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Join the quest to defeat the evil Dr. Eggman!


— Tagline

Sonic Advance 3 (ソニックアドバンス3 Sonikku Adobansu 3?) is an action platform video game in the Sonic the Hedgehog series, developed by Dimps and published by Sega and THQ.

The game was released in June 2004 for the Game Boy Advance. It would be later re-released in Japan for the Wii U's Virtual Console on May 2016. The game uses elements from Sonic Advance and Sonic Advance 2, as well as allowing the player to choose an additional partner, who augments the player's actions.

Plot

Spoiler warning: Plot, ending details or any kind of information follow.

The title screen of Sonic Advance 3.

After the Emerl incident, Dr. Eggman has used the leftover data from Emerl to create Gemerl.[2] Later, using Chaos Control, Eggman breaks the earth into seven pockets of reality with the intent of conquering each section and turning them into the Dr. Eggman Empire.[1][3] Sonic is left stranded with Tails in Route 99, and teams with him to find their friends, Knuckles, Amy and Cream; and restore the world by finding the Chaos Emeralds.[3] Whilst on their journey, Sonic and Tails find their friends, who join them. They also face off with Eggman's various machines.

The bad ending of Sonic Advance 3.

Eventually, Sonic and his friends go to Altar Emerald, where they have a fight against Gemerl and Eggman in the Hyper Eggrobo. The ending of the game from there will depend on the player's progress:

  • If the player is not using Sonic as a lead character and/or has not collected all seven Chaos Emeralds after defeating the Hyper Eggrobo, Eggman and Gemerl will escape as the Master Emerald restores the planet to normal. The game will then end with Omochao taking a picture of Sonic and his friends. As a post-credits scene, Eggman will be shown with the green Chaos Emerald in his possession as the game tells the player to collect the seven Emeralds.
  • If the player is using Sonic as a lead character and has collected the seven Chaos Emeralds after defeating the Hyper Eggrobo, Gemerl will betray Eggman and snatch the Chaos Emeralds from Sonic, which he uses to become Ultimate Gemerl. After Ultimate Gemerl has left. Sonic, using the Chaos Emeralds as well, becomes Super Sonic, and teams up with Eggman to defeat the robot. After that, Gemerl is turned back to normal and consumed in a massive explosion. Sonic later wakes up among his friends and set outs on new adventures while Knuckles stays behind to guard the Master Emerald. Days later however, Cream and her mother Vanilla find Gemerl's body on a beach, and give it to Tails, who repairs him and reprograms him into a friendly robot. After that, he gets to live a peaceful life with Cream and her family.

Characters

Image Character Biography
Advance3 sonic.png Sonic the Hedgehog A free spirited hedgehog that hates evil. He can be short tempered at times, but never turns his back on those in need of help.[4]
Tails 29.png Miles "Tails" Prower A friendly kid fox with two tails, who thinks of Sonic as a favorite big brother. He loves tinkering with machinery.[5]
Knuckles 16.png Knuckles the Echidna A powerful Echidna with spiky fists, and Sonic's best friend and rival. He's sincere in nature, but a little gullible and easily misled.[6]
Cream (Sonic Advance 3).png Cream the Rabbit Cream is a polite little rabbit that takes her tiny Chao "Cheese" wherever she goes. She means well, but can act a little childish at times.[7]
Amy 14.png Amy Rose Sonic's self professed girlfriend that he can't seem to escape from. She never leaves home without her trademark Pikopiko Hammer.[8]

Gameplay

Sonic Advance 3 is a 2D side-scrolling platforming video game, which plays similar to past 2D Sonic games. In it, the player takes control of Sonic, Tails, Knuckles, Cream and Amy, each with their own individual abilities.

Sonic Advance 3 contains seven Zones, each of them having separate hub worlds called "Zone Maps" that include three Acts, a boss fight and two minigames that are used to gain extra lives. Rather than segueing immediately between Acts as happens in other 2D Sonic the Hedgehog titles, Sonic Advance 3 uses a "hub" system where the characters have to explore a separate world from the Acts in order to enter each Act. Once all three Acts are found and cleared, the player can then move onto the boss. In the interconnecting hub, players can also exchange who their active pairing is by entering the giant Factory Ring near the entry point and switch between past Zones that were completed.

As with past 2D Sonic games, the main goal of Sonic Advance 3 is to beat all Acts in less than ten minutes. Rings can be found scattered throughout the game. As with past titles, Rings protect the playable character from attacks; if the player is hit while carrying at least one Ring, they will survive, although at the cost of dropping all their Rings. However, if they receive damage while not having any Rings, they will lose a life, or get a Game Over if they run out of lives. In the former, the player will respawn at the latest Checkpoint they touched, or in the start of the Act if they have not touched any Checkpoint. Extra lives can be obtained by gathering one hundred Rings or breaking 1-Up Boxes.

Unlike past games, Sonic Advance 3 requires the player to select a playable character and a partner character to assist them. Player 1 controls the leader character, while the partner is controlled by either a second player or an AI. Additionally, players can use a special ability known as Tag Action; the player can pick up the teammate by holding Rgba.png, and then release it to perform various special actions.

Besides the character actions, a partner affects the leading character's moveset and passive abilities. Each team-up also has a categorization showing its strength, which is either Flight, Power, or Speed, along with a description determining their partnership:

x Sonic Tails Knuckles Cream Amy
Sonic N/A "Unbreakable Bond"
SonicTailsBros.png
SA3 Speed Icon.pngSpeed
"Fighting Buddies"
SAdv3-Sonic-&-Knuckles.png
SA3 Speed Icon.pngSpeed
"OK"
Sonic Advance 3 Sonic & Cream.png
SA3 Speed Icon.pngSpeed
"Lovely Couple"
Sonic and Amy - Lovely Couple SA3.png
SA3 Speed Icon.pngSpeed
Tails "Unbreakable Bond"
Sonic Advance 3 Tails & Sonic.png
SA3 Speed Icon.pngSpeed
N/A "OK"
Sonic Advance 3 Tails & Knuckles.png
SA3 Power Icon.pngPower
"OK"
Sonic Advance 3 Tails & Cream.png
SA3 Fly Icon.pngFly
"OK"
Sonic Advance 3 Tails & Amy.png
SA3 Fly Icon.pngFly
Knuckles "Fighting Buddies"
Sonic Advance 3 Knuckles & Sonic.png
SA3 Speed Icon.pngSpeed
"OK"
Sonic Advance 3 Knuckles & Tails.png
SA3 Power Icon.pngPower
N/A "OK"
Sonic Advance 3 Knuckles & Cream.png
SA3 Power Icon.pngPower
"OK"
Sonic Advance 3 Knuckles & Amy.png
SA3 Power Icon.pngPower
Cream "OK"
Sonic Advance 3 Cream & Sonic.png
SA3 Speed Icon.pngSpeed
"OK"
Sonic Advance 3 Cream & Tails.png
SA3 Fly Icon.pngFly
"OK"
Sonic Advance 3 Cream & Knuckles.png
SA3 Power Icon.pngPower
N/A "Team Jubilee"
Sonic Advance 3 Cream & Amy.png
SA3 Fly Icon.pngFly
Amy "Lovely Couple"
SAdv3-Amy-&-Sonic.png
SA3 Speed Icon.pngSpeed
"OK"
Amy and Tails SA3.png
SA3 Fly Icon.pngFly
"OK"
Amy and Knuckles SA3.png
SA3 Power Icon.pngPower
"Team Jubilee"
Amy Cream Cheese SA3.png
SA3 Fly Icon.pngFly
N/A

Character team actions

  • Sonic: Gives a super burst of speed, as if walking over a speed booster.
    • Having Sonic as a partner (or being Sonic) will let the player enter Boost Mode.
  • Tails: A super high jump aided by Tails. (ground action)
  • Knuckles: Can be thrown forward at enemies. (ground action)
    • Glides forward with his partner riding on his back. (air action)
  • Cream: Cheese becomes a character Chao and can be used by the characters in the same way Cream uses Cheese. (air and ground action)
  • Amy: A super high jump aided by Amy's hammer. Can be used repeatedly to escape deep water.
    • A small double jump, which can be made into an abnormally high bounce if the player times it right. (air action)

Controls

General

Button formation Movement
Controlpadds.png left/right Move
Controlpadds.png up Look up
Controlpadds.png down Look down
Hold Rgba.png > release Rgba.png Tag Action
START Pause

Character specific

Action Movement with partner
SAdv3 tails life.png Tails SAdv3 knuckles life.png Knuckles SAdv3 cream life.png Cream SAdv3 amy life.png Amy
Regular Actions Controlpadds.png down: Spin (while running)
Controlpadds.png down + GameboyA.png: Spin Dash
Controlpadds.png down: Spin (while running)
Controlpadds.png down + GameboyA.png: Spin Dash
Controlpadds.png down: Spin (while running)
Controlpadds.png down + GameboyA.png: Spin Dash
Controlpadds.png down: Spin (while running)
Controlpadds.png down + GameboyA.png: Spin Dash
GameboyA.png Spin Jump Spin Jump Spin Jump Jump
GameboyB.png Skid Attack Fire Sliding Skid Attack Hammer Attack
GameboyA.png while jumping N/A N/A Jump Dash
Homing Attack
N/A
GameboyB.png while jumping N/A Wind Attack
Controlpadds.png up: Upper Spin
Controlpadds.png down: Bound Attack
N/A Spin Attack
Special Actions Rgba.png: Mid-Air Trick Action
Boost Mode (while running)
Boost Mode (while running) Breathe (in water)
Boost Mode (while running)
Boost Mode (while running)

Action Movement with partner
SAdv3 sonic life.png Sonic SAdv3 knuckles life.png Knuckles SAdv3 cream life.png Cream SAdv3 amy life.png Amy
Regular Actions Down Controlpadds.png: Spin (while running)
Down Controlpadds.png + GameboyA.png: Spin Dash
Down Controlpadds.png: Spin (while running)
Down Controlpadds.png + GameboyA.png: Spin Dash
Down Controlpadds.png: Spin (while running)
Down Controlpadds.png + GameboyA.png: Spin Dash
Down Controlpadds.png: Spin (while running)
Down Controlpadds.png + GameboyA.png: Spin Dash
GameboyA.png Spin Jump Spin Jump Spin Jump Jump
GameboyB.png Tail Swipe Tornado Attack Tail Swipe Hammer Attack
GameboyA.png while Jumping Propeller Flying Mid-Air Glide High Propeller Flying
Homing Attack
Hammer Propeller Flying
GameboyB.png while Jumping N/A Tail Spin Attack N/A Spin Attack
Special Actions Rgba.png: Mid-Air Trick Action
GameboyA.png: Dog Paddle (in water)
Boost Mode (while running)
GameboyA.png: Breast Stroke (in water) GameboyA.png: Dog Paddle (in water) GameboyA.png: Dog Paddle (in water)

Action Movement with partner
SAdv3 sonic life.png Sonic SAdv3 tails life.png Tails SAdv3 cream life.png Cream SAdv3 amy life.png Amy
Regular Actions Down Controlpadds.png: Spin (while running)
Down Controlpadds.png + GameboyA.png: Spin Dash
Down Controlpadds.png: Spin (while running)
Down Controlpadds.png + GameboyA.png: Spin Dash
Down Controlpadds.png: Spin (while running)
Down Controlpadds.png + GameboyA.png: Spin Dash
Down Controlpadds.png: Spin (while running)
Down Controlpadds.png + GameboyA.png: Spin Dash
GameboyA.png Spin Jump Spin Jump Spin Jump Jump
GameboyB.png Double Punch Spiral Upper Double Punch Hammer Attack
GameboyA.png while Jumping Mid-Air Dash Glide Double Mid-Air Glide
Wall Climb (towards wall)
Mid-Air Glide
Wall Climb (towards wall)
Mid-Air Glide
Wall Climb (towards wall)
GameboyB.png while Jumping N/A Spin Attack
Controlpadds.png down: Drill Claw
Special Actions GameboyA.png: Breast Stroke (in water)
Boost Mode (while running)
GameboyA.png: Breast Stroke (in water) GameboyA.png: Breast Stroke (in water)
GameboyB.png: Homing Attack (during Mid-Air Glide)
Controlpadds.png left/right + GameboyA.png: Dash Climb (on wall)
GameboyA.png: Breast Stroke (in water)

Action Movement with partner
SAdv3 sonic life.png Sonic SAdv3 tails life.png Tails SAdv3 knuckles life.png Knuckles SAdv3 amy life.png Amy
Regular Actions Controlpadds.png down: Spin (while running)
Controlpadds.png down + GameboyA.png: Spin Dash
Controlpadds.png down: Spin (while running)
Controlpadds.png down + GameboyA.png: Spin Dash
Controlpadds.png down: Spin (while running)
Controlpadds.png down + GameboyA.png: Spin Dash
Controlpadds.png down: Spin (while running)
Controlpadds.png down + GameboyA.png: Spin Dash
GameboyA.png Spin Jump Spin Jump Spin Jump Jump
GameboyB.png Chao Ball Attack Chao Attack Chao Spinning Attack Hammer Attack
GameboyA.png while Jumping Flying Floating Fall Flying (Chao Spin) Flying
GameboyB.png while Jumping Mid-Air Chao Ball Attack Mid-Air Chao Attack Mid-Air Chao Spinning Attack Mid-Air Chao Attack
Controlpadds.png down: Hip Drop
Special Actions Life Ring (in water)
Boost Mode (while running)
N/A N/A Rgba.png: Mid-Air Trick Action
Boost Mode (while running)

Action Movement with partner
SAdv3 sonic life.png Sonic SAdv3 tails life.png Tails SAdv3 knuckles life.png Knuckles SAdv3 cream life.png Cream
Regular Actions Controlpadds.png down: Spin (while running)
Controlpadds.png down + GameboyA.png: Spin Dash
Controlpadds.png down: + GameboyA.png: Leap Controlpadds.png down: + GameboyA.png: Amy Dash Controlpadds.png down: + GameboyA.png: Leap
GameboyA.png Spin Jump Jump Jump Jump
GameboyB.png Hammer Attack Hammer Attack Big Hammer Attack
Controlpadds.png down: Hammer Jump
Hammer Attack
GameboyA.png while jumping Jump Dash Floating Fall N/A Floating Fall
GameboyB.png while jumping Mid-Air Hammer Attack
Controlpadds.png down:: Spinning Hammer Attack
Mid-Air Hammer Attack Mid-Air Hammer Attack
Controlpadds.png down: Spinning Hammer Attack
Mid-Air Hammer Attack
Special Actions Boost Mode (while running) GameboyB.png: Head Slide (during Leap) N/A Rgba.png: Mid-Air Trick Action
GameboyB.png: Head Slide (during Leap)

Characters

Playable characters

Non-playable characters

Enemies

Bosses

  1. Egg Hammer 3 (Route 99) (only appearance)
  2. Egg Ball No.2 (Sunset Hill) (only appearance)
  3. Egg Foot (Ocean Base) (only appearance)
  4. Egg Cube (Toy Kingdom) (only appearance)
  5. Egg Chaser (Twinkle Snow) (only appearance)
  6. Egg Pinball (Cyber Track) (only appearance)
  7. Egg Gravity (Chaos Angel) (only appearance)
  8. Hyper Eggrobo (Altar Emerald) (only appearance)
  9. Ultimate Gemerl (Nonaggression) (only appearance)

Zones

  1. Route 99
  2. Sunset Hill
  3. Ocean Base
  4. Toy Kingdom
  5. Twinkle Snow
  6. Cyber Track
  7. Chaos Angel
  8. Altar Emerald
  9. Nonaggression

Cast

Role English voice actor Japanese voice actor
Sonic the Hedgehog Ryan Drummond Jun'ichi Kanemaru
Dr. Eggman Deem Bristow Chikao Ōtsuka
Miles "Tails" Prower William Corkery Ryo Hirohashi
Knuckles the Echidna Scott Drier Nobutoshi Canna
Amy Rose Jennifer Douillard Taeko Kawata
Cream the Rabbit Sarah Wulfeck Sayaka Aoki
Menu announcer
Jon St. John

Re-releases

On 25 May 2016, Sonic Advance 3 was re-released on the Wii U's Virtual Console in Japan at the price of ¥702.[9]

Reception

 Reception
Aggregate scores
Aggregator Score
GameRankings 81.37%[10]
Metacritic 79%[11]
Review scores
Publication Score
1Up.com 7.5/10[12]
Famitsu 30/40[13]
Game Informer 6.75/10[14]
GamePro 3.5/5[15]
GameSpot 8.4/10[16]
GameSpy 3/5 stars[17]
GameZone 9/10[18]
IGN 9/10[19]
Nintendo Power 3.9/5[20]

Sonic Advance 3 was reportedly "racing off store shelves" as soon as it was released.[21] The game also received positive reviews from critics, with respective scores of 79% and 81.37% at review aggregators Metacritic and GameRankings.[10][11] It later won "Handheld Game of the Year" at the 2004 Golden Joystick Awards[22] and sold over 100,000 copies in the United Kingdom alone.[23]

Critics gave mixed opinions to the team-up dynamic. Nich Maragos from 1UP.com celebrated that Sonic Team had "finally [come] up with a way of introducing teamwork and variance between characters that doesn't overwhelm Sonic's bread-and-butter gameplay." Maragos singled this out as the main divider between Sonic Advance 3 and Sonic Heroes, a game that he found surprisingly linear in level design considering that it, unlike Sonic Advance 3, was in 3D.[12] Maragos, GameSpot's Frank Provo, IGN's Craig Harris, and Game Informer's Lisa Mason appreciated the increase in replayability Sonic's friends brought.[12][14][16][19] However, Mason, as well as reviewer Stardingo from Gamepro, thought that they played too much like Sonic and did not add much to the experience.[14][15] Darryl Vassar of GameSpy took a different point of criticism: he acknowledged the presence of genuinely different character abilities, but perceived that their only purpose was to find Chao, whom he called "pointless".[17] Maragos noted that the "mid-air trick" system from Sonic Advance 2 was optional in Advance 3, but spoke positively about its usefulness in locating "hidden areas".[12] Harris argued that such varying team abilities contributed to occasional "cheapness" in the level design, because "most of the characters have absolutely no defense when hopping off items like springboards."[19]

However, the gameplay was mostly well-received otherwise. Vassar acclaimed the level design: he both called the levels "enormous and fast" and praised the slower, smaller sections for "keeping the levels distinct and adding short interludes to the constant running and loops."[17] Harris also praised the "clever" level design.[19] However, Mason found it "simplistic",[14] while Stardingo saw "repetition" in the typical formula.[15] Maragos criticized the contrasting difficulty of the bosses and some minor control issues.[12] Vassar, however, appreciated the return from Advance 2's running-based boss battles to more traditional ones.[17] Further praise from Harris, conversely, went to the multiplayer mode and—along with Stardingo—to the presence of a hub world, which Harris and Stardingo thought gave the game structure.[15][19]

The game's aesthetics were also well received. Provo stated that "in terms of graphics and sound, Sonic Advance 3 is on par with the best that companies like Nintendo and Konami have had to offer this year". He specifically complimented the character animations, simulations of underwater waves, and in-depth background effects.[16] Vassar praised Sonic Advance 3 for continuing Advance 1 and 2's emulation of the "colorful, angular, and stylized look" of the original Sonic the Hedgehog for the Sega Genesis, as well as its "twangy, upbeat tunes".[17] Stardingo thought similarly overall but criticized the "garish" themes of the level Toy Kingdom.[15]

Trivia

  • Strangely, this game was not mentioned on Sega's American Sonic Website (Sonic Central).
  • The partner aspect is similar in concept to the partner system from Knuckles' Chaotix, although Sonic Advance 3 does not replicate the "bungee cord" effect, instead using a system similar to Tails' AI-controlled system.
  • Amy as Sonic's partner is the only choice in the game that causes non-gameplay related sprites and animations to change depending on the selected characters.
  • If the player selects Knuckles as a player character and Sonic as a partner, the life symbol will look like a mirrored version of the cover of Sonic & Knuckles.
  • This is the only Sonic Advance game where the Tiny Chao Garden is absent.
  • If the player gets all the Chaos Emeralds, a code will pop up for the Secret Stage Mode. The player has to go to the main menu, highlight "Main Game" and press "Up, R, Down, L, Right, Left". Once that's done, the player can play the Special Stages.
  • Many of the music tracks from Sonic Advance 3 are remixes of themes that appeared in previous Sonic the Hedgehog games. While most originate from Sonic Battle (with Route 99 using music from Tails' Lab, Altar Emerald using music from Holy Summit, and Nonaggression and the title sequence using the leitmotif of E-120 Phi and Gemerl, as well as excerpts from Colosseum's music), the main menu uses the Chao Race theme from Sonic Adventure 2, and Sunset Hill's music is a remix of Green Hill Zone's music from the original Sonic the Hedgehog game. While the music for Sunset Hill is based on the music for Green Hill Zone, it also has elements of the music from Central City in Sonic Battle.
  • The Tag Actions used by Sonic, Tails, Knuckles or Amy as partners function very similar to their special abilities used in Sonic Advance's "Team Play" mode.
  • When Sonic and Cream are paired, Sonic can still acquire Air Bubbles despite not needing them.
  • This is the final game in which the original English voice actors reprise their roles for Sonic, Eggman, Tails, Knuckles, Amy and Cream before they were replaced with the 4Kids Entertainment voice actors from Sonic X.
    • It is also the only Sonic Advance game to feature voice acting and the second and final Sonic game for Game Boy Advance to feature voice acting overall, the first being Sonic Battle.

Videos


References

  1. 1.0 1.1 1.2 1.3 Flynn, Ian; Sega (8 December 2021). "Sonic Advance 3". Sonic the Hedgehog Encyclo-speed-ia. Dark Horse Books. p. 144. ISBN 978-1506719276. "Dr. Eggman has used the power of the Chaos Emeralds to unleash Chaos Control, splitting the world into pockets of reality"
  2. Sonic Advance 3 (Japanese). Sega. Retrieved on 21 April 2021. "『ソニックバトル』で登場した“エメル”のデータをもとに、Dr.エッグマンが生み出したロボット“ジーメル”が新登場!アタッチメントをつけることにより様々な機能を発揮可能。 ソニックたちを待ち受ける!"
  3. 3.0 3.1 Sonic Advance 3 (Game Boy Advance) United States instruction booklet, pg. 4.
  4. Sonic Advance 3 (Game Boy Advance) United States instruction manual, pg. 8.
  5. Sonic Advance 3 (Game Boy Advance) United States instruction manual, pg. 10.
  6. Sonic Advance 3 (Game Boy Advance) United States instruction manual, pg. 12.
  7. Sonic Advance 3 (Game Boy Advance) United States instruction manual, pg. 14.
  8. Sonic Advance 3 (Game Boy Advance) United States instruction manual, pg. 16.
  9. Sonic Advance 3 (GBA) heading to the Wii U VC in Japan on May 25th. The Sonic Stadium (18 May 2016). Retrieved on 21 May 2016.
  10. 10.0 10.1 Sonic Advance 3. GameRankings. Archived from the original on 18 October 2018. Retrieved on 6 June 2014.
  11. 11.0 11.1 Sonic Advance 3: Game Boy Advance. Metacritic. Retrieved on 6 June 2014.
  12. 12.0 12.1 12.2 12.3 12.4 Maragos, Nich (27 May 2004). Sonic Advance 3. 1UP.com. Archived from the original on 25 September 2012. Retrieved on 22 February 2022.
  13. "ソニック アドバンス3" (in Japanese). Famitsu (810). June 2004.
  14. 14.0 14.1 14.2 14.3 Mason, Lisa . Right Round Baby, Right Round. Game Informer. Archived from the original on 20 February 2008. Retrieved on 6 June 2014.
  15. 15.0 15.1 15.2 15.3 15.4 Stardingo (17 June 2004). Review: Sonic Advance 3. Gamepro. Archived from the original on 3 June 2008. Retrieved on 6 June 2014.
  16. 16.0 16.1 16.2 Provo, Frank (23 June 2004). Sonic Advance 3: Sonic Advance 3 is a great, fast-paced platform game, and the tag-team play mechanic really enhances the overall experience.. GameSpot. Archived from the original on 28 February 2007. Retrieved on 6 June 2014.
  17. 17.0 17.1 17.2 17.3 17.4 Vassar, Darryl (14 June 2004). Sonic Advance 3 (GBA). GameSpy. Archived from the original on 26 June 2008. Retrieved on 6 June 2014.
  18. Zacarias, Eduardo (13 June 2004). Sonic Advance 3 Review. GameZone. Archived from the original on 15 March 2008. Retrieved on 6 June 2014.
  19. 19.0 19.1 19.2 19.3 19.4 Harris, Craig (27 May 2004). Sonic Advance 3. IGN. Retrieved on 6 June 2014.
  20. "Sonic Advance 3". Nintendo Power (182): 94-96, 122. August 2004.
  21. SONIC ADVANCE 3 Now Available for Game Boy Advance; Third Title in Franchise Racing Off Store Shelves. THQ (7 June 2004). Archived from the original on 30 January 2016. Retrieved on 7 June 2014.
  22. CVG Staff (5 November 2004). Golden Joystick Awards 2004: Winners announced!. Computer and Video Games. Retrieved on 7 June 2014.
  23. ELSPA Sales Awards: Silver. ELSPA. Archived from the original on 13 February 2010. Retrieved on 7 June 2014.

External links

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