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(Canned, might not count because of sonic 2 remake debug mode appearance) Tag: Visual edit |
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+ | {{Canceled}} |
[[File:Snailbot.png|left]] |
[[File:Snailbot.png|left]] |
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− | '''Snail''' |
+ | {{Nihongo|'''Snail'''|カタツムリ|Katatsumuri}} is a scrapped [[Badnik]] that was set to appear in ''[[Sonic the Hedgehog 2]]''. |
==Description== |
==Description== |
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⚫ | Its design is an overgrown snail with spikes at the top of its body. In the [[Sonic the Hedgehog 2 (Nick Arcade prototype)|Nick Arcade]] and [[Sonic the Hedgehog 2 (Simon Wai prototype)|Simon Wai]] prototypes, it is featured in [[Emerald Hill Zone]], where it speeds up after seeing the player character. It otherwise acts very similarly to [[Moto Bug]], except it can handle more varied terrain. Different attack patterns have been considered for the snail according to early design documents, in which it would have clung to a wall similar to [[Snail Blaster]]. It was also considered for [[Hill Top Zone]] in this alternate form. |
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+ | ==Trivia== |
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⚫ | Its design is an overgrown snail with spikes at the top of its body. In |
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+ | *While it did not return as a normal enemy in the [[Sonic the Hedgehog 2 (2013)|2013 mobile release of ''Sonic the Hedgehog 2'']], it does appear as a new Emerald Hill object in [[Debug Mode]]. |
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+ | |||
+ | ==Gallery== |
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+ | {{Gallery start}} |
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+ | <gallery> |
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+ | Snailnikcon.jpg|Concept for the unused Snail Badnik |
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+ | Snailmoreconcept.jpg|Concept for the Snail. |
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+ | Snailconcept.jpg|Concept for the Snail. |
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+ | Snailconcept2.jpg|thumb|Descriptions of the Snail. |
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+ | Snailnotusedcon.png|How the Snail badnik would function. |
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+ | S2enemyconcepts14.jpg|Working out the sprite look for a Snail enemy. |
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+ | </gallery> |
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+ | {{Gallery end}} |
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+ | {{Sonic 2 info}} |
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[[Category:Scrapped Sonic the Hedgehog 2 enemies]] |
[[Category:Scrapped Sonic the Hedgehog 2 enemies]] |
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[[Category:Badniks]] |
[[Category:Badniks]] |
Revision as of 14:32, 18 May 2019
Snail (カタツムリ Katatsumuri?) is a scrapped Badnik that was set to appear in Sonic the Hedgehog 2.
Description
Its design is an overgrown snail with spikes at the top of its body. In the Nick Arcade and Simon Wai prototypes, it is featured in Emerald Hill Zone, where it speeds up after seeing the player character. It otherwise acts very similarly to Moto Bug, except it can handle more varied terrain. Different attack patterns have been considered for the snail according to early design documents, in which it would have clung to a wall similar to Snail Blaster. It was also considered for Hill Top Zone in this alternate form.
Trivia
- While it did not return as a normal enemy in the 2013 mobile release of Sonic the Hedgehog 2, it does appear as a new Emerald Hill object in Debug Mode.
Gallery
Gallery |
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