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Sonic Wiki Zone
Sonic Wiki Zone
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:''For the version of these object before the [[Super Genesis Wave]], see [[Sol Emerald (Pre-Super Genesis Wave)]].''
 
:''For the version of these object before the [[Super Genesis Wave]], see [[Sol Emerald (Pre-Super Genesis Wave)]].''
 
{{Infobox item
 
{{Infobox item
|title = Sol Emerald
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|title = Sol Emerald
|image = [[File:Blog Sol Emeralds.jpg|242px]]
+
|image = BBandtheSolEmeralds.jpg
  +
|caption = [[Burning Blaze (Archie)|Burning Blaze]] and the Sol Emeralds, from [[Archie Sonic Universe Issue 58|''Sonic Universe'' #58]].
|caption = The seven Sol Emeralds in the Archie Comics.
 
|1st_app = [[Archie Sonic Universe Issue 55|''Sonic Universe'' #55]]
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|1st_app = [[Archie Sonic Universe Issue 55|''Sonic Universe'' #55]]
|user =
+
|user =
 
*[[Blaze the Cat (Archie)|Blaze the Cat]]
 
*[[Blaze the Cat (Archie)|Blaze the Cat]]
 
*[[Captain Metal]]
 
*[[Captain Metal]]
|use =
+
|use =
 
*Maintaining the Sol Zone
 
*Maintaining the Sol Zone
 
*Empowering beings
 
*Empowering beings
  +
*Powering machines
|description = Seven emerald cut gems with great power.
 
  +
|description = Seven emerald cut gems with unlimited power in the colors green, red, blue, yellow, purple, turquoise and white.
 
}}
 
}}
The '''Sol Emeralds''' are objects that appears the ''[[Sonic the Hedgehog (comic series)|Sonic the Hedgehog]]'' comic book series and its spin-offs. They are a set of seven mystical gems from the [[Sol Zone]] and are that [[Zone (Archie)|universe]]s equivalent to the [[Chaos Emerald (Archie)|Chaos Emeralds]] of [[Sonic's World]]. The Sol Emeralds are protected by [[Blaze the Cat (Archie)|Blaze the Cat]] and are vital in maintaining the Sol Zone.
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{{Quote left|I am '''[[Blaze the Cat (Archie)|Blaze the Cat]]'''; princess and guardian of the Sol Emeralds, the gems that keep this [[Sol Zone|world]] from falling into destruction.|[[Blaze the Cat (Archie)|Blaze the Cat]], [[Archie Sonic Universe Issue 56|''Sonic Universe'' #56]]
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}}
  +
The '''Sol Emeralds''' are objects that appear the ''[[Sonic the Hedgehog (Archie comic series)|Sonic the Hedgehog]]'' comic series and its spin-offs. They are a set of seven mystical gems from the [[Sol Zone]] and are that [[Zone (Archie)|universe]]'s equivalent to the [[Chaos Emerald (Archie)|Chaos Emeralds]] from [[Sonic's World]]. The Sol Emeralds are protected by [[Blaze the Cat (Archie)|Blaze the Cat]] and are vital in maintaining the Sol Zone.
  +
  +
==Description==
 
===Powers and traits===
 
The Sol Emeralds have very similar properties to the [[Chaos Emerald (Pre-Super Genesis Wave)|Chaos Emeralds]]. They possess large amounts of energies which can be harnessed by both living creatures and machines. They also seem to possess some sort of fire powers, since the Sol Emeralds created flames when transporting the visitors from [[Sonic's World]] back home from the [[Sol Zone]]. However, only Blaze can control and use their powers.<ref name="SU56" /> By harnessing the power of all seven Sol Emeralds, Blaze can achieve a Super State named [[Burning Blaze (Archie)|Burning Blaze]] which gives her greatly enhanced innate talents, flight and invulnerability.
  +
 
The Sol Emeralds have a close connection to the Sol Zone, proving life to the entire Zone. Without them, the Sol Zone will grow unstable and eventually die. For this feat, it seems that all seven Sol Emeralds need to be kept together. If even one of the emeralds is separated from the rest, the Sol Zone will remain unstable. The Emeralds also appear to have a will of their own, allowing them to act on their own accord, such as calling Amy and Cream to the Sol Zone.<ref name="SU58" />
   
 
==History==
 
==History==
 
===''Sonic Rush'' and ''Sonic Rush Adventure''===
 
===''Sonic Rush'' and ''Sonic Rush Adventure''===
When [[Doctor Eggman (Archie)|Dr. Eggman]] learned of the Sol Emeralds, they stolen from the [[Sol Zone]] and brought to [[Sonic's World]] by the scientist. Following Dr. Eggman, Blaze reclaimed the Sol Emeralds and used to become [[Burning Blaze (Archie)|Burning Blaze]] and defeat Eggman and his associate [[Doctor Eggman Nega (Pre-Super Genesis Wave)|Dr. Nega]] alongside [[Super Sonic (Archie)|Super Sonic]].<ref>''[[Sonic Rush]]''</ref> Blaze would later re-gather the Sol Emeralds to become Burning Blaze and stop another one of Eggman and Dr. Nega's schemes along with Super Sonic, before using them to help [[Sonic the Hedgehog (Archie)|Sonic]] and [[Miles "Tails" Prower (Archie)|Tails]] get back home from the Sol Zone.<ref>''[[Sonic Rush Adventure]]''</ref>
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When [[Doctor Eggman (Archie)|Dr. Eggman]] learned of the Sol Emeralds, he stolen them from the [[Sol Zone]] and brought to [[Sonic's World]]. Following Dr. Eggman, Blaze reclaimed the Sol Emeralds and used them to become [[Burning Blaze (Archie)|Burning Blaze]] and defeat Eggman and his associate [[Doctor Eggman Nega (Pre-Super Genesis Wave)|Dr. Nega]] alongside [[Super Sonic (Archie)|Super Sonic]].<ref>''[[Sonic Rush]]''</ref> Blaze would later re-gather the Sol Emeralds to become Burning Blaze and stop another one of Eggman and Dr. Nega's schemes alongside Super Sonic, before using them to help [[Sonic the Hedgehog (Archie)|Sonic]] and [[Miles "Tails" Prower (Archie)|Tails]] get back home from the Sol Zone.<ref>''[[Sonic Rush Adventure]]''</ref>
   
 
===Pirate Plunder Panic===
 
===Pirate Plunder Panic===
 
:''Note: From the readers point of view, this picks up from where [[Sol Emerald (Pre-Super Genesis Wave)|Sol Emeralds' original timeline]] ended.''
 
:''Note: From the readers point of view, this picks up from where [[Sol Emerald (Pre-Super Genesis Wave)|Sol Emeralds' original timeline]] ended.''
Eventually, Blaze managed to recover all but one of the Sol Emeralds, and set out to recover the red one with help from the rest of [[Team Rose (Archie)|Team Rose]], [[Marine the Raccoon (Archie)|Marine]], and the [[Coconut Crew (Archie)|Coconut Crew]] aboard the [[Ocean Tornado (Archie)|Ocean Tornado]]. They eventually learned that it had been claimed by the [[Blackguard Pirates]], led by the nefarious [[Captain Metal]], who planned for the gem that included the other six Emeralds and Blaze herself to power his [[Egg O' War]] in his bid for multiversal conquest. After a relentless hunt for all the components he would gain and then lose, Captain Metal caught Blaze and her Sol Emeralds, but before he could pluck the Emeralds out of her and into the Egg O' War, Blaze used them to become [[Burning Blaze (Archie)|Burning Blaze]] and bring down both Captain Metal and the Egg O' War. She then used all seven Emeralds' power to sent her allies from [[Sonic's World]] back home.<ref name="SU55">[[Archie Sonic Universe Issue 55|''Sonic Universe'' #55]], "Pirate Plunder Panic Part One"</ref><ref name="SU56">[[Archie Sonic Universe Issue 56|''Sonic Universe'' #56]], "Pirate Plunder Panic Part Two"</ref><ref name="SU57">[[Archie Sonic Universe Issue 57|''Sonic Universe'' #57]], "Pirate Plunder Panic Part Three"</ref><ref name="SU58">[[Archie Sonic Universe Issue 58|''Sonic Universe'' #58]], "Pirate Plunder Panic The Conclusion"</ref>
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Eventually, Blaze managed to recover all but one of the Sol Emeralds, and set out to recover the red one with help from the rest of [[Team Rose (Archie)|Team Rose]], [[Marine the Raccoon (Archie)|Marine]], and the [[Coconut Crew (Archie)|Coconut Crew]] aboard the [[Ocean Tornado (Archie)|Ocean Tornado]]. They eventually learned that it had been claimed by the [[Blackguard Pirates]], led by the nefarious [[Captain Metal]], who planned for the gem that included the other six Emeralds and Blaze herself to power his [[Egg O' War]] in his bid for multiversal conquest. After a relentless hunt for all the components, Captain Metal caught Blaze and her Sol Emeralds,. Before he could pluck the Emeralds out of her and insert them into the Egg O' War, Blaze used them to become [[Burning Blaze (Archie)|Burning Blaze]] and bring down both Captain Metal and the Egg O' War. She then used the Emeralds' power to sent her allies from [[Sonic's World]] back home.<ref name="SU55">[[Archie Sonic Universe Issue 55|''Sonic Universe'' #55]], "Pirate Plunder Panic Part One"</ref><ref name="SU56">[[Archie Sonic Universe Issue 56|''Sonic Universe'' #56]], "Pirate Plunder Panic Part Two"</ref><ref name="SU57">[[Archie Sonic Universe Issue 57|''Sonic Universe'' #57]], "Pirate Plunder Panic Part Three"</ref><ref name="SU58">[[Archie Sonic Universe Issue 58|''Sonic Universe'' #58]], "Pirate Plunder Panic The Conclusion"</ref>
 
==Powers and traits==
 
The Sol Emeralds have very similar properties to the [[Chaos Emerald (Pre-Super Genesis Wave)|Chaos Emeralds]]. They possess large amounts of energies which can be harnessed by both living creatures and machines. They also seem to possess some sort of fire powers, since the Sol Emeralds created flames when transporting the visitors from [[Sonic's World]] back home from the [[Sol Zone]]. However, only Blaze can control and use their powers.<ref name="SU56"/> By harnessing the power of all seven Sol Emeralds, Blaze can achieve a [[Super transformation (other media)|Super State]] named [[Burning Blaze (Archie)|Burning Blaze]] which gives her greatly enhanced innate talents, flight and invulnerability.
 
   
  +
==Etymology==
The Sol Emeralds have a close connection to the Sol Zone, proving life to the entire Zone. Without them, the Sol Zone will grow unstable and eventually die. The Emeralds are also sentient and have a will of their own, which allows them to act on their own accord to a limited extend, such as calling Amy and Cream to the Sol Zone.<ref name=SU58/>
 
  +
"Sol" translates to "sun" in a variety of languages, like the Latin root word "sol", and is the origin of the word "solar." This means that the Sol Emeralds translate to "solar emeralds."
   
 
==Trivia==
 
==Trivia==
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==See also==
 
==See also==
*[[Sol Emerald]]
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*[[Sol Emerald (disambiguation)]]
   
 
==References==
 
==References==
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==External links==
 
==External links==
 
*{{ME link|Sol Emerald}}
 
*{{ME link|Sol Emerald}}
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{{Gemstones}}
 
[[Category:Emeralds]]
 
[[Category:Emeralds]]
  +
[[Category:Sol Dimension]]

Revision as of 14:06, 18 January 2019

Archie Comics Logo
This object exists primarily or exclusively within the Post-Super Genesis Wave continuity.
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.
For the version of these object before the Super Genesis Wave, see Sol Emerald (Pre-Super Genesis Wave).

I am Blaze the Cat; princess and guardian of the Sol Emeralds, the gems that keep this world from falling into destruction.


Blaze the Cat, Sonic Universe #56

The Sol Emeralds are objects that appear the Sonic the Hedgehog comic series and its spin-offs. They are a set of seven mystical gems from the Sol Zone and are that universe's equivalent to the Chaos Emeralds from Sonic's World. The Sol Emeralds are protected by Blaze the Cat and are vital in maintaining the Sol Zone.

Description

Powers and traits

The Sol Emeralds have very similar properties to the Chaos Emeralds. They possess large amounts of energies which can be harnessed by both living creatures and machines. They also seem to possess some sort of fire powers, since the Sol Emeralds created flames when transporting the visitors from Sonic's World back home from the Sol Zone. However, only Blaze can control and use their powers.[1] By harnessing the power of all seven Sol Emeralds, Blaze can achieve a Super State named Burning Blaze which gives her greatly enhanced innate talents, flight and invulnerability.

The Sol Emeralds have a close connection to the Sol Zone, proving life to the entire Zone. Without them, the Sol Zone will grow unstable and eventually die. For this feat, it seems that all seven Sol Emeralds need to be kept together. If even one of the emeralds is separated from the rest, the Sol Zone will remain unstable. The Emeralds also appear to have a will of their own, allowing them to act on their own accord, such as calling Amy and Cream to the Sol Zone.[2]

History

Sonic Rush and Sonic Rush Adventure

When Dr. Eggman learned of the Sol Emeralds, he stolen them from the Sol Zone and brought to Sonic's World. Following Dr. Eggman, Blaze reclaimed the Sol Emeralds and used them to become Burning Blaze and defeat Eggman and his associate Dr. Nega alongside Super Sonic.[3] Blaze would later re-gather the Sol Emeralds to become Burning Blaze and stop another one of Eggman and Dr. Nega's schemes alongside Super Sonic, before using them to help Sonic and Tails get back home from the Sol Zone.[4]

Pirate Plunder Panic

Note: From the readers point of view, this picks up from where Sol Emeralds' original timeline ended.

Eventually, Blaze managed to recover all but one of the Sol Emeralds, and set out to recover the red one with help from the rest of Team Rose, Marine, and the Coconut Crew aboard the Ocean Tornado. They eventually learned that it had been claimed by the Blackguard Pirates, led by the nefarious Captain Metal, who planned for the gem that included the other six Emeralds and Blaze herself to power his Egg O' War in his bid for multiversal conquest. After a relentless hunt for all the components, Captain Metal caught Blaze and her Sol Emeralds,. Before he could pluck the Emeralds out of her and insert them into the Egg O' War, Blaze used them to become Burning Blaze and bring down both Captain Metal and the Egg O' War. She then used the Emeralds' power to sent her allies from Sonic's World back home.[5][1][6][2]

Etymology

"Sol" translates to "sun" in a variety of languages, like the Latin root word "sol", and is the origin of the word "solar." This means that the Sol Emeralds translate to "solar emeralds."

Trivia

  • In the Sonic Rush series, the Sol Emeralds are revealed to be the dimensional counterparts to the Chaos Emeralds and look exactly like them, except for the fact that they're emerald cut instead of brilliant cut.
  • It is possible that Dr. Nega and the pirate crew of Captain Whisker were somehow involved with the disappearance of the Sol Emeralds.

See also

References

  1. 1.0 1.1 Sonic Universe #56, "Pirate Plunder Panic Part Two"
  2. 2.0 2.1 Sonic Universe #58, "Pirate Plunder Panic The Conclusion"
  3. Sonic Rush
  4. Sonic Rush Adventure
  5. Sonic Universe #55, "Pirate Plunder Panic Part One"
  6. Sonic Universe #57, "Pirate Plunder Panic Part Three"

External links