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Skateboard[1] is an Item Box power-up that appears in the Sonic the Hedgehog series. When the player obtains this power-up, it increases the player's downhill speed at the cost of disabling other moves.

Description[]

Classicskateboard

The Skateboard, from the console/PC version of Sonic Generations

The Item Boxes holding a Skateboard power-up feature a skateboard on their screen. Once obtained, this power-up take the appearance of a pink and white-colored skateboard with blue wheels and star symbols on the foothold.

Game appearances[]

Sonic Generations[]

In the console/PC version of Sonic Generations, when the player breaks a Skateboard's monitor, Classic Sonic automatically jumps onto the Skateboard and starts riding it. While on the Skateboard, the player is able to reach greater speeds when moving downhill than by running. However, the player can only move forward, though they can still slow down by pressing left on the controls. Also, the player is unable to perform the Spin Attack, Spin Jump or Spin Dash, though the player can still attack enemies by jumping onto them. If Classic Sonic hits an enemy and/or obstacle, or runs into a wall, he will lose the Skateboard.

The Skateboard can normally only be found in City Escape Act 1. However, the player can also use the Skill called "Boardmaster" which lets the player use one Skateboard at any time in the first Act of a stage.

Sonic Frontiers[]

In Sonic Frontiers, Skateboard appears as a basic stage gimmick being used by Sonic the Hedgehog exclusively in Cyber Space stage, appearing only in 4-1 and 4-9. The Skateboard's design is similarily to the design from Sonic Generations.

In gameplay, the way the Skateboard works depends on the stage the player is in. In 4-9, in order to obtain it, the player needs to jump in the blue ramps without already having one. While using the Skateboard, the player can use Trick Jump Panels in order to get Red Star Rings or enter a Dash Ring. If the player hits a Car with the Skateboard, Sonic will lose his Rings. If the player touches a blue ramp while using the Skateboard, they will lose it.

In 4-1, they appear automatically after jumping into a Cannon. They work exactly like in 4-9, except there are no Trick Jump Panels or Cars. The Skateboard dissapears automatically after finishing that section.

Gallery[]

Artwork[]

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Models[]

Merchandise[]

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Miscellaneous[]

References[]

  1. Sonic Generations (Xbox 360) United Kingdom instruction booklet, pg. 10.

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