. Rouge is furious, saying that all the world's gems belong to her, but Knuckles explains that he can simply find all of the [[Emerald Shard|pieces]] and repair it. The two split as Eggman flies off to his base, and Rouge searches a nearby [[Dry Lagoon|lagoon]] for some shards, vowing revenge on both Eggman and Knuckles.
===Two-Player Mode===
 
[[File:Sa2wlp.jpg|thumb|200px|The characters from the Two-player mode of ''Sonic Adventure 2: Battle'']]
 
Unlike its predecessor, ''Sonic Adventure 2'' has a multi-player mode. Like the single player mode, 2P Player has action racing ([[Sonic the Hedgehog|Sonic]]/[[Shadow the Hedgehog|Shadow]] levels), treasure hunting ([[Knuckles the Echidna|Knuckles]]/[[Rouge the Bat|Rouge]] levels) and shooting ([[Miles "Tails" Prower|Tails]]/[[Doctor Eggman|Dr. Eggman]] levels). Each type of stage is played split-screen except for the shooting stages. The conditions for winning in each type are as follows:
 
*'''Action Race''' - The player who reaches the [[Goal Ring]] first wins.
 
*'''Treasure Hunt''' - The first player to find two pieces of the [[Master Emerald]] wins.
 
*'''Shooting''' - The first player to reduce their opponent's health gauge to zero wins.
 
[[File:SuperShadowRacing.jpg|thumb|left|154px|Shadow in Kart Racing]]There is also a Kart Racing mini-game in the two-player mode, but the player will have to clear the Kart Stages in the Hero and Dark stories in order to enable Kart Racing in 2P Play.
 
   
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Eggman reaches his desert base and clears out the patrolling G.U.N. forces before going inside. Reaching his computer, he turns it on and finds a news broadcast. It turns out that Shadow has broken into the [[national reserve bank]] and stolen the green Chaos Emerald, but the authorities believe Sonic to be responsible. As Shadow watches from the top of a bridge, he suddenly has a flashback of the past. He sees himself and [[Maria Robotnik]], Gerald's granddaughter, fleeing through the ARK from G.U.N. Maria is shot, but before she dies, she seals Shadow inside an escape pod and begs him to share a promise. Shadow remembers this as a promise for revenge and flees across the highway while breaking through G.U.N.'s forces. He then runs into Sonic, who is also trying to evade military capture, and the blue hedgehog angrily realizes what is happening. He attacks, but Shadow uses [[Chaos Control]] to warp away and introduces himself as the world's ultimate lifeform before vanishing. Sonic is left to be captured by G.U.N..
In the two-player mode of the GameCube port, ''Sonic Adventure 2: Battle'', along with action racing, treasure hunting, shooting, and Kart Racing, there's also [[Chao Racing]], [[Chao Karate]] and a random mode that chooses the characters and stages for you.
 
   
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[[File:Lostcolonyeggman.png|thumb|left|225px|[[Doctor Eggman|Dr. Eggman]] in [[Lost Colony]].]]
Along with the six main characters of the game, the two-player mode has some unlockable characters that are exclusive to 2P Play. In the Dreamcast version, these include: [[Amy Rose]] (playable after beating all of Sonic's levels with an "A" [[Rank]]), [[Metal Sonic]] (playable after beating all of Shadow's levels with an "A" rank), [[Tikal]] (playable after beating all of Knuckles' levels with an "A" rank), [[Chaos 0]] (playable after beating all of Rouge's levels with an "A" rank), a [[Chao]] (playable after beating all of Tails' levels with an "A" rank), and [[Big the Cat|Big]] (playable after beating all of Eggman's levels with an "A" rank). In the GameCube version, all of these characters are already playable, though Big is replaced by a [[Dark Chao]].
 
  +
Back in the desert, Rouge finds Eggman's base and manages to break inside, reaching the computer room. She sees a teleporter to the ARK and wonders what he would be doing there, but regardless she continues trying to work out what he is up to. Up on the ARK, Eggman searches the abandoned research station and finds the main control room, where Shadow is waiting. He explains that the ARK is the first ever space colony, and it was built by Gerald Robotnik, Eggman's grandfather and one of the smartest men who ever lived. However, what people do not know is that the ARK also was the birthplace of many lethal weapons such as himself.
   
  +
He reveals one – the [[Eclipse Cannon]], a laser cannon built into the ARK that is capable of destroying entire planets. However, the cannon has been shut off for so long that it has run out of energy, and so they need all seven Chaos Emeralds to recharge it. As Shadow plugs the Emerald he took from the bank into the console, he then makes Eggman a deal: if he helps Shadow re-activate the cannon, the doctor can keep it and use it however he likes, telling him that the whole world could be his. Eggman laughs, as he can secure himself a legacy, but Rouge drops down from the ceiling, saying it will not be that easy. Remembering the tracking system he used to find the Master Emerald, she offers to help if she can keep it. When Eggman asks what is in it for him, Rouge explains that she is a treasure hunter that specializes in jewels and could help track down the other Emeralds. Eggman accepts, and Rouge gives him the blue Chaos Emerald.
Another exclusive to the two-player mode is alternate [[Outfit|costumes]]. In the Dreamcast version, the player could unlock special costumes for each of the six main characters by completing all of their respective missions. These costumes originated from ''Phantasy Star Online'', an online RPG series that was also developed by [[Sonic Team]]. Also on the Dreamcast version were seasonal costumes for Halloween and Christmas, only available when playing two-player mode on 31 October (Halloween costumes) and Christmas Day (Christmas costumes). The GameCube port also has alternate costumes, which are different from the Dreamcast version and can be obtained after clearing all of a character's missions with an "A" rank.
 
   
  +
The trio first go to Prison Island, where the purple, red and turquoise Chaos Emeralds are apparently kept, according to Rouge's intel. They form a plan: Eggman causes a distraction by attacking the military forces, while Rouge enters the vault to get the Emeralds and Shadow places time bombs around the island. Having only 30 minutes and one chance to pull it off, they split up. However, as they run out into the landing zone, Amy runs up to Shadow and hugs him, mistaking him for Sonic. She immediately realizes her mistake and panics. Eggman tells Shadow and Rouge to go and continue the plan as he can take Amy. However, at this moment, [[Miles "Tails" Prower|Tails]] is flying past in the [[Cyclone]] and sees everything. He drops down onto the runway and engages his mech mode, determined to protect her. [[Tails (Sonic Adventure 2)|They fight]], but their battle ends in a stalemate. Eggman decides to let Tails go and runs off to cause a distraction for Shadow and Rouge.
== Playable characters ==
 
   
  +
Shadow sets the bombs for 15 minutes as Rouge manages to unlock the vault, only to be attacked by the [[R-1/A Flying Dog]] mech. She defeats it and retrieves the Emeralds but becomes trapped inside the vault with only ten minutes left until the bombs detonate. Shadow considers leaving her to die but decides to save her as it would mean his plan would be ruined. He rushes through the rainforest only to run into Sonic again, who has broken free and wants revenge. [[Sonic (Sonic Adventure 2)|They fight]], but their confrontation is interrupted by a transmission from Eggman, warning him to get off Prison Island before the bombs detonate. Sonic overhears this and runs off to warn his friends while Shadow manages to reach and break open the vault, free Rouge, and use Chaos Control to take them both to safety with only five seconds to spare.
=== Hero Story ===
 
'''Sonic the Hedgehog''': Sonic is always on the move. When faced by his formidable enemy Eggman, Sonic wins every time. He thinks that saving the world is no big feat, and he always helps the underdog. Sonic hates boredom and is consistently looking for his next adventure. Sonic lives by his own rules, never thinking twice about what others perceive of him, and driven by his own desires. He was born to run, and he loves to cover as
 
much ground as fast as he can. His demeanor is always cool and calm. When he finds himself in a pinch, he acts as though nothing can stop him. Cool all the way, when faced with a serious situation, he bears down and becomes intensely focused on the challenge.
 
   
  +
Back on the ARK, Shadow remembers a conversation between himself and Maria about what it is like on Earth, before Rouge snaps him out of it. She is surprised that Shadow saved her, but he denies this, saying he was saving the Chaos Emeralds. As Eggman joins them, he announces that they are ready. Rouge asks if he is sure, as they still need the yellow Chaos Emerald, but Shadow explains that it is enough to demonstrate the Eclipse Cannon's power to the world. Eggman broadcasts an announcement that he is set to rule the world, and demonstrates why resistance is futile by using the Eclipse Cannon to blow up half of the moon.
'''Miles “Tails” Prower''': Tails is a young fox with a knack for building things. He’s as talented as Eggman but has yet to discover the true potential of what he can accomplish. Sonic has taken Tails under his wing and treats him like a younger brother. Tails wants to prove to Sonic that he’s someone Sonic can count on. Besides his ability to fly using his tails, he has become an experienced pilot of his newly designed plane, the “Tornado”. Tails’ natural talent for building things helps Sonic more than ever this time around.
 
   
  +
Eggman then gives the people one day to accept their new ruler, or he will fire the Cannon at earth. Rouge is happy with the success of the presentation, but Shadow says that they have not won yet – the Cannon will take far too long to recharge, and they need the final Chaos Emerald. Eggman angrily asks Rouge where the last Emerald is, and Rouge responds by showing Eggman a newspaper. It says that Tails was given it as a reward for saving [[Station Square]] from a missile attack. Eggman and Shadow leave to get it from the fox as Rouge stays for a bit to relay information to the government as she is unable to determine if Shadow is the true ultimate lifeform but her research will continue.
'''Knuckles the Echidna''': Knuckles was born on Angel Island and brought into this world to defend the Master Emerald. This is his destiny. If Sonic exemplifies the wind, then Knuckles is the mountain, stern and unmovable. Wild and tough, his determination is unshakable. Knuckles thinks of Sonic as a rival, but is often envious of the adventurous lifestyle he lives and the fame that follows. He is a well-known treasure hunter versed in the martial arts.
 
   
  +
Rouge goes to earth and tracks Tails in her car, finding both him and Sonic tailing the president in the Cyclone to find Eggman's desert base. She alerts Shadow, who races through the mountains to try and stop them but ultimately fails. He asks Eggman on what to do, but the doctor replies he is tracking them using radar and he will be ready for them. In his base, Eggman summons his newly repaired [[Egg Golem (Sonic Adventure 2)|Egg Golem]] to attack but Sonic manages to damage the restraining mechanism, causing it to turn on Eggman.
=== Dark Story ===
 
'''Shadow the Hedgehog''': Shadow is the spitting image of Sonic, except for his black body. Created by the world's most intelligent scientist, [[Professor Gerald]], Shadow is ageless and immortal. He has the special ability to harness the power of the Chaos Emerald, which enables him to warp time and space. Sharp-witted and willing to do whatever it takes to get what he wants, he always seems to be on the edge. The little girl he grew up with, and who he was very fond of, was violently killed in front of his eyes, gasping her final wish for him to save the world. Traumatized by the grief of her death, Shadow is determined to keep the promise he made to her.
 
   
  +
The doctor destroys the machine as the heroes manage to hijack a rocket and set off into outer space. With only two hours and eleven minutes until the Eclipse Cannon is due to fire, Eggman alerts Rouge. She promises to stop them before asking for the colony's password. Upon getting it, she chuckles at how easily she tricked him before entering "MA-RI-A" into the console and rebooting the system. She finds files on [[Project Shadow]], revealing that Shadow was created as the ultimate lifeform, but suddenly the computer detects energy from the Master Emerald shards that Knuckles gathered. It turns out that the heroes' rocket hit an asteroid, causing the shards to drift out into space.
'''Dr. Robotnik, a.k.a. Eggman''': His nickname says it all. He’s a scientist with a body shaped like an egg. With an IQ of 300, he's a certifiable genius, but his childish demeanor makes him believe that taking over the world is easy. Although he seems to think he has a master plan, he’s never quite sure how he’s going to pull it off. Sonic and his friends make fun of Dr.Robotnik by calling him Eggman. In turn, Eggman views Sonic as his archnemesis who always seems to spoil his plans of world conquest. Somewhere deep in his heart, though, he may have a certain fondness for Sonic.
 
   
  +
Outside, Knuckles and Rouge [[Knuckles (Sonic Adventure 2)|fight]] over the shards, but during the battle Rouge slips and falls off the tower they were fighting on. Knuckles catches her before she can hit the lava below, but despite him having just saved her from a painful death Rouge angrily tells Knuckles to get off her. She jokingly guesses that he only saved her just so he could take her hand, and calls him a creep. Knuckles is angry at her, saying that the situation is not a joke, but regardless Rouge gives him the shards, saying they stink of echidna. Knuckles says that if she thought that in the first place, they should not have fought.
'''Rouge the Bat''': Rouge is a world-famous treasure hunter who loves jewels. The president hired Rouge to uncover information about the mysterious project “Shadow.” This fearless female bat is full of sex appeal and knows how to get what she wants. Although she looks innocent and carefree, she’s always scheming. Once she makes a decision, her motives are always mercenary in nature.
 
   
  +
The Master Emerald is restored once again, and Knuckles apologizes to it for what he did before leaving to return it to the desert shrine. Back on earth, Shadow and Eggman are in the computer room in the pyramid. Eggman detects energy readings from two separate Chaos Emeralds and realizes that the heroes are attempting to trick him into inserting a [[Fake Emerald|fake one]]. He beams himself up to the ARK, telling Shadow to stay in the computer room and finish the job if he is defeated. He promptly makes his way through the space colony and captures Amy. He then tells Sonic and Tails to meet him in the research center. The two find him, and Eggman threatens to kill Amy if they do not give him both Chaos Emeralds. Sonic hands over the fake Chaos Emerald, before Eggman suddenly springs a trap, locking Sonic inside an escape pod set to hurtle down to Earth and kill him.
==Stages==
 
===Normal Stages===
 
====Hero Story====
 
#Stage 01: '''[[City Escape]]''' - Sonic
 
#Stage 02: '''[[Wild Canyon]]''' - Knuckles
 
#Stage 03: '''[[Prison Lane]]''' - Tails
 
#Stage 04: '''[[Metal Harbor]]''' - Sonic
 
#Stage 05: '''[[Green Forest]]''' - Sonic
 
#Stage 06: '''[[Pumpkin Hill]]''' - Knuckles
 
#Stage 07: '''[[Mission Street]]''' - Tails
 
#Stage 08: '''[[Aquatic Mine]]''' - Knuckles
 
#Stage 09: '''[[Route 101]]''' - Tails (Kart)
 
#Stage 10: '''[[Hidden Base]]''' - Tails
 
#Stage 11: '''[[Pyramid Cave]]''' - Sonic
 
#Stage 12: '''[[Death Chamber]]''' - Knuckles
 
#Stage 13: '''[[Eternal Engine]]''' - Tails
 
#Stage 14: '''[[Meteor Herd]]''' - Knuckles
 
#Stage 15: '''[[Crazy Gadget]]''' - Sonic
 
#Stage 16: '''[[Final Rush]]''' - Sonic
 
   
  +
Before Eggman pushes the button, Sonic encourages Tails to stop Eggman and tells Amy to take care of herself. The escape pod hurtles outside the ARK and explodes, leaving Tails and Amy in dismay as they both believe Sonic is dead. Eggman then turns to defeat Tails, but the fox remembers Sonic's last words and vows not to let him down. The two fight again, and despite Tails' efforts Eggman escapes with all seven Chaos Emeralds. With 21 minutes until the cannon fires, Shadow watches the escape pod explode from the ARK and decides that Sonic was just a normal hedgehog after all. He goes to the control room, but to his absolute shock he realizes that Rouge has betrayed them, and she is actually a spy for the government. Rouge explains that she figured her part of the deal was fulfilled, so she decided to take the Chaos Emeralds and leave. Shadow calls her pathetic, before Rouge takes out a printed document about Project Shadow; the picture on the document shows an entirely different being as the ultimate lifeform. Rouge then wonders who or what is Shadow supposed to be if the picture shows the real ultimate lifeform.
====Dark Story====
 
#Stage 01: '''[[Iron Gate]]''' - Eggman
 
#Stage 02: '''[[Dry Lagoon]]''' - Rouge
 
#Stage 03: '''[[Sand Ocean]]''' - Eggman
 
#Stage 04: '''[[Radical Highway]]''' - Shadow
 
#Stage 05: '''[[Egg Quarters]]''' - Rouge
 
#Stage 06: '''[[Lost Colony]]''' - Eggman
 
#Stage 07: '''[[Weapons Bed]]''' - Eggman
 
#Stage 08: '''[[Security Hall]]''' - Rouge
 
#Stage 09: '''[[White Jungle]]''' - Shadow
 
#Stage 10: '''[[Route 280]]''' - Rouge (Kart)
 
#Stage 11: '''[[Sky Rail]]''' - Shadow
 
#Stage 12: '''[[Mad Space]]''' - Rouge
 
#Stage 13: '''[[Cosmic Wall]]''' - Eggman
 
#Stage 14: '''[[Final Chase]]''' - Shadow
 
   
  +
The two receive a call from Eggman, who has the final Chaos Emerald. He tells them that someone is heading for the Eclipse Cannon and Shadow has to stop them before it fires. Shadow then threatens to kill Rouge if she takes the Emeralds, but says she can keep the fake one. Rouge asks if he really thinks he is the real Shadow and mentions that his memories could be fake. However, Shadow says that even then he is still Shadow as his memories are all he has, and he must fulfill his promise to Maria and that is what matters most. Shadow rushes across the underside of the ARK and eventually finds Sonic, who managed to escape from the exploding escape pod by using Chaos Control. Shadow comments that there was indeed more to Sonic than just looking like him, before vowing to kill him. Both hedgehogs face off for one last time, and despite his best efforts Sonic manages to reach the Eclipse Cannon and slam the fake Emerald into the barrel, destroying it.
====Extra Stages====
 
#'''[[Cannon's Core]]''' (Last Story) - Tails, Eggman, Rouge, Knuckles, Sonic
 
#'''[[Chao World]]''' - All Characters
 
#'''[[Green Hill (Sonic Adventure 2)|Green Hill]]''' (Stage Select - Unlockable at 180 Emblems) - Sonic
 
   
  +
Meanwhile, in the control room, Eggman plugs the yellow Chaos Emerald into the console, laughing maniacally at his victory. Suddenly, an alarm begins going off.
===Boss Stages===
 
====Hero Story====
 
#'''[[Bigfoot]]''' (After '''City Escape''') - Sonic
 
#'''[[Doctor Eggman (Sonic Adventure 2)|VS. Eggman]]''' (Before '''Prison Lane''') - Tails
 
#'''[[Shadow (Sonic Adventure 2)|VS. Shadow]]''' (Before '''Green Forest''') - Sonic
 
#'''[[King Boom Boo]]''' (After '''Death Chamber''') - Knuckles
 
#'''[[Egg Golem]]''' - (Before '''Eternal Engine''') Sonic
 
#'''[[Rouge the Bat (Sonic Adventure 2)|VS. Rouge]]''' (After '''Meteor Herd''') - Knuckles
 
#'''[[Doctor Eggman (Sonic Adventure 2)|VS. Eggman (2)]] '''(aboard the [[Space Colony ARK]]) (After '''Crazy Gadget''') - Tails
 
#'''[[Shadow (Sonic Adventure 2)|VS. Shadow (2)]]''' (aboard the [[Space Colony ARK]]) (After '''Final Rush''') - Sonic
 
 
====Dark Story====
 
#'''[[Hot Shot]]''' (After '''Iron Gate''') - Shadow
 
#'''[[Tails (Sonic Adventure 2)|VS. Tails]]''' (After '''Weapons Bed''') - Eggman
 
#'''[[Flying Dog]]''' (After '''Security Hall''') - Rouge
 
#'''[[Sonic the Hedgehog (Sonic Adventure 2)|VS. Sonic]]''' (After '''White Jungle''') - Shadow
 
#'''[[Egg Golem]]''' (After '''Sky Rail''') - Eggman
 
#'''[[Knuckles the Echidna (Sonic Adventure 2)|VS. Knuckles]]''' (After '''Mad Space''') - Rouge
 
#'''[[Tails (Sonic Adventure 2)|VS. Tails (2)]]''' (aboard the [[Space Colony ARK]]) (After '''Cosmic Wall''') - Eggman
 
#'''[[Sonic the Hedgehog (Sonic Adventure 2)|VS. Sonic]]''' (aboard the [[Space Colony ARK]]) (After '''Final Chase''') - Shadow
 
   
 
====Last Story====
 
====Last Story====
  +
[[File:SA2 DC - Super Sonic Finalhazard.png|thumb|225px|[[Super Sonic]] fighting the [[Finalhazard]].]]
#'''[[Biolizard]]''' (After '''Cannon's Core''') - Shadow
 
  +
Kicking off from the end of both the Hero and Dark Stories, [[Doctor Eggman|Eggman]] desperately looks through the computer, trying to figure out what is going wrong. To his shock, he finds a video containing [[Gerald Robotnik]]. In the research center, [[Sonic the Hedgehog|Sonic]] and [[Knuckles the Echidna|Knuckles]] try to investigate the rumbling when [[Rouge the Bat|Rouge]] drops in. She reveals that the [[Space Colony ARK|ARK]] is now falling to earth at terminal velocity and that they are all going to die. Suddenly, a video is broadcast out to the whole world. It contains Gerald, filming a few days before his death in a cell on [[Prison Island]]. He explains that the ARK is falling to Earth and that in 27 minutes it will land; the resulting explosion will destroy the planet and wipe out all life on it. This protocol was activated when Eggman inserted the [[Chaos Emerald]]s into the console, and is his posthumous revenge for [[Guardian Units of Nations|G.U.N.]] storming the ARK 50 years prior and killing [[Maria Robotnik]], whose death drove him insane.
#'''[[Finalhazard]]''' - [[Super Sonic]] and [[Super Shadow]]
 
   
  +
Eggman comes into the room and explains that the figure in the video is Gerald. Knuckles angrily believes that Eggman is responsible, but the doctor argues that he would have done it long ago if he could. Noticing Sonic, he grumbles about how persistent he is as the hedgehog states that Knuckles piloting the shuttle was worse than anything Eggman could throw at him. Eggman then hands Rouge a hard drive containing Gerald's diary, which she plugs into the computer and reads.
==Plot==
 
  +
:''I don't quite know what happened, or what went wrong. Was it a mistake to create the ultimate lifeform? I thought it would be something that would benefit mankind... But then the military guards landed on the Colony that day. They were sent to destroy the research project that I had been working on. My colleagues at the research facility, my granddaughter Maria, I hope you are all safe.''
{{Spoiler}}
 
  +
Rouge then reads the final entry as Gerald's voice is heard:
  +
:''The colony was completely shut down, probably to prevent the prototype from falling into the wrong hands. The ARK was shut down under the premise that there had been an accident. I found Maria's name among those who died when the ARK was shut down. She meant everything to me! And I couldn't bear the thought that she died because of my research. I lost everything! I had nothing more to live for! I went insane! All I could think about was to avenge her! Somehow, someway, I got scared as I no longer was able to control my thoughts. All I could think about was that I wanted it all to end. Based on my original projections, I was able to complete my project, Shadow. I designed its mind to be perfect, pure... I will leave everything, to him. If you wish, release and awaken it to the world if you wish to fill it with destruction.''
  +
Eggman then explains that the energy from the Chaos Emeralds was enough to overcharge the [[Eclipse Cannon]], making the core highly reactive and unstable. If the ARK hits earth, the planet will be destroyed, and so they must stop the energy flow. Rouge remembers that the [[Master Emerald]] is stronger than all seven Chaos Emeralds combined, and so they can use it to neutralize the energy. The five rush through to the core in a mad hurry, when [[Amy Rose|Amy]] finds [[Shadow the Hedgehog|Shadow]] 19 minutes before impact. She begs him to help, but Shadow refuses as he has no reason to – the humans will perish, which is what Maria wanted. Amy begs Shadow not to ignore the crisis, as while some people are selfish while most of them have good hearts and do not deserve to die.
   
  +
This triggers a hidden memory within Shadow, and he realizes that Maria never wanted revenge – Shadow was created to give humanity a chance to be happy, and Gerald simply manipulated this memory to trick him. Shadow vows to fulfill Maria's promise by thwarting Gerald's plans, and he joins the others. They find the core, which was designed after the [[Altar of Emerald|altar of the Master Emerald]]. However, they encounter the [[Biolizard]], a prototype of the ultimate lifeform. Shadow engages it while the others get the Emeralds from the control room, and Shadow manages to defeat it as Knuckles uses the Master Emerald to neutralize the energy. However, the Biolizard uses [[Chaos Control]] to fuse with the ARK, becoming the [[Finalhazard]]. Eggman explains that the creature was also manipulated into serving Gerald, and it is determined to keep the ARK on its collision course.
===Hero Story===
 
[[File:Sonic-adventure-2-battle-image1.jpg|thumb|left|200px|Sonic in City Escape.]]
 
This story begins with a military helicopter (Sigma-Alpha 2) flying over the city with Sonic being captured aboard it. Suddenly the pilot starts shouting "What?! The hedgehog is gone! He's taking out everyone aboard!" At that moment, [[Sonic the Hedgehog]] jumps out of the helicopter, rips off a piece of the wing to use as a snowboard, and then jumps off. After he destroys a military mech, he encounters a near look-alike of himself named [[Shadow the Hedgehog]] who has stolen a Chaos Emerald from the bank a while earlier. Sonic realizes that the military is mistaking him for Shadow. Shadow proceeds to use the emerald to transport to a different location, and Sonic is arrested.
 
   
  +
Sonic and Shadow use the Chaos Emeralds to become [[Super Sonic]] and [[Super Shadow]], and together they are able to defeat the Finalhazard and use Chaos Control to warp the ARK back into orbit before it hits earth. However, Shadow, unable to maintain his [[super transformation]] form any longer, turns back to normal before falling to earth. Before he does, he tells himself that this was what Maria wanted and that he has fulfilled her promise. As humanity celebrates, the others on the ARK look down to the world. When Sonic returns to the ARK, Rouge wonders what happened to Shadow, but Sonic shakes his head to indicate he did not make it, but assures her that he did what a brave and heroic hedgehog did to save the earth. Eggman says that when he was young he looked up to Gerald, and wonders if he really did mean to destroy everything. Tails is unsure, but regardless everyone celebrates. Knuckles asks Rouge what she is going to do next, and she explains that she is not interested in jewels anymore after that hassle but has a new career plan. As Sonic thinks of Shadow, Amy asks him what is on his mind, and Sonic assures her it is nothing. Everybody returns to earth, the charges against Sonic and the others being dropped offscreen, with Sonic promising to remember Shadow's heroic sacrifice.
At the same time, [[Knuckles the Echidna]] and a mysterious character named [[Rouge the Bat]] are fighting over who owns the [[Master Emerald]]. [[Doctor Eggman|Dr. Eggman]] tries to steal the Master Emerald, but Knuckles stops him in his path by breaking the Master Emerald into pieces. Knuckles and Rouge have a hunt for the pieces of the Master Emerald. Knuckles finds the first three pieces in [[Wild Canyon]].
 
  +
{{Endspoiler}}
   
  +
===Characters===
The next day [[Miles "Tails" Prower]] comes to [[Prison Island]] in search of Sonic, rescuing [[Amy Rose]] from Dr. Eggman in the process. Then Amy frees Sonic from his cell, and Sonic escapes on a missile. Knuckles leaves Wild Canyon, and heads for [[Pumpkin Hill]]. There he finds three more pieces of the Master Emerald. Knuckles leaves Pumpkin Hill, and heads for the [[Aquatic Mine]]. Meanwhile, Sonic gets weary, jumps off the missile, and lands on a small island in a vast jungle. There he confronts Shadow once again.
 
  +
{|class="wikitable" style="text-align:center"
  +
!Image
  +
!Character
  +
!Biography
  +
|-
  +
|[[File:Adv sonic ok 32.png|center|135px]]
  +
|[[Sonic the Hedgehog]]
  +
|''The fastest hedgehog on earth has a little competition. Mistaken for an escapee, Sonic is being chased by a secret military organization. He'll have to catch up with the mysterious black hedgehog in order to thwart Dr. Eggman's latest plan to conquer the world.''<ref name="USManual1">''Sonic Adventure 2'' ([[Dreamcast]]) United States instruction booklet, [[Media:Sonic Adventure 2 (U) 05.jpg|pg. 6]].</ref>
  +
|-
  +
|[[File:Sa2 shadow.png|center|150px]]
  +
|[[Shadow the Hedgehog]]
  +
|''The black hedgehog that resembles Sonic. Shadow is the ultimate lifeform created by Professor Gerald. Shadow has a special ability called "Chaos Control," which allows him to warp time and space using Chaos Emeralds. After telling Dr. Eggman about the existence of the Eclipse Cannon, Shadow encourages Dr. Eggman to join up and help conquer the world.''<ref name="USManual2">''Sonic Adventure 2'' ([[Dreamcast]]) United States instruction booklet, [[Media:Sonic Adventure 2 (U) 05.jpg|pg. 7]].</ref>
  +
|-
  +
|[[File:TailsPose Adventure2.png|center|175px]]
  +
|[[Miles "Tails" Prower]]
  +
|''This fox boy with two tails can create mechanical inventions that rival those of made by Dr. Eggman. This time, Tails pilots his latest walker, "Cyclone." He will support Sonic completely with his mechanical abilities.''<ref name="USManual3">''Sonic Adventure 2'' ([[Dreamcast]]) United States instruction booklet, [[Media:Sonic Adventure 2 (U) 06.jpg|pg. 8]].</ref>
  +
|-
  +
|[[File:Sonic Adventure 2 Eggman.png|center|200px]]
  +
|[[Doctor Eggman|Dr. Eggman]]
  +
|''Also known as Dr. Robotnik, Dr. Eggman is a self-proclaimed genius. He is an evil scientist with an IQ of 300. A renowned authority on robotics, Eggman joins forces with Shadow and Rouge in a plot to conquer the world. Once he has collected the Chaos Emeralds, he plans to take care of his lifelong rival, Sonic, once and for all.''<ref name="USManual4">''Sonic Adventure 2'' ([[Dreamcast]]) United States instruction booklet, [[Media:Sonic Adventure 2 (U) 06.jpg|pg. 9]].</ref>
  +
|-
  +
|[[File:Sa2 knuckles.png|center|150px]]
  +
|[[Knuckles the Echidna]]
  +
|''The guardian of the Master Emerald, Knuckles takes his residence on the floating [[Angel Island]]. He is known as a treasure hunter, but is a skilled martial artist as well. Ever since the Master Emerald was shattered, Knuckles has made it his mission to collect each every shattered piece.''<ref name="USManual5">''Sonic Adventure 2'' ([[Dreamcast]]) United States instruction booklet, [[Media:Sonic Adventure 2 (U) 07.jpg|pgs. 10]].</ref>
  +
|-
  +
|[[File:Sa2 rouge.png|center|150px]]
  +
|[[Rouge the Bat]]
  +
|''As a hunter who devotes her life to the pursuit of jewels, Rouge is determined to make herself rich. She is passionate about her work, and once she's set her sights on a new treasure, she stops at nothing until she gets it. In order to collect the many pieces of the Master Emerald, she offers to help Shadow and Dr. Eggman—but her true identity remains a mystery to them both.''<ref name="USManual6">''Sonic Adventure 2'' ([[Dreamcast]]) United States instruction booklet, [[Media:Sonic Adventure 2 (U) 07.jpg|pgs. 11]].</ref>
  +
|-
  +
|[[File:SonicAdventure2 Art2D AmyRose.png|center|150px]]
  +
|[[Amy Rose]]
  +
|''A cheerful girl full of passion who loves to chase after Sonic wherever he goes. Learning that Sonic was arrested by the military troops, she comes to Prison Island alone. She has a strong sense of intuition and a pure heart.''<ref name="USManual7">''Sonic Adventure 2'' ([[Dreamcast]]) United States instruction booklet, [[Media:Sonic Adventure 2 (U) 08.jpg|pg. 12]].</ref>
  +
|-
  +
|rowspan="2"|[[File:Maria1.png|center|150px]]
  +
|[[Maria Robotnik]]
  +
|''A beautiful and mysterious girl that exists in the memory of Shadow, Maria is the granddaughter of Professor Gerald and a cousin of Dr. Eggman.''<ref name="USManual7"/>
  +
|-
  +
|[[Gerald Robotnik|Prof. Gerald Robotnik]]
  +
|''A brilliant scientist and Dr. Eggman's grandfather. Noted as one of the most brilliant minds of all time, Professor Gerald designed the world's first space colony "ARK." He was also involved in the development of the ultimate life form: "Project Shadow." He later disappeared under mysterious circumstances.''<ref name="USManual7"/>
  +
|}
   
  +
==Gameplay==
He soon discovers the jungle is going to explode and leaves just in time. When they get back, Eggman is on televisions everywhere and it is revealed he is being taped from a space-station named "Space Colony, [[Space Colony ARK|ARK]]". Suddenly half of ARK comes off, revealing a long pointer called the '[[Eclipse Cannon|Eclipse Cannon']] which shoots out a powerful beam and destroys half of the moon. This scene can be seen [https://youtu.be/_IHjflR-nYc here] where Eggman calls out Shadow on his Twitter account that he has small dick after seeing a picture of Shadow peeing on Eggman's wife. A timer on screen appears saying 24 hours until mass destruction. Later, Tails discovers Space Colony ARK and the massive power of the Eclipse Cannon. He has to find Sonic, tell the [[President]] and escape the military all before it is too late. He eventually finds Sonic and escapes the military.
 
  +
As with its [[Sonic Adventure|predecessor]], ''Sonic Adventure 2'' is a 3D third-person action platformer video game. Gameplay takes place between two different points of view storylines, the "Hero" story and the "Dark" story; the player has the option of advancing in either one or the other at any time. The player controls [[Sonic the Hedgehog|Sonic]], [[Knuckles the Echidna|Knuckles]] and [[Miles "Tails" Prower|Tails]] in the Hero side of the story, while they play as [[Shadow the Hedgehog|Shadow]], [[Rouge the Bat|Rouge]] and [[Doctor Eggman|Dr. Eggman]] in the Dark storyline. The characters all play similarly to their opposite counterparts. The game is divided into a series of [[Zone|stages]] where the player controls one of the aforementioned characters, depending which story they are in. Interspersed between the levels are various bosses, which one particular character must fight. Levels advance in order for each storyline, and come between each of the playable characters. The main story line can only be finished when both Hero and Dark story modes are finished, and an extra story feature is revealed where the player must use almost every characters to beat it.
   
  +
Similar to past ''[[Sonic the Hedgehog series|Sonic]]'' games, the goal of ''Sonic Adventure 2'' is to get to the end of the aforementioned stages while a timer counts the time spent within each stage, though each character has a different way of passing through them. In these stages, the player might find [[Ring]]s, which serve as their character's main defense against enemies and obstacles; should the playable character be hit by an obstacle or enemy, they will survive at the cost of losing all their Rings. However, if the player takes damage without having any Rings on them, they will lose a [[life]], or get a [[Game Over]] if they do not have any lives left. In the former's case, the playable character will respawn at the latest [[Star Post|Point Marker]] they touched, or at the start of the stage if they did not touch any Point Markers. In addition, there are certain circumstances where the character will be given an instant death, no matter how many Rings they have. These include drowning, being crushed, or falling into a [[bottomless pit]]. Also, when passing a Point Marker, the player receives a specific power-up based on the number of Rings they are holding:
Meanwhile, Knuckles finds the last three pieces he can find of the Master Emerald in the Aquatic Mine. He later pops out of a manhole beside Tails, who is talking to Sonic and Amy over a phone on loudspeaker. Tails chases down the President, then he and Sonic tell the President about the situation they are in. Sonic, Knuckles, Tails, and Amy then head for Dr. Eggman's "secret" base inside the pyramid. Sonic breaks through the security system. Knuckles then has to find three keys to get into the rocket room. Knuckles defeats [[King Boom Boo]], the king of ghosts. After that, Dr. Eggman appears and summons the [[Egg Golem]], which Sonic has to take care of. As soon as he is defeated, they blast off in the rocket.
 
   
  +
At the end of each stage, the player is given a score based on the number of Rings collected and time spent within the level. The less time is taken and the more Rings obtained, the higher the score is. The player is also given a [[Rank]] based on their performance, a letter grade that is either A, B, C, D, or E, with A being the highest and E being the lowest. Irrelevant to any other factors, an A-Rank is automatically awarded to players that complete any score-ranked mission with all of the Rings from that level in the player's possession.
In all the excitement of the space ship, the cargo bay opens releasing the pieces of the Master Emerald Knuckles had collected. Sonic remarks that only the Master Emerald pieces were inside there. Knuckles thinking quickly takes control of the ship causing it to spin out of control. Knuckles jumps ship and lands on a small planet and finds the pieces he lost, leaving Sonic, Tails, and Amy screaming on the ship which then crash lands into the ARK. He defeats Rouge and gets the rest of the Emerald. Meanwhile, in Space Colony ARK, Tails is heading for the engine of the Eclipse Cannon. He destroys the engine, so it's up to Sonic now. Amy gets kidnapped by Eggman and demands the last emerald in exchange. Sonic, who has a fake chaos emerald, makes it to the central control room. Unfortunately for Sonic, Eggman anticipated the likelihood that one of them had the fake emerald, and after tricking Tails into admitting that Sonic had the fake emerald, Eggman then shot Sonic out of an escape capsule that was going to explode in the middle of space. Before being launched out, Sonic encourages Tails to stop Eggman, and tells Amy to take care of herself. Just before the pod exploded, Sonic also considered the possibility of using the fake Chaos Emerald to escape via Chaos Control, due to it having similar wavelengths to an actual Chaos Emerald.
 
   
  +
There are five missions within each Action Stage; in order to obtain the second mission, the player must complete the first one, to unlock the third, the second mission must be finished, and so on. In order from first through fifth, the missions are: to complete the level, collect one hundred Rings, find a "lost [[Chao]]" using the [[Mystic Melody]] [[Level Up Item]], finish within a time limit, and complete a "Hard mode" version of the stage.
All Tails, Amy and Eggman can see is a capsule blowing up, so they presume Sonic was killed in the vicinity. Tails is so riled up that, in a burst of anger, he defeats the Doctor. Meanwhile, Knuckles (with the full Master Emerald) spots Sonic coming out of a portal. Sonic tells Knuckles how he used Chaos Control to save himself, and speeds to the Eclipse Cannon. Sonic confronts Shadow one last time, and destroys the Eclipse Cannon. Tails, grieving over Sonic's "death", briefly and half-heartedly attempted to tell Sonic that he managed to defeat Eggman. Sonic, having apparently overheard Tails' comment, responds by congratulating him, causing Tails and Amy to learn that Sonic survived. Sonic then told them to look outside. They then look out the window and sees Sonic at the tip of the cannon smiling.
 
   
  +
[[Emblem]]s are also given within the game, and there are one-hundred and eighty Emblems in total. In order to gain all Emblems, players must complete every mission within every stage, achieve an A rank in all stages and missions, etc. After collecting all Emblems, the player unlocks [[Green Hill (Sonic Adventure 2)|Green Hill]], a remake of [[Green Hill Zone (Sonic the Hedgehog)|Green Hill Zone]] from the original ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]''.
===Dark Story===
 
This story begins with [[Doctor Eggman|Dr. Eggman]] infiltrating Prison Island in search of the [[Ultimate Life Form]] A.K.A. [[Project Shadow|Project: Shadow]], a weapon created by his grandfather, [[Gerald Robotnik]]. He finds the "weapon" inside a capsule and by using a Chaos Emerald (and the password M.A.R.I.A.), he soon discovers that the weapon is a male hedgehog. The doctor initially mistakes [[Shadow the Hedgehog]] for his enemy Sonic the Hedgehog, and nearly fights him. Then, Shadow proves himself by defeating the military guard fighter. After Shadow defeats him, he leaves, heading for Space Colony ARK and tells Eggman to bring more Chaos Emeralds and meet him on the ARK.
 
   
  +
Returning from ''Sonic Adventure'' are the [[Chao]], small creatures that can be raised by the player in [[Chao Garden]]s, similar to a virtual pet. A new feature introduced is that Chao may change their appearance and alignment depending on what character the player is using and how do they treat them. If a Chao is well treated by a Hero side character or abused by a Dark side one, they will turn into a "[[Hero Chao]]," a benevolent and polite Chao. On the other side, well treated by a Dark side character or abused by a Hero side one, they will turn into a "[[Dark Chao]]," a rude type of Chao.
Meanwhile, [[Rouge the Bat]] is fighting with Knuckles over who truly owns the [[Master Emerald]]. Dr. Eggman uses this to his advantage, and attempts to take the Master Emerald. Knuckles stops him by breaking the Master Emerald into pieces. Rouge and Knuckles have to hunt for the pieces of the Master Emerald. Rouge finds three pieces in the [[Dry Lagoon]].
 
   
  +
===Character-specific gameplay===
[[File:Radical highway.png|thumb|176px|Shadow in Radical Highway.]]Later, Dr. Eggman goes to his base to check up on things, and watch the replay of the news. He finds out that the [[Guardian Units of Nations|G.U.N.]] robots are guarding his pyramid base. He destroys them and goes on inside. While he is watching the replay of the news, he discovers that Shadow had stolen a Chaos Emerald from the Federal Reserve Bank yesterday with everyone mistaking him for Sonic. The scene changes to where Shadow is leaving the bank when he has a flashback of what happened on Space Colony ARK with him and his friend [[Maria Robotnik]]. He proceeds to speed down the highway, destroying any robot that gets in his way.
 
  +
====High-Speed Action Stages====
  +
<gallery type="slideshow" widths="225">
  +
CEDC19.PNG|[[Sonic the Hedgehog|Sonic]] in [[City Escape]], the first [[Zone|stage]] in the Hero story.
  +
RADICALHIGHWAYDC3.PNG|[[Shadow the Hedgehog|Shadow]] in [[Radical Highway]], the fourth [[Zone|stage]] in the Dark story.
  +
</gallery>
  +
[[Sonic the Hedgehog|Sonic]] and [[Shadow the Hedgehog|Shadow]]'s gameplay styles are identical to that of Sonic in ''[[Sonic Adventure]]''. The fastest of their respective character roasters, they can perform a [[Spin Dash]] to gain instant speed in seconds and use a [[Homing Attack]] to target an obstacle or enemy and home in on them for an attack. Sonic and Shadow's stages end by touching a [[Goal Ring]].
   
  +
In addition, Sonic and Shadow's abilities can be upgraded by collecting [[Level Up Item]]s; after finding the [[Light Speed Shoes]] or the [[Air Shoes (Level Up Item)|Air Shoes]], respectively, they will be able to perform the [[Light Speed Dash]]; when they obtain the [[Ancient Light]], they will be able to perform the [[Light Speed Attack]]; and by getting the [[Flame Ring]], Sonic and Shadow will be able to use the [[Fire Somersault]].
He later sees Sonic, explains to Sonic who he is and leaves. The next day, Rouge decides to infiltrate Dr. Eggman's base. To do so, she has to find three keys. Meanwhile, Dr. Eggman and Shadow are on board the ARK. Shadow tells Eggman about Space Colony ARK and the power of the Eclipse Cannon. He then puts in the two Chaos Emeralds. They return to the base at the time Rouge finds the last key. Rouge persuades her conditions to Eggman into helping her by giving him a Chaos Emerald, and telling him where three other emeralds were. Before the deal is closed, she introduces herself to Shadow.
 
   
  +
====Lock-On Shooting Stages====
Shadow, Dr. Eggman, and Rouge headed for Prison Island, where the three Chaos Emeralds are. Dr. Eggman breaks through the security system and defeats Tails, who happens to be there. Rouge finds the three Chaos Emeralds and defeats another Military Fighter. However, the fight leaves her locked inside the room. Shadow rushes through the jungle, plants the bomb, finds Sonic and fights him. It ends in a tie, neither of them win because Shadow has to escape the jungle before it blows up. So he grabs Rouge, and warps onto the ARK.
 
  +
<gallery type="slideshow" position="left" widths="225">
  +
PLDC6.PNG|[[Miles "Tails" Prower|Tails]] in [[Prison Lane]], the third [[Zone|stage]] in the Hero story.
  +
IRONGATEDC8.PNG|[[Doctor Eggman|Dr. Eggman]] in [[Iron Gate]], the first [[Zone|stage]] in the Dark story.
  +
</gallery>
  +
[[Miles "Tails" Prower|Tails]] and [[Doctor Eggman|Dr. Eggman]] have similar gameplay styles to that of [[E-102 Gamma]] in ''[[Sonic Adventure]]''. In gameplay, they are driving the walker mode of the [[Cyclone]] and the [[Eggwalker]], respectively. Unlike other characters, Tails and Eggman make use of a [[Health Gauge]], which can be filled by collecting [[ring]]s. When the Health Gauge is empty, the player will lose a life, or get a [[Game Over]] if they run out of lives. Despite walking slowly and being capable of doing small jumps, they can use the [[Lock-on]] to target enemies and obstacles, and the [[Lock-On Missile]] to launch missiles to said targets. The [[Volkan Cannon]] fires a mini-gun at targets, but is not as effective as the Lock-On Missile.
   
  +
Tails and Eggman's abilities can be upgraded by collecting [[Level Up Item]]s; when they find the [[Bazooka]] or the [[Large Cannon]], respectively, they will be increase the power of the Volkan Cannon; by collecting the [[Booster (Level Up Item)|Booster]] or the [[Jet Engine]], respectively, the playable character will be able to [[Hover]]; and the [[Laser Blaster]] makes the missiles of the Lock-On Missile release violent explosions upon contact, thus damaging enemies that are near the target as well. Eggman can also collect the [[Protective Armor]], which increases the durability of his Eggwalker.
Later, Eggman is broadcasted on the televisions everywhere and it is revealed to all he is being taped from the ARK. Half of the station comes off, which reveals a long pointer called the Eclipse Cannon which shoots out a powerful beam, destroying half of the moon. Then, there is a timer on the screen saying 24 hours until mass destruction. At the ARK, Rouge explains that she knows where the location of the last Chaos Emerald is, with Tails. Shadow and Rouge try to catch the [[Tornado]] (Tails' plane). Rouge can't catch up in her car and Shadow can't catch them in [[Sky Rail]]. They head back to the ARK to tell Eggman.
 
   
  +
====Hunting Stages====
By this time, Knuckles has unlocked the entrance to Eggman's base, so Eggman summons his [[Egg Golem]]. However, Sonic damages the head of the golem, causing it to turn on Eggman. Eggman has to destroy his Egg Golem to pass. A while later, he and Shadow (who are still on the pyramid) discovers that Sonic and his friends are on the ARK. Rouge soon discovers that Knuckles is on a small planet with the pieces of the Master Emerald. She finds half of the pieces, then they fight. It is a draw and she gives the pieces to Knuckles.
 
  +
<gallery type="slideshow" widths="225">
  +
WCDC2.PNG|[[Knuckles the Echidna|Knuckles]] in [[Wild Canyon]], the second [[Zone|stage]] in the Hero story.
  +
DRYLAGOONDC16.PNG|[[Rouge the Bat|Rouge]] in [[Dry Lagoon]], the second [[Zone|stage]] in the Dark story.
  +
</gallery>
  +
[[Knuckles the Echidna|Knuckles]] and [[Rouge the Bat|Rouge]] have the same gameplay styles as Knuckles in ''[[Sonic Adventure]]''. When playing as either of them, the player is required to find three [[Master Emerald]] [[Emerald Shard|shards]] or similar objects hidden in the stage to complete it. To facilitate the search of the shards, the player will be able to make use of the [[Emerald Radar]], which will tell them whether or not they are near a hidden object. While slightly slower than Sonic and Shadow, they are able to [[glide]] to fall much slower to the ground, thus being able to pass over large pits. If they hit a vertical wall while gliding, Knuckles and Rouge will [[climb]], where they will be able to climb or scale said wall. They can also [[dig]] when they are on a solid ground, and thus be able to find buried objects.
   
  +
===Scoring system===
[[File:Lostcolonyeggman.png|thumb|left|176px|Eggman in Lost Colony]]Meanwhile, Eggman has kidnapped [[Amy Rose]]. A while later, Eggman discovers Tails and Sonic rushes into the room he was in. Eggman shoots Sonic out of an escape capsule which is going to explode, then he defeats Tails, despite the young fox's best efforts and takes the real emerald. Meanwhile, Shadow witnesses Rouge attempting to take the other six Emeralds and exposes her as a government agent. Rouge then proceeds to show him the results of Project Shadow, with the picture showing an entirely different being. She then asks Shadow that if the picture shows the real Ultimate Life Form, then she wonders who or what is standing in front of her. Eggman contacts Shadow, declaring that someone is attempting to get to the Eclipse Cannon and orders him to stop them before the cannon fires again. Shadow finds it to be none other than Sonic, who he fights and defeats one last time. Meanwhile, Eggman is putting in the last Chaos Emerald. While he is cheering over his apparent victory, a nearby monitor turns on forebodingly.
 
  +
{{main|Point#Sonic Adventure 2}}
   
===Last Story===
+
===Controls===
  +
====General====
It continues from the Dark Story where the cannon screen is flashing frantically. Eggman is puzzled and does not know what to do but then he sees his grandfather, Gerald Robotnik, tied to a chair on the screen of the cannon.
 
  +
{|class="wikitable" style="text-align:center"
  +
!Button formation
  +
!Movement
  +
|-
  +
|{{Analog Stick}}
  +
|Move
  +
|-
  +
|{{A Button (Dreamcast)}}
  +
|Jump
  +
|-
  +
|{{B Button (Dreamcast)}}/{{X Button (Dreamcast)}}
  +
|Action
  +
|-
  +
|{{Y Button (Dreamcast)}}
  +
|Switch [[Action Window]]
  +
|-
  +
|'''L''' / '''R'''
  +
|Rotate camera
  +
|-
  +
|'''START'''
  +
|Pause
  +
|}
   
  +
====High-Speed Action Stages====
Meanwhile, it continues from the Hero Story, where Sonic and Knuckles enter the room Amy and Tails are in, but, then, they hear a rattle and suddenly Rouge comes out of the blue. "You, you haven't give up yet?" Knuckles says. Rouge says that they are all doomed because the [[Space Colony ARK]] is heading towards [[earth]] at a tremendous velocity. On televisions everywhere, including the ARK, Gerald Robotnik is tied to a seat, explaining how the ARK will crash into earth and destroy it along with the savage humans, with the power of all seven Chaos Emeralds.
 
  +
{|class="wikitable" style="text-align:center"
  +
!rowspan="2"|Button formation
  +
!colspan="2"|Movement
  +
|-
  +
![[file:Sonic-Icon-Sonic-Adventure-2.png]]&nbsp;[[Sonic the Hedgehog|Sonic]]
  +
![[file:Shadow-Icon-Sonic-Adventure-2.png]]&nbsp;[[Shadow the Hedgehog|Shadow]]
  +
|-
  +
|{{B Button (Dreamcast)}}/{{X Button (Dreamcast)}}
  +
|colspan="2"|[[Somersault]]
  +
|-
  +
|Hold {{B Button (Dreamcast)}}/{{X Button (Dreamcast)}} > release
  +
|colspan="2"|[[Spin Dash]]
  +
|-
  +
|Jump > {{A Button (Dreamcast)}}
  +
|colspan="2"|[[Homing Attack]]
  +
|-
  +
|{{B Button (Dreamcast)}}/{{X Button (Dreamcast)}} on [[Grind Rail|Rail]]
  +
|colspan="2"|[[Crouch (grinding)|Crouch to accelerate]]
  +
|-
  +
|{{B Button (Dreamcast)}}/{{X Button (Dreamcast)}} near [[ring]]s
  +
|colspan="2"|[[Light Speed Dash]]
  +
|-
  +
|Jump > {{B Button (Dreamcast)}}/{{X Button (Dreamcast)}}
  +
|[[Bounce Attack]]
  +
|}
   
  +
====Lock-On Shooting Stages====
Eggman comes in and Knuckles starts yelling at him, thinking that Eggman is behind all of this. But then Eggman gives Rouge his grandfather's diary and Rouge reads it out loud, revealing that the professor went insane after his granddaughter [[Maria Robotnik|Maria]] was killed. When the Space Colony ARK was shut down, Maria was killed in the process. Gerald went mad because he loved Maria so much, and was devastated that his own research lead to her death. He wanted revenge on all humanity, so he made the Eclipse Cannon and when having enough power, ergo the 7 Chaos Emeralds, would be programmed to make ARK fall to earth. It is revealed that Gerald made Shadow to benefit mankind, but Space Colony ARK was destroyed and as a result, so was project Ultimate Life Form A.K.A. Shadow. He was able to complete his research and finish Shadow and he says that ''"you may awaken it if you wish to fill the world with destruction."''.
 
  +
{|class="wikitable" style="text-align:center"
  +
!rowspan="2"|Button formation
  +
!colspan="2"|Movement
  +
|-
  +
![[file:Tails-Icon-Sonic-Adventure-2.png]]&nbsp;[[Miles "Tails" Prower|Tails]]
  +
![[file:Eggman-Icon-Sonic-Adventure-2.png]]&nbsp;[[Doctor Eggman|Dr. Eggman]]
  +
|-
  +
|{{B Button (Dreamcast)}}/{{X Button (Dreamcast)}}
  +
|colspan="2"|[[Volkan Cannon]]
  +
|-
  +
|Hold {{B Button (Dreamcast)}}/{{X Button (Dreamcast)}}
  +
|colspan="2"|[[Lock-on]]
  +
|-
  +
|[[Lock-on]] > release {{B Button (Dreamcast)}}/{{X Button (Dreamcast)}}
  +
|colspan="2"|[[Lock-On Missile]]
  +
|-
  +
|{{B Button (Dreamcast)}}/{{X Button (Dreamcast)}} near enemy
  +
|[[Propeller Punch]]
  +
|[[Punch (Eggwalker)|Punch]]
  +
|-
  +
|Jump > Hold {{A Button (Dreamcast)}}
  +
|colspan="2"|[[Hover]]
  +
|}
   
  +
====Hunting Stages====
Sonic, Tails, Knuckles, Rouge and Eggman has to stop the energy from the Chaos Emeralds to stop Space Colony ARK from crashing with earth. They then have a plan to stop the Chaos Emeralds with the Master Emerald. Meanwhile, Amy finds Shadow and convinces him to help save the world. Though Shadow was reluctant initially, he then receives a flashback of Maria telling him the same as her dying words. He then takes off saying ''"I have to go now! I need to keep my promise to Maria...and you."''.
 
  +
{|class="wikitable" style="text-align:center"
  +
!rowspan="2"|Button formation
  +
!colspan="2"|Movement
  +
|-
  +
![[file:K-T-E-Icon-Sonic-Adventure-2.png]]&nbsp;[[Knuckles the Echidna|Knuckles]]
  +
![[file:Rouge-Icon-Sonic-Adventure-2.png]]&nbsp;[[Rouge the Bat|Rouge]]
  +
|-
  +
|{{B Button (Dreamcast)}}/{{X Button (Dreamcast)}}
  +
|[[Punch Attack|Punch]]
  +
|[[Kick Attack|Kick]]
  +
|-
  +
|Hold {{A Button (Dreamcast)}} while midair
  +
|colspan="2"|[[Glide]]
  +
|-
  +
|[[Glide]] into wall > {{Analog Stick}}
  +
|colspan="2"|[[Climb|Climb Wall]]
  +
|-
  +
|{{A Button (Dreamcast)}} + {{B Button (Dreamcast)}}/{{X Button (Dreamcast)}} in water
  +
|colspan="2"|[[Swim]] up and down
  +
|-
  +
|{{B Button (Dreamcast)}}/{{X Button (Dreamcast)}} after jumping/while on wall
  +
|colspan="2"|[[Dig]]
  +
|}
   
  +
===Objects===
Sonic and Knuckles are seen at a shrine that looks somewhat like the shrine of the Chaos Emeralds, with the Chaos Emeralds there. When Sonic and Knuckles try to get closer to the shrine to stop the Chaos Emeralds with the Master Emerald, Gerald's voice is heard again and a snake/lizard like beast called the Biolizard is awakened. They realize that this is the prototype of the Ultimate Life Form. Shadow appears and distracts the Biolizard, while Sonic and Knuckles get to the shrine and find a space for the Master Emerald. Knuckles does the [[Tikal's Prayer|chant]] to negate the power of the Chaos Emeralds and the Biolizard disappears after engaging a fight with Shadow. They hear Eggman's voice saying that the Biolizard is still alive as it used Chaos Control to teleport and fuse together with Space Colony ARK to become the Finalhazard and is keeping it on its crash course to earth.
 
  +
====Items====
  +
{{div col|colwidth=20em|content=
  +
*[[Air bubble]]
  +
*[[Chao Egg]]
  +
*[[Chao Key]] {{1st}}
  +
*[[Chaos Emerald]]
  +
*[[Chaos Drive]] {{1st}}
  +
*[[Container]] {{1st}}
  +
**[[Cage (metal bar container)|Cage]] {{1st}}
  +
**[[Chao Container]] {{1st}}
  +
**[[Steel Container]] {{1st}}
  +
**[[Unbreakable Container]] {{1st}}
  +
**[[Wooden Container]] {{1st}}
  +
*[[Emblem]]
  +
*[[Emerald Shard]]
  +
*[[Floating Item Box]] {{1st}}
  +
*[[Gate key]] {{1st}}
  +
*[[Goal Ring]] {{1st}}
  +
*[[Item Box]]
  +
**[[1-Up]]
  +
**[[5 Ring Bonus|5 Rings]]
  +
**[[Super Ring|10 Rings]]
  +
**[[20 Rings|20 Rings]]
  +
**[[Bomb (power-up)|Bomb]]
  +
**[[Health]] {{1st}}
  +
**[[Power Sneakers (power-up)|High-Speed Shoes]]
  +
**[[Invincible|Invincibility]]
  +
**[[Magnetic Shield]]
  +
**[[Shield]]
  +
*[[Key Stone]]
  +
**[[Gate Key]] {{1st}}
  +
*[[Meteorite]] {{1st}}
  +
*[[Outfit]] {{1st}}
  +
*[[Ring]]
  +
*[[Snowboard]]
  +
}}
   
  +
====Gimmicks and obstacles====
[[File:Sonic2app 2015-08-29 19-37-01-156.png|thumb|Super Sonic fighting the Finalhazard.]]
 
  +
{{Div col |colwidth=15em |content=
Space Colony ARK is no longer being powered by the Chaos Emeralds, but now by the Finalhazard. Sonic and Shadow use the Chaos Emeralds to transform into [[Super Sonic]] and [[Super Shadow]], respectively. They fight the Finalhazard in outer space and just as they are about to stop Space Colony ARK, Maria's voice rings in Shadow's head again about giving people a chance to be happy. Both Sonic and Shadow used a super-powered Chaos Control to warp the crashing space colony ARK back to its normal place, but Shadow's power is drained and he falls to earth, realizing that he has fulfilled Maria's request in his "dying" moments. Sonic returns to the ARK alone, giving Rouge Shadow's ring cuff and everyone reflects on the events that have transpired, wondering what they will do next as the credits roll. As Sonic and his friends leaves to return to earth, Sonic quietly says goodbye to Shadow the Hedgehog in the same manner as Maria.
 
  +
*[[Ancient Ruin]] {{1st}}
{{Endspoiler}}
 
  +
*[[Switch|Ball Switch]]
  +
*[[Bungie Vine]] {{1st}}
  +
*[[Dash Panel]]
  +
*[[Dynamite]] {{1st}}
  +
*[[Egg Beetle (Sonic Adventure 2)|Egg Beetle]] {{1st}}
  +
*[[Gravity Control Switch]]
  +
*[[Green energy fluid]] {{1st}}
  +
*[[Grind Rail]] {{1st}}
  +
*[[GUN Military Truck]] {{1st}}
  +
*[[High-speed warp tube]]
  +
*[[Hint Box]]
  +
*[[Hourglass]] {{1st}}
  +
*[[Iron ball]]
  +
*[[Jump Panel (ramp)|Jump Plate]]
  +
*[[Laser field]]
  +
*[[Missile (object)|Missile]] {{1st}}
  +
*[[Pipe]] {{1st}}
  +
*[[Star Post|Point Marker]]
  +
*[[Propeller Spring]] {{1st}}
  +
*[[Pulley]]
  +
*[[Trick Jump Panel|Ramp]]
  +
*[[Rocket (object)|Rocket]]
  +
*[[Safe]]
  +
*[[Spikes (obstacle)|Spikes]]
  +
*[[Spinning drum]] {{1st}}
  +
*[[Spring]]
  +
*[[Horizontal Bar|Swing Bar]] {{1st}}
  +
*[[Time Switch]] {{1st}}
  +
*[[Turtle]] {{1st}}
  +
*[[Warp Hole]] {{1st}}
  +
*[[Warp Wall]] {{1st}}
  +
*[[Weight]] {{1st}}
  +
*[[Wide spring]]
  +
}}
   
  +
====Level Up Items====
==''Sonic Adventure 2'' and ''Sonic Adventure'' differences==
 
  +
{{Main|Level Up Item}}
For Sonic and Shadow, instead of jumping on a [[capsule]], the end of a stage is cleared when jumping into a giant ring with the word "GOAL" flashing in the middle. Adventure fields do not return in ''Sonic Adventure 2'', but alternate stories come back. This game, though, does not have alternate stories for each character, and three characters are in one story, a lot like ''Sonic Heroes''. There is a 2 Player mode, unlike ''Sonic Adventure''. When treasure hunting, the radar telling the player how close he/she is to the emerald no longer has the color blue as "closer but still not close enough", nor does the radar detect all three [[Emerald Shard]]s or items at once like in ''Sonic Adventure'', making Hunting Stages' gameplay time consuming. Tails does not roam around any more without a mechanical system, and always is in the Tornado in its walking-robot mode. Although when roaming around Chao World, both Eggman and Tails run around without their walking robots, and Tails can fly around again, without getting tired. A new action was added to Sonic and Shadow, the [[Somersault]]. The music to the [[Power Sneakers (power-up)|Power Sneakers]] and [[Invincibility]] are the same musical writing, but with different instruments. Amy Rose appears in the games story mode but is not playable (although in Versus Mode she is playable) unlike ''Sonic Adventure''. In addition, [[shuttle loop]]s are no longer scripted, and the player actually have to press forward when using one.
 
  +
{{Div col |colwidth=15em |content=
  +
*[[Air Necklace]] {{1st}}
  +
*[[Air Shoes (Level Up Item)|Air Shoes]] {{1st}}
  +
*[[Ancient Light]]
  +
*[[Bazooka]] {{1st}}
  +
*[[Booster (Level Up Item)|Booster]] {{1st}}
  +
*[[Bounce Bracelet]] {{1st}}
  +
*[[Flame Ring]] {{1st}}
  +
*[[Hammer Gloves]] {{1st}}
  +
*[[Iron Boots]] {{1st}}
  +
*[[Jet Engine]] {{1st}}
  +
*[[Large Cannon]] {{1st}}
  +
*[[Laser Blaster]] {{1st}}
  +
*[[Light Speed Shoes]]
  +
*[[Magic Gloves]] {{1st}}
  +
*[[Mystic Melody]] {{1st}}
  +
*[[Pick Nails]] {{1st}}
  +
*[[Protective Armor]] {{1st}}
  +
*[[Shovel Claw]] {{1st}}
  +
*[[Sunglasses]] {{1st}}
  +
*[[Treasure Scope]] {{1st}}
  +
}}
   
==Villains==
+
==Characters==
===Biolizard===
+
===Playable characters===
  +
*[[Amy Rose]] {{C|multiplayer}}
{{main|Biolizard}}
 
  +
*[[Big the Cat]] {{C|multiplayer}}
Biolizard, the Prototype of the Ultimate Life, is a creature which appears as the second to last, and final, boss; it is also seen briefly in a flashback in ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''. The Biolizard appears as a giant and alien-looking lizard with a life support system on its back with tubes running down its neck to its head. According to ''[[Sonic X]]'', the Biolizard is 85 meters long, 30 meters wide, 19.5 meters tall and weighs 87.5 tons. The massive creature can either attack by trying to bite its enemies with crushing jaws, or attempting to hit them with its tail. Biolizard can also generate large black orbs from its mouth, create smaller, but extremely numerous, pink egg-like orbs that it can shoot at a target and manipulate gravity. Additionally, as a product of Project Shadow, the creature can use [[Chaos Control]].
 
  +
*[[Chao Walker]] {{C|multiplayer}} {{1st}}
  +
*[[Chaos]] {{C|multiplayer}}
  +
*[[Doctor Eggman|Dr. Eggman]]
  +
*[[Knuckles the Echidna]]
  +
*[[Metal Sonic]] {{C|multiplayer}}
  +
*[[Miles "Tails" Prower]]
  +
*[[Rouge the Bat]] {{1st}}
  +
*[[Shadow the Hedgehog]] {{1st}}
  +
**[[Super Shadow]] {{1st}}
  +
*[[Sonic the Hedgehog]]
  +
**[[Super Sonic]]
  +
*[[Tikal]] {{C|multiplayer}}
   
  +
===Non-playable characters===
The Biolizard was an earlier version of "Project Shadow", a government project run by Professor Gerald Robotnik that was intended to create an "Ultimate Lifeform" as a first step towards humanity discovering the secret of immortality. Due to the experiments, it later needed a life support system. While the Biolizard was successful in the way that it was could regenerate and restore itself, and could self-reproduce, it was also unruly and dangerous. It was locked away when Gerald, with the aid of the alien [[Black Doom]], produced a more advanced being: [[Shadow the Hedgehog]]. The military, on earth, began to worry and fear about what Robotnik was building on the ARK. When GUN raided Space Colony ARK in order to put a stop to Professor Gerald's plans, they found the Biolizard and captured it. It didn't go down without a fight, however and it killed almost all of the GUN soldiers.
 
  +
{|
  +
|style="vertical-align: top;"|
  +
*[[Chao]]
  +
**[[Dark Chao]] {{1st}}
  +
***[[Dark Chaos]] {{1st}}
  +
**[[Hero Chao]] {{1st}}
  +
***[[Light Chaos]] {{1st}}
  +
**[[Chao|Neutral Chao]]
  +
**[[Chao Principal]] {{1st}}
  +
**[[Chaolin]] {{1st}}
  +
**[[Chaoko]] {{1st}}
  +
**[[Chaosky]] {{1st}}
  +
**[[Dinner]] {{1st}}
  +
**[[Happy]] {{1st}}
  +
**[[Omochao]]
  +
**[[Wacky]] {{1st}}
  +
*[[Gerald Robotnik]] {{1st}}
  +
*[[Maria Robotnik]] {{1st}}
  +
*[[President]] {{1st}}
  +
*[[Scorpion Troop]] {{1st}}
  +
*[[Secretary]] {{1st}}
  +
*[[Sigma-Alpha 2]] {{1st}}
  +
*[[Spider Troop]] {{1st}}
  +
*[[Researcher]] {{1st}}
  +
|style="vertical-align: top;"|
  +
*[[Animals]]
  +
**[[Bat]]
  +
**[[Bear]]
  +
**[[Boar]]
  +
**[[Cheetah]]
  +
**[[Condor (Animal)|Condor]]
  +
**[[Dragon]]
  +
**[[Gorilla]]
  +
**[[Half Fish]]
  +
**[[Parrot]]
  +
**[[Peacock]]
  +
**[[Penguin]]
  +
**[[Phoenix (Animal)|Phoenix]]
  +
**[[Rabbit]]
  +
**[[Raccoon]]
  +
**[[Seal]]
  +
**[[Sea Otter]]
  +
**[[Sheep (Animal)|Sheep]]
  +
**[[Skeleton Dog]]
  +
**[[Skunk]]
  +
**[[Tiger]]
  +
**[[Unicorn]]
  +
|}
   
  +
===Enemies===
The Biolizard remained encapsulated aboard the ARK until Doctor Eggman placed the seven Chaos Emeralds into the Eclipse Cannon. This initiated a hidden program by Gerald, that would use the Emeralds to power the ARK into a doomsday causing collision with the planet below. The program released the Biolizard to defend the Armageddon plan from tampering by the combined forces of Eggman, Sonic the Hedgehog and friends. But Amy Rose had convinced Shadow to help save the earth, and he engaged and defeated the giant reptile in battle by damaging its Life Support System. Knuckles rushed in afterwards and used the Master Emerald to negate the power of the Chaos Emeralds, supposedly putting a halt to the collision course. However, the Biolizard then used Chaos Control to teleport outside and fuse with the space station itself, becoming the Finalhazard. Its body mounted on the eclipse cannon, it continued the rush towards earth by pulling it there itself. As Finalhazard it attacks with the pink orbs and firing out energy beams from its damaged Life Support System. It was, however, weakened by the loss of its Life Support System, revealing slight weak points on its body and was killed by the combined power of Sonic and Shadow in their [[super transformation|super forms]]. Together, Sonic and Shadow then used Chaos Control to place the ARK back into orbit, ending the collision course and saving the planet.
 
  +
{|
  +
|style="vertical-align: top;"|
  +
*[[Artificial Chaos]] {{1st}}
  +
**[[Artificial Chaos P-1]] {{1st}}
  +
**[[Artificial Chaos P-100]] {{1st}}
  +
**[[Cell]] {{1st}}
  +
**[[Float Type]] {{1st}}
  +
**[[Guard Type]] {{1st}}
  +
*[[Badnik]]s
  +
**[[Buzz Bomber]]
  +
**[[Chopper]]
  +
**[[E-1000]]
  +
**[[Gohla|Gola]]
  +
**[[Unidasu|Unidus]]
  +
**[[Kiki]]
  +
*[[Boo]] {{1st}}
  +
*[[Boom Boo]] {{1st}}
  +
*[[Guardian Units of Nations]]
  +
**[[Blue Eagle]] {{1st}}
  +
**[[Bomb Beetle]] {{1st}}
  +
**[[Bomb Wing]] {{1st}}
  +
**[[Gold Beetle]] {{1st}}
  +
**[[Gun Beetle]] {{1st}}
  +
**[[Gun Hawk]] {{1st}}
  +
**[[Gun Hunter]] {{1st}}
  +
**[[Gun Wing]] {{1st}}
  +
**[[Hornet-3]] {{1st}}
  +
**[[Hornet-6]] {{1st}}
  +
**[[Hornet-9]] {{1st}}
  +
**[[Laser Hawk]] {{1st}}
  +
**[[Laser Hornet]] {{1st}}
  +
**[[Laser Hunter]] {{1st}}
  +
**[[Mono Beetle]] {{1st}}
  +
**[[Phoenix]] {{1st}}
  +
**[[Rhino Cannon]] {{1st}}
  +
**[[Rhino Jet]] {{1st}}
  +
**[[Rhino Metal]] {{1st}}
  +
**[[Rhino Spike]] {{1st}}
  +
**[[Shield Hunter]] {{1st}}
  +
**[[Sky Hawk]] {{1st}}
  +
**[[Spark Beetle]] {{1st}}
  +
**[[Spring Beetle]] {{1st}}
  +
|}
   
===King Boom Boo===
+
==Stages==
  +
===Story Mode===
{{main|King Boom Boo}}
 
  +
There are a total of thirty-one stages in ''Sonic Adventure 2''<nowiki/>'s Story Mode, sixteen from the Hero Story, fourteen from the Dark Story, and a final one from the Last Story. With some exceptions, each of these stages takes place in one of the game's major settings and features either high-speed ([[Sonic the Hedgehog|Sonic]], [[Shadow the Hedgehog|Shadow]]), shooting ([[Miles "Tails" Prower|Tails]], [[Doctor Eggman|Dr. Eggman]]), or treasure hunting ([[Knuckles the Echidna|Knuckles]], [[Rouge the Bat|Rouge]]) gameplay.
King Boom Boo is the king of all ghosts. He has ghost powers, but he and his ghost minions can lose power because of the sun. If they are touched by the sun's light, they become weaker and open to attacks. When they're not in contact with sun light, they become stronger and gain powers. His powers include throwing plasma balls, shooting a plasma beam from his mouth and turning into a shadow in an attempt to avoid getting hit by Knuckles. He will also attempt to bite the player at close range. He was defeated by Knuckles at Death Chamber. His name (and to some extent, his appearance) are reminiscent of Nintendo's King Boo.
 
  +
<tabber>
  +
|-|Hero Story=
  +
{|class="wikitable sortable" style="text-align:center"
  +
!No.
  +
!Stage
  +
!Character
  +
|-
  +
|1
  +
|[[City Escape]]
  +
|data-sort-value="1"|[[Sonic the Hedgehog|Sonic]]
  +
|-
  +
|2
  +
|[[Wild Canyon]]
  +
|data-sort-value="3"|[[Knuckles the Echidna|Knuckles]]
  +
|-
  +
|3
  +
|[[Prison Lane]]
  +
|data-sort-value="2"|[[Miles "Tails" Prower|Tails]]
  +
|-
  +
|4
  +
|[[Metal Harbor]]
  +
|rowspan="2" data-sort-value="1"|Sonic
  +
|-
  +
|5
  +
|[[Green Forest]]
  +
|-
  +
|6
  +
|[[Pumpkin Hill]]
  +
|data-sort-value="3"|Knuckles
  +
|-
  +
|7
  +
|[[Mission Street]]
  +
|data-sort-value="2"|Tails
  +
|-
  +
|8
  +
|[[Aquatic Mine]]
  +
|data-sort-value="3"|[[Knuckles the Echidna|Knuckles]]
  +
|-
  +
|9
  +
|[[Route 101]]<ref group="note">Unlike in other stages, Tails does not employ his shooting gameplay in Route 101, but instead has a gameplay similar to that of Kart Race mode.</ref>
  +
|rowspan="2" data-sort-value="2"|Tails
  +
|-
  +
|10
  +
|[[Hidden Base]]
  +
|-
  +
|11
  +
|[[Pyramid Cave]]
  +
|data-sort-value="1"|Sonic
  +
|-
  +
|12
  +
|[[Death Chamber]]
  +
|data-sort-value="3"|Knuckles
  +
|-
  +
|13
  +
|[[Eternal Engine]]
  +
|data-sort-value="2"|Tails
  +
|-
  +
|14
  +
|[[Meteor Herd]]
  +
|data-sort-value="3"|Knuckles
  +
|-
  +
|15
  +
|[[Crazy Gadget]]
  +
|rowspan="2" data-sort-value="1"|Sonic
  +
|-
  +
|16
  +
|[[Final Rush]]
  +
|}
  +
<small>{{Notelist}}</small>
  +
|-|Dark Story=
  +
{|class="wikitable sortable" style="text-align:center"
  +
!No.
  +
!Stage
  +
!Character
  +
|-
  +
|1
  +
|[[Iron Gate]]
  +
|data-sort-value="2"|[[Doctor Eggman|Dr. Eggman]]
  +
|-
  +
|2
  +
|[[Dry Lagoon]]
  +
|data-sort-value="3"|[[Rouge the Bat|Rouge]]
  +
|-
  +
|3
  +
|[[Sand Ocean]]
  +
|data-sort-value="2"|Dr. Eggman
  +
|-
  +
|4
  +
|[[Radical Highway]]
  +
|data-sort-value="1"|[[Shadow the Hedgehog|Shadow]]
  +
|-
  +
|5
  +
|[[Egg Quarters]]
  +
|data-sort-value="3"|Rouge
  +
|-
  +
|6
  +
|[[Lost Colony]]
  +
|rowspan="2" data-sort-value="2"|Dr. Eggman
  +
|-
  +
|7
  +
|[[Weapons Bed]]
  +
|-
  +
|8
  +
|[[Security Hall]]
  +
|data-sort-value="3"|Rouge
  +
|-
  +
|9
  +
|[[White Jungle]]
  +
|data-sort-value="1"|Shadow
  +
|-
  +
|10
  +
|[[Route 280]]
  +
|data-sort-value="3"|Rouge<ref group="note">Unlike in other stages, Rouge does not employ her treasure hunting gameplay in Route 280, but instead has a gameplay similar to that of Kart Race mode.</ref>
  +
|-
  +
|11
  +
|[[Sky Rail]]
  +
|data-sort-value="1"|Shadow
  +
|-
  +
|12
  +
|[[Mad Space]]
  +
|data-sort-value="3"|Rouge
  +
|-
  +
|13
  +
|[[Cosmic Wall]]
  +
|data-sort-value="2"|Dr. Eggman
  +
|-
  +
|14
  +
|[[Final Chase]]
  +
|data-sort-value="1"|Shadow
  +
|}
  +
<small>{{Notelist}}</small>
  +
|-|Last Story=
  +
{|class="wikitable" style="text-align:center"
  +
!No.
  +
!Stage
  +
!Character
  +
|-
  +
|Final
  +
|[[Cannon's Core]]
  +
|data-sort-value="2"|[[Miles "Tails" Prower|Tails]]<br />[[Doctor Eggman|Dr. Eggman]]<br />[[Rouge the Bat|Rouge]]<br />[[Knuckles the Echidna|Knuckles]]<br />[[Sonic the Hedgehog|Sonic]]
  +
|}
  +
|-|Map=
  +
{{Map:Sonic Adventure 2 full map}}
  +
</tabber>
   
  +
===Other stages===
He appears on an [[Sonic's Scream Test|episode]] of the anime series ''[[Sonic X]]'', haunting an old mansion with his minions. However, he doesn't appear in Sonic X's adaptation of ''Sonic Adventure 2''.
 
  +
*[[Chao World]]
  +
*[[Green Hill (Sonic Adventure 2)|Green Hill]]
   
===Egg Golem===
+
==Bosses==
  +
In Story Mode, there are several bosses that the player has to fight after completing certain stages. There may also be times where two bosses are separately fought in a row following a stage.
{{main|Egg Golem}}
 
  +
<tabber>
The Egg Golem is a boss character appearing in ''Sonic Adventure 2''. After [[Knuckles the Echidna]] defeats [[King Boom Boo]], [[Doctor Eggman|Eggman]] appears and summons a giant animated statue called the Egg Golem to battle Sonic. To defeat the Egg Golem, Sonic must run to his back, jump across the platforms that stick out, and attack the Golem's control mechanism atop its head.
 
  +
|-|Hero Story=
  +
{|class="wikitable" style="text-align:center"
  +
!No.
  +
!Previous stage
  +
!Boss
  +
!Next stage
  +
!Character
  +
|-
  +
|1
  +
|[[City Escape]]
  +
|'''[[F-6t Big Foot]]'''
  +
|[[Wild Canyon]]
  +
|[[Sonic the Hedgehog|Sonic]]
  +
|-
  +
|2
  +
|[[Wild Canyon]]
  +
|'''[[Doctor Eggman (Sonic Adventure 2)#First battle|Dr. Eggman]]'''
  +
|[[Prison Lane]]
  +
|[[Miles "Tails" Prower|Tails]]
  +
|-
  +
|3
  +
|[[Metal Harbor]]
  +
|'''[[Shadow (Sonic Adventure 2)#First battle|Shadow]]'''
  +
|[[Green Forest]]
  +
|Sonic
  +
|-
  +
|4
  +
|[[Death Chamber]]
  +
|'''[[King Boom Boo]]'''
  +
|
  +
|[[Knuckles the Echidna|Knuckles]]
  +
|-
  +
|5
  +
|
  +
|'''[[Egg Golem (Sonic Adventure 2)|Egg Golem]]'''
  +
|[[Eternal Engine]]
  +
|Sonic
  +
|-
  +
|6
  +
|[[Meteor Herd]]
  +
|'''[[Rouge (Sonic Adventure 2)|Rouge]]'''
  +
|[[Crazy Gadget]]
  +
|Knuckles
  +
|-
  +
|7
  +
|[[Crazy Gadget]]
  +
|'''[[Doctor Eggman (Sonic Adventure 2)#Second battle|Dr. Eggman]]'''
  +
|[[Final Rush]]
  +
|Tails
  +
|-
  +
|8
  +
|[[Final Rush]]
  +
|'''[[Shadow (Sonic Adventure 2)#Second battle|Shadow]]'''
  +
|
  +
|Sonic
  +
|}
  +
|-|Dark Story=
  +
{|class="wikitable" style="text-align:center"
  +
!No.
  +
!Previous stage
  +
!Boss
  +
!Next stage
  +
!Character
  +
|-
  +
|1
  +
|[[Iron Gate]]
  +
|'''[[B-3x Hot Shot]]'''
  +
|[[Dry Lagoon]]
  +
|[[Shadow the Hedgehog|Shadow]]
  +
|-
  +
|2
  +
|[[Weapons Bed]]
  +
|'''[[Tails (Sonic Adventure 2)#First battle|Tails]]'''
  +
|[[Security Hall]]
  +
|[[Doctor Eggman|Dr. Eggman]]
  +
|-
  +
|3
  +
|[[Security Hall]]
  +
|'''[[R-1/A Flying Dog]]'''
  +
|[[White Jungle]]
  +
|[[Rouge the Bat|Rouge]]
  +
|-
  +
|4
  +
|[[White Jungle]]
  +
|'''[[Sonic (Sonic Adventure 2)#First battle|Sonic]]'''
  +
|[[Route 280]]
  +
|Shadow
  +
|-
  +
|5
  +
|[[Sky Rail]]
  +
|'''[[Egg Golem (Sonic Adventure 2)|Egg Golem]]'''
  +
|[[Mad Space]]
  +
|Dr. Eggman
  +
|-
  +
|6
  +
|[[Mad Space]]
  +
|'''[[Knuckles (Sonic Adventure 2)|Knuckles]]'''
  +
|[[Cosmic Wall]]
  +
|Rouge
  +
|-
  +
|7
  +
|[[Cosmic Wall]]
  +
|'''[[Tails (Sonic Adventure 2)#Second battle|Tails]]'''
  +
|[[Final Chase]]
  +
|Dr. Eggman
  +
|-
  +
|8
  +
|[[Final Chase]]
  +
|'''[[Sonic (Sonic Adventure 2)#Second battle|Sonic]]'''
  +
|
  +
|Shadow
  +
|}
  +
|-|Last Story=
  +
{|class="wikitable" style="text-align:center"
  +
!No.
  +
!Boss
  +
!Stage
  +
!Character
  +
|-
  +
|1
  +
|'''[[Biolizard (Sonic Adventure 2)|Biolizard]]'''
  +
|rowspan="2"|[[Cannon's Core]]
  +
|Shadow
  +
|-
  +
|2
  +
|'''[[Finalhazard]]'''
  +
|[[Super Sonic]] and [[Super Shadow]]
  +
|}
  +
</tabber>
   
  +
==Modes==
In the Dark Story, Sonic immediately jumps up and kicks the control mechanism, causing the Egg Golem to go haywire and attack Eggman. In order to defeat it, Eggman has to use his Volkan Cannon to destroy its internal power generators. Once all three of them are destroyed, the Egg Golem becomes disabled and sinks down into the quicksand.
 
  +
===1P Play===
  +
====Story====
  +
<gallery type="slideshow" widths="225">
  +
Sonic Adventure 2 Story Select 1.png|The Story Select menu.
  +
Sonic Adventure 2 Story Select 2.png|The same menu with the Last Story unlocked.
  +
</gallery>
  +
'''Story''' is where the player follows along with the plot of the game. There are two stories at first: Hero and Dark. Once these two are completed, a third, final storyline known as "Last" is unlocked. Progressing through this mode unlocks more stages to play in Stage Select. Also, every time the player leaves the game and comes back to this mode to where they left, a short summary of one of the playable characters is played so that they can remember where they left of. When a story is finished, the player unlocks its "Boss" mode and is able to revisit certain points of the plot.
   
  +
====Stage Select====
According to an eyecatcher card from ''[[Sonic X]]'', the Egg Golem is 57 metres tall and weighs 250 tons [http://www.teamartail.com/sonicx/viewimage.php/36/images/091egggolem.jpg Egg Golem information card from ''Sonic X'']. The Egg Golem fights by smashing its hands and head against the circular platform that Sonic or Eggman are standing on. It can also create an electrical field around itself to repel attacks, or spin its arms around itself to sweep enemies off the platform.
 
  +
'''[[Level Select|Stage Select]]''' is the overall map of the game's settings. Here they can play any stages they have already completed in Story mode. Each of these levels has five separate missions:
  +
*'''Mission 1''': This is the mission that is played in Story mode, where the player must simply get to the ending of the stage or, in Hunting Stages, find the three hidden items. [[Rank]]ing is given based on [[Point|score]].
  +
*'''Mission 2 (Collect 100 Rings!)''': In this mission, the player has to collect one hundred [[Ring]]s to succeed. Ranking is given based on time.
  +
[[File:Sonic Adventure 2 lost Chao.png|thumb|225px|[[Sonic the Hedgehog|Sonic]] having found the lost [[Chao|Neutral Chao]] in [[Pyramid Cave]].]]
  +
*'''Mission 3 (Find the lost Chao!)''': Here, the player is tasked with finding a [[Chao|Neutral Chao]] that is hidden somewhere in the stage. Most of the time this Chao is found in an area that is only accessible by interacting with an [[Ancient Ruin]], meaning that the [[Mystic Melody]] has to have been obtained beforehand to complete this mission. Ranking is given based on time.
  +
*'''Mission 4 (Finish the stage in [time]!)''': The player has to reach the end of the stage under a [[Time Over|time limit]]. Worth noting is that there are no [[Star Post]]s in these missions, meaning that they will have to start from the beginning once they lose a [[life]]. If the player runs out of time, they will be taken back to the beginning of the stage, but they will not lose a life. Ranking is given based on score.
  +
[[File:Sonic Adventure 2 Hard mode comparison.png|thumb|480px|Comparison of an area in [[City Escape]] normally (left) and in Hard mode (right); the path through the staircase has been sealed off; the right side has fewer platforms, the [[Super Ring]] [[Item Box]] has been removed, and a [[Gun Wing]] has been added instead.]]
  +
*'''Mission 5 (Clear Hard Mode!)''': This mission is unique from the others since the player has to finish a much harder version of the stage. Various paths are now sealed off, tougher enemies are more prominent, there are fewer platforms over [[bottomless pit]]s, enemies sometimes appear out of nowhere, and the player is forced to have already obtained certain [[Level Up Item]]s to progress. Ancient Ruins now simply spawn [[1-Up]]s or are removed sometimes. In Hunting stages, the three items the player must find are always in the same spot. Ranking is given based on score.
   
  +
Missions are unlocked once the player beats the one prior; for example, Mission 4 is accessible after beating Mission 3, which is unlocked after beating Mission 2. Completing a mission for the first time awards the player an [[emblem]].
The Egg Golem also appeared in the ''Sonic X'' adaption of ''Sonic Adventure 2''. It was remotely controlled by [[Bokkun]] who used it to fight Sonic and Knuckles. The two heroes had a hard time with the golem, but eventually [[Cream the Rabbit]] stole the remote control from Bokkun just after he took Agent Topaz hostage, and made the Egg Golem chase Bokkun into the desert. It later appeared standing on top of Doctor Eggman's pyramid during [[Super Sonic]] and [[Super Shadow]]'s fight against the [[Biolizard|Finalhazard]], with Bokkun standing on its head.
 
   
  +
====Kart Race====
A similar character was also used in the game ''[[Sonic & Knuckles]]'' as the first act boss in the Sandopolis Zone. Like the Egg Golem it was an animated statue, vulnerable only on its head, and although it was not named, it may have been a partial inspiration for the later character. It is also unknown if it was recycled from the scrapped Egg Golem-type boss in ''[[Sonic X-Treme]]''.
 
  +
'''Kart Race''' is racing mode that is unlocked after beating either [[Route 101]] in the Hero story or [[Route 280]] in the Dark story and plays the same as these two stages. Each of the six playable characters has their own karts.
   
==Voice actors==
+
====Boss====
  +
'''Boss''' is unlocked after beating either the Hero or Dark story. Here the player goes through all of the chosen story's bosses in order, similar to the [[Boss (Sub Game)|Boss]] Sub Game from ''[[Sonic Adventure]]''. After beating all of the bosses, the player is awarded an [[emblem]].
{| class="wikitable"
 
  +
|- bgcolor="#cccccc"
 
  +
===[[2P Play]]===
  +
[[File:Downtown Race.png|thumb|225px|[[Sonic the Hedgehog|Sonic]] and [[Shadow the Hedgehog|Shadow]] racing through [[City Escape]].]]
  +
Unlike its [[Sonic Adventure|predecessor]], ''Sonic Adventure 2'' has a multiplayer mode. '''2P Play''' features four different modes: '''Race'''<ref name="p21">''Sonic Adventure 2'' ([[Dreamcast]]) United States instruction booklet, [[Media:Sonic Adventure 2 (U) 12.jpg|pg. 21]].</ref> ([[Sonic the Hedgehog|Sonic]]/[[Shadow the Hedgehog|Shadow]] stages), '''Shooting'''<ref name="p21"/> ([[Miles "Tails" Prower|Tails]]/[[Doctor Eggman|Dr. Eggman]] stages), '''Hunting'''<ref name="p21"/> ([[Knuckles the Echidna|Knuckles]]/[[Rouge the Bat|Rouge]] stages), and '''Random'''.<ref name="p21"/> Each type of [[Zone|stage]] is played split-screen, except for the shooting stages. The conditions for winning in each type are as follows:
  +
  +
*'''Race''': The player who reaches the [[Goal Ring]] first wins.
  +
*'''Hunting''': The first player to find the given amount of [[Master Emerald]] [[Emerald Shard|shard]]s wins.
  +
*'''Shooting''': The first player to reduce their opponent's [[Health Gauge|HP Gauge]] to zero wins.
  +
  +
There is also a [[Kart Race|Kart Racing]] mini-game in 2P Play mode, but the player will have to clear the Kart stages in the Hero and Dark stories in order to enable it.
  +
  +
[[File:SA2 Artwork Big.png|thumb|150px|[[Big the Cat|Big]] in the [[Eggwalker]], exclusive to the [[Dreamcast]] version.]]
  +
Along with the six main characters of the game, 2P Play has the following unlockable characters exclusive to 2P Play:
  +
  +
*[[Amy Rose]]: Playable after beating all of Sonic's levels with an A-[[Rank]]
  +
*[[Metal Sonic]]: Playable after beating all of Shadow's levels with an A-Rank
  +
*[[Tikal]]: Playable after beating all of Knuckles' levels with an A-Rank
  +
*[[Chaos|Chaos 0]]: Playable after beating all of Rouge's levels with an A-Rank
  +
*[[Chao]]: Playable after beating all of Tails' levels with an A-Rank
  +
*[[Big the Cat]]: Playable after beating all of Eggman's levels with an A-Rank
  +
  +
[[File:SA2 Outfit Shadow HUcast.png|thumb|150px|[[Shadow the Hedgehog|Shadow]]'s alternate [[outfit]].]]
  +
Another exclusive to the two-player mode is alternate [[outfit]]s. In ''Sonic Adventure 2'', the player can unlock special costumes for each of the six main characters by completing all of their respective missions. Sonic and Shadow's costumes originated from ''[[w:c:phantasy-star:Phantasy Star Online (Series)|Phantasy Star Online]]'', an online RPG series that was also developed by [[Sonic Team]], while all the other characters had unique outfits. Also on ''Sonic Adventure 2'' were seasonal costumes for Halloween and Christmas, available as DLCs in late 2001.
  +
  +
===Extra===
  +
The '''Extra''' menu holds the following:
  +
*'''Tutorial''': [[Omochao]] will explain the game rules and mechanics.
  +
**'''Basic Controls''':
  +
**'''[[Sonic the Hedgehog|Sonic]]/[[Shadow the Hedgehog|Shadow]]''':
  +
**'''[[Miles "Tails" Prower|Tails]]/[[Doctor Eggman|Dr. Eggman]]''':
  +
**'''[[Knuckles the Echidna|Knuckles]]/[[Rouge the Bat|Rouge]]''':
  +
**'''[[Chao]]''':
  +
*'''Emblem Results''': Displays the list of [[emblem]]s collected.
  +
*'''Download Event''': Play downloaded events.
  +
  +
===Options===
  +
The '''Options''' menu is the settings menu for ''Sonic Adventure 2'' which holds the following options:
  +
*'''Sound Test''': Listen to BGM.
  +
*'''Change file''':
  +
*'''Change Jump Pack setting''':
  +
*'''Change Stereo / Mono''':
  +
*'''Set language for voice and text''':
  +
*'''Change menu screen theme''':
  +
  +
===Home Page===
  +
'''Home Page''' brings the player back to the opening sequence for the game.
  +
  +
==Cast==
  +
{|class="wikitable"
 
!Role
 
!Role
!English Voice Actor
+
!English voice actor
!Japanese Voice Actor
+
!Japanese voice actor
 
|-
 
|-
 
|[[Sonic the Hedgehog]]
 
|[[Sonic the Hedgehog]]
 
|[[Ryan Drummond]]
 
|[[Ryan Drummond]]
|[[Junichi Kanemaru]]
+
|[[Jun'ichi Kanemaru]]
 
|-
 
|-
 
|[[Miles "Tails" Prower]]
 
|[[Miles "Tails" Prower]]
Line 253: Line 903:
 
|[[Knuckles the Echidna]]
 
|[[Knuckles the Echidna]]
 
|[[Scott Dreier]]
 
|[[Scott Dreier]]
|[[Nobutoshi Kanna|Nobutoshi Canna]]
+
|[[Nobutoshi Canna]]
 
|-
 
|-
 
|[[Amy Rose]]
 
|[[Amy Rose]]
Line 259: Line 909:
 
|[[Taeko Kawata]]
 
|[[Taeko Kawata]]
 
|-
 
|-
|[[Shadow the Hedgehog]]
+
|rowspan="2"|[[Shadow the Hedgehog]]
 
|[[David Humphrey]]
 
|[[David Humphrey]]
|[[Kōji Yusa]]
+
|rowspan="2"|[[Kōji Yusa]]
  +
|-
  +
|[[Ryan Drummond]] {{C|few lines}}<ref>{{cite web|url=https://twitter.com/RYANtheDRUMMOND/status/1316642485855117312|title=Ryan Drummond (@RYANtheDRUMMOND) on Twitter|work=Twitter|date=October 15, 2020|archiveurl=https://web.archive.org/web/20201015073026/https://twitter.com/RYANtheDRUMMOND/status/1316642485855117312|archivedate=October 15, 2020|quote='''SADKOOLAID''': So......basically even before Jason Griffith, Sonic and Shadow were voiced by the same guy (at least for a few seconds during the final leave) this true @RYANtheDRUMMOND? / '''[[Ryan Drummond]]''': Yup. For just that one game. Don’t tell Sega! 🤣}}</ref><ref>{{Cite web|author=monsoonx4|title=Shadow Voice Comparison: David Humphrey and Ryan Drummond|url=https://www.youtube.com/watch?v=6Mc5vUsMT2E|work=YouTube|date=October 18, 2020}}</ref>
 
|-
 
|-
 
|[[Rouge the Bat]]
 
|[[Rouge the Bat]]
Line 279: Line 931:
 
|[[Yuri Shiratori]]
 
|[[Yuri Shiratori]]
 
|-
 
|-
|[[Gerald Robotnik|Professor Gerald Robotnik]]
+
|[[Gerald Robotnik]]
 
|[[Marc Biagi]]
 
|[[Marc Biagi]]
 
|[[Chikao Ōtsuka]]
 
|[[Chikao Ōtsuka]]
 
|-
 
|-
 
|[[Chao]]
 
|[[Chao]]
| colspan="2" |[[Tomoko Sasaki]]
+
|style="text-align:center" colspan="2"|[[Tomoko Sasaki]]
 
|-
 
|-
|The [[President]]
+
|[[President]]
 
|[[Steve Broadie]]
 
|[[Steve Broadie]]
 
|[[Kinryū Arimoto]]
 
|[[Kinryū Arimoto]]
Line 294: Line 946:
 
|[[Mami Horikoshi]]
 
|[[Mami Horikoshi]]
 
|-
 
|-
|[[GUN Soldier]]s
+
|rowspan="2"|[[GUN Soldier]]s
|[[Marc Biagi]]<br />[[Scott Dreier]]
+
|[[Marc Biagi]]
|[[Kōji Ochiai]]<br />[[Tōru Ōkawa]]
+
|[[Kōji Ochiai]]
 
|-
 
|-
  +
|[[Scott Dreier]]
|[[Guardian Units of Nations|G.U.N.]] Computer voice
 
  +
|[[Tōru Ōkawa]]
  +
|-
  +
|[[Guardian Units of Nations|G.U.N.]] computer
 
|[[Sue Wakefield]]
 
|[[Sue Wakefield]]
|[[Mami Horikoshi]]
+
|rowspan="2"|[[Mami Horikoshi]]
 
|-
 
|-
 
|News reporter
 
|News reporter
 
|[[Lani Minella]]
 
|[[Lani Minella]]
|[[Mami Horikoshi]]
 
 
|-
 
|-
|[[Space Colony ARK]] Computer voice
+
|[[Space Colony ARK]] computer
 
|[[Scott Dreier]]
 
|[[Scott Dreier]]
 
|[[Tōru Ōkawa]]
 
|[[Tōru Ōkawa]]
 
|-
 
|-
 
|Default menu theme
 
|Default menu theme
| colspan="2" |[[Shelly Fox]]
+
|style="text-align:center" colspan="2"|[[Shelly Fox]]
 
|}
 
|}
   
==Reception==
+
==Development==
  +
===Background and conception===
{{Video game reviews
 
  +
[[File:Sonic Adventure Box Artwork.jpg|thumb|225px|''[[Sonic Adventure]]'' (1998/1999), the prequel to ''Sonic Adventure 2''.]]
| GR = 83.3%<ref name="gr">{{Cite web|url=http://www.gamerankings.com/dreamcast/291597-sonic-adventure-2/index.html|publisher=[[Wikipedia:GameRankings|GameRankings]]|title=Sonic Adventure 2|accessdate=February 9, 2014}}</ref>
 
  +
In the 1990s, [[Sega]] was amongst the main competitors in the video game market and was able to gain a foothold against [[Nintendo]] with the release of ''[[Sonic the Hedgehog (1991)|Sonic the Hedgehog]]'' in 1991. The game became a massive success for the company, and quickly spanned [[Sonic the Hedgehog series|a multimedia franchise]] with video games, cartoons, and comics; in just two years, the [[Sonic the Hedgehog|eponymous character]] had gone from being a sketch to being a character more widely recognized by American children than [[Wikipedia:Mickey Mouse|Mickey Mouse]].<ref>{{Cite book |first1 = Steven L. |last1 = Kent |date = 2001 |title = The Ultimate History of Video Games |pages = 449-450 |chapter = The War |isbn = 0-7615-3643-4 |quote = A 1993 study showed that more American kids recognized Mario and Sonic than Mickey Mouse.}}</ref> However, in the later years of the decade, Sega began to lose its dominance with the start of the [[Wikipedia:Fifth generation of video games|fifth generation of video games]], where its [[Sega Saturn|Saturn]] system was overshadowed by the [[Wikipedia:Nintendo 64|Nintendo 64]] and [[Sony Interactive Entertainment|Sony]]'s [[Wikipedia:PlayStation|PlayStation]]. In a last-ditch effort, Sega released the [[Dreamcast]] in 1998 in Japan and 1999 in the rest of the world. It was a new console far more powerful than its competitors with new features like online gaming.<ref>{{Cite book |date = September 6, 2013 |title = [[The History of Sonic the Hedgehog]] |publisher = Les Editions Pix'n Love |pages = 54-65 |chapter = History |isbn = 978-1-926778-96-9}}</ref> ''[[Sonic Adventure]]'' was one of the release games, and received critical acclaim. However, the Dreamcast ultimately failed against its competitors.
| MC = 89%<ref name="Metacritic">{{Cite web|url=http://www.metacritic.com/game/dreamcast/sonic-adventure-2|publisher=[[Wikipedia:Metacritic|Metacritic]]|date=November 25, 2014|title=Sonic Adventure 2 for Dreamcast Reviews}}</ref>
 
| Edge = 7/10<ref name="edge">{{Cite web|archiveurl=http://web.archive.org/web/20020208225050/http://www.gamesradar.com/published/reviews/game_review_460.html|url=http://www.gamesradar.com/published/reviews/game_review_460.html|publisher=''[[Wikipedia:Edge (magazine)|Edge]]''|title=Sonic Adventure 2|archivedate=February 8, 2002|accessdate=December 28, 2014}}</ref>
 
| Fam = 33/40<ref>http://www.dcgaga.com/2012/10/dreamcast-famitsu-review-scores.html</ref>
 
| GamePro = 4.5/5<ref name="gamepro">{{Cite web|url=http://gamepro.com/sega/dreamcast/games/reviews/14761.shtml|archiveurl=http://web.archive.org/web/20060102014915/http://gamepro.com/sega/dreamcast/games/reviews/14761.shtml|archivedate=January 2, 2006|publisher=''[[Wikipedia:GamePro|GamePro]]''|date=June 19, 2001|author=Four-Eyed Dragon|title=Sonic Adventure 2|accessdate=February 9, 2014}}</ref>
 
| GameRev = B<ref name="grev">{{Cite web|url=http://www.gamerevolution.com/review/sonic-adventure-2|publisher=[[Wikipedia:Game Revolution|Game Revolution]]|accessdate=December 28, 2014|title=Sonic Adventure 2 Review|date=July 1, 2001|last=Liu|first=Johnny}}</ref>
 
| GSpot = 8.6/10 (US)<ref name="gs review">{{Cite web|url=http://uk.gamespot.com/sonic-adventure-2/reviews/sonic-adventure-2-review-2777051/|title=Sonic Adventure 2 Review|publisher=GameSpot|last=Ahmed|first=Shahed|date=June 19, 2001|accessdate=December 27, 2014}}</ref> <br> 8.8/10 (UK)<ref>https://web.archive.org/web/20010625113413/www.gamespot.co.uk/stories/reviews/0,2160,2089505-3,00.html</ref>
 
| IGN = 9.4/10<ref name="reviewIGN">{{Cite web|date=June 22, 2001|url=http://dreamcast.ign.com/articles/164/164855p1.html|publisher=[[Wikipedia:IGN|IGN]]|last=Chau|first=Anthony|title=Sonic Adventure 2 Review|accessdate=November 2, 2014}}</ref>
 
| rev1 = ''Dreamcast Magazine''
 
| rev1Score = 93%<ref>http://info.sonicretro.org/Review_-_Sonic_Adventure_2_(Dreamcast_Magazine,_July_2001)</ref>
 
}}
 
''Sonic Adventure 2'' received critical acclaim, with scores of 89 percent and 83.3 percent from review aggregators [[Wikipedia:Metacritic|Metacritic]] and [[Wikipedia:GameRankings|GameRankings]].<ref name="gr" /><ref name="Metacritic" /> Critics appreciated the game's multiple playing styles. According to ''[[Wikipedia:Edge (magazine)|Edge]]'' and reviewer Four-Eyed Dragon of ''[[Wikipedia:GamePro|GamePro]]'', the core game's three styles and bonus features such as Chao gardens made the game engaging to play.<ref name="edge" /><ref name="gamepro" /> Johnny Liu of [[Wikipedia:Game Revolution|Game Revolution]] praised its [[Wikipedia:replay value|replay valume]] of multiple playing styles and 180 different goals.<ref name="grev" /> Anthony Chau of [[Wikipedia:IGN|IGN]] called it "one of the best ''Sonic'' games ever": "If this is the last ''Sonic'' game in these declining Dreamcast years, it's satisfying to know that the DC didn't go out with a bang, but with a sonic boom."<ref name="reviewIGN" />
 
   
  +
''Sonic Adventure'' was developed by [[Sonic Team]] in Japan and was initially released in that country on December 23, 1998.<ref>{{Cite web|title=ドリームキャスト|url=https://sonic.sega.jp/SonicChannel/gametitle/Dreamcast.html|publisher=Sonic Channel|language=Japanese|accessdate=March 12, 2022}}</ref> In 1999, several of its members, including [[Takashi Iizuka]] and series co-creator [[Yuji Naka]], moved to the United States to develop a Western localization of the game, since the Dreamcast had not yet been released outside of Japanese markets. The team members established Sonic Team USA (later [[Sega Studio USA]]) as a US-based division of the group. The subdivision was established so that Sonic Team could have a stricter management over the series' image outside of Japan, since they felt that the [[Sonic the Hedgehog (Archie comic series)|comics]] and [[Sonic the Hedgehog (TV series)|television]] [[Sonic Underground|shows]] that had been produced in North America were off-brand for the series and made Sonic "feel like a completely different character".<ref>{{Cite web|url=http://shmuplations.com/sonic/|title=Sonic the Hedgehog – Developer Interview Collection|accessdate=February 10, 2019|publisher=Shmuplations.com |quote='''Interviewer''': Do you also oversee the direction of Sonic as a character, then? / '''[[Yuji Naka]]''': Sonic Team checks any new Sonic thing, yeah. It's a bit like Disney and Mickey Mouse. You've probably noticed that Disney hasn't put out a movie starring Mickey for awhile. I think it's because they're afraid of damaging his image, and thereby ending the life of the character. Mickey is a very important character to Disney, and they hope to protect his image so that he can continue to live on for decades more. And that kind of thing has been very hard to for us with Sonic, if I'm honest. I mean, there was a Sonic cartoon broadcast in America where he has siblings. (laughs)}}</ref><ref>{{Cite web|url=http://shmuplations.com/sonicheroes/|title=Sonic Heroes – Developer Interview Collection|accessdate=July 22, 2023|publisher=Shmuplations.com |quote='''Interviewer''': I imagine working in America is different from Japan? / '''[[Takashi Iizuka]]''': Every game developer knows how the tastes of American players are very different from the Japanese, but when you actually live overseas, you come to understand that in a deeper, more direct way. I am sure that ends up being reflected in the way we make these games too. [...] Another big reason for being here, is that as creators, the characters of Sonic are very precious to us. That feeling is what has brought these characters so far, but outside of Japan where we couldn't see what's happening, sometimes Sonic's image was used in ways that we didn't feel was appropriate. [...] Before Sonic Adventure, some people were just doing whatever they wanted with Sonic's image. There were comics and cartoons that were completely off-brand, he was like a totally different character. It was a tangled mess, and by re-locating Sonic Team to America, we hoped to restore some consistency.}}</ref>
Shahed Ahmed of [[Wikipedia:GameSpot|GameSpot]] criticized ''Adventure 2''<nowiki>'</nowiki>s camera for the "cardinal sin" of 3D platformers: forcing a player to jump to an out-of-frame platform. Ahmed wrote that although a player can re-orient the camera with the trigger buttons, it reverts when the character moves.<ref name="gs review" /> According to Chau and Liu, camera issues were absent in Tails' and Eggman's levels and insignificant in Sonic's and Shadow's, but searching for Emerald shards and items in cramped sections of Knuckles' and Rouge's levels was frustrating.<ref name="grev" /><ref name="reviewIGN" /> ''Edge'' found camera problems permeating the game, with no significant improvement from ''Adventure''.<ref name="edge" />
 
   
  +
[[File:sonic team sf.jpg|thumb|left|225px|The developers of ''Sonic Adventure 2'', [[Sega Studio USA|Sonic Team USA]], in San Francisco.]]
Liu called the graphics "sweet, sweet eye-[[Wikipedia:crack cocaine|crack]]".<ref name="grev" /> Four-Eyed Dragon wrote: "''Sonic'' [''Adventure''] ''2'' is simply jaw-dropping beautiful", citing its detailed backgrounds and scenery and the playable characters' and enemies' extensive color palettes.<ref name="gamepro" /> According to Chau, the game had "some of the best textures ever seen" and was one of the most beautiful Dreamcast games.<ref name="reviewIGN" /> ''Edge'' was impressed by the texture detail and [[Wikipedia:draw distance|draw distance]],<ref name="edge" /> and Chau, Liu and Ahmed praised its 60-frame-per-second [[Wikipedia:Rendering (computer graphics)|rendering]] speed.<ref name="grev" /><ref name="gs review" /><ref name="reviewIGN" />
 
  +
The localized version of ''Sonic Adventure'' was released in mid-to-late 1999. Shortly afterwards, Sega demanded a sequel, and work on a new game began soon afterwards. In some ways, this has been compared to ''[[Sonic the Hedgehog 2]]'', which was developed by the [[Sega Technical Institute]] in the United States, compared to the first game which had been made in Japan. Development for ''Sonic Adventure 2'' began shortly after the American release of the international version of ''Sonic Adventure'' in September 1999.<ref name="HoStH">{{Cite book |date = September 6, 2013 |title = [[The History of Sonic the Hedgehog]] |publisher = Les Editions Pix'n Love |pages = 72-74 |chapter = History |isbn = 978-1-926778-96-9}}</ref> Iizuka served as director and art designer, while Naka was the producer.<ref>{{Cite game |dev1 = [[Sega Studio USA|Sonic Team USA]] |date = June 23, 2001 |fullgame = Sonic Adventure 2 |system = Dreamcast |pub = [[Sega]] |area = [[Sonic Adventure 2/Staff|Credits sequence]]}}</ref>
   
  +
===Gameplay===
According to Ahmed, the game's music was a step up from ''Adventure''<nowiki>'</nowiki>s "campy [[Wikipedia:glam rock|glam-rock]] and [[Wikipedia:J-pop|J-pop]] soundtrack", with less emphasis on lyrics,<ref name="gs review" /> and Liu appreciated its more "understated" approach.<ref name="grev" /> Four-Eyed Dragon called ''Adventure 2''<nowiki>'</nowiki>s music "an eclectic mix of orchestrated masterpieces, guitar tunes, and melodic [[Wikipedia:hip hop music|hip-hop]] voices gracefully fill the game's ambiance to a perfect pitch."<ref name="gamepro" /> Reaction to the voice acting was mixed; although Ahmed said "The voice acting, and the lip-synching in particular, is executed quite well",<ref name="gs review" /> Liu and Chau thought the English voices were inferior to the Japanese ones.<ref name="grev" /><ref name="reviewIGN" />
 
  +
The first thing the developers did when it came to the gameplay was to recreate ''Sonic Adventure''<nowiki/>'s structure but making it more dynamic by focusing more on the action. Wanting to go back to the series' roots, the team removed the Adventure Fields from the first game to make the level succession more streamlined. Also, whereas ''Sonic Adventure'' featured a mix of action, exploration, etc., for ''Sonic Adventure 2'', the developers separated these sequences according to each character's gameplay.<ref name="HoStH"/>
   
  +
The development team sought to make the game an impressive experience, and made it run at 60 frames per second with "tempo", giving [[Sonic the Hedgehog|Sonic]] a variety of actions rather than focusing on speed alone.<ref name="HoStH" /> Its levels facilitated this flow, making Sonic seem faster than he was.<ref name="iizuka">{{Cite web|title=Interview With Sonic Adventure 2 Director Takashi Iizuka|publisher=IGN|url=http://dreamcast.ign.com/articles/095/095406p1.html|date=June 4, 2001|author=IGN staff|accessdate=February 19, 2010}}</ref> Developing the game was also much easier than ''Sonic Adventure'' due to the team's experience with the Dreamcast's hardware.<ref name="turns 10">{{Cite web|url=http://www.gamespot.com/articles/sonic-the-hedgehog-turns-10/1100-2782086/|publisher=GameSpot|date=2 July 2001|last=Torres|first=Ricardo|title=Sonic the Hedgehog turns 10|accessdate=February 16, 2014}}</ref> The game would end up having six different playable characters, all of whom were given roughly equal gameplay time, unlike ''Sonic Adventure'' where Sonic's story was much longer than the others.<ref name="iizuka"/>
Ahmed criticized ''Adventure 2''<nowiki>'</nowiki>s plot: "Throughout the game the plot becomes more and more scattered and lackluster", not focusing long enough on one element to execute it meaningfully.<ref name="gs review" /> Although Liu agreed that despite the game's ambitious scope and themes it failed to advance the series' core plot beyond the [[Sega Genesis]] ''Sonic'' games,<ref name="grev" /> ''Edge'' appreciated the story's presentation from both perspectives: hero and villain.<ref name="edge" />
 
   
  +
Iizuka described the [[Chao]] as a "relative neutral entity" in ''Sonic Adventure''. In the sequel the developers expanded the creatures' presence, adding the ability to raise "[[Hero Chao|Hero]]" and "[[Dark Chao|Dark]]" Chao to reflect the conflict between good and evil.<ref name="iizuka"/> In ''Sonic Adventure 2'', Chao have the ability to socialize, so they resemble a "real artificial life form."<ref name="turns 10"/>
''Sonic Adventure 2'' received several accolades, including the 2001 IGN's Editors' Choice Award.<ref>{{Cite web|url=http://www.ign.com/games/editors-choice?sortBy=score&sortOrder=desc&startIndex=350|publisher=IGN|title=Game Reviews|accessdate=December 28, 2014}}</ref> [[Wikipedia:ScrewAttack|ScrewAttack]] called it the fifth-best Dreamcast game,<ref>{{Cite web|url=http://www.screwattack.com/shows/originals/screwattack-top-10s/top-10-dreamcast-games |title=Top 10 Dreamcast Games |publisher=ScrewAttack|date= |accessdate=July 22, 2013}}</ref> and [[Wikipedia:GamesRadar|GamesRadar]] rated it the tenth-greatest Dreamcast game out of 25: "Despite trailing off significantly in recent years, the 3D side of the ''Sonic the Hedgehog'' franchise had a surprisingly stellar start with the ''Sonic Adventure'' entries, and the 2001 sequel really amped up the action".<ref>{{Cite web | accessdate=February 2, 2013 | url=
 
http://www.gamesradar.com/best-dreamcast-games-all-time/ | title=Best Dreamcast games of all time | publisher=[[Wikipedia:GamesRadar|GamesRadar]] | author=GamesRadar Staff | date=April 19, 2012}}</ref> In February 2014, IGN's Luke Karmali called the game his tenth-favorite game of all time.<ref>{{Cite web|url=http://www.ign.com/articles/2014/02/15/luke-karmalis-top-10-games-of-all-time|publisher=IGN|title=Luke Karmali's Top 10 Games of All Time|date=February 15, 2014|accessdate=December 28, 2014|last=Karmali|first=Luke}}</ref>
 
   
  +
===Art===
==Alternate versions and ports==
 
  +
[[File:CEDC8.PNG|thumb|225px|The developers of ''Sonic Adventure 2'' used San Francisco, where they were located, as an inspiration for the artstyle of the game. This inspiration is most noticeably in the Hero story's first level, [[City Escape]] (pictured).]]
===''Sonic Adventure 2: Battle''===
 
  +
{{Quote left|Since Sonic Team USA is located near San Francisco and its Bay Area, we discovered some magnificent locations. We decided to insert the beauty of these settings into our game.|[[Takashi Iizuka]] on the artstyle of ''Sonic Adventure 2''.<ref name="HoStH" />}}
<gallery type="slideshow" widths="200">
 
  +
Whereas ''Sonic Adventure'' was inspired by Sonic Team's trip through Latin America, the developers sought to give ''Sonic Adventure 2'' an "American atmosphere".<ref name="iizuka"/> They were influenced by San Francisco and other locations in the United States, such as [[Wikipedia:Yosemite National Park|Yosemite National Park]] (where they vacationed during its development), the [[Wikipedia:Golden Gate Bridge|Golden Gate Bridge]], and the [[Wikipedia:San Francisco Bay Area|San Francisco Bay Area]].<ref name="HoStH" />
Sonic adv 2 battle box.jpg|GameCube boxart of ''Sonic Adventure 2: Battle''.
 
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Sonic Adventure 2 Arcade.jpg|Xbox Live Arcade boxart of ''Sonic Adventure 2''.
 
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===Characters===
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<gallery type="slideshow" widths="225" position="left">
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Shadow-the-Hedgehog-Character-Sketches.png|Early designs of [[Shadow the Hedgehog]].
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DEZUoWsXsAAsSd9.jpg|Early designs of [[Rouge the Bat]].
 
</gallery>
 
</gallery>
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During the development of ''[[Sonic Adventure]]'', the team wanted to introduce a new rival for Sonic in a potential sequel, but rarely discussed the idea. The developers eventually found use in this new character when they laid out the "good vs. evil" storyline.<ref>{{cite web |author=Paul.STR337 |title=Summer of Sonic 2011: Sonic Team on Stage |url=https://www.sonicstadium.org/2011/07/sos-2011-stage-interview-barrels-brown-sonic-and-crash-bandicoot-discussed/ |publisher=Sonic Stadium |date=July 18, 2011 |accessdate=July 23, 2023}}</ref> The character was co-created by Iizuka and the writer of the story in ''Sonic Adventure 2'', [[Shiro Maekawa]].<ref name="Sega6">{{cite web |title=006:前川 司郎 |url=http://sonic.sega.jp/SonicChannelOld/creators/006/index.html |website=[[Sonic the Hedgehog]] |publisher=[[Sega]] |accessdate=July 23, 2023 |archiveurl=https://web.archive.org/web/20160308142010/http://sonic.sega.jp/SonicChannelOld/creators/006/index.html |archivedate=March 8, 2016 |language=Japanese}}</ref> The rival character's name was originally "Terios" ("''reflection of''"), a reference to being Sonic's doppelganger,<ref>{{Cite book |date = September 6, 2013 |title = [[The History of Sonic the Hedgehog]] |publisher = Les Editions Pix'n Love |pages = 249 |chapter = Characters |isbn = 978-1-926778-96-9}}</ref> before being changed to [[Shadow the Hedgehog]].
{{main|Sonic Adventure 2: Battle}}
 
{{nihongo|'''''Sonic Adventure 2: Battle'''''|ソニックアドベンチャー2 バトル|Sonikku Adobenchā Tsū Batoru}} is the enhanced port of ''Sonic Adventure 2'' for the [[Nintendo GameCube]].
 
   
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Maekawa was tasked with developing Shadow, whom they wanted to look just as "cool" as Sonic. Maekawa settled on the design of a black hedgehog, but struggled coming up with his personality. One night, while he was brainstorming lines for a scene in which Sonic confronts Shadow for impersonating him, Maekawa came up with Shadow's first line: "''Hmph, aren't you the fake one here?''" To further shape his "subtle" character, Maekawa envisioned Shadow would refer to himself with the more humble [[Wikipedia:Japanese pronoun|Japanese pronoun]] {{Nihongo|''boku''|僕}}.<ref name="Sega6"/>
===Digital port===
 
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{{main|Sonic Adventure 2 (2012)}}
 
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Another character, [[Rouge the Bat]], was created to contrast Knuckles. Funnily enough, her original name was "Shadow", before being changed to the current one.<ref>{{Cite web |author=Sonic the Hedgehog |date=2018 |title=Sonic the Hedgehog on Tumblr |url=https://sonicthehedgehog.tumblr.com/post/172280890958/happy-monday-heres-some-original-sonic-adventure |publisher=Tumblr |accessdate=March 20, 2023 |quote=#except that initially rouge was called shadow #and then shadow became shadow #and the earlier shadow became rouge #it's not confusing at all!}}</ref>
''Sonic Adventure 2'' was re-released for the [[Xbox 360]], [[PlayStation 3]] and [[PC|Microsoft Windows]] in high-definition format via Xbox Live Arcade, PlayStation Network and Steam respectively throughout October 2012. It also featured the "Battle" [[Downloadable content|DLC]], which included all of the added features present in ''Sonic Adventure 2: Battle''.
 
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  +
==Promotion==
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[[File:Shadowe3-2000.png|thumb|right|225px|Promotional artwork of [[Shadow the Hedgehog|Shadow]] and the early logo of the game.]]
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Sega announced a follow-up to ''Sonic Adventure'' and a spin-off, which would become ''[[Sonic Shuffle]]'', on October 4, 1999.<ref>{{Cite web|url=http://www.ign.com/articles/1999/10/05/sega-speaks-out-on-sonic-adventure-follow-up|publisher=IGN|author=IGN Staff|title=Sega Speaks Out on Sonic Adventure Follow-up|date=October 4, 1999|accessdate=February 26, 2014}}</ref> The newly named ''Sonic Adventure 2'' appeared for the first time at [[Wikipedia:Electronic Entertainment Expo|E3]] on May 11, 2000,<ref name="sonicteam e3">{{Cite web|title=Sonic Adventure 2 Unveiled|url=http://www.sonicteam.com/sonicadv2/adv2_e3_e.html|archiveurl=https://web.archive.org/web/20010208133527/http://www.sonicteam.com/sonicadv2/adv2_e3_e.html|publisher=SonicTeam.com|archivedate=February 8, 2001|accessdate=February 21, 2022}}</ref> with Sonic Team adding the video shown to its website on June 30.<ref name="direct">{{Cite web|url=http://www.ign.com/articles/2000/07/01/first-direct-feed-footage-of-sonic-adventure-2|publisher=IGN|date=June 30, 2000|last=Gantayat|first=Anoop|title=First Direct Feed Footage of Sonic Adventure 2|accessdate=February 15, 2014}}</ref> Sonic Team posted a trailer and a number of screenshots on May 30, 2001,<ref name="trailer">{{Cite web|url=http://www.ign.com/articles/2001/05/31/new-sonic-adventure-2-trailer-and-screens|author=IGN Staff|date=May 31, 2001|publisher=IGN|title=New Sonic Adventure 2 Trailer and Screens|accessdate=February 15, 2014}}</ref> with Sega promoting ''Sonic Adventure 2'' as the last ''Sonic'' game for the Dreamcast and as a celebration of the series' [[Sonic the Hedgehog 10th Anniversary|tenth anniversary]].<ref name="odmuk"/> Sega held a tenth anniversary party for ''Sonic'' in June 2001, at which attendees could compete in a battle tournament, and the winner played against Takashi Iizuka himself.<ref name="turns 10"/>
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''Sonic Adventure 2'' was released worldwide on June 23, 2001,<ref>{{Cite web |url=http://tails01.sonicteam.com/sonicadv2/0413/titlelogo_e.html |title=SONIC ADVENTURE 2 |publisher=Sonic Team |archiveurl=https://web.archive.org/web/20011211104226/http://tails01.sonicteam.com/sonicadv2/0413/titlelogo_e.html |archivedate=December 11, 2001}}</ref> marking the ''Sonic'' series' tenth anniversary. A [[Sonic the Hedgehog Birthday Pack|special collector's edition of the game]] was produced, featuring a large blue case that contained the game, a music CD (featuring tracks spanning ''Sonic''<nowiki/>'s ten year history), a ''Sonic the Hedgehog'' retrospective booklet and a commemorative coin.
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  +
===Pre-release===
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{{Main|Sonic Adventure 2: The Trial}}
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[[file:SonicAdventure2TheTrial lightshoes.png|225px|left|thumb|[[Sonic the Hedgehog|Sonic]] in his [[Sonic's shoes|normal shoes]], from ''[[Sonic Adventure 2: The Trial]]''.]]
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A demo version of ''Sonic Adventure 2'', titled ''[[Sonic Adventure 2: The Trial]]'', was distributed as a bonus to those who purchased the first copies of ''[[wikipedia:Phantasy Star Online|Phantasy Star Online]]''.<ref name="PSOjp">{{Cite web|title=PHANTASY STAR ONLINE|url=http://sega.jp/dc/001220/|archiveurl=https://web.archive.org/web/20090420113329/http://sega.jp/dc/001220/|publisher=[[Sega]]|language=Japanese|archivedate=April 20, 2009|accessdate=February 20, 2022|quote=The first press version includes the trial version of "SONIC ADVENTURE 2".}}</ref><ref name="CVGmag">{{Cite journal|title=Access All Games: Sonic Adventure 2|url=https://retrocdn.net/images/e/ee/CVG_UK_232.pdf#page=8|journal=[[wikipedia:Computer and Video Games|Computer and Video Games]]|pages=8|issue=232|date=March 2001|accessdate=February 21, 2022}}</ref> Since ''Phantasy Star Online'' was released in late 2000 in Japan and early 2001 in Western regions, this bonus disc served as an excitement builder for the final release of the game just six months later. This version only included one [[stage]] ([[City Escape]]) and a rudimentary two-player mode accessible through hacks.
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While there are many changes between ''Sonic Adventure 2: The Trial'' and the final version of ''Sonic Adventure 2'', a key difference is that [[Sonic the Hedgehog|Sonic]] is lacking the [[Grind Shoes]] in the demo, as [[Sega]]'s partnership with [[Wikipedia:Soap (shoes)|Soap]] was made late in the game's development.
   
 
==Advertisement==
 
==Advertisement==
The Dreamcast version is known for its infamous commercial which shows a scientist approaching a hedgehog labeled "Good Hedgehog" and petting it. The camera then goes to a tank labeled "Bad Hedgehog" where a cow is being lowered in. Eating sounds could be heard along with screams from the cow until the screen goes back to the bad hedgehog burping (this is a parody of a scene from Jurassic Park).
+
''Sonic Adventure 2'' is known for its infamous commercial which shows a scientist approaching a hedgehog labeled "Good Hedgehog" and petting it. The camera then goes to a tank labeled "Bad Hedgehog" where a cow is being lowered in. Eating sounds could be heard along with screams from the cow until the screen goes back to the "Bad Hedgehog" burping, this being a parody of a scene from ''[[Wikipedia:Jurassic Park (film)|Jurassic Park]]''.
The GameCube version's advertisement shows several real life hedgehogs being trained to take on the roles of Sonic and Shadow in the game.
 
   
==Soundtracks==
+
==Soundtrack==
{{main|Multi-Dimensional Sonic Adventure 2 Original Sound Track|Cuts Unleashed: SA2 Vocal Collection|Sonic Adventure 2 Official Soundtrack|Sonic Adventure 2 Battle - Sampler|Sonic Adventure 2 Original Soundtrack 20th Anniversary Edition}}
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{{main|Multi-Dimensional Sonic Adventure 2 Original Sound Track|Cuts Unleashed: SA2 Vocal Collection|Sonic Adventure 2 Official Soundtrack|Sonic Adventure 2 Original Soundtrack 20th Anniversary Edition|SONIC ADVENTURE 2 OFFICIAL SOUNDTRACK VINYL EDITION}}
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[[File:Multi dimensional SA2 ost.jpg|thumb|right|225px|The cover of ''[[Multi-Dimensional Sonic Adventure 2 Original Sound Track|Multi-Dimensional]]''.]]
The main theme of the game is "[[Live and Learn]]", performed by [[Crush 40]]. Some of the character themes were remixes of their ''Sonic Adventure'' counterpart. Five soundtracks were released for ''Sonic Adventure 2'':
 
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The main theme of ''Sonic Adventure 2'' is "[[Live and Learn]]," performed by [[Crush 40]]. Some of the character themes were remixes of their ''[[Sonic Adventure]]'' counterpart. Five soundtracks have been released for ''Sonic Adventure 2'':
   
 
*'''''Multi-Dimensional Sonic Adventure 2 Original Sound Track''''' contains all of the sound tracks of the game except for the character themes.
 
*'''''Multi-Dimensional Sonic Adventure 2 Original Sound Track''''' contains all of the sound tracks of the game except for the character themes.
*'''''Cuts Unleashed: SA2 Vocal Collection''''' contains all of the character theme songs and Live and Learn.
+
*'''''Cuts Unleashed: SA2 Vocal Collection''''' contains all of the character theme songs and "Live and Learn".
*'''''Sonic Adventure 2 Official Soundtrack''''' is the Western-released soundtrack containing all of the character themes and some of the action stage themes.
+
*'''''Sonic Adventure 2 Official Soundtrack''''' is the western-released soundtrack containing all of the character themes and some of the action stage themes.
*'''''Sonic Adventure 2 Battle - Sampler''''' is a promotional disc that only contains the tracks from '''''Cuts Unleashed''''' and all of the tracks duration is halved.
+
*'''''Sonic Adventure 2 Battle - Sampler''''' is a promotional disc that only contains the tracks from '''''Cuts Unleashed''''' but all of the track's durations are halved.
*'''''Sonic Adventure 2 Original Soundtrack 20th Anniversary Edition''''' contains both vocal and instrumental music tracks from the game to celebrate the 20th anniversary of the series.
+
*'''''Sonic Adventure 2 Original Soundtrack 20th Anniversary Edition''''' contains both vocal and instrumental music tracks from the game to celebrate the twentieth anniversary of the [[Sonic the Hedgehog series|''Sonic'' series]].
  +
*'''''SONIC ADVENTURE 2 OFFICIAL SOUNDTRACK VINYL EDITION''''' is a vinyl album of two records with a selection of both vocal and instrumental music tracks from the game.
   
==Trivia==
+
==Reception==
  +
{{Video game reviews
*The two driving levels in the game's story, [[Route 101]] and [[Route 280]], are named after real-world U.S. highways.
 
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|GR = 83.3%<ref name="gr">{{Cite web|url=http://www.gamerankings.com/dreamcast/291597-sonic-adventure-2/index.html|publisher=[[Wikipedia:GameRankings|GameRankings]]|title=Sonic Adventure 2|accessdate=February 9, 2014}}</ref>
*In Tails' "[[Mission Street]]" level, it is possible to knock over small three-wheeled cars, reminiscent of parking attendants in real-life San Francisco. The developers of the game occasionally were ticketed by these cars and allowed them to be destroyed in the game as a form of revenge. They have, however, acknowledged that the parking attendants were just doing their job.
 
  +
|MC = 89%<ref name="Metacritic">{{Cite web|url=http://www.metacritic.com/game/dreamcast/sonic-adventure-2|publisher=[[Wikipedia:Metacritic|Metacritic]]|date=November 25, 2014|title=Sonic Adventure 2 for Dreamcast Reviews}}</ref>
*In the "Good Hedgehog, Evil Hedgehog" TV commercial, the "Evil Hedgehog" section is a spoof of Jurassic Park, as the "Evil Hedgehog" ate the cow as it was lowered, similar to how the Velociraptor ate the cow in Jurassic Park.
 
  +
|Edge = 7/10<ref name="edge">{{Cite web|archiveurl=http://web.archive.org/web/20020208225050/http://www.gamesradar.com/published/reviews/game_review_460.html|url=http://www.gamesradar.com/published/reviews/game_review_460.html|publisher=[[Wikipedia:Edge (magazine)|Edge]]|title=Sonic Adventure 2|archivedate=February 8, 2002|accessdate=December 28, 2014}}</ref>
*This is the first ''Sonic'' game to have swearing in the English track. Swear words can be heard in the lyrics of the main theme of Knuckles the Echidna and in the lyrics for the background music of some of the stages he goes through (i.e., "Deeper"). This was also the main reason why the Gamecube version has a "Lyrics" warning on the ESRB rating.
 
  +
|Fam = 33/40<ref name="famitsu">{{Cite journal|title=Dreamcast: Sonic Adventure 2|url=https://retrocdn.net/images/c/cb/WeeklyFamitsuCrossReview2001PerfectGuide_JP.pdf#page=100|journal=[[wikipedia:Famitsu|Famitsu]]|pages=100|issue=Weekly Famitsu Cross Review 2001 Perfect Guide|date=April 2002|accessdate=February 22, 2022|language=Japanese}}</ref>
*In the game, Eggman blows up half of the moon, but in later games with cutscenes in outer space scenes, most notably ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' and ''[[Sonic Colors]]'', it is still perfectly intact. In ''Colors'', it is actually shot again. Also, the earth does not appear to have any gravitational stress by the destruction of half of the moon. However, as recently confirmed by Ilzuka Takashi of Sonic Team at Sonic Boom 2013, in all later games after ''Sonic Adventure 2'', the moon is actually still blown up. However, from ''Sonic Heroes'' onwards, you are just looking at the opposite side of the moon, the part that Eggman blew up is on the opposite side of the world, so, if you went across the world you'd see the destroyed section of the moon.<ref>I was at Sonic Boom 2013 in Person during the questioning session with Ilzuka Takashi of Sonic Team.</ref>
 
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|GamePro = 4.5/5<ref name="gamepro">{{Cite web|url=http://gamepro.com/sega/dreamcast/games/reviews/14761.shtml|archiveurl=http://web.archive.org/web/20060102014915/http://gamepro.com/sega/dreamcast/games/reviews/14761.shtml|archivedate=January 2, 2006|publisher=[[Wikipedia:GamePro|GamePro]]|date=June 19, 2001|author=Four-Eyed Dragon|title=Sonic Adventure 2|accessdate=February 9, 2014}}</ref>
*''Sonic Adventure 2'' is the only game where [[Sonic the Hedgehog|Sonic]] wears the [[Hi-Speed Shoes]] in order to promote the [[Wikipedia:Soap (shoes)|Soap]] product (which the Hi-Speed Shoes were based on) and the new extreme sport, freestyle grinding, that the shoes were made for. There are also many billboards, blimps and benches in the game that advertised the shoes. The Hi-Speed Shoes themselves are a custom version of the Scorcher/Nitro Soap Shoe, while Shadow wears a pair of [[Air Shoes|custom Broadside Soap shoes]], as grinding (or "soaping") debuted as an important new gameplay element.
 
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|GameRev = 7/10<ref name="grev">{{Cite web|url=http://www.gamerevolution.com/review/sonic-adventure-2|publisher=[[Wikipedia:Game Revolution|Game Revolution]]|accessdate=December 28, 2014|title=Sonic Adventure 2 Review|date=July 1, 2001|last=Liu|first=Johnny}}</ref>
*This is the first non-spin-off game where Dr. Eggman is playable.
 
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|GSpot = 8.6/10 (US)<ref name="gs review">{{Cite web|url=http://uk.gamespot.com/sonic-adventure-2/reviews/sonic-adventure-2-review-2777051/|title=Sonic Adventure 2 Review|publisher=[[wikipedia:GameSpot|GameSpot]]|last=Ahmed|first=Shahed|date=June 19, 2001|accessdate=December 27, 2014}}</ref><br>8.8/10 (UK)<ref>{{Cite web|last=Ayinde|first=Modupe|title=Sonic Adventure 2 Review|url=http://www.gamespot.co.uk/stories/reviews/0,2160,2089505-3,00.html|archiveurl=https://web.archive.org/web/20010625113413/www.gamespot.co.uk/stories/reviews/0,2160,2089505-3,00.html|publisher=[[wikipedia:GameSpot|GameSpot UK]]|date=June 20, 2001|archivedate=June 25, 2001|accessdate=February 21, 2022}}</ref>
*This is the first game in which Eggman points a gun at someone.
 
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|IGN = 9.4/10<ref name="reviewIGN">{{Cite web|date=June 22, 2001|url=http://dreamcast.ign.com/articles/164/164855p1.html|publisher=[[Wikipedia:IGN|IGN]]|last=Chau|first=Anthony|title=Sonic Adventure 2 Review|accessdate=November 2, 2014}}</ref>
*In the cutscene mentioned above, the pilot of the helicopter identifies himself in military talk as "Sigma-Alpha 2", which translates from Greek as "SA2," the game's initials.
 
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|Hyper = 87%<ref name="hyper">{{Cite journal|last=Shea|first=Cam|title=Sonic Adventure 2|url=https://retrocdn.net/images/5/50/Hyper_AU_095.pdf#page=60|journal=[[wikipedia:Hyper (magazine)|Hyper]]|pages=60-61|issue=95|date=September 2001|accessdate=February 21, 2022}}</ref>
*Shadow was originally deemed dead after the events of the Last Story, but his reception from fans caused him to return to the series.
 
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|ODCM = 8/10<ref name="odmuk">{{Cite journal|last=Fulljames|first=Steve|title=Sonic Adventure 2|url=https://retrocdn.net/images/5/57/ODM_UK_21.pdf#page=8|journal=[[wikipedia:Official Dreamcast Magazine (UK magazine)|Official Dreamcast Magazine]]|pages=8–19|issue=21|date=July/August 2001|accessdate=February 21, 2022}}</ref>
*This is the last main series Sonic game on a Sega console since [[Sega]] eventually withdrew from the console market after the release of this game.
 
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|rev1 = ''[[wikipedia:Paragon Publishing#Dreamcast Magazine|Dreamcast Magazine]]''
*There is some unused dialogue in the game, including some Omochao quotes.
 
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|rev1Score = 93%<ref name="dcm">{{Cite journal|last=Mathers|first=Martin|title=review Sonic Adventure 2|url=https://retrocdn.net/images/9/93/DreamcastMagazine_UK_24.pdf#page=34|journal=[[wikipedia:Paragon Publishing#Dreamcast Magazine|Dreamcast Magazine (UK)]]|pages=34–41|issue=24|date=July 2001|accessdate=February 21, 2022}}</ref>
**Some of the deleted clips were brought back in the GameCube (Battle) version; however, as an easter egg if Sonic or Shadow carries Omochao to the goal ring.
 
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|rev2 = ''SuperGamePower''
*If one were to go to the Theme Select in the Options menu and rotate the Control Stick clockwise for a few moments until hearing a chime sound, they would then see a picture of the [[President]]'s Secretary and should then be able to select the Secretary's theme.
 
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|rev2Score = 10/10<ref name="sgp">{{Cite journal|last=Combo|first=Chris|title=Walkthrough: Sonic Adventure 2|url=https://retrocdn.net/images/1/18/SuperGamePower_BR_089.pdf#page=56|journal=Super Game Power|language=Portuguese|pages=56|issue=89|date=August 2001|accessdate=February 21, 2022}}</ref>
*[[Green Hill Zone]] returns as an unlockable stage, which marks its big comeback in recent ''[[Sonic the Hedgehog series|Sonic]]'' games, as it had not been seen for several years. Also, the stage's background music is a remixed version of the original song, and when Sonic destroys an enemy (which are the first [[Badnik]]s instead of G.U.N. robots), the same sound effects from the [[Sonic the Hedgehog (1991)|original game]] are played instead of the usual sound effects.
 
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|rev3 = ''Consoles +''
*In the GameCube version, when pausing, pressing and holding the Y and X buttons at the Pause Menu will make it disappear, giving the player a clear view of the screen.
 
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|rev3Score = 92%<ref name="C+">{{Cite journal|title=Test: Sonic Adventure 2|url=https://retrocdn.net/images/b/b3/ConsolesPlus_FR_114.pdf#page=112|journal=Consoles +|pages=112-113|issue=114|date=July/August 2001|accessdate=February 22, 2022|language=French}}</ref>
*In the Mad Space level for Rouge, there are two easter eggs. First, go under the starting platform to its base, and kick open the iron box where you will find a blue defense item container from the Dreamcast game ''[[Wikipedia:Phantasy Star Online#Phantasy Star Online Episode I & II|Phantasy Star Online: Episode I &amp; II]]''. Also, go to the outlying platform with a circle of rings and two iron boxes. Kick open the nearest iron box and you will see a green medical/technique item container from the same aforementioned RPG.
 
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|rev4 = ''MAN!AC''
*In the [[Chao Garden]], there's a glitch that makes it possible to reuse an animal or a [[Chaos Drive]] from the Action Stages multiple times on a single Chao. While holding your animal, go as close to your Chao as possible without giving it the animal. Then simply drop the animal in front of your Chao and, if done correctly, the Chao will not only do the level up animation, but its stats will go up as if you actually handed the animal to the Chao, only now you can pick the animal up again. This can also be done with Chaos Drives and can be used to quickly raise your Chao's stats.
 
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|rev4Score = 89%<ref name="M!">{{Cite journal|last1=Gäbel|first1=Colin|last2=Schultes|first2=Oliver|title=Test: Sonic Adventure 2|url=https://retrocdn.net/images/c/cf/MAN%21AC_DE_2001-08.pdf#page=44|journal=MAN!AC|pages=44–46|date=August 2001|accessdate=February 22, 2022|language=German}}</ref>
*Also in the Chao Garden, one of the shows shown on the garden's little TV (achieved by winning all Challenge Races), features a big, mustached, orange cat ([[Doctor Eggman|Robotnik]]) chasing a speedy, little blue mouse ([[Sonic the Hedgehog|Sonic]]). This is a spoof of the classic cartoon show, ''[[wikipedia:Tom and Jerry|Tom &amp; Jerry]]''.
 
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|rev5 = ''[[wikipedia:Gemaga|Dorimaga]]''
*It is believed that Tails, Rouge and Shadow were not originally planned to be playable, due to the fact that they did not make a significant appearance in trailers until towards the end of production.
 
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|rev5Score = 9.1313<ref name="Dorimaga">{{Cite journal|title=Review: Dreamcast|url=https://retrocdn.net/images/d/d9/Dorimaga_JP_20021011_2002-18.pdf#page=32|journal=[[wikipedia:Gemaga|Dorimaga]]|pages=30|date=October 11, 2002|accessdate=February 22, 2022|language=Japanese}}</ref>
*Shadow was originally going to be named "Terios" ('reflection of'), and Rouge was going to be "Nails" (in direct contrast to Knuckles). The prototype names can still be found within the game's (any versions') files.
 
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|rev6 = ''Gamers' Republic''
*In all versions, the in-game screenshots appearing in the Tutorial and Credits originate from the Dreamcast release. While some noticeable differences such as the different-colored select button, the treasure hunting exclamation point and the controller graphic were added, you can see there aren't any new GameCube screenshots due to some Dreamcast-only things appearing, such as the altered posters in the background of City Escape, the inscriptions on the mechs (most clearly the Eggman insignia and "IVO" on the back of the [[Eggwalker]]), and the ARK's screen at the end of Dark Story that reads "DANGER!! DANGER!!" rather than "WARNING!! WARNING!!" This is an oversight on the developers' part. A similar mistake occurred in ''[[Sonic Adventure#Sonic Adventure DX: Director's Cut|Sonic Adventure DX]]'', in which one of the buttons in one of the character instructions was that of the Dreamcast version rather than the GameCube one.
 
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|rev6Score = {{Rating|3.5|5}}<ref name="GRepublic">{{Cite journal|last=Halverson|first=Dave|title=Reviews: Sonic Adventure 2|url=https://retrocdn.net/images/5/53/GamersRepublic_US_36.pdf#page=48|journal=Gamers' Republic|pages=46-47|issue=36|date=August 2001|accessdate=February 22, 2022}}</ref>
*In the Chao Garden, some characters will say untranslated lines (mostly Tails and Eggman). Also, the Chao in the Chao Kindergarten sing songs in Japanese.
 
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}}
*Like ''Sonic Adventure'', in the original Dreamcast version of the game, if you insert the disk into a PC then special wallpapers will be available to download as an easter egg. As well as that, there is a list of main series ''Sonic'' games prior to ''Sonic Adventure 2'', although ''Sonic the Hedgehog CD'' is absent from the list. It reads:
 
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''Sonic Adventure 2'' received critical acclaim, with scores of 89% and 83.3% from review aggregators [[Wikipedia:Metacritic|Metacritic]] and [[Wikipedia:GameRankings|GameRankings]], respectively.<ref name="gr"/><ref name="Metacritic"/> Critics appreciated the game's multiple playing styles. According to ''[[Wikipedia:Edge (magazine)|Edge]]'' and reviewer Four-Eyed Dragon of ''[[Wikipedia:GamePro|GamePro]]'', the core game's three styles and bonus features such as Chao gardens made the game engaging to play.<ref name="edge"/><ref name="gamepro"/> Johnny Liu of [[Wikipedia:Game Revolution|Game Revolution]] praised its [[Wikipedia:replay value|replay value]] of multiple playing styles and 180 different goals.<ref name="grev"/> Anthony Chau of [[Wikipedia:IGN|IGN]] called it "one of the best ''[[Sonic the Hedgehog series|Sonic]]'' games ever": "If this is the last ''Sonic'' game in these declining [[Dreamcast]] years, it's satisfying to know that the DC didn't go out with a bang, but with a sonic boom."<ref name="reviewIGN"/>
::SERIES TITLE:
 
   
  +
Shahed Ahmed of [[Wikipedia:GameSpot|GameSpot]] criticized ''Adventure 2''<nowiki/>'s camera for the "cardinal sin" of 3D platformers, as it forces the player to jump to an out-of-frame platform. Ahmed wrote that although a player can re-orient the camera with the trigger buttons, it reverts when the character moves.<ref name="gs review"/> According to Chau and Liu, camera issues were absent in [[Miles "Tails" Prower|Tails]] and [[Doctor Eggman|Dr. Eggman]]'s levels and insignificant in [[Sonic the Hedgehog|Sonic]] and [[Shadow the Hedgehog|Shadow]]'s, but searching for [[Emerald Shard]]s and items in cramped sections of [[Knuckles the Echidna|Knuckles]] and [[Rouge the Bat|Rouge]]'s levels was frustrating.<ref name="grev"/><ref name="reviewIGN"/> ''Edge'' found camera problems permeating the game, with no significant improvement from ''[[Sonic Adventure]]''.<ref name="edge"/>
::SONIC the Hedgehog, 1991
 
   
  +
Liu called the graphics "sweet, sweet eye-[[Wikipedia:crack cocaine|crack]]".<ref name="grev"/> Four-Eyed Dragon wrote that the game "is simply jaw-dropping beautiful," citing its detailed backgrounds and scenery and the playable characters' and enemies' extensive color palettes.<ref name="gamepro"/> According to Chau, the game had "some of the best textures ever seen" and was one of the most beautiful Dreamcast games.<ref name="reviewIGN"/> ''Edge'' was impressed by the texture detail and [[Wikipedia:draw distance|draw distance]],<ref name="edge"/> and Chau, Liu, and Ahmed praised its 60-frame-per-second rendering speed.<ref name="grev"/><ref name="gs review"/><ref name="reviewIGN"/>
::SONIC the Hedgehog 2, 1992
 
   
  +
According to Ahmed, the game's music was a step up from ''Sonic Adventure''<nowiki/>'s "campy [[Wikipedia:glam rock|glam-rock]] and [[Wikipedia:J-pop|J-pop]] soundtrack," with less emphasis on lyrics,<ref name="gs review"/> and Liu appreciated its more "understated" approach.<ref name="grev"/> Four-Eyed Dragon praised ''Sonic Adventure 2''<nowiki/>'s music as "an eclectic mix of orchestrated masterpieces, guitar tunes, and melodic [[Wikipedia:hip hop music|hip-hop]] voices gracefully fill the game's ambiance to a perfect pitch."<ref name="gamepro"/> Reaction to the voice acting was mixed; although Ahmed said "The voice acting, and the lip-synching in particular, is executed quite well,"<ref name="gs review"/> Liu and Chau thought the English voices were inferior to the Japanese ones.<ref name="grev"/><ref name="reviewIGN"/>
::SONIC the Hedgehog 3, 1994
 
   
  +
Ahmed criticized ''Sonic Adventure 2''<nowiki/>'s plot: "Throughout the game the plot becomes more and more scattered and lackluster," not focusing long enough on one element to execute it meaningfully.<ref name="gs review"/> Although Liu agreed that despite the game's ambitious scope and themes it failed to advance the series' core plot beyond the [[Sega Mega Drive]] ''Sonic'' games,<ref name="grev"/> ''Edge'' appreciated the story's presentation from both perspectives: hero and villain.<ref name="edge"/>
::SONIC and KNUCKLES, 1994
 
   
  +
''Sonic Adventure 2'' received several accolades, including the 2001 IGN's Editors' Choice Award.<ref>{{Cite web|url=http://www.ign.com/games/editors-choice?sortBy=score&sortOrder=desc&startIndex=350|publisher=[[Wikipedia:IGN|IGN]]|title=Game Reviews|accessdate=December 28, 2014}}</ref> [[Wikipedia:ScrewAttack|ScrewAttack]] called it the fifth-best Dreamcast game,<ref>{{Cite web|url=http://www.screwattack.com/shows/originals/screwattack-top-10s/top-10-dreamcast-games|title=Top 10 Dreamcast Games|publisher=ScrewAttack|accessdate=July 22, 2013}}</ref> and [[Wikipedia:GamesRadar|GamesRadar]] rated it the tenth greatest Dreamcast game out of 25, saying: "Despite trailing off significantly in recent years, the 3D side of the ''Sonic the Hedgehog'' franchise had a surprisingly stellar start with the ''Sonic Adventure'' entries, and the 2001 sequel really amped up the action."<ref>{{Cite web|accessdate=February 2, 2013|url=http://www.gamesradar.com/best-dreamcast-games-all-time/|title=Best Dreamcast games of all time|publisher=[[Wikipedia:GamesRadar|GamesRadar]]|author=GamesRadar Staff|date=19 April 2012}}</ref> In February 2014, IGN's Luke Karmali called the game his tenth-favorite game of all time.<ref>{{Cite web|url=http://www.ign.com/articles/2014/02/15/luke-karmalis-top-10-games-of-all-time|publisher=[[Wikipedia:IGN|IGN]]|title=Luke Karmali's Top 10 Games of All Time|date=February 15, 2014|accessdate=December 28, 2014|last=Karmali|first=Luke}}</ref> ''Sonic Adventure 2'' was placed at the number 1 spot in WatchMojo's "Every 3D Sonic Game Ranked" video; it was also placed at the #4 spot in their "Top 20 Sonic the Hedgehog Games" list.<ref>{{Cite web |first = Johnny |last = Reynolds |date = 2022 |title = Top 20 Best Sonic The Hedgehog Games |url = https://www.watchmojo.com/video/id/48699 |work = WatchMojo |accessdate = December 19, 2022}}</ref>
::SONIC JAM, 1997
 
   
  +
==Re-releases==
::SONIC Adventure (for Japan), 1998
 
  +
{|class="wikitable"
  +
!Image
  +
!Game
  +
!Platform
  +
!Description
  +
|-
  +
|[[File:Sonic adv 2 battle box.jpg|75px]]
  +
|''[[Sonic Adventure 2: Battle]]''
  +
|[[Nintendo GameCube]]
  +
|''Sonic Adventure 2: Battle'' is the enhanced port of ''Sonic Adventure 2''. Released in late 2001 in Japan and in early 2002 in the rest of the world.
  +
|-
  +
|[[File:SA2 (2012) Art.png|75px]]
  +
|''[[Sonic Adventure 2 (2012)|Sonic Adventure 2]]''
  +
|[[Xbox 360]], [[PlayStation 3]], [[PC]]
  +
|''Sonic Adventure 2'' was re-released in high-definition format via [[Xbox 360|Xbox Live Arcade]], [[PlayStation 3|PlayStation Network]] and [[Steam]] throughout October 2012. It also featured the "''Battle''" [[Downloadable content|DLC]], which included all of the added features present in ''Sonic Adventure 2: Battle''.
  +
|}
   
  +
==Adaptations==
::SONIC Adventure, 1999
 
  +
The anime series ''[[Sonic X]]'' included a six-episode adaptation of the game's events between "[[Project Shadow (episode)|Project: Shadow]]" and "[[Showdown in Space]]", known as the Shadow Saga. Like its predecessor, the adaptation was mostly faithful to the game's plot, with the Japanese version even being a word-for-word adaptation at some points. However, parts were written in for characters that did not appear in ''Sonic Adventure 2'' such as [[Christopher Thorndyke]] and [[Cream the Rabbit (Sonic X)|Cream the Rabbit]].
   
  +
In [[Archie Sonic the Hedgehog Issue 98|''Sonic the Hedgehog'' #98]], published by [[Archie Comics]], a two-part adaption of ''Sonic Adventure 2'' was presented, written by [[Karl Bollers]] and [[Ken Penders]].
::SONIC Adventure International, 1999
 
   
  +
==Trivia==
::SONIC Adventure 2 The Trial, 2000.
 
  +
*The two driving levels in the game's story, [[Route 101]] and [[Route 280]], are named after real-world U.S. highways.
 
  +
*This is the first ''[[Sonic the Hedgehog series|Sonic]]'' game to have swearing in the English track. Swear words can be heard in the lyrics of the main theme of [[Knuckles the Echidna]] and in the lyrics for the background music of some of the stages he goes through (i.e., "Deeper"). This was also the main reason why the [[Nintendo GameCube|GameCube]] version has a "Lyrics" warning on the [[Entertainment Software Rating Board|ESRB]] rating.
*The camera can be used to move objects in the game. This is most noticeable in the Chao Garden if you have a fruit in front of the camera and the player walks away from it. The same thing can be done in the Chao Garden in ''Sonic Adventure''.
 
  +
*In the game, [[Doctor Eggman|Dr. Eggman]] blows up half of the moon, but in later games with cutscenes in outer space scenes, most notably ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' and ''[[Sonic Colors]]'', it is still perfectly intact. Also, the earth does not appear to have any gravitational stress caused by the destruction. However, as recently confirmed by [[Takashi Iizuka]] of [[Sonic Team]] at Sonic Boom 2013, in all later games after ''Sonic Adventure 2'', the moon is actually still blown up. However, from ''[[Sonic Heroes]]'' onwards, the intact side of the moon is shown, while the part that Eggman blew up is on the opposite side of the moon.
*In the first cutscene of the demo version, before the player enters City Escape, the man on the radio says, "What the hell?" in the text which marks the first Sonic game to have swearing (although this is not in the final release of this game). In the final release, the script instead says, "What?!"
 
  +
*''Sonic Adventure 2'' is the only game where [[Sonic the Hedgehog|Sonic]] wears the [[Grind Shoes]] in order to promote the [[Wikipedia:Soap (shoes)|Soap]] product which the Grind Shoes were based on, along with the new extreme sport, freestyle grinding, that the shoes were made for. There are also many billboards, blimps, and benches in the game that advertised the shoes. The Grind Shoes themselves are a custom version of the Scorcher/Nitro Soap Shoe, while [[Shadow the Hedgehog|Shadow]] wears a pair of [[Air Shoes|custom Broadside Soap shoes]], as grinding (or "soaping") debuted as an important new gameplay element.
[[File:GUNtruck.jpg|thumb|Sonic being chased by a truck.]]
 
  +
*This is the first non-spin-off game where Dr. Eggman is playable.
*Shadow has the least amount of stages out of all the characters, with only 4 (Radical Highway, Sky Rail, White Jungle, and Final Chase).
 
  +
*In the first cutscene of the Hero Story, the pilot of the [[Guardian Units of Nations|G.U.N.]] helicopter identifies himself in military talk as "Sigma-Alpha 2", which translates from Greek as "SA2", the game's initials.
*This is the only ''Sonic'' game where [[Connor Bringas]] voices Tails.
 
  +
*This marks the final ''Sonic'' game for the Dreamcast.
*The "Chao in Space 2" movie billboard as well as the billboard advertising for the DVD Edition of "Chao in Space" in City Escape refers to the "Chao in Space" movie billboard near the entrance of Casinopolis in ''Sonic Adventure''.
 
  +
*This is the last ''Sonic'' game to be featured on a [[Sega]] console, as Sega eventually withdrew from the console market after the release of this game.
*In ''Sonic Generations'', [[Shadow the Hedgehog (Sonic Generations)|Shadow]] is Sonic's rival. During the opening cutscene, it is a reference to the ''Sonic Adventure 2: Battle'' opening, and during the fight, a remix of For True Story plays and if Sonic grabs 2 or 3 power cores depending on the difficulty, Live and Learn plays for a brief time.
 
  +
*If one were to go to the Theme Select in the Options menu and rotate the Control Stick clockwise for a few moments until hearing a chime sound, they would then see a picture of the [[President]]'s Secretary and will then be able to select the Secretary's menu theme.
*City Escape returns in the console versions of ''Sonic Generations'', as the fifth level in the game, in the Dreamcast Era.
 
  +
*Like ''[[Sonic Adventure]]'', in the original [[Dreamcast]] version of the game if you insert the disk into a [[PC]], special wallpapers will be available to download as an easter egg. As well as that, there is a list of main series ''Sonic'' games prior to ''Sonic Adventure 2'', although ''Sonic the Hedgehog CD'' is absent from the list.
*Radical Highway returns in the 3DS version of ''Sonic Generations''. Oddly enough, Sonic has never been confirmed to have visited Radical Highway before Sonic Generations.
 
  +
*The camera can be used to move objects in the game. This is most noticeable in the [[Chao Garden]] if the player has a fruit in front of the camera and they walk away from it. The same thing can be done in the Chao Garden in ''Sonic Adventure''.
*In the Hub World in ''Sonic Generations'', when in the Egg Dragoon section of the hub, a remix of E.G.G.M.A.N plays.
 
  +
*In the first cutscene of the demo version, before the player enters [[City Escape]], the man on the radio says, "What the hell?" in the text. This marks the first ''Sonic'' game to have profanity in a character's dialogue, although this is not in the final release of this game.
*Tails is the only playable character in ''Sonic Adventure 2'' that does not fight a major boss (not counting Eggman).
 
  +
**In the final release, the script instead says, "What?!"
*Sonic is the only playable character in ''Sonic Adventure 2'' who has the most Level Up Items, a maximum of 6, while Knuckles and Eggman have 5 Level Up Items, and Tails, Shadow, and Rouge have a minimum of 4 Level Up Items.
 
  +
*Shadow has the least amount of stages out of all the characters, with only four ([[Radical Highway]], [[Sky Rail]], [[White Jungle]], and [[Final Chase]]).
*Shadow before being officially named was internally known as both Dark Sonic and Terios. Dark Sonic was later used in ''Sonic X'' as a name for one of Sonic's transformations and "terios" translates into "reflection of".
 
  +
*This is the only ''Sonic'' game where [[Connor Bringas]] voices [[Miles "Tails" Prower|Tails]].
*In the Chao in Space 2 poster the rating is PG-13 as part of [[Wikipedia:Motion Picture Association of America|MPAA]].
 
  +
*The "''Chao in Space 2''" movie billboard, as well as the billboard advertising for the DVD Edition of "''Chao in Space''" in City Escape, refers to the "''Chao in Space''" movie billboard near the entrance of Casinopolis in ''Sonic Adventure''.
*The [[Dreamcast]] version of the game runs a disc check to make sure it is not run from a copied disc. If this check fails, Eggman will fall through the floor when he starts his section of [[Cannon's Core]].<ref>https://www.youtube.com/watch?v=sORf5oWvAA4</ref>
 
  +
**In the ''Chao in Space 2'' poster, the rating is PG-13 as part of [[Wikipedia:Motion Picture Association of America|MPAA]].
<gallery type="slideshow" widths="200">
 
  +
*Sonic features the most [[Level Up Item]]s out of the playable characters in ''Sonic Adventure 2'', with a maximum of six. Knuckles and Eggman have five Level Up Items, and Tails, Shadow, and [[Rouge the Bat|Rouge]] have a minimum of four.
nullDC_Win32_Release-NoTrace 2017-02-23 22-18-12-175.png|Big the Cat in Heroes' story first cutscene.
 
  +
*The Dreamcast version of the game runs a disc check to make sure it is not run from a copied disc. If this check fails, Eggman will fall through the floor when he starts his section of [[Cannon's Core]].<ref>https://www.youtube.com/watch?v=sORf5oWvAA4</ref>
sonic2app 2017-02-23 21-37-46-351.png|Big the Cat in "Enter Knuckles" cutscene.
 
sonic2app 2017-02-23 21-06-07-078.png|Big the Cat in "Shuttle Blast-off" cutscene.
+
[[File:nullDC_Win32_Release-NoTrace 2017-02-23 22-18-12-175.png|thumb|225px|right|[[Big the Cat]] in the Hero story's first cutscene.]]
  +
*[[Big the Cat]] has six known cameo appearances in the cutscenes of ''Sonic Adventure 2'' that can be only seen by pressing {{A Button (Dreamcast)}}, these include:
sonic2app 2017-02-23 21-40-35-406.png|Big the Cat in "Sonic in Trouble" cutscene.
 
  +
**During Sonic's escape from the helicopter at the beginning of the Hero story, Big can be seen in the Dreamcast version holding onto it.
Sonic2app_2017-02-23_23-15-22-368.png|Big the Cat in Last Story's first cutscene.
 
  +
**During Sonic and Shadow's first meeting, Big can be seen running around Shadow while he is standing over the [[F-6t Big Foot]].
sonic2app 2017-02-23 22-05-13-582.png|Big the Cat in "The Ultimate Battle" cutscene.
 
</gallery>
 
*[[Big the Cat]] has six known cameo appearances in the cutscenes of ''Sonic Adventure 2'' that can be only seen by pressing {{A Button (Dreamcast)}}/{{A Button (GameCube)}}/{{A Button (Xbox)}}/{{Cross Button (PS)}}. These include:
 
**During Sonic's escape from the helicopter at the beginning of the Heroes' story. Big can be seen in the Dreamcast version holding onto it.
 
**During Sonic and Shadow's first meeting, Big can be seen running around Shadow while Shadow is standing over the [[F-6t Big Foot]].
 
 
**In the cutscene after Knuckles fought [[King Boom Boo]], Big can be seen standing behind the entrance to the shuttle once the entrance opens.
 
**In the cutscene after Knuckles fought [[King Boom Boo]], Big can be seen standing behind the entrance to the shuttle once the entrance opens.
 
**During the cutscene after Knuckles and Rouge's fight, Big can be seen wandering around the arena.
 
**During the cutscene after Knuckles and Rouge's fight, Big can be seen wandering around the arena.
**During the Last Story's intro, Big can be seen standing on the computer's plaform with Eggman.
+
**During the Last Story's intro, Big can be seen standing on the computer's platform with Eggman.
**In the Last Story, before Amy tries to persuade Shadow to help, Big can be seen running right and left in the hallway that leads to the room where Shadow is.
+
**In the Last Story, before [[Amy Rose|Amy]] tries to persuade Shadow to help, Big can be seen running right and left in the hallway that leads to main room.
*[[Shiro Maekawa]] has stated that he found difficulty in writing the story for ''Sonic Adventure 2''.<ref name="Windii">{{Cite web|url=http://forums.sonicretro.org/index.php?showtopic=8815&st=5700&p=929070&#entry929070|title=The Supreme Topic of 'Other' Knowledge |last=|first=|work=Windii |publisher=Sonic Retro |date=23 June 2018 |accessdate=23 June 2018 }}</ref>
+
*[[Shiro Maekawa]] has stated that he found difficulty in writing the story for ''Sonic Adventure 2''.<ref name="Windii">{{Cite web|url=http://forums.sonicretro.org/index.php?showtopic=8815&st=5700&p=929070&#entry929070|title=The Supreme Topic of 'Other' Knowledge|author=Windii|publisher=Sonic Retro|date=June 23, 2018|accessdate=June 23, 2018}}</ref> Despite this, the game's story stands to be Maekawa's favorite as he is emotionally attached to it, as the game is the first story he wrote for.<ref name="Windii"/>
**Despite this, the game's story stands to be Maekawa's favorite as he is emotionally attached to it, the game being the first story he wrote for.<ref name="Windii"/>
+
**Maekawa has stated that if he had a chance to rewrite it or change something about the game's story, he would only add back the scenes he had to cut.<ref name="Windii"/>
  +
*According to Takashi Iizuka, ''Sonic Adventure 2'' is the best ''Sonic'' game as of July 2022.<ref name="123Q&A">{{cite web |url=https://www.youtube.com/watch?v=V4Rkjyqq5XI |title=Sonic Frontiers: 123 Rapid-Fire Questions With Takashi Iizuka |publisher=[[Wikipedia:Game Informer|Game Informer]] |work=YouTube |date=July 12, 2022 |accessdate=July 23, 2022 }}</ref>
**Maekawa has stated that if he had a chance to rewrite it or change something about the game's story, he would only add the scenes he had to cut.<ref name="Windii"/>
 
  +
*''Sonic Adventure 2'' is the game with the most original lyrical arrangements in the franchise, with a total of 18.
  +
*Utilizing an exploit, one has the potential to strike the G.U.N. truck during the City Escape stage by employing the homing dash maneuver directly towards the G.U.N. truck.
   
 
==Videos==
 
==Videos==
 
<tabber>
 
<tabber>
E3 2000 trailer = [[File:Sonic Adventure 2 - Trailers (E3, Trial, June)|left|350px]]
+
E3 2000 trailer=[[File:Sonic Adventure 2 - Trailers (E3, Trial, June)|left|350px]]
 
|-|
 
|-|
Sonic Adventure 2 Trial Demo Trailer = [[File:SONIC ADVENTURE 2 TRAILER|left|350px]]
+
Sonic Adventure 2 Trial trailer=[[File:SONIC ADVENTURE 2 TRAILER|left|350px]]
 
|-|
 
|-|
US commercial = [[File:Sonic adventure 2 commercial|left|350px]]
+
US commercial=[[File:Sonic adventure 2 commercial|left|350px]]
 
|-|
 
|-|
Japanese commercial= [[File:Sonic Adventure 2 (Japanese Commercial)|thumb|left|335px]]
+
Japanese commercial 1=[[File:Sonic Adventure 2 (Japanese Commercial)|left|350px]]
 
|-|
 
|-|
Japanese commercial 2= [[File:Sonic Adventure 2 Japan Commercial 2001|thumb|left|335px]]
+
Japanese commercial 2=[[File:Sonic Adventure 2 Japan Commercial 2001|left|350px]]
|-|
 
Japanese commercial 3= [[File:Sonic Adventure 2 Actual Japanese Commercial (Dreamcast)|thumb|left|335px]]
 
|-|
 
Behind the Scenes video= [[File:Sonic Adventure 2 (XBLA) - Bonus Video Behind the Scenes|thumb|left|335px]]
 
 
|-|
 
|-|
  +
Japanese commercial 3=[[File:Sonic Adventure 2 Actual Japanese Commercial (Dreamcast)|left|350px]]
 
</tabber>
 
</tabber>
 
{{-}}
 
{{-}}
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==External links==
 
==External links==
*{{Plain link|http://sonic.sega.jp/sonicadv2/sonic_e.html|Official website}} '''(Japanese)'''
+
*{{Plain link|https://web.archive.org/web/20100331124841/http://www.sonicteam.com/sonicadv2/sonic_j.html|Official Japanese website}} '''(Archived)'''
  +
*{{Plain link|http://sonic.sega.jp/sonicadv2/sonic_e.html|Official English website}} '''(Archived)'''
  +
*{{Plain link|https://web.archive.org/web/20140804123919/http://sega.jp/dc/010603/|Product page at the Japanese Sega website}} '''(Archived)''' {{C|archived}}
  +
 
{{Adventure 2 info}}
 
{{Adventure 2 info}}
 
{{Sonic games}}
 
{{Sonic games}}
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{{DISPLAYTITLE:''Sonic Adventure 2''}}
 
 
[[de:Sonic Adventure 2]]
 
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[[ru:Sonic Adventure 2]]
[[Category:Sonic Adventure 2|*]]<noinclude>
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[[uk:Sonic Adventure 2]]
[[Category:Dreamcast games]]</noinclude><noinclude>
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[[Category:Sonic Adventure 2| ]]
[[Category:2002]]</noinclude><noinclude>
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[[Category:2001]]
[[Category:2001]]</noinclude><noinclude>
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[[Category:3D platformers]]
[[Category:Rated E games]]</noinclude>
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[[Category:Dreamcast games]]
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[[Category:Games developed by Sega Studio USA]]
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[[Category:Rated E games]]
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[[Category:Sonic the Hedgehog 10th Anniversary]]

Latest revision as of 07:43, 14 March 2024

What kind of hedgehog are you?


— Tagline

Sonic Adventure 2 (ソニックアドベンチャー2 Sonikku Adobenchā Tsū?) is a platform game developed by Sonic Team and published by Sega in 2001 for the Dreamcast, as part of the Sonic the Hedgehog series. It is the sequel to Sonic Adventure and was developed to celebrate the tenth anniversary of the franchise, as well as the last Sonic title to be released on a Sega console. The game features two good-and-evil storylines, each featuring three playable characters with whom they share a gameplay style with their opposite counterpart. Sonic Adventure 2 additionally serves as the debut of Shadow the Hedgehog, a black hedgehog that vaguely looks like Sonic, and Rouge the Bat, an enigmatic treasure hunter.

In Sonic Adventure 2, Sonic is arrested by the Guardian Units of Nations military organization due to being the supposed perpetrator of a Chaos Emerald theft. When the hedgehog learns that the true culprit is Shadow, whom he has been mistaken with, and that Eggman is up to no good again and plans to conquer the world using a planet-shattering weapon, he joins forces with his friends Tails, Knuckles and Amy to stop both evildoers and prove his innocence.

Like its predecessor, Sonic Adventure 2 was met with positive reviews, with praise for its gameplay variety, visuals, and music. It nevertheless received criticism for failing to address its prequel's flaws, most noticeably the camera orientations. Due to being released at the end of the Dreamcast's lifetime, it only sold around 500,000 copies. The game was re-released for the Nintendo GameCube less than a year later, under the name Sonic Adventure 2: Battle, with several tweaks to various aspects regarding graphics and gameplay features.

Plot

Spoiler warning: Plot, ending details or any kind of information follow.

Storylines

Hero Story

Sonic Adventure 2 Sonic opening

A fugitive Sonic, having broken free from G.U.N..

A helicopter from Sigma-Alpha 2, a subdivision of the Guardian Units of Nations (G.U.N.) military, is flying over the city, with Sonic the Hedgehog captive inside. Suddenly, Sonic manages to break free and jumps out of the helicopter, using a torn-off piece of the wing as a snowboard, and rushes through the city desperately trying to lose his pursuers. He defeats the F-6t Big Foot mech but soon runs into a black hedgehog named Shadow the Hedgehog, who shares his speed and has stolen the green Chaos Emerald from the national reserve bank. Realizing G.U.N. have mistaken him for Shadow, Sonic attempts to attack but Shadow uses Chaos Control to warp away as Sonic is re-captured.

Meanwhile, in the desert, Knuckles the Echidna and Rouge the Bat are fighting for possession over the Master Emerald. Suddenly, Dr. Eggman drops in and grabs the Emerald using a claw, forcing Knuckles to jump up and punch the Emerald, shattering it into pieces. Rouge is furious, saying that all the world's gems belong to her and now neither of them have it, but Knuckles explains that he can simply find all of the pieces and repair it. The two split as Eggman flies off to his base, and Knuckles finds some shards in a canyon nearby.

The next day, Miles "Tails" Prower is flying to Prison Island in the Cyclone to try and save Sonic when he sees Eggman forcing Amy Rose to the edge of an aircraft carrier at gunpoint, prompting Tails to drop down and engage the plane's mech mode. They fight, and it ends in a stalemate. Eggman decides to let Tails and Amy go this time before he leaves. The two infiltrate the prison, and eventually find Sonic in a cell. Breaking him free, the hedgehog escapes from the harbor and into the jungle. Sonic runs into Shadow again, and they fight before Shadow receives a transmission from Eggman revealing that the time bombs are set to go off soon. Panicking, Sonic rushes through the forest and finds his friends, and they escape in the Cyclone as Prison Island blows up. Meanwhile, Knuckles explores a haunted mountain and finds more shards of the Master Emerald.

As soon as they return to the city, Eggman starts a live broadcast. He proclaims that he is now the ruler of the planet and demonstrates his new power aboard a previously abandoned space colony known as the Space Colony ARK. Using a massive laser cannon installed on it, he blows up half of the moon and gives everyone one day to accept him as his ruler, lest they want the Cannon fired at earth. The heroes are furious with the doctor's plan, but wonder how he could harness such power. Sonic realizes that the Chaos Emeralds must be involved somehow, before Tails takes out the yellow Emerald. He explains that the Chaos Emeralds are attracted to each other, similar to a magnetic force, and using this he can figure out where Eggman is hiding. G.U.N. track them down and order the three to surrender, prompting Sonic to hold them off as Tails and Amy get to safety in the Cyclone. Back with Knuckles, he explores a flooded mine and obtains more Emerald shards.

Tails and Amy hide in a safe area and call Sonic on a walkie-talkie. Tails says that he cannot get a signal on the Emeralds, meaning that Eggman's base is in outer space. Knuckles promptly meets up with them after climbing out of a manhole, saying he got lost in the mines. As Amy pulls him out, Tails manages to track the president's limo by hacking into the US government's computer and finding a call the president had with Eggman. The plan is to trace the limo and the call to find out where Eggman is. On the highway, the president is being driven through the city in a limo while in a call with Eggman. The doctor explains that he wants the president to surrender at his desert base within one day and not try to retaliate, or he will fire the Eclipse Cannon at the United Federation. Suddenly, Sonic and Tails jump into the limo from the sunroof and assure both the president and Eggman that they will intervene. Tails mans the computer and finds that Eggman's transmission is coming from the ARK.

Sonic, Tails, Knuckles, and Amy head for the Hidden Base, Dr. Eggman's secret base inside a pyramid in the desert. Tails blasts through the outer defenses in the Cyclone and Sonic goes through the catacombs to find the launch pad, albeit locked. Knuckles searches the area to find the key, and despite being attacked by King Boom Boo, the king of ghosts, he manages to defeat it and assemble the key. Eggman reveals himself to the heroes and vows to kill them and take the Chaos Emerald to unlock the Cannon's true power. Revealing a newly repaired Egg Golem, Eggman orders it to attack but Sonic defeats it easily. He then races to join his friends aboard a rocket as it takes off for outer space.

They reach the ARK, but the rocket slams into a giant asteroid, damaging it. The Master Emerald shards drift out into space and Knuckles angrily orders the heroes to stop the rocket and let him out so he can get them back. He and Sonic get into a fight over the rocket's controls, causing it to spin out of control. Knuckles promptly bails as Tails manages to make a safe landing. Sonic is angry at Knuckles for doing that as Tails researches the ARK's history. The ARK was the most advanced research center on Earth but shut down 50 years prior due to a horrible accident. He finds that the Eclipse Cannon is impenetrable on the outside, before taking out a convincing replica of the yellow Chaos Emerald he made that has the same properties as the real Emerald but is weaker.

The plan is to insert it into the console with the other Chaos Emeralds, causing the energy flow to reverse and blow up the Cannon. Tails blasts through the ARK and finds the power generator, which he destroys, and Sonic reaches the console for the Eclipse Cannon, but before he can insert the fake Emerald, Eggman approaches Tails, having captured Amy, and demands Sonic meet him in the research facility. Outside, Knuckles and Rouge fight over the shards, but during the battle Rouge slips and falls off the tower they were fighting on. Knuckles catches her before she can hit the lava below, but despite him having just saved her from a painful death Rouge angrily tells Knuckles to get off her. She jokingly guesses that he only saved her just so he could take her hand and calls him a creep. Knuckles is angry at her, saying that the situation is not a joke, and that he wasn't saving her, but the shards of the Master Emerald she is carrying. Regardless, Rouge gives him the shards, saying they stink of echidna. Knuckles says that if she thought that in the first place, they should not have fought. The Master Emerald is restored once again, and Knuckles apologizes to it for what he did before leaving to return it to its rightful place.

Sonic reaches the research facility, where Eggman threatens to kill Amy if he does not give him the Chaos Emerald. Sonic attempts to trick Eggman by handing over the fake Chaos Emerald, but Eggman suddenly springs a trap, locking the hedgehog inside an escape pod set to hurtle down to Earth and blow up. Before Eggman pushes the button, he tricks Tails into confirming the Emerald was fake, as he'd suspected, and Sonic encourages Tails to take care of Eggman and tells Amy to take care of herself. As the pod hurtles into space, Sonic remembers both Shadow's technique and that the Emerald has the same properties as the real one, albeit slightly weaker, and gets an idea. Back on the ARK, everyone present sees the escape pod explode, and Tails and Amy are in dismay, believing Sonic is dead. Eggman then demands Tails hand over the real Emerald, promising to release both him and Amy in return, but the fox remembers Sonic's last words and vows not to let him down. The two fight again, but despite Tails' efforts, Eggman escapes with the last Chaos Emerald.

Meanwhile, as Knuckles tries to find the exit, he feels a strange energy before being blinded by a bright flash. Sonic appears, having used the fake Emerald to perform Chaos Control and escape the pod before it blew up. He asks Knuckles to go save Tails and Amy, while he rushes to slam the fake Emerald into the barrel of the Eclipse Cannon in a final attempt to destroy it. Encountering Shadow along the way, both hedgehogs fight in a climactic showdown, and Sonic slams the Chaos Emerald into the Eclipse Cannon as it charges up, telling Tails and Amy via walkie-talkie to look out the window to see him standing atop the exploding cannon, giving a thumbs up.

Dark Story

Sonic Adventure 2 Eggman releases Shadow

Dr. Eggman releasing Shadow the Hedgehog, initially mistaking him for Sonic.

Dr. Eggman breaks into Prison Island and begins storming through the base. He is searching for a top-secret military weapon that his grandfather, Professor Gerald Robotnik, had created. However, the military had shut it down as they feared its power. He eventually finds it encased in a stasis capsule and unlocks it by entering the password "MA-RI-A" and inserting the gray Chaos Emerald into a console. The capsule unlocks, revealing a jet black and red hedgehog. Eggman initially mistakes him for his arch-nemesis Sonic the Hedgehog but realizes that he is different. The hedgehog introduces himself as Shadow, thanks Eggman for freeing him, and tells him that, in return, he will grant him one wish before easily defeating the B-3x Hot Shot mech sent to capture them both. Eggman is astounded by the feat, and asks about the wish, but Shadow simply tells Eggman to gather more Chaos Emeralds and meet him in the control room on the Space Colony ARK.

Meanwhile, in the desert, Knuckles the Echidna and Rouge the Bat are fighting for possession of the Master Emerald. Suddenly, Eggman drops in and grabs the Emerald using a claw, forcing Knuckles to jump up and punch the Emerald, shattering it into pieces. Rouge is furious, saying that all the world's gems belong to her, but Knuckles explains that he can simply find all of the pieces and repair it. The two split as Eggman flies off to his base, and Rouge searches a nearby lagoon for some shards, vowing revenge on both Eggman and Knuckles.

Eggman reaches his desert base and clears out the patrolling G.U.N. forces before going inside. Reaching his computer, he turns it on and finds a news broadcast. It turns out that Shadow has broken into the national reserve bank and stolen the green Chaos Emerald, but the authorities believe Sonic to be responsible. As Shadow watches from the top of a bridge, he suddenly has a flashback of the past. He sees himself and Maria Robotnik, Gerald's granddaughter, fleeing through the ARK from G.U.N. Maria is shot, but before she dies, she seals Shadow inside an escape pod and begs him to share a promise. Shadow remembers this as a promise for revenge and flees across the highway while breaking through G.U.N.'s forces. He then runs into Sonic, who is also trying to evade military capture, and the blue hedgehog angrily realizes what is happening. He attacks, but Shadow uses Chaos Control to warp away and introduces himself as the world's ultimate lifeform before vanishing. Sonic is left to be captured by G.U.N..

Lostcolonyeggman

Dr. Eggman in Lost Colony.

Back in the desert, Rouge finds Eggman's base and manages to break inside, reaching the computer room. She sees a teleporter to the ARK and wonders what he would be doing there, but regardless she continues trying to work out what he is up to. Up on the ARK, Eggman searches the abandoned research station and finds the main control room, where Shadow is waiting. He explains that the ARK is the first ever space colony, and it was built by Gerald Robotnik, Eggman's grandfather and one of the smartest men who ever lived. However, what people do not know is that the ARK also was the birthplace of many lethal weapons such as himself.

He reveals one – the Eclipse Cannon, a laser cannon built into the ARK that is capable of destroying entire planets. However, the cannon has been shut off for so long that it has run out of energy, and so they need all seven Chaos Emeralds to recharge it. As Shadow plugs the Emerald he took from the bank into the console, he then makes Eggman a deal: if he helps Shadow re-activate the cannon, the doctor can keep it and use it however he likes, telling him that the whole world could be his. Eggman laughs, as he can secure himself a legacy, but Rouge drops down from the ceiling, saying it will not be that easy. Remembering the tracking system he used to find the Master Emerald, she offers to help if she can keep it. When Eggman asks what is in it for him, Rouge explains that she is a treasure hunter that specializes in jewels and could help track down the other Emeralds. Eggman accepts, and Rouge gives him the blue Chaos Emerald.

The trio first go to Prison Island, where the purple, red and turquoise Chaos Emeralds are apparently kept, according to Rouge's intel. They form a plan: Eggman causes a distraction by attacking the military forces, while Rouge enters the vault to get the Emeralds and Shadow places time bombs around the island. Having only 30 minutes and one chance to pull it off, they split up. However, as they run out into the landing zone, Amy runs up to Shadow and hugs him, mistaking him for Sonic. She immediately realizes her mistake and panics. Eggman tells Shadow and Rouge to go and continue the plan as he can take Amy. However, at this moment, Tails is flying past in the Cyclone and sees everything. He drops down onto the runway and engages his mech mode, determined to protect her. They fight, but their battle ends in a stalemate. Eggman decides to let Tails go and runs off to cause a distraction for Shadow and Rouge.

Shadow sets the bombs for 15 minutes as Rouge manages to unlock the vault, only to be attacked by the R-1/A Flying Dog mech. She defeats it and retrieves the Emeralds but becomes trapped inside the vault with only ten minutes left until the bombs detonate. Shadow considers leaving her to die but decides to save her as it would mean his plan would be ruined. He rushes through the rainforest only to run into Sonic again, who has broken free and wants revenge. They fight, but their confrontation is interrupted by a transmission from Eggman, warning him to get off Prison Island before the bombs detonate. Sonic overhears this and runs off to warn his friends while Shadow manages to reach and break open the vault, free Rouge, and use Chaos Control to take them both to safety with only five seconds to spare.

Back on the ARK, Shadow remembers a conversation between himself and Maria about what it is like on Earth, before Rouge snaps him out of it. She is surprised that Shadow saved her, but he denies this, saying he was saving the Chaos Emeralds. As Eggman joins them, he announces that they are ready. Rouge asks if he is sure, as they still need the yellow Chaos Emerald, but Shadow explains that it is enough to demonstrate the Eclipse Cannon's power to the world. Eggman broadcasts an announcement that he is set to rule the world, and demonstrates why resistance is futile by using the Eclipse Cannon to blow up half of the moon.

Eggman then gives the people one day to accept their new ruler, or he will fire the Cannon at earth. Rouge is happy with the success of the presentation, but Shadow says that they have not won yet – the Cannon will take far too long to recharge, and they need the final Chaos Emerald. Eggman angrily asks Rouge where the last Emerald is, and Rouge responds by showing Eggman a newspaper. It says that Tails was given it as a reward for saving Station Square from a missile attack. Eggman and Shadow leave to get it from the fox as Rouge stays for a bit to relay information to the government as she is unable to determine if Shadow is the true ultimate lifeform but her research will continue.

Rouge goes to earth and tracks Tails in her car, finding both him and Sonic tailing the president in the Cyclone to find Eggman's desert base. She alerts Shadow, who races through the mountains to try and stop them but ultimately fails. He asks Eggman on what to do, but the doctor replies he is tracking them using radar and he will be ready for them. In his base, Eggman summons his newly repaired Egg Golem to attack but Sonic manages to damage the restraining mechanism, causing it to turn on Eggman.

The doctor destroys the machine as the heroes manage to hijack a rocket and set off into outer space. With only two hours and eleven minutes until the Eclipse Cannon is due to fire, Eggman alerts Rouge. She promises to stop them before asking for the colony's password. Upon getting it, she chuckles at how easily she tricked him before entering "MA-RI-A" into the console and rebooting the system. She finds files on Project Shadow, revealing that Shadow was created as the ultimate lifeform, but suddenly the computer detects energy from the Master Emerald shards that Knuckles gathered. It turns out that the heroes' rocket hit an asteroid, causing the shards to drift out into space.

Outside, Knuckles and Rouge fight over the shards, but during the battle Rouge slips and falls off the tower they were fighting on. Knuckles catches her before she can hit the lava below, but despite him having just saved her from a painful death Rouge angrily tells Knuckles to get off her. She jokingly guesses that he only saved her just so he could take her hand, and calls him a creep. Knuckles is angry at her, saying that the situation is not a joke, but regardless Rouge gives him the shards, saying they stink of echidna. Knuckles says that if she thought that in the first place, they should not have fought.

The Master Emerald is restored once again, and Knuckles apologizes to it for what he did before leaving to return it to the desert shrine. Back on earth, Shadow and Eggman are in the computer room in the pyramid. Eggman detects energy readings from two separate Chaos Emeralds and realizes that the heroes are attempting to trick him into inserting a fake one. He beams himself up to the ARK, telling Shadow to stay in the computer room and finish the job if he is defeated. He promptly makes his way through the space colony and captures Amy. He then tells Sonic and Tails to meet him in the research center. The two find him, and Eggman threatens to kill Amy if they do not give him both Chaos Emeralds. Sonic hands over the fake Chaos Emerald, before Eggman suddenly springs a trap, locking Sonic inside an escape pod set to hurtle down to Earth and kill him.

Before Eggman pushes the button, Sonic encourages Tails to stop Eggman and tells Amy to take care of herself. The escape pod hurtles outside the ARK and explodes, leaving Tails and Amy in dismay as they both believe Sonic is dead. Eggman then turns to defeat Tails, but the fox remembers Sonic's last words and vows not to let him down. The two fight again, and despite Tails' efforts Eggman escapes with all seven Chaos Emeralds. With 21 minutes until the cannon fires, Shadow watches the escape pod explode from the ARK and decides that Sonic was just a normal hedgehog after all. He goes to the control room, but to his absolute shock he realizes that Rouge has betrayed them, and she is actually a spy for the government. Rouge explains that she figured her part of the deal was fulfilled, so she decided to take the Chaos Emeralds and leave. Shadow calls her pathetic, before Rouge takes out a printed document about Project Shadow; the picture on the document shows an entirely different being as the ultimate lifeform. Rouge then wonders who or what is Shadow supposed to be if the picture shows the real ultimate lifeform.

The two receive a call from Eggman, who has the final Chaos Emerald. He tells them that someone is heading for the Eclipse Cannon and Shadow has to stop them before it fires. Shadow then threatens to kill Rouge if she takes the Emeralds, but says she can keep the fake one. Rouge asks if he really thinks he is the real Shadow and mentions that his memories could be fake. However, Shadow says that even then he is still Shadow as his memories are all he has, and he must fulfill his promise to Maria and that is what matters most. Shadow rushes across the underside of the ARK and eventually finds Sonic, who managed to escape from the exploding escape pod by using Chaos Control. Shadow comments that there was indeed more to Sonic than just looking like him, before vowing to kill him. Both hedgehogs face off for one last time, and despite his best efforts Sonic manages to reach the Eclipse Cannon and slam the fake Emerald into the barrel, destroying it.

Meanwhile, in the control room, Eggman plugs the yellow Chaos Emerald into the console, laughing maniacally at his victory. Suddenly, an alarm begins going off.

Last Story

SA2 DC - Super Sonic Finalhazard

Super Sonic fighting the Finalhazard.

Kicking off from the end of both the Hero and Dark Stories, Eggman desperately looks through the computer, trying to figure out what is going wrong. To his shock, he finds a video containing Gerald Robotnik. In the research center, Sonic and Knuckles try to investigate the rumbling when Rouge drops in. She reveals that the ARK is now falling to earth at terminal velocity and that they are all going to die. Suddenly, a video is broadcast out to the whole world. It contains Gerald, filming a few days before his death in a cell on Prison Island. He explains that the ARK is falling to Earth and that in 27 minutes it will land; the resulting explosion will destroy the planet and wipe out all life on it. This protocol was activated when Eggman inserted the Chaos Emeralds into the console, and is his posthumous revenge for G.U.N. storming the ARK 50 years prior and killing Maria Robotnik, whose death drove him insane.

Eggman comes into the room and explains that the figure in the video is Gerald. Knuckles angrily believes that Eggman is responsible, but the doctor argues that he would have done it long ago if he could. Noticing Sonic, he grumbles about how persistent he is as the hedgehog states that Knuckles piloting the shuttle was worse than anything Eggman could throw at him. Eggman then hands Rouge a hard drive containing Gerald's diary, which she plugs into the computer and reads.

I don't quite know what happened, or what went wrong. Was it a mistake to create the ultimate lifeform? I thought it would be something that would benefit mankind... But then the military guards landed on the Colony that day. They were sent to destroy the research project that I had been working on. My colleagues at the research facility, my granddaughter Maria, I hope you are all safe.

Rouge then reads the final entry as Gerald's voice is heard:

The colony was completely shut down, probably to prevent the prototype from falling into the wrong hands. The ARK was shut down under the premise that there had been an accident. I found Maria's name among those who died when the ARK was shut down. She meant everything to me! And I couldn't bear the thought that she died because of my research. I lost everything! I had nothing more to live for! I went insane! All I could think about was to avenge her! Somehow, someway, I got scared as I no longer was able to control my thoughts. All I could think about was that I wanted it all to end. Based on my original projections, I was able to complete my project, Shadow. I designed its mind to be perfect, pure... I will leave everything, to him. If you wish, release and awaken it to the world if you wish to fill it with destruction.

Eggman then explains that the energy from the Chaos Emeralds was enough to overcharge the Eclipse Cannon, making the core highly reactive and unstable. If the ARK hits earth, the planet will be destroyed, and so they must stop the energy flow. Rouge remembers that the Master Emerald is stronger than all seven Chaos Emeralds combined, and so they can use it to neutralize the energy. The five rush through to the core in a mad hurry, when Amy finds Shadow 19 minutes before impact. She begs him to help, but Shadow refuses as he has no reason to – the humans will perish, which is what Maria wanted. Amy begs Shadow not to ignore the crisis, as while some people are selfish while most of them have good hearts and do not deserve to die.

This triggers a hidden memory within Shadow, and he realizes that Maria never wanted revenge – Shadow was created to give humanity a chance to be happy, and Gerald simply manipulated this memory to trick him. Shadow vows to fulfill Maria's promise by thwarting Gerald's plans, and he joins the others. They find the core, which was designed after the altar of the Master Emerald. However, they encounter the Biolizard, a prototype of the ultimate lifeform. Shadow engages it while the others get the Emeralds from the control room, and Shadow manages to defeat it as Knuckles uses the Master Emerald to neutralize the energy. However, the Biolizard uses Chaos Control to fuse with the ARK, becoming the Finalhazard. Eggman explains that the creature was also manipulated into serving Gerald, and it is determined to keep the ARK on its collision course.

Sonic and Shadow use the Chaos Emeralds to become Super Sonic and Super Shadow, and together they are able to defeat the Finalhazard and use Chaos Control to warp the ARK back into orbit before it hits earth. However, Shadow, unable to maintain his super transformation form any longer, turns back to normal before falling to earth. Before he does, he tells himself that this was what Maria wanted and that he has fulfilled her promise. As humanity celebrates, the others on the ARK look down to the world. When Sonic returns to the ARK, Rouge wonders what happened to Shadow, but Sonic shakes his head to indicate he did not make it, but assures her that he did what a brave and heroic hedgehog did to save the earth. Eggman says that when he was young he looked up to Gerald, and wonders if he really did mean to destroy everything. Tails is unsure, but regardless everyone celebrates. Knuckles asks Rouge what she is going to do next, and she explains that she is not interested in jewels anymore after that hassle but has a new career plan. As Sonic thinks of Shadow, Amy asks him what is on his mind, and Sonic assures her it is nothing. Everybody returns to earth, the charges against Sonic and the others being dropped offscreen, with Sonic promising to remember Shadow's heroic sacrifice.

Characters

Image Character Biography
Adv sonic ok 32
Sonic the Hedgehog The fastest hedgehog on earth has a little competition. Mistaken for an escapee, Sonic is being chased by a secret military organization. He'll have to catch up with the mysterious black hedgehog in order to thwart Dr. Eggman's latest plan to conquer the world.[3]
Sa2 shadow
Shadow the Hedgehog The black hedgehog that resembles Sonic. Shadow is the ultimate lifeform created by Professor Gerald. Shadow has a special ability called "Chaos Control," which allows him to warp time and space using Chaos Emeralds. After telling Dr. Eggman about the existence of the Eclipse Cannon, Shadow encourages Dr. Eggman to join up and help conquer the world.[4]
TailsPose Adventure2
Miles "Tails" Prower This fox boy with two tails can create mechanical inventions that rival those of made by Dr. Eggman. This time, Tails pilots his latest walker, "Cyclone." He will support Sonic completely with his mechanical abilities.[5]
Sonic Adventure 2 Eggman
Dr. Eggman Also known as Dr. Robotnik, Dr. Eggman is a self-proclaimed genius. He is an evil scientist with an IQ of 300. A renowned authority on robotics, Eggman joins forces with Shadow and Rouge in a plot to conquer the world. Once he has collected the Chaos Emeralds, he plans to take care of his lifelong rival, Sonic, once and for all.[6]
Sa2 knuckles
Knuckles the Echidna The guardian of the Master Emerald, Knuckles takes his residence on the floating Angel Island. He is known as a treasure hunter, but is a skilled martial artist as well. Ever since the Master Emerald was shattered, Knuckles has made it his mission to collect each every shattered piece.[7]
Sa2 rouge
Rouge the Bat As a hunter who devotes her life to the pursuit of jewels, Rouge is determined to make herself rich. She is passionate about her work, and once she's set her sights on a new treasure, she stops at nothing until she gets it. In order to collect the many pieces of the Master Emerald, she offers to help Shadow and Dr. Eggman—but her true identity remains a mystery to them both.[8]
SonicAdventure2 Art2D AmyRose
Amy Rose A cheerful girl full of passion who loves to chase after Sonic wherever he goes. Learning that Sonic was arrested by the military troops, she comes to Prison Island alone. She has a strong sense of intuition and a pure heart.[9]
Maria1
Maria Robotnik A beautiful and mysterious girl that exists in the memory of Shadow, Maria is the granddaughter of Professor Gerald and a cousin of Dr. Eggman.[9]
Prof. Gerald Robotnik A brilliant scientist and Dr. Eggman's grandfather. Noted as one of the most brilliant minds of all time, Professor Gerald designed the world's first space colony "ARK." He was also involved in the development of the ultimate life form: "Project Shadow." He later disappeared under mysterious circumstances.[9]

Gameplay

As with its predecessor, Sonic Adventure 2 is a 3D third-person action platformer video game. Gameplay takes place between two different points of view storylines, the "Hero" story and the "Dark" story; the player has the option of advancing in either one or the other at any time. The player controls Sonic, Knuckles and Tails in the Hero side of the story, while they play as Shadow, Rouge and Dr. Eggman in the Dark storyline. The characters all play similarly to their opposite counterparts. The game is divided into a series of stages where the player controls one of the aforementioned characters, depending which story they are in. Interspersed between the levels are various bosses, which one particular character must fight. Levels advance in order for each storyline, and come between each of the playable characters. The main story line can only be finished when both Hero and Dark story modes are finished, and an extra story feature is revealed where the player must use almost every characters to beat it.

Similar to past Sonic games, the goal of Sonic Adventure 2 is to get to the end of the aforementioned stages while a timer counts the time spent within each stage, though each character has a different way of passing through them. In these stages, the player might find Rings, which serve as their character's main defense against enemies and obstacles; should the playable character be hit by an obstacle or enemy, they will survive at the cost of losing all their Rings. However, if the player takes damage without having any Rings on them, they will lose a life, or get a Game Over if they do not have any lives left. In the former's case, the playable character will respawn at the latest Point Marker they touched, or at the start of the stage if they did not touch any Point Markers. In addition, there are certain circumstances where the character will be given an instant death, no matter how many Rings they have. These include drowning, being crushed, or falling into a bottomless pit. Also, when passing a Point Marker, the player receives a specific power-up based on the number of Rings they are holding:

At the end of each stage, the player is given a score based on the number of Rings collected and time spent within the level. The less time is taken and the more Rings obtained, the higher the score is. The player is also given a Rank based on their performance, a letter grade that is either A, B, C, D, or E, with A being the highest and E being the lowest. Irrelevant to any other factors, an A-Rank is automatically awarded to players that complete any score-ranked mission with all of the Rings from that level in the player's possession.

There are five missions within each Action Stage; in order to obtain the second mission, the player must complete the first one, to unlock the third, the second mission must be finished, and so on. In order from first through fifth, the missions are: to complete the level, collect one hundred Rings, find a "lost Chao" using the Mystic Melody Level Up Item, finish within a time limit, and complete a "Hard mode" version of the stage.

Emblems are also given within the game, and there are one-hundred and eighty Emblems in total. In order to gain all Emblems, players must complete every mission within every stage, achieve an A rank in all stages and missions, etc. After collecting all Emblems, the player unlocks Green Hill, a remake of Green Hill Zone from the original Sonic the Hedgehog.

Returning from Sonic Adventure are the Chao, small creatures that can be raised by the player in Chao Gardens, similar to a virtual pet. A new feature introduced is that Chao may change their appearance and alignment depending on what character the player is using and how do they treat them. If a Chao is well treated by a Hero side character or abused by a Dark side one, they will turn into a "Hero Chao," a benevolent and polite Chao. On the other side, well treated by a Dark side character or abused by a Hero side one, they will turn into a "Dark Chao," a rude type of Chao.

Character-specific gameplay

High-Speed Action Stages

Sonic and Shadow's gameplay styles are identical to that of Sonic in Sonic Adventure. The fastest of their respective character roasters, they can perform a Spin Dash to gain instant speed in seconds and use a Homing Attack to target an obstacle or enemy and home in on them for an attack. Sonic and Shadow's stages end by touching a Goal Ring.

In addition, Sonic and Shadow's abilities can be upgraded by collecting Level Up Items; after finding the Light Speed Shoes or the Air Shoes, respectively, they will be able to perform the Light Speed Dash; when they obtain the Ancient Light, they will be able to perform the Light Speed Attack; and by getting the Flame Ring, Sonic and Shadow will be able to use the Fire Somersault.

Lock-On Shooting Stages

Tails and Dr. Eggman have similar gameplay styles to that of E-102 Gamma in Sonic Adventure. In gameplay, they are driving the walker mode of the Cyclone and the Eggwalker, respectively. Unlike other characters, Tails and Eggman make use of a Health Gauge, which can be filled by collecting rings. When the Health Gauge is empty, the player will lose a life, or get a Game Over if they run out of lives. Despite walking slowly and being capable of doing small jumps, they can use the Lock-on to target enemies and obstacles, and the Lock-On Missile to launch missiles to said targets. The Volkan Cannon fires a mini-gun at targets, but is not as effective as the Lock-On Missile.

Tails and Eggman's abilities can be upgraded by collecting Level Up Items; when they find the Bazooka or the Large Cannon, respectively, they will be increase the power of the Volkan Cannon; by collecting the Booster or the Jet Engine, respectively, the playable character will be able to Hover; and the Laser Blaster makes the missiles of the Lock-On Missile release violent explosions upon contact, thus damaging enemies that are near the target as well. Eggman can also collect the Protective Armor, which increases the durability of his Eggwalker.

Hunting Stages

Knuckles and Rouge have the same gameplay styles as Knuckles in Sonic Adventure. When playing as either of them, the player is required to find three Master Emerald shards or similar objects hidden in the stage to complete it. To facilitate the search of the shards, the player will be able to make use of the Emerald Radar, which will tell them whether or not they are near a hidden object. While slightly slower than Sonic and Shadow, they are able to glide to fall much slower to the ground, thus being able to pass over large pits. If they hit a vertical wall while gliding, Knuckles and Rouge will climb, where they will be able to climb or scale said wall. They can also dig when they are on a solid ground, and thus be able to find buried objects.

Scoring system

Controls

General

Button formation Movement
Analog-Stick Move
A Jump
DreamcastB/X Button Dreamcast Action
Y Button Dreamcast Switch Action Window
L / R Rotate camera
START Pause

High-Speed Action Stages

Button formation Movement
Sonic-Icon-Sonic-Adventure-2 Sonic Shadow-Icon-Sonic-Adventure-2 Shadow
DreamcastB/X Button Dreamcast Somersault
Hold DreamcastB/X Button Dreamcast > release Spin Dash
Jump > A Homing Attack
DreamcastB/X Button Dreamcast on Rail Crouch to accelerate
DreamcastB/X Button Dreamcast near rings Light Speed Dash
Jump > DreamcastB/X Button Dreamcast Bounce Attack

Lock-On Shooting Stages

Button formation Movement
Tails-Icon-Sonic-Adventure-2 Tails Eggman-Icon-Sonic-Adventure-2 Dr. Eggman
DreamcastB/X Button Dreamcast Volkan Cannon
Hold DreamcastB/X Button Dreamcast Lock-on
Lock-on > release DreamcastB/X Button Dreamcast Lock-On Missile
DreamcastB/X Button Dreamcast near enemy Propeller Punch Punch
Jump > Hold A Hover

Hunting Stages

Button formation Movement
K-T-E-Icon-Sonic-Adventure-2 Knuckles Rouge-Icon-Sonic-Adventure-2 Rouge
DreamcastB/X Button Dreamcast Punch Kick
Hold A while midair Glide
Glide into wall > Analog-Stick Climb Wall
A + DreamcastB/X Button Dreamcast in water Swim up and down
DreamcastB/X Button Dreamcast after jumping/while on wall Dig

Objects

Items

Gimmicks and obstacles

Level Up Items

Main article: Level Up Item

Characters

Playable characters

Non-playable characters

Enemies

Stages

Story Mode

There are a total of thirty-one stages in Sonic Adventure 2's Story Mode, sixteen from the Hero Story, fourteen from the Dark Story, and a final one from the Last Story. With some exceptions, each of these stages takes place in one of the game's major settings and features either high-speed (Sonic, Shadow), shooting (Tails, Dr. Eggman), or treasure hunting (Knuckles, Rouge) gameplay.

No. Stage Character
1 City Escape Sonic
2 Wild Canyon Knuckles
3 Prison Lane Tails
4 Metal Harbor Sonic
5 Green Forest
6 Pumpkin Hill Knuckles
7 Mission Street Tails
8 Aquatic Mine Knuckles
9 Route 101[note 1] Tails
10 Hidden Base
11 Pyramid Cave Sonic
12 Death Chamber Knuckles
13 Eternal Engine Tails
14 Meteor Herd Knuckles
15 Crazy Gadget Sonic
16 Final Rush
  1. Unlike in other stages, Tails does not employ his shooting gameplay in Route 101, but instead has a gameplay similar to that of Kart Race mode.

No. Stage Character
1 Iron Gate Dr. Eggman
2 Dry Lagoon Rouge
3 Sand Ocean Dr. Eggman
4 Radical Highway Shadow
5 Egg Quarters Rouge
6 Lost Colony Dr. Eggman
7 Weapons Bed
8 Security Hall Rouge
9 White Jungle Shadow
10 Route 280 Rouge[note 1]
11 Sky Rail Shadow
12 Mad Space Rouge
13 Cosmic Wall Dr. Eggman
14 Final Chase Shadow
  1. Unlike in other stages, Rouge does not employ her treasure hunting gameplay in Route 280, but instead has a gameplay similar to that of Kart Race mode.

Other stages

Bosses

In Story Mode, there are several bosses that the player has to fight after completing certain stages. There may also be times where two bosses are separately fought in a row following a stage.

Modes

1P Play

Story

Story is where the player follows along with the plot of the game. There are two stories at first: Hero and Dark. Once these two are completed, a third, final storyline known as "Last" is unlocked. Progressing through this mode unlocks more stages to play in Stage Select. Also, every time the player leaves the game and comes back to this mode to where they left, a short summary of one of the playable characters is played so that they can remember where they left of. When a story is finished, the player unlocks its "Boss" mode and is able to revisit certain points of the plot.

Stage Select

Stage Select is the overall map of the game's settings. Here they can play any stages they have already completed in Story mode. Each of these levels has five separate missions:

  • Mission 1: This is the mission that is played in Story mode, where the player must simply get to the ending of the stage or, in Hunting Stages, find the three hidden items. Ranking is given based on score.
  • Mission 2 (Collect 100 Rings!): In this mission, the player has to collect one hundred Rings to succeed. Ranking is given based on time.
Sonic Adventure 2 lost Chao

Sonic having found the lost Neutral Chao in Pyramid Cave.

  • Mission 3 (Find the lost Chao!): Here, the player is tasked with finding a Neutral Chao that is hidden somewhere in the stage. Most of the time this Chao is found in an area that is only accessible by interacting with an Ancient Ruin, meaning that the Mystic Melody has to have been obtained beforehand to complete this mission. Ranking is given based on time.
  • Mission 4 (Finish the stage in [time]!): The player has to reach the end of the stage under a time limit. Worth noting is that there are no Star Posts in these missions, meaning that they will have to start from the beginning once they lose a life. If the player runs out of time, they will be taken back to the beginning of the stage, but they will not lose a life. Ranking is given based on score.
Sonic Adventure 2 Hard mode comparison

Comparison of an area in City Escape normally (left) and in Hard mode (right); the path through the staircase has been sealed off; the right side has fewer platforms, the Super Ring Item Box has been removed, and a Gun Wing has been added instead.

  • Mission 5 (Clear Hard Mode!): This mission is unique from the others since the player has to finish a much harder version of the stage. Various paths are now sealed off, tougher enemies are more prominent, there are fewer platforms over bottomless pits, enemies sometimes appear out of nowhere, and the player is forced to have already obtained certain Level Up Items to progress. Ancient Ruins now simply spawn 1-Ups or are removed sometimes. In Hunting stages, the three items the player must find are always in the same spot. Ranking is given based on score.

Missions are unlocked once the player beats the one prior; for example, Mission 4 is accessible after beating Mission 3, which is unlocked after beating Mission 2. Completing a mission for the first time awards the player an emblem.

Kart Race

Kart Race is racing mode that is unlocked after beating either Route 101 in the Hero story or Route 280 in the Dark story and plays the same as these two stages. Each of the six playable characters has their own karts.

Boss

Boss is unlocked after beating either the Hero or Dark story. Here the player goes through all of the chosen story's bosses in order, similar to the Boss Sub Game from Sonic Adventure. After beating all of the bosses, the player is awarded an emblem.

2P Play

Downtown Race

Sonic and Shadow racing through City Escape.

Unlike its predecessor, Sonic Adventure 2 has a multiplayer mode. 2P Play features four different modes: Race[10] (Sonic/Shadow stages), Shooting[10] (Tails/Dr. Eggman stages), Hunting[10] (Knuckles/Rouge stages), and Random.[10] Each type of stage is played split-screen, except for the shooting stages. The conditions for winning in each type are as follows:

  • Race: The player who reaches the Goal Ring first wins.
  • Hunting: The first player to find the given amount of Master Emerald shards wins.
  • Shooting: The first player to reduce their opponent's HP Gauge to zero wins.

There is also a Kart Racing mini-game in 2P Play mode, but the player will have to clear the Kart stages in the Hero and Dark stories in order to enable it.

SA2 Artwork Big

Big in the Eggwalker, exclusive to the Dreamcast version.

Along with the six main characters of the game, 2P Play has the following unlockable characters exclusive to 2P Play:

  • Amy Rose: Playable after beating all of Sonic's levels with an A-Rank
  • Metal Sonic: Playable after beating all of Shadow's levels with an A-Rank
  • Tikal: Playable after beating all of Knuckles' levels with an A-Rank
  • Chaos 0: Playable after beating all of Rouge's levels with an A-Rank
  • Chao: Playable after beating all of Tails' levels with an A-Rank
  • Big the Cat: Playable after beating all of Eggman's levels with an A-Rank
SA2 Outfit Shadow HUcast

Shadow's alternate outfit.

Another exclusive to the two-player mode is alternate outfits. In Sonic Adventure 2, the player can unlock special costumes for each of the six main characters by completing all of their respective missions. Sonic and Shadow's costumes originated from Phantasy Star Online, an online RPG series that was also developed by Sonic Team, while all the other characters had unique outfits. Also on Sonic Adventure 2 were seasonal costumes for Halloween and Christmas, available as DLCs in late 2001.

Extra

The Extra menu holds the following:

Options

The Options menu is the settings menu for Sonic Adventure 2 which holds the following options:

  • Sound Test: Listen to BGM.
  • Change file:
  • Change Jump Pack setting:
  • Change Stereo / Mono:
  • Set language for voice and text:
  • Change menu screen theme:

Home Page

Home Page brings the player back to the opening sequence for the game.

Cast

Role English voice actor Japanese voice actor
Sonic the Hedgehog Ryan Drummond Jun'ichi Kanemaru
Miles "Tails" Prower Connor Bringas Atsuki Murata
Knuckles the Echidna Scott Dreier Nobutoshi Canna
Amy Rose Jennifer Douillard Taeko Kawata
Shadow the Hedgehog David Humphrey Kōji Yusa
Ryan Drummond (few lines)[11][12]
Rouge the Bat Lani Minella Rumi Ochiai
Dr. Eggman Deem Bristow Chikao Ōtsuka
Omochao Lani Minella Etsuko Kozakura
Maria Robotnik Moriah Angeline Yuri Shiratori
Gerald Robotnik Marc Biagi Chikao Ōtsuka
Chao Tomoko Sasaki
President Steve Broadie Kinryū Arimoto
Secretary Sue Wakefield Mami Horikoshi
GUN Soldiers Marc Biagi Kōji Ochiai
Scott Dreier Tōru Ōkawa
G.U.N. computer Sue Wakefield Mami Horikoshi
News reporter Lani Minella
Space Colony ARK computer Scott Dreier Tōru Ōkawa
Default menu theme Shelly Fox

Development

Background and conception

Sonic Adventure Box Artwork

Sonic Adventure (1998/1999), the prequel to Sonic Adventure 2.

In the 1990s, Sega was amongst the main competitors in the video game market and was able to gain a foothold against Nintendo with the release of Sonic the Hedgehog in 1991. The game became a massive success for the company, and quickly spanned a multimedia franchise with video games, cartoons, and comics; in just two years, the eponymous character had gone from being a sketch to being a character more widely recognized by American children than Mickey Mouse.[13] However, in the later years of the decade, Sega began to lose its dominance with the start of the fifth generation of video games, where its Saturn system was overshadowed by the Nintendo 64 and Sony's PlayStation. In a last-ditch effort, Sega released the Dreamcast in 1998 in Japan and 1999 in the rest of the world. It was a new console far more powerful than its competitors with new features like online gaming.[14] Sonic Adventure was one of the release games, and received critical acclaim. However, the Dreamcast ultimately failed against its competitors.

Sonic Adventure was developed by Sonic Team in Japan and was initially released in that country on December 23, 1998.[15] In 1999, several of its members, including Takashi Iizuka and series co-creator Yuji Naka, moved to the United States to develop a Western localization of the game, since the Dreamcast had not yet been released outside of Japanese markets. The team members established Sonic Team USA (later Sega Studio USA) as a US-based division of the group. The subdivision was established so that Sonic Team could have a stricter management over the series' image outside of Japan, since they felt that the comics and television shows that had been produced in North America were off-brand for the series and made Sonic "feel like a completely different character".[16][17]

Sonic team sf

The developers of Sonic Adventure 2, Sonic Team USA, in San Francisco.

The localized version of Sonic Adventure was released in mid-to-late 1999. Shortly afterwards, Sega demanded a sequel, and work on a new game began soon afterwards. In some ways, this has been compared to Sonic the Hedgehog 2, which was developed by the Sega Technical Institute in the United States, compared to the first game which had been made in Japan. Development for Sonic Adventure 2 began shortly after the American release of the international version of Sonic Adventure in September 1999.[18] Iizuka served as director and art designer, while Naka was the producer.[19]

Gameplay

The first thing the developers did when it came to the gameplay was to recreate Sonic Adventure's structure but making it more dynamic by focusing more on the action. Wanting to go back to the series' roots, the team removed the Adventure Fields from the first game to make the level succession more streamlined. Also, whereas Sonic Adventure featured a mix of action, exploration, etc., for Sonic Adventure 2, the developers separated these sequences according to each character's gameplay.[18]

The development team sought to make the game an impressive experience, and made it run at 60 frames per second with "tempo", giving Sonic a variety of actions rather than focusing on speed alone.[18] Its levels facilitated this flow, making Sonic seem faster than he was.[20] Developing the game was also much easier than Sonic Adventure due to the team's experience with the Dreamcast's hardware.[21] The game would end up having six different playable characters, all of whom were given roughly equal gameplay time, unlike Sonic Adventure where Sonic's story was much longer than the others.[20]

Iizuka described the Chao as a "relative neutral entity" in Sonic Adventure. In the sequel the developers expanded the creatures' presence, adding the ability to raise "Hero" and "Dark" Chao to reflect the conflict between good and evil.[20] In Sonic Adventure 2, Chao have the ability to socialize, so they resemble a "real artificial life form."[21]

Art

CEDC8

The developers of Sonic Adventure 2 used San Francisco, where they were located, as an inspiration for the artstyle of the game. This inspiration is most noticeably in the Hero story's first level, City Escape (pictured).

Since Sonic Team USA is located near San Francisco and its Bay Area, we discovered some magnificent locations. We decided to insert the beauty of these settings into our game.


Takashi Iizuka on the artstyle of Sonic Adventure 2.[18]

Whereas Sonic Adventure was inspired by Sonic Team's trip through Latin America, the developers sought to give Sonic Adventure 2 an "American atmosphere".[20] They were influenced by San Francisco and other locations in the United States, such as Yosemite National Park (where they vacationed during its development), the Golden Gate Bridge, and the San Francisco Bay Area.[18]

Characters

During the development of Sonic Adventure, the team wanted to introduce a new rival for Sonic in a potential sequel, but rarely discussed the idea. The developers eventually found use in this new character when they laid out the "good vs. evil" storyline.[22] The character was co-created by Iizuka and the writer of the story in Sonic Adventure 2, Shiro Maekawa.[23] The rival character's name was originally "Terios" ("reflection of"), a reference to being Sonic's doppelganger,[24] before being changed to Shadow the Hedgehog.

Maekawa was tasked with developing Shadow, whom they wanted to look just as "cool" as Sonic. Maekawa settled on the design of a black hedgehog, but struggled coming up with his personality. One night, while he was brainstorming lines for a scene in which Sonic confronts Shadow for impersonating him, Maekawa came up with Shadow's first line: "Hmph, aren't you the fake one here?" To further shape his "subtle" character, Maekawa envisioned Shadow would refer to himself with the more humble Japanese pronoun boku (?).[23]

Another character, Rouge the Bat, was created to contrast Knuckles. Funnily enough, her original name was "Shadow", before being changed to the current one.[25]

Promotion

Shadowe3-2000

Promotional artwork of Shadow and the early logo of the game.

Sega announced a follow-up to Sonic Adventure and a spin-off, which would become Sonic Shuffle, on October 4, 1999.[26] The newly named Sonic Adventure 2 appeared for the first time at E3 on May 11, 2000,[27] with Sonic Team adding the video shown to its website on June 30.[28] Sonic Team posted a trailer and a number of screenshots on May 30, 2001,[29] with Sega promoting Sonic Adventure 2 as the last Sonic game for the Dreamcast and as a celebration of the series' tenth anniversary.[30] Sega held a tenth anniversary party for Sonic in June 2001, at which attendees could compete in a battle tournament, and the winner played against Takashi Iizuka himself.[21]

Sonic Adventure 2 was released worldwide on June 23, 2001,[31] marking the Sonic series' tenth anniversary. A special collector's edition of the game was produced, featuring a large blue case that contained the game, a music CD (featuring tracks spanning Sonic's ten year history), a Sonic the Hedgehog retrospective booklet and a commemorative coin.

Pre-release

SonicAdventure2TheTrial lightshoes

Sonic in his normal shoes, from Sonic Adventure 2: The Trial.

A demo version of Sonic Adventure 2, titled Sonic Adventure 2: The Trial, was distributed as a bonus to those who purchased the first copies of Phantasy Star Online.[32][33] Since Phantasy Star Online was released in late 2000 in Japan and early 2001 in Western regions, this bonus disc served as an excitement builder for the final release of the game just six months later. This version only included one stage (City Escape) and a rudimentary two-player mode accessible through hacks.

While there are many changes between Sonic Adventure 2: The Trial and the final version of Sonic Adventure 2, a key difference is that Sonic is lacking the Grind Shoes in the demo, as Sega's partnership with Soap was made late in the game's development.

Sonic Adventure 2 is known for its infamous commercial which shows a scientist approaching a hedgehog labeled "Good Hedgehog" and petting it. The camera then goes to a tank labeled "Bad Hedgehog" where a cow is being lowered in. Eating sounds could be heard along with screams from the cow until the screen goes back to the "Bad Hedgehog" burping, this being a parody of a scene from Jurassic Park.

Soundtrack

Multi dimensional SA2 ost

The cover of Multi-Dimensional.

The main theme of Sonic Adventure 2 is "Live and Learn," performed by Crush 40. Some of the character themes were remixes of their Sonic Adventure counterpart. Five soundtracks have been released for Sonic Adventure 2:

  • Multi-Dimensional Sonic Adventure 2 Original Sound Track contains all of the sound tracks of the game except for the character themes.
  • Cuts Unleashed: SA2 Vocal Collection contains all of the character theme songs and "Live and Learn".
  • Sonic Adventure 2 Official Soundtrack is the western-released soundtrack containing all of the character themes and some of the action stage themes.
  • Sonic Adventure 2 Battle - Sampler is a promotional disc that only contains the tracks from Cuts Unleashed but all of the track's durations are halved.
  • Sonic Adventure 2 Original Soundtrack 20th Anniversary Edition contains both vocal and instrumental music tracks from the game to celebrate the twentieth anniversary of the Sonic series.
  • SONIC ADVENTURE 2 OFFICIAL SOUNDTRACK VINYL EDITION is a vinyl album of two records with a selection of both vocal and instrumental music tracks from the game.

Reception

 Reception
Aggregate scores
Aggregator Score
GameRankings 83.3%[34]
Metacritic 89%[35]
Review scores
Publication Score
Edge 7/10[36]
Famitsu 33/40[37]
GamePro 4.5/5[38]
GameRevolution 7/10[39]
GameSpot 8.6/10 (US)[40]
8.8/10 (UK)[41]
Hyper 87%[42]
IGN 9.4/10[43]
Official Dreamcast Magazine (UK) 8/10[30]
Dreamcast Magazine 93%[44]
SuperGamePower 10/10[45]
Consoles + 92%[46]
MAN!AC 89%[47]
Dorimaga 9.1313[48]
Gamers' Republic 3Star fullStar fullStar halfStar empty[49]

Sonic Adventure 2 received critical acclaim, with scores of 89% and 83.3% from review aggregators Metacritic and GameRankings, respectively.[34][35] Critics appreciated the game's multiple playing styles. According to Edge and reviewer Four-Eyed Dragon of GamePro, the core game's three styles and bonus features such as Chao gardens made the game engaging to play.[36][38] Johnny Liu of Game Revolution praised its replay value of multiple playing styles and 180 different goals.[39] Anthony Chau of IGN called it "one of the best Sonic games ever": "If this is the last Sonic game in these declining Dreamcast years, it's satisfying to know that the DC didn't go out with a bang, but with a sonic boom."[43]

Shahed Ahmed of GameSpot criticized Adventure 2's camera for the "cardinal sin" of 3D platformers, as it forces the player to jump to an out-of-frame platform. Ahmed wrote that although a player can re-orient the camera with the trigger buttons, it reverts when the character moves.[40] According to Chau and Liu, camera issues were absent in Tails and Dr. Eggman's levels and insignificant in Sonic and Shadow's, but searching for Emerald Shards and items in cramped sections of Knuckles and Rouge's levels was frustrating.[39][43] Edge found camera problems permeating the game, with no significant improvement from Sonic Adventure.[36]

Liu called the graphics "sweet, sweet eye-crack".[39] Four-Eyed Dragon wrote that the game "is simply jaw-dropping beautiful," citing its detailed backgrounds and scenery and the playable characters' and enemies' extensive color palettes.[38] According to Chau, the game had "some of the best textures ever seen" and was one of the most beautiful Dreamcast games.[43] Edge was impressed by the texture detail and draw distance,[36] and Chau, Liu, and Ahmed praised its 60-frame-per-second rendering speed.[39][40][43]

According to Ahmed, the game's music was a step up from Sonic Adventure's "campy glam-rock and J-pop soundtrack," with less emphasis on lyrics,[40] and Liu appreciated its more "understated" approach.[39] Four-Eyed Dragon praised Sonic Adventure 2's music as "an eclectic mix of orchestrated masterpieces, guitar tunes, and melodic hip-hop voices gracefully fill the game's ambiance to a perfect pitch."[38] Reaction to the voice acting was mixed; although Ahmed said "The voice acting, and the lip-synching in particular, is executed quite well,"[40] Liu and Chau thought the English voices were inferior to the Japanese ones.[39][43]

Ahmed criticized Sonic Adventure 2's plot: "Throughout the game the plot becomes more and more scattered and lackluster," not focusing long enough on one element to execute it meaningfully.[40] Although Liu agreed that despite the game's ambitious scope and themes it failed to advance the series' core plot beyond the Sega Mega Drive Sonic games,[39] Edge appreciated the story's presentation from both perspectives: hero and villain.[36]

Sonic Adventure 2 received several accolades, including the 2001 IGN's Editors' Choice Award.[50] ScrewAttack called it the fifth-best Dreamcast game,[51] and GamesRadar rated it the tenth greatest Dreamcast game out of 25, saying: "Despite trailing off significantly in recent years, the 3D side of the Sonic the Hedgehog franchise had a surprisingly stellar start with the Sonic Adventure entries, and the 2001 sequel really amped up the action."[52] In February 2014, IGN's Luke Karmali called the game his tenth-favorite game of all time.[53] Sonic Adventure 2 was placed at the number 1 spot in WatchMojo's "Every 3D Sonic Game Ranked" video; it was also placed at the #4 spot in their "Top 20 Sonic the Hedgehog Games" list.[54]

Re-releases

Image Game Platform Description
Sonic adv 2 battle box Sonic Adventure 2: Battle Nintendo GameCube Sonic Adventure 2: Battle is the enhanced port of Sonic Adventure 2. Released in late 2001 in Japan and in early 2002 in the rest of the world.
SA2 (2012) Art Sonic Adventure 2 Xbox 360, PlayStation 3, PC Sonic Adventure 2 was re-released in high-definition format via Xbox Live Arcade, PlayStation Network and Steam throughout October 2012. It also featured the "Battle" DLC, which included all of the added features present in Sonic Adventure 2: Battle.

Adaptations

The anime series Sonic X included a six-episode adaptation of the game's events between "Project: Shadow" and "Showdown in Space", known as the Shadow Saga. Like its predecessor, the adaptation was mostly faithful to the game's plot, with the Japanese version even being a word-for-word adaptation at some points. However, parts were written in for characters that did not appear in Sonic Adventure 2 such as Christopher Thorndyke and Cream the Rabbit.

In Sonic the Hedgehog #98, published by Archie Comics, a two-part adaption of Sonic Adventure 2 was presented, written by Karl Bollers and Ken Penders.

Trivia

  • The two driving levels in the game's story, Route 101 and Route 280, are named after real-world U.S. highways.
  • This is the first Sonic game to have swearing in the English track. Swear words can be heard in the lyrics of the main theme of Knuckles the Echidna and in the lyrics for the background music of some of the stages he goes through (i.e., "Deeper"). This was also the main reason why the GameCube version has a "Lyrics" warning on the ESRB rating.
  • In the game, Dr. Eggman blows up half of the moon, but in later games with cutscenes in outer space scenes, most notably Shadow the Hedgehog and Sonic Colors, it is still perfectly intact. Also, the earth does not appear to have any gravitational stress caused by the destruction. However, as recently confirmed by Takashi Iizuka of Sonic Team at Sonic Boom 2013, in all later games after Sonic Adventure 2, the moon is actually still blown up. However, from Sonic Heroes onwards, the intact side of the moon is shown, while the part that Eggman blew up is on the opposite side of the moon.
  • Sonic Adventure 2 is the only game where Sonic wears the Grind Shoes in order to promote the Soap product which the Grind Shoes were based on, along with the new extreme sport, freestyle grinding, that the shoes were made for. There are also many billboards, blimps, and benches in the game that advertised the shoes. The Grind Shoes themselves are a custom version of the Scorcher/Nitro Soap Shoe, while Shadow wears a pair of custom Broadside Soap shoes, as grinding (or "soaping") debuted as an important new gameplay element.
  • This is the first non-spin-off game where Dr. Eggman is playable.
  • In the first cutscene of the Hero Story, the pilot of the G.U.N. helicopter identifies himself in military talk as "Sigma-Alpha 2", which translates from Greek as "SA2", the game's initials.
  • This marks the final Sonic game for the Dreamcast.
  • This is the last Sonic game to be featured on a Sega console, as Sega eventually withdrew from the console market after the release of this game.
  • If one were to go to the Theme Select in the Options menu and rotate the Control Stick clockwise for a few moments until hearing a chime sound, they would then see a picture of the President's Secretary and will then be able to select the Secretary's menu theme.
  • Like Sonic Adventure, in the original Dreamcast version of the game if you insert the disk into a PC, special wallpapers will be available to download as an easter egg. As well as that, there is a list of main series Sonic games prior to Sonic Adventure 2, although Sonic the Hedgehog CD is absent from the list.
  • The camera can be used to move objects in the game. This is most noticeable in the Chao Garden if the player has a fruit in front of the camera and they walk away from it. The same thing can be done in the Chao Garden in Sonic Adventure.
  • In the first cutscene of the demo version, before the player enters City Escape, the man on the radio says, "What the hell?" in the text. This marks the first Sonic game to have profanity in a character's dialogue, although this is not in the final release of this game.
    • In the final release, the script instead says, "What?!"
  • Shadow has the least amount of stages out of all the characters, with only four (Radical Highway, Sky Rail, White Jungle, and Final Chase).
  • This is the only Sonic game where Connor Bringas voices Tails.
  • The "Chao in Space 2" movie billboard, as well as the billboard advertising for the DVD Edition of "Chao in Space" in City Escape, refers to the "Chao in Space" movie billboard near the entrance of Casinopolis in Sonic Adventure.
    • In the Chao in Space 2 poster, the rating is PG-13 as part of MPAA.
  • Sonic features the most Level Up Items out of the playable characters in Sonic Adventure 2, with a maximum of six. Knuckles and Eggman have five Level Up Items, and Tails, Shadow, and Rouge have a minimum of four.
  • The Dreamcast version of the game runs a disc check to make sure it is not run from a copied disc. If this check fails, Eggman will fall through the floor when he starts his section of Cannon's Core.[55]
NullDC Win32 Release-NoTrace 2017-02-23 22-18-12-175

Big the Cat in the Hero story's first cutscene.

  • Big the Cat has six known cameo appearances in the cutscenes of Sonic Adventure 2 that can be only seen by pressing A, these include:
    • During Sonic's escape from the helicopter at the beginning of the Hero story, Big can be seen in the Dreamcast version holding onto it.
    • During Sonic and Shadow's first meeting, Big can be seen running around Shadow while he is standing over the F-6t Big Foot.
    • In the cutscene after Knuckles fought King Boom Boo, Big can be seen standing behind the entrance to the shuttle once the entrance opens.
    • During the cutscene after Knuckles and Rouge's fight, Big can be seen wandering around the arena.
    • During the Last Story's intro, Big can be seen standing on the computer's platform with Eggman.
    • In the Last Story, before Amy tries to persuade Shadow to help, Big can be seen running right and left in the hallway that leads to main room.
  • Shiro Maekawa has stated that he found difficulty in writing the story for Sonic Adventure 2.[56] Despite this, the game's story stands to be Maekawa's favorite as he is emotionally attached to it, as the game is the first story he wrote for.[56]
    • Maekawa has stated that if he had a chance to rewrite it or change something about the game's story, he would only add back the scenes he had to cut.[56]
  • According to Takashi Iizuka, Sonic Adventure 2 is the best Sonic game as of July 2022.[57]
  • Sonic Adventure 2 is the game with the most original lyrical arrangements in the franchise, with a total of 18.
  • Utilizing an exploit, one has the potential to strike the G.U.N. truck during the City Escape stage by employing the homing dash maneuver directly towards the G.U.N. truck.

Videos


References

  1. Updated Dreamcast release list. Gamespot (June 4, 2001). Retrieved on March 14, 2024.
  2. SONIC ADVENTURE 2. Sega (December 11, 2001). Archived from the original on December 11, 2001. Retrieved on June 18, 2019.
  3. Sonic Adventure 2 (Dreamcast) United States instruction booklet, pg. 6.
  4. Sonic Adventure 2 (Dreamcast) United States instruction booklet, pg. 7.
  5. Sonic Adventure 2 (Dreamcast) United States instruction booklet, pg. 8.
  6. Sonic Adventure 2 (Dreamcast) United States instruction booklet, pg. 9.
  7. Sonic Adventure 2 (Dreamcast) United States instruction booklet, pgs. 10.
  8. Sonic Adventure 2 (Dreamcast) United States instruction booklet, pgs. 11.
  9. 9.0 9.1 9.2 Sonic Adventure 2 (Dreamcast) United States instruction booklet, pg. 12.
  10. 10.0 10.1 10.2 10.3 Sonic Adventure 2 (Dreamcast) United States instruction booklet, pg. 21.
  11. Ryan Drummond (@RYANtheDRUMMOND) on Twitter. Twitter (October 15, 2020). Archived from the original on October 15, 2020. "SADKOOLAID: So......basically even before Jason Griffith, Sonic and Shadow were voiced by the same guy (at least for a few seconds during the final leave) this true @RYANtheDRUMMOND? / Ryan Drummond: Yup. For just that one game. Don’t tell Sega! 🤣"
  12. monsoonx4 (October 18, 2020). Shadow Voice Comparison: David Humphrey and Ryan Drummond. YouTube.
  13. Kent, Steven L. (2001). "The War". The Ultimate History of Video Games. pp. 449-450. ISBN 0-7615-3643-4. "A 1993 study showed that more American kids recognized Mario and Sonic than Mickey Mouse."
  14. "History". The History of Sonic the Hedgehog. Les Editions Pix'n Love. September 6, 2013. pp. 54-65. ISBN 978-1-926778-96-9.
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  16. Sonic the Hedgehog – Developer Interview Collection. Shmuplations.com. Retrieved on February 10, 2019. "Interviewer: Do you also oversee the direction of Sonic as a character, then? / Yuji Naka: Sonic Team checks any new Sonic thing, yeah. It's a bit like Disney and Mickey Mouse. You've probably noticed that Disney hasn't put out a movie starring Mickey for awhile. I think it's because they're afraid of damaging his image, and thereby ending the life of the character. Mickey is a very important character to Disney, and they hope to protect his image so that he can continue to live on for decades more. And that kind of thing has been very hard to for us with Sonic, if I'm honest. I mean, there was a Sonic cartoon broadcast in America where he has siblings. (laughs)"
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External links

Sonic Adventure 2

Main article · Scripts (Hero, Dark, Last) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (The Trial, Preview, TRIAL Version) · Re-releases (Battle, 2012)
Sonic the Hedgehog console mainline games