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The Snake[note 1] is an enemy that appears in Sonic 3D Blast. It is a mass-produced, snake-based Badnik created by Dr. Robotnik.

Appearance

The Snake resembles the Caterkiller from the original Sonic the Hedgehog and has a similar pattern to the Sandworm from Sonic & Knuckles.

Overview

Sonic 3D Friendship Island

A Snake in Green Grove Zone.

Snakes are encountered exclusively in Green Grove Zone. A leaping enemy, they spend much of their time underground, but the spots where they will pop up are easily identified in the form of two dark pits which they jump between.

Attempting to defeat a Snake with a Spin Jump while it is in the air may prove difficult; if the player mis-times the leap, Sonic can end up taking damage by hitting the Snake's spiked body. A more cunning method is to charge up a Spin Dash right on top of the hole; the Snake will dive right into the spinning hedgehog and be destroyed. Upon this Badnik's destruction, it releases its power source, a red Flicky, which can be picked up by Sonic.

Notes

  1. This Badnik was given no official name upon or after the release of Sonic 3D Blast. However, its name was revealed in the Debug Mode for the unofficial Sonic 3D Blast: Director's Cut video game developed by Jon Burton, the lead programmer of the Genesis version of Sonic 3D Blast. When asked about its validity, Burton confirmed that this Badnik's name was used in the original game.
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