Sonic the Hedgehog
Sky Base Zone (スカイベース Sukaibēsu?, lit. "Sky Base") is the sixth and final Zone of Sonic the Hedgehog (8-bit). As with all other stages in the game, Sky Base Zone consists of two platforming Acts followed by a shorter, third Act which contains the boss. The unusual feature here is that the distinct Acts have completely different backgrounds and level designs.
After getting onboard Sky Base Zone, Sonic ventures through the blimp. Eventually, he enters a room where he finds and confronts Dr. Robotnik. After being defeated, the doctor escapes to Green Hill Zone while Sonic goes after him.
In Sky Base Zone Act 1, the player has to navigate their way through various exposed gantries and electric fields of the airship anchorage.
In Sky Base Zone Act 2, Sonic, without any rings to protect him throughout the level, must brave the fearsome defenses on board the zeppelin itself; cannons, propeller blades, and of course the ever-present threat of falling thousands of feet to hedgehog-y oblivion.
The final fight of Sonic the Hedgehog (8-bit) takes place in some sort of electric chamber within the bowels of the airship. Robotnik observes proceedings from inside a glass case, while Sonic must dodge scrolling pillars of electricity and the occasional energy sphere which the Doctor fires in his direction. Simply dodge the attacks and wallop Robotnik's position when the lightning generator deactivates. The boss is different on Game Gear, utilizing flamethrowers, and the pattern does not change when it is close to defeat.
- Sonic the Hedgehog (8-bit) Zones. page at The GHZ has in-depth data regarding all the