Sonic Adventure is a re-released digital version of the Dreamcast game of the same name for the PlayStation 3 and Xbox 360 (via PlayStation Network and Xbox Live Arcade respectively). It was released on September 2010 worldwide. This port was officially announced by Sega on 10 June 2010 that it would be released on the aforementioned platforms. It is essentially a port of Sonic Adventure DX: Director's Cut released for the Nintendo GameCube and Windows earlier in 2003 and 2004 respectively, although additional content such as Metal Sonic, Mission Mode and Sega Game Gear games have been removed (with the first two options available with the Sonic Adventure DX DLC). A Microsoft Windows release via Steam was followed on 4 March 2011 under the name Sonic Adventure DX: Director's Cut (with Metal Sonic and Mission Mode being restored).
Later, Dreamcast Collection for Xbox 360 and Microsoft Windows included their respective version of Sonic Adventure. The PlayStation 3 version was available to be streamed on the PlayStation 4, PlayStation 5 and PC via the PS Now subscription service, with PlayStation 3, PlayStation Vita, Sony Bravia Smart TV (2013, 2014, 2015 and 2016 models), Sony Blu-Ray players and Samsung Smart TV support for the service being dropped in 2017. The Xbox 360 version of the game received backwards compatibility for the Xbox One on 28 September 2017.
- An online leaderboard feature has been added (except on Steam), allowing players to see where they rank in terms of their high scores in each Action Stage.
- In the Xbox 360 and PlayStation 3 versions, the player has the option to purchase the Sonic Adventure DX DLC which enables Mission Mode and the ability to play as Metal Sonic (once all 130 Emblems are collected). In addition, the title screen changes to that of Sonic Adventure DX: Director's Cut. On Steam, the DLC is already included.
- Tails and Amy are no longer shown escaping in the cutscene where the Egg Carrier blows up.
- The cutscene in Super Sonic's Story when Sonic is at the burning altar is shown in a more cinematic style.
- The Egg Keeper that was removed from the starting point of Sonic's version of Final Egg in Sonic Adventure DX: Director's Cut is restored in this version.
- The graphics are brighter, with even shinier character models (due to being a port of the original PC release from 2004). Textures are more clear due to HD.
- The sound effects in the sound test menu respond better and are more organized.
- The text font for the subtitles are different (also due to being a port of the original PC release).
- There are purple borders on each side of the screen (if played in widescreen), due to difficulties with making the game in true widescreen. This won't apply to the SEGA logo, the CRIWARE logo and the visual warning information.
- In Mission 12 for Knuckles the signs that had images of: Sonic Mega Collection, Sonic Advance 2 and Sonic Pinball Party now have images of Sonic the Hedgehog (2006), Sonic the Hedgehog 4: Episode I and Sonic Unleashed respectively. It also applies for the last one in Mission 50 for Amy.
- The opening title sequence restores the original Sonic Adventure logo, although the rest of the video is identical to Sonic Adventure DX. However, it can revert to the Sonic Adventure DX opening title sequence if the DLC is installed.
On September 15, 2014, Sega released a patch for the Steam version of the game to fix some bugs, including:
- Fixed an issue where the launcher would fail to save settings.
- Added support for v-sync and FXAA.
- Now renders correctly at higher resolutions (above 720p).
- Added Steam Achievements.
- Improved button prompts, now supports gamepad button prompts, and keyboard prompts are sensitive to user configurations.
- Keyboard controls can now be reconfigured.
- Removed horizontal borders.
|Image||Name||Requirement||Trophy Class||Xbox Live Gamescore|
|Miles "Tails" Prower||Become friends with Tails.||10|
|Knuckles the Echidna||Become friends with Knuckles.||10|
|Amy Rose||Become friends with Amy.||10|
|E-102 "γ"||Become friends with E-102.||10|
|Big the Cat||Become friends with Big.||10|
|Sonic the Hedgehog||Clear the Sonic story.||10|
|Super Sonic||Clear all characters stories.||20|
|The Fastest & Strongest||Get Level A on all the Action Stages.||20G|
|Sub Game Master||Get all Emblems of the Sub Games.||20|
|Chao's Best Friend||Get all Emblems of the Chao Race.||20|
|The Adventurer||Get all Emblems in the Adventure Field.||20|
|The Perfect Adventurer||Get all 130 Emblems.||40|
DLC: Sonic Adventure DX Upgrade
|Image||Name||Requirement||Trophy Class||Xbox Live Gamescore|
|Metal Sonic||Get all 130 Emblems by playing Sonic Adventure DX.||15|
|Metal Sonic Master||Get Level A on all the Action Stages by using Metal Sonic.||15|
|Mission All Accomplished||Clear all 60 missions.||20|
System requirements (PC)
|3.0 GHz Intel Pentium 4||2GB RAM||NVIDIA GeForce 7300 series, ATI Radeon™ X1600 Video Card with 256MB RAM||DirectX 9.0c compatible||1.8GB Hard Drive space||DirectX 9.0c compatible Sound Card|
Reviews for the PlayStation Network and Xbox Live Arcade versions of Sonic Adventure were mixed. IGN UK's Arthur Gies gave the Xbox 360 version a score of 3.5/10 and calling it "so fundamentally flawed that it borders on unplayable--the sections that move the fastest, that work best, require the least input from the player." 1UP.com criticized both the game's dated mechanics and the perceived lack of effort put into the port, which "feels like it wasn't even tuned for the Xbox 360 controller." By contrast, Gamer 2.0 claimed that the controls were "slightly more responsive than those of the Dreamcast original," and PlayStation LifeStyle scored it 8/10, complimenting the "frantic, fun gameplay" and "tons of replayability", concluding that "If you manage to overlook the glitches and dinky camera, you'll easily find a gem (or emerald) in this Dreamcast classic."
- After performing specific tasks, clothes for PlayStation Home and Xbox Live Avatars such as a Sonic Adventure T-Shirt and Sonic's shoes are available.
- There is a control map for the Xbox 360 controller in the game files on the Steam version of the game. The game will also always display a keyboard control map, regardless of the player's controller.
- The "How to Play" option from the console version is replaced with the "Help" menu in the Steam version. However, said option still exists as an unused file in the Steam version of the game.
- Similarly, the Japanese PlayStation 3 virtual instructional booklet exists in the game files on the Steam version of the game.
- The "Mini Game Collection" option from Sonic Adventure DX: Director's Cut exists inside of this build of the game along with all of its games and can be loaded in with the use of mods. However, they are not upscaled to 720p when activated. In the Steam version, if the player is using a compatible controller, this menu also will also not show any button hints related to the controller and will show keyboard hints instead.
- Sonic Adventure DX. Steam.
- Sonic Adventure Officially Announced for XBLA and PSN. Sega (6 June 2010). Retrieved on 8 February 2015.
- Sonic Adventure DX. Steam (16 September 2014). Retrieved on 28 September 2015.
- Gies, Arthur (14 September 2010). Sonic Adventure Review - Xbox 360 Review. IGN. Retrieved on 11 August 2011.
- Barnholt, Ray (14 September 2010). Sonic Adventure Review for 360. 1UP.com. Retrieved on 11 August 2011.
- Dinolfo, Filippo (27 September 2010). Review: Sonic Adventure (Xbox 360, PS3). Gamer 2.0.
- Hartnett, Mike (23 September 2010). PSN Review – Sonic Adventure. PlayStation LifeStyle.
- Sonic Adventure DX (Windows, 2011). The Cutting Room Floor. Retrieved on 24 September 2015.
- Sonic Adventure at Wikipedia, the free encyclopedia.