(I added to the Beta elements of Sonic and knuckles since this can only be found in Sonic and Knuckles not Sonic 3 or S3aK, i had recentley discovered this while i was going through the games files and observed the affects of the Super Insta-Shield.) Tag: Visual edit |
Tag: Visual edit |
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== Super Insta-Shield == |
== Super Insta-Shield == |
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− | At one point in development Super Sonic was supposed to have his own Insta-Shield which was Superior to its predecessor. The Super Insta-Shield would be activated the same way as the Insta-Shield but once activated it would send a gold wave of energy instead of white, have more range, and last a whole second before it would have to recharge for about 2 seconds. This was removed because if it was used, the game would freeze for about 3 minutes and for some unknown reason, send Sonic to Hidden Palace zone then after the game would crash. |
+ | At one point in development Super Sonic was supposed to have his own Insta-Shield which was Superior to its predecessor. The Super Insta-Shield would be activated the same way as the Insta-Shield but once activated it would send a gold wave of energy instead of white, have more range, and last a whole second before it would have to recharge for about 2 seconds. This was removed because if it was used, the game would freeze for about 3 minutes and for some unknown reason, send Sonic to Hidden Palace zone then after the game would crash. |
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+ | The name was found in the sprite file. |
Revision as of 00:16, 23 April 2018
Super Insta-Shield
At one point in development Super Sonic was supposed to have his own Insta-Shield which was Superior to its predecessor. The Super Insta-Shield would be activated the same way as the Insta-Shield but once activated it would send a gold wave of energy instead of white, have more range, and last a whole second before it would have to recharge for about 2 seconds. This was removed because if it was used, the game would freeze for about 3 minutes and for some unknown reason, send Sonic to Hidden Palace zone then after the game would crash.
The name was found in the sprite file.